* On 32 bit platforms we steal the upper 4 bits of the map handle
to store a unique map id.
* On 64 bit platforms we steal the upper 24 bits.
Resolves issues where the offsets that are handed to mmap may overlap the VRAM on some cards.
Tested on: radeon, intel, mga, and via.
This will break nouveau. I will spin new patches shortly.
This is a sync to mesa/drm pre-gem, with a few fixes on top of that.
It also contains one local patch supplied by kib@ that I can't apply to
git.master shared code.
Approved by: flz
Obtained from: mesa/drm git.master
MFC after: 2 weeks
Radeon memmap code, which with a new DDX driver and DRI drivers should fix
long-term stability issues with Radeons. Also adds support for r200's
ATI_fragment_shader, r300 texrect support and texture caching fixes, i915
vblank support and bugfixes, and new PCI IDs.
- S3 Savage driver ported.
- Added support for ATI_fragment_shader registers for r200.
- Improved r300 support, needed for latest r300 DRI driver.
- (possibly) r300 PCIE support, needs X.Org server from CVS.
- Added support for PCI Matrox cards.
- Software fallbacks fixed for Rage 128, which used to render badly or hang.
- Some issues reported by WITNESS are fixed.
- i915 module Makefile added, as the driver may now be working, but is untested.
- Added scripts for copying and preprocessing DRM CVS for inclusion in the
kernel. Thanks to Daniel Stone for getting me started on that.
- Split core DRM routines back into their own module, rather than using the
nasty templated system like before.
- Development-class R300 support in radeon driver (requires userland pieces, of
course).
- Mach64 driver (haven't tested in a while -- my mach64s no longer fit in the
testbox). Covers Rage Pros, Rage Mobility P/M, Rage XL, and some others.
- i915 driver files, which just need to get drm_drv.c fixed to allow attachment
to the drmsub device. Covers i830 through i915 integrated graphics.
- savage driver files, which should require minimal changes to work. Covers the
Savage3D, Savage IX/MX, Savage 4, ProSavage.
- Support for color and texture tiling and HyperZ features of Radeon.
Thanks to: scottl (much p4 handholding)
Jung-uk Kim (helpful prodding)
PR: [1] kern/76879, [2] kern/72548
Submitted by: [1] Alex, lesha at intercaf dot ru
[2] Shaun Jurrens, shaun at shamz dot net