Commit Graph

22 Commits

Author SHA1 Message Date
ru
3f4f85365b Drop <bsd.man.mk> support from <bsd.kmod.mk>.
Not objected to by:	-current
2002-01-11 15:49:02 +00:00
jhb
0a04578be4 #if 0 out a variable only used in #if 0'd code to quiet a warning. 2001-03-06 03:07:58 +00:00
obrien
c269c9fb36 Use a consistent style and one much closer to the rest of /usr/src 2001-01-06 14:00:42 +00:00
nyan
fc137b0cb6 Disabled EGA/VGA 1bpp/4bpp modes support. This is not real fix, but this comes
back to support 8bpp mode.
2000-10-31 07:58:34 +00:00
nyan
18652ae093 Removed extra calculation for X position (PC-98 only).
Submitted by:	chi@bd.mbn.or.jp (Chiharu Shibata)
2000-10-28 10:59:21 +00:00
peter
ea11d3cf1c Use .include <bsd.kmod.mk> to get to ../../*/conf/kmod.mk instead of
encoding the relative path.
2000-05-27 01:14:33 +00:00
peter
1b38e19179 Pull in sys/conf/kmod.mk, rather than /usr/share/mk/bsd.kmod.mk.
This means that the kernel can be totally self contained now and is not
dependent on the last buildworld to update /usr/share/mk.  This might
also make it easier to build 5.x kernels on 4.0 boxes etc, assuming
gensetdefs and config(8) are updated.
2000-05-04 12:08:52 +00:00
nyan
a523934af1 Added PC-98 supports.
Submitted by:	Chiharu Shibata <chi@bd.mbn.or.jp>,
		Tomokazu HARADA <tkhara@osk4.3web.ne.jp> and
		yokota
2000-04-27 13:37:40 +00:00
yokota
db28fdf265 - Added support for 1bpp and 4bpp BMP files.
(PC98 part of the commit will follow.)

Submitted (50%) by: Chiharu Shibata <chi@bd.mbn.or.jp>
2000-04-24 10:09:42 +00:00
peter
3b842d34e8 $Id$ -> $FreeBSD$ 1999-08-28 01:08:13 +00:00
des
81a1333c81 Use the correct value for banksize so splash_pcx works in LFB modes. 1999-06-28 13:52:29 +00:00
yokota
4f4eb0cfe5 The second phase of syscons reorganization.
- Split syscons source code into manageable chunks and reorganize
  some of complicated functions.

- Many static variables are moved to the softc structure.

- Added a new key function, PREV.  When this key is pressed, the vty
  immediately before the current vty will become foreground.  Analogue
  to PREV, which is usually assigned to the PrntScrn key.
  PR: kern/10113
  Submitted by: Christian Weisgerber <naddy@mips.rhein-neckar.de>

- Modified the kernel console input function sccngetc() so that it
  handles function keys properly.

- Reorganized the screen update routine.

- VT switching code is reorganized.  It now should be slightly more
  robust than before.

- Added the DEVICE_RESUME function so that syscons no longer hooks the
  APM resume event directly.

- New kernel configuration options: SC_NO_CUTPASTE, SC_NO_FONT_LOADING,
  SC_NO_HISTORY and SC_NO_SYSMOUSE.
  Various parts of syscons can be omitted so that the kernel size is
  reduced.

  SC_PIXEL_MODE
  Made the VESA 800x600 mode an option, rather than a standard part of
  syscons.

  SC_DISABLE_DDBKEY
  Disables the `debug' key combination.

  SC_ALT_MOUSE_IMAGE
  Inverse the character cell at the mouse cursor position in the text
  console, rather than drawing an arrow on the screen.
  Submitted by: Nick Hibma (n_hibma@FreeBSD.ORG)

  SC_DFLT_FONT
  makeoptions "SC_DFLT_FONT=_font_name_"
  Include the named font as the default font of syscons.  16-line,
  14-line and 8-line font data will be compiled in.  This option replaces
  the existing STD8X16FONT option, which loads 16-line font data only.

- The VGA driver is split into /sys/dev/fb/vga.c and /sys/isa/vga_isa.c.

- The video driver provides a set of ioctl commands to manipulate the
  frame buffer.

- New kernel configuration option: VGA_WIDTH90
  Enables 90 column modes: 90x25, 90x30, 90x43, 90x50, 90x60.  These
  modes are mot always supported by the video card.
  PR: i386/7510
  Submitted by: kbyanc@freedomnet.com and alexv@sui.gda.itesm.mx.

- The header file machine/console.h is reorganized; its contents is now
  split into sys/fbio.h, sys/kbio.h (a new file) and sys/consio.h
  (another new file).  machine/console.h is still maintained for
  compatibility reasons.

- Kernel console selection/installation routines are fixed and
  slightly rebumped so that it should now be possible to switch between
  the interanl kernel console (sc or vt) and a remote kernel console
  (sio) again, as it was in 2.x, 3.0 and 3.1.

- Screen savers and splash screen decoders
  Because of the header file reorganization described above, screen
  savers and splash screen decoders are slightly modified.  After this
  update, /sys/modules/syscons/saver.h is no longer necessary and is
  removed.
1999-06-22 14:14:06 +00:00
yokota
ef7a7a001b Print verbose messages when there is error.
Oked by: des
1999-06-16 14:04:45 +00:00
bde
0e55e133aa Fixed bogus SRCS definition which broke make depend'. Plain make'
worked accidentally because the rule to generate ${OBJS} from ${SRCS}
is sloppy.

Fixed style bugs.
1999-04-13 09:11:20 +00:00
des
2dc3d69d77 PCX loader for pseudo-device splash. 1999-04-12 13:39:11 +00:00
yokota
3bb5e2e4c7 Make the splash screen alternate "fade out" and "fade in" action at
regular intervals, when the module is used as a screen saver.

Submitted by: asami
1999-03-29 15:13:53 +00:00
yokota
6b5cb42c67 - Don't assume the line length in the video memory is always the same as
the screen width.
- Store the current video mode information in the `video_adapter' struct.
- The size of the `v_offscreensize' field in the VESA mode information
  block is u_int16, not u_int8.
1999-02-05 11:52:13 +00:00
yokota
1979e9dcc4 Oops, one line was accidentally commented out in the previous commit. 1999-01-26 10:00:02 +00:00
yokota
7e6788facb Add VESA mode support. If the VESA support is compiled into the kernel
or the VESA KLD is preloaded by the boot loader, you can load a 256 color
BMP file larger than 320x200.
1999-01-21 18:29:33 +00:00
yokota
26948ef460 Calculate the number of bitmap colors in the correct way.
The bug found by: Kevin Street <street@iname.com>
1999-01-13 09:59:30 +00:00
yokota
4e4010d376 Update the pointer into the bitmap correctly. The previous code
had the pointer off by 4 bytes if the width of the bitmap is
a multiple of four.
1999-01-11 17:32:22 +00:00
yokota
c3b11c5ced Add splash screen module. This version has rather limited
capabilities, but should be a good start... Well, sort of.

It can handle W*ndows 256 color BMP file.  (Other color depth probably
won't work.) The size of the image must be 320x200 or less.  *sigh*
1999-01-11 03:34:56 +00:00