Made NEW_STRATEGY default.
Removed misc. old cruft.
Centralized simple locks into mp_machdep.c
Centralized simple lock macros into param.h
More cleanup in the direction of making splxx()/cpl MP-safe.
I have no way of testing this one, first SMP/cy user please let me know...
It is my belief that sio and cy are the only FAST_INTR() ISRs. If this
is a bad assumption please educate me.
Several new fine-grained locks.
New FAST_INTR() methods:
- separate simplelock for FAST_INTR, no more giant lock.
- FAST_INTR()s no longer checks ipending on way out of ISR.
sio made MP-safe (I hope).
Could somebody please update other drivers so that SCSI_RSVD (0x18)
to be handled just like SCSI_BUSY(0x08)?
There's no need for extra state, so we use XS_BUSY for SCSI_RSVD too.
PR: 4257
socket addresses in mbufs. (Socket buffers are the one exception.) A number
of kernel APIs needed to get fixed in order to make this happen. Also,
fix three protocol families which kept PCBs in mbufs to not malloc them
instead. Delete some old compatibility cruft while we're at it, and add
some new routines in the in_cksum family.
We now tsleep() in kthread_init() between start_init()
and prepare_usermode() while waiting for ALL the idle_loop()
processes to come online.
Debugged & tested by: "Thomas D. Dean" <tomdean@ix.netcom.com>
Reviewed by: David Greenman <dg@root.com>
entry to the QOUTFIFO when it is full. This should eliminate the
"Timed out while idle" problems that many have reported.
In truth, this is somewhat of a hack. Although are interrupt latency is
low enough that we should be able to always service the queue in time,
since each entry must be passed up to the higher SCSI layer for what can
be a large amount of processing (perhaps even resulting in a new command
being queued) with interrupts disabled, we need this mechanism to avoid
overflow. In the future, these additional tasks will be offloaded to a
software interrupt handler which should make this hack unnecessary.
as chargeable CPU usage. This should mitigate the problem of processes
doing disk I/O hogging the CPU. Various users have reported the
problem, and test code shows that the problem should now be gone.
Work done by BSDI, Jonathan Lemon <jlemon@americantv.com>,
Mike Smith <msmith@gsoft.com.au>, Sean Eric Fagan <sef@kithrup.com>,
and probably alot of others.
Submitted by: Jnathan Lemon <jlemon@americantv.com>
Add support for MODEX 320x240x256color with "unchained" adressing, giving
access to all 256K on all VGA's, those with that much memory that is :)
Also make sysmouse use the right resolution in graphics modes.