not quite correct, because the Makefiles in lkm/syscons don't set up the
`machine' symlink, but other, more volatile headers in <machine> are
already used.
are in kvm_uread():
- the setting of errno before checking it in the lseek() was lost.
- EOF handling was lost. kvm_uread() retried forever on EOF. EOF is
not really an error, but report it one as in rev.1.2.
- reporting of errno after a read error was lost.
Fixed style bugs in rev.1.3 and rev.1.12.
Not fixed: errno is not reported after lseek() failures.
isn't gratuitously broken. This also prevents ANSI compilers from
recognizing the pragma as a request to run /usr/games/hack...
FreeBSD Ids should be in comments or rcsids, not in `#pragma ident's
(which are equivalent to comments when compiled by gcc), and the
only FreeBSD change in this file seems to be adding the Id.
- removed vestigal rule for a Lite1 `.0' manpage.
- don't duplicate defaults in the `all' dependencies.
- removed bogus dependency of `setup' on monsters.asc.
- compile `setup' with the usual CFLAGS.
- create monster files at build time, not at install time.
- don't be so repetitive in the install rule.
- fixed too-global replacement of `install' by ${INSTALL}.
Long lines made disgustingly longer by: previous commit.
printed a bogus warning with a stale errno if write() returns a short
count. Now we continue copying. We still print a bogus warning if
write() returns an "impossible" short count of 0.
both /etc/aliases and /etc/majordomo.aliases
sendmail.cw is *not* optional
command and connection timeouts
common hoststat directory for all queues
add fakenames database
clean up spam filter rules
limit the number of message processed each queue run
dont need to check Vixie's RBL in both check_relay and check_mail
overwrites it. This actually showed up when running under an old
kernel when free() called the madvise() stub which set errno, causing
getcwd() to return EOPNOTSUPP instead of ERANGE.
is defined so that this program behaves the same when built with
either set of tools. The only difference is where the pre-processor
is found. And that is a bug - it should check the CPP environment
variable and the path before just assuming that the compiled in
path is OK. I guess we should be using -Y ${WORLDPATH}/usr/bin/cpp
during a bootstrap build.