argument from a mutex to a lock_object. Add cv_*wait*() wrapper macros
that accept either a mutex, rwlock, or sx lock as the second argument and
convert it to a lock_object and then call _cv_*wait*(). Basically, the
visible difference is that you can now use rwlocks and sx locks with
condition variables using the same API as with mutexes.
This is supposed to be a brief overview of the locking primatives.
It is not yet complete and contains many place-holders for information
I do not know.
The locking is getting so diverse that I've lost track of it all.
We need this page to keep outselves in sync with what the primitives do.
note.. not part of the build yet.
event. Locking primitives that support this (mtx, rw, and sx) now each
include their own foo_sleep() routine.
- Rename msleep() to _sleep() and change it's 'struct mtx' object to a
'struct lock_object' pointer. _sleep() uses the recently added
lc_unlock() and lc_lock() function pointers for the lock class of the
specified lock to release the lock while the thread is suspended.
- Add wrappers around _sleep() for mutexes (mtx_sleep()), rw locks
(rw_sleep()), and sx locks (sx_sleep()). msleep() still exists and
is now identical to mtx_sleep(), but it is deprecated.
- Rename SLEEPQ_MSLEEP to SLEEPQ_SLEEP.
- Rewrite much of sleep.9 to not be msleep(9) centric.
- Flesh out the 'RETURN VALUES' section in sleep.9 and add an 'ERRORS'
section.
- Add __nonnull(1) to _sleep() and msleep_spin() so that the compiler will
warn if you try to pass a NULL wait channel. The functions already have
a KASSERT to that effect.
interrupt sleeps. Rather, unmasked signals interrupt restarts and can
either interrupt the system call by having it return EINTR in userland or
force the system call to be restarted.
- Don't claim that the mutex is atomically reacquired when a cv_wait
routine returns. There's nothing atomic or magical about the lock
reacquire. The only magic is that we atomically drop the lock by
placing the thread on the sleep queue before dropping the lock.
- Markup sx_unlock() as a function rather than saying it is a macro.
The macro part is an implementation detail, and all the other sx_*lock()
functions are actually macros, too.
- Use the same style as rwlock(9) and mutex(9) to markup sx_assert() and
SX_SYSINIT() with respect to headers and kernel options.
- Add a missing MLINK.
<sys/extattr.h> to <ufs/ufs/extattr.h>. Move description
of extended attributes in UFS from man9/extattr.9 to
man5/fs.5.
Note that restore will not compile until <sys/extattr.h>
and <ufs/ufs/extattr.h> have been updated.
Suggested by: Robert Watson
o uniform the driver_intr_t parameter name to 'ithread'
o delete any reference to INTR_FAST
o document a bit the difference between the filter and ithread
argument
Reviewed by: mdoc-police (ru)
- the issues with wakeup_one are due to address space clashes between
unrelated groups of threads.
- sleep() was removed in FreeBSD 2.2.
- date the page today, not 4 days ago.
- replace grammatically correct "woken" with "woken up" for
consistency with the function name.
attribute. Also define some macros to manipulate one of these
structures. Explain their use in the extattr.9 manual page.
The next step will be to make a sweep through the kernel replacing
the old pointer manipulation code. To get an idea of how they would
be used, the ffs_findextattr() function in ufs/ffs/ffs_vnops.c is
currently written as follows:
/*
* Vnode operating to retrieve a named extended attribute.
*
* Locate a particular EA (nspace:name) in the area (ptr:length), and return
* the length of the EA, and possibly the pointer to the entry and to the data.
*/
static int
ffs_findextattr(u_char *ptr, u_int length, int nspace, const char *name,
u_char **eap, u_char **eac)
{
u_char *p, *pe, *pn, *p0;
int eapad1, eapad2, ealength, ealen, nlen;
uint32_t ul;
pe = ptr + length;
nlen = strlen(name);
for (p = ptr; p < pe; p = pn) {
p0 = p;
bcopy(p, &ul, sizeof(ul));
pn = p + ul;
/* make sure this entry is complete */
if (pn > pe)
break;
p += sizeof(uint32_t);
if (*p != nspace)
continue;
p++;
eapad2 = *p++;
if (*p != nlen)
continue;
p++;
if (bcmp(p, name, nlen))
continue;
ealength = sizeof(uint32_t) + 3 + nlen;
eapad1 = 8 - (ealength % 8);
if (eapad1 == 8)
eapad1 = 0;
ealength += eapad1;
ealen = ul - ealength - eapad2;
p += nlen + eapad1;
if (eap != NULL)
*eap = p0;
if (eac != NULL)
*eac = p;
return (ealen);
}
return(-1);
}
After applying the structure and macros, it would look like this:
/*
* Vnode operating to retrieve a named extended attribute.
*
* Locate a particular EA (nspace:name) in the area (ptr:length), and return
* the length of the EA, and possibly the pointer to the entry and to the data.
*/
static int
ffs_findextattr(u_char *ptr, u_int length, int nspace, const char *name,
u_char **eapp, u_char **eac)
{
struct extattr *eap, *eaend;
eaend = (struct extattr *)(ptr + length);
for (eap = (struct extattr *)ptr; eap < eaend; eap = EXTATTR_NEXT(eap)){
/* make sure this entry is complete */
if (EXTATTR_NEXT(eap) > eaend)
break;
if (eap->ea_namespace != nspace ||
eap->ea_namelength != length ||
bcmp(eap->ea_name, name, length))
continue;
if (eapp != NULL)
*eapp = eap;
if (eac != NULL)
*eac = EXTATTR_CONTENT(eap);
return (EXTATTR_CONTENT_SIZE(eap));
}
return(-1);
}
Not only is it considerably shorter, but it hopefully more readable :-)
want an equivalent of DELAY(9) that sleeps instead of spins. It accepts
a wmesg and a timeout and is not interrupted by signals. It uses a private
wait channel that should never be woken up by wakeup(9) or wakeup_one(9).
Glanced at by: phk