This simplifies checking for default resource range for bus_alloc_resource(),
and improves readability.
This is part of, and related to, the migration of rman_res_t from u_long to
uintmax_t.
Discussed with: jhb
Suggested by: marcel
Summary:
Migrate to using the semi-opaque type rman_res_t to specify rman resources. For
now, this is still compatible with u_long.
This is step one in migrating rman to use uintmax_t for resources instead of
u_long.
Going forward, this could feasibly be used to specify architecture-specific
definitions of resource ranges, rather than baking a specific integer type into
the API.
This change has been broken out to facilitate MFC'ing drivers back to 10 without
breaking ABI.
Reviewed By: jhb
Sponsored by: Alex Perez/Inertial Computing
Differential Revision: https://reviews.freebsd.org/D5075
On armv4 these are defined as synonyms right now, but it's a bit ambiguous
what NOCACHE means (is buffering/write-combining also enabled or not?); this
is a first step towards replacing PTE_NOCACHE with a less ambiguous name.
a sub-node of nexus (ofwbus) rather than direct attach under nexus. This
fixes FDT on x86 and will make coexistence with ACPI on ARM systems easier.
SPARC is unchanged.
Reviewed by: imp, ian
fdtbus in most cases. This brings ARM and MIPS more in line with existing
Open Firmware platforms like sparc64 and powerpc, as well as preventing
double-enumeration of the OF tree on embedded PowerPC (first through nexus,
then through fdtbus).
This change is also designed to simplify resource management on FDT platforms
by letting there exist a platform-defined root bus resource_activate() call
instead of replying on fdtbus to do the right thing through fdt_bs_tag.
The OFW_BUS_MAP_INTR() and OFW_BUS_CONFIG_INTR() kobj methods are also
available to implement for similar purposes.
Discussed on: -arm, -mips
Tested by: zbb, brooks, imp, and others
MFC after: 6 weeks
new devmap.[ch] files. Emphasize the MD nature of these things by using
the prefix arm_devmap_ on the function and type names (already a few of
these things found their way into MI code, hopefully it will be harder to
do by accident in the future).