- The uid/cuid members of struct ipc_perm are now uid_t instead of unsigned
short.
- The gid/cgid members of struct ipc_perm are now gid_t instead of unsigned
short.
- The mode member of struct ipc_perm is now mode_t instead of unsigned short
(this is merely a style bug).
- The rather dubious padding fields for ABI compat with SV/I386 have been
removed from struct msqid_ds and struct semid_ds.
- The shm_segsz member of struct shmid_ds is now a size_t instead of an
int. This removes the need for the shm_bsegsz member in struct
shmid_kernel and should allow for complete support of SYSV SHM regions
>= 2GB.
- The shm_nattch member of struct shmid_ds is now an int instead of a
short.
- The shm_internal member of struct shmid_ds is now gone. The internal
VM object pointer for SHM regions has been moved into struct
shmid_kernel.
- The existing __semctl(), msgctl(), and shmctl() system call entries are
now marked COMPAT7 and new versions of those system calls which support
the new ABI are now present.
- The new system calls are assigned to the FBSD-1.1 version in libc. The
FBSD-1.0 symbols in libc now refer to the old COMPAT7 system calls.
- A simplistic framework for tagging system calls with compatibility
symbol versions has been added to libc. Version tags are added to
system calls by adding an appropriate __sym_compat() entry to
src/lib/libc/incldue/compat.h. [1]
PR: kern/16195 kern/113218 bin/129855
Reviewed by: arch@, rwatson
Discussed with: kan, kib [1]
memory from int to size_t. Implement a workaround for current ABI not
allowing to properly save size for and report more then 2Gb sized segment
of shared memory.
This makes it possible to use > 2 Gb shared memory segments on 64bit
architectures. Please note the new BUGS section in shmctl(2) and
UPDATING note for limitations of this temporal solution.
Reviewed by: csjp
Tested by: Nikolay Dzham <i levsha org ua>
MFC after: 2 weeks
unused in one go.
From the original PR:
I've observed that linux apps running under the linuxulator
have a habit of leaving behind shared memory segments which
are unused, but which eventually cause the system to run
out of free segments and these apps will stop working.
ipcrm(1) currently only allows removal of unused message
queues, shared memory segments and semaphores on an individual
basis, or those having a matching (non-zero) key. However
it would often be convenient to just do a complete cleanup
of everything, usually as root.
PR: bin/118292
Submitted by: Callum Gibson <callumgibson@optusnet.com.au>
Not reviewed by: grog@
Approved by: grog@
integer to an unsigned long. This lifts variables like the maximum
number of pages available for shared memory from 2^31 to 2^32 on 32
bit architectures, and from 2^31 to 2^64 on 64 bit architectures.
It should be noted that this changes breaks ABI on 64 bit architectures
because the size of the shmmax, shmmin, shmmni, shmseg and shmall members
of the shminfo structure has changed.
Silence on: current@
headers properly (right justified for numbers, left justified for
everything else).
This fixes the alignment of the fields on i386, sparc64 and amd64
today but does not dynamically assign column widths or bear in mind
that some of the values may be 64-bit in the future.
Reviewed by: alfred
to be modified and extended without breaking the user space ABI:
Make the "ipcs" tool, which grubs around in kernel memory to report
status relating to System V IPC, use the _kernel variants on the
System V IPC data structures.
Submitted by: Dandekar Hrishikesh <rishi_dandekar at sbcglobal dot net>
Obtained from: TrustedBSD Project
Sponsored by: DARPA, SPAWAR, McAfee Research
2) Move a break outside a #if block to keep gcc3 from seeing a "default:"
at the end of a block.
3) Fix some format warnings. Some remain which can be fixed more easily
when we have a full C99 printf.
is an application space macro and the applications are supposed to be free
to use it as they please (but cannot). This is consistant with the other
BSD's who made this change quite some time ago. More commits to come.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.