Commit Graph

399 Commits

Author SHA1 Message Date
jb
94fc2dabae Back out the last two hacks. I've added games to the (correct) build
path in src/Makefile.inc. The code that I'm backing out didn't work
anyway since exists() checks for a file in .PATH (and /usr/games/strfile
doesn't exist there), so the test was always defaulting to ../strfile/strfile
which breaks cross-compiled builds.
1998-09-21 09:01:53 +00:00
phk
95c16b0895 Remove bogus dependencies.
Submitted by:	bde
1998-09-19 06:58:14 +00:00
phk
c644c0ae4c Reverse the sense of the test looking for caesar & strfile. 1998-09-19 06:14:11 +00:00
phk
491bbc1427 Don't expect /usr/games in the path.
Avoid using /usr/games versions if we can find what we need (caesar & strfile)
in the buildtree.

PR:		7936
Submitted by:	Achim Patzner <ap@noses.com>
1998-09-17 08:52:40 +00:00
bde
d251b2c548 Don't do anything special to prevent access to created files - honour
the default umask.  World unreadable files broke installing over nfs.
1998-09-05 15:56:10 +00:00
bde
9e5e52d9b8 Keep build-tools objects separate from `all' objects so that my
cross-builds work.
1998-09-02 15:22:11 +00:00
gpalmer
4138d6e994 Split lines into one subdir per line. 1998-08-30 20:58:16 +00:00
jb
2c3408bd6d Make the build tools static to avoid trying to use the shared loader
before it is installed.

This upsets Bruce because the host boostrap build forces tools to be
static anyway. He says I'm abusing NOTOOLS in src/Makefile by using
it to do a aout->elf transition build. One day I'll find a place to
install host tools like these to allow a true cross build.
1998-08-20 21:45:46 +00:00
jb
72446d9a3a Build the makedefs program static to avoid trying to use the shared
loader before it has been installed in an aout to elf transition build.
1998-08-15 07:56:07 +00:00
jb
d1c349611f Build the setup program static so that we don't try to use the shared
loader before it has been installed in a transition build from aout to elf.
1998-08-15 07:46:35 +00:00
phk
07b6ec539f Revert the last commit, it made the Bruce filter flip:
PR7402 was even less suitable for committing almost verbatim than at
first appearance.  Rev.1.9 of primes.c has at least the following defects.

- no update for man page.
- no update for usage string.
- blowing away of a previous commit to change EOF to -1 in getopt() test.
- blowing away of a previous commit to fix printf format errors.
- new printf format errors.
- one gratuitous ANSIism.
- two style bugs.
- ... and a partition in a pear tree.

PR:		7402
1998-08-09 10:36:25 +00:00
phk
d343436f26 Games primes and factor don't understand hexadecimals.
This would make these `games' somewhat useful tools.

PR:		7402
Reviewed by:	phk
Submitted by:	Timo J. Rinne <tri@iki.fi>
1998-08-07 06:32:45 +00:00
phk
ba66039864 Wrong filename for dictionary in manpage.
PR:		7467
Reviewed by:	phk
Submitted by:	Ben Walter <bwalter@itachi.swcp.com>
1998-08-04 09:41:09 +00:00
imp
685645c4eb Remove comment relevant to 16bit integers only. 1998-07-26 16:49:20 +00:00
imp
c9bfb10fa5 o Fix Y2K buffer overflow.
o Fix zero filling bug in all years % 100 < 10.
1998-07-26 16:00:16 +00:00
imp
1336d33aa2 Y2K fix. Fix by jsm28@cam.ac.uk via OpenBSD 1998-07-26 15:30:48 +00:00
jkoshy
f9b168cc92 Fix discrepancy between sources and manual page for the 'c' command.
PR: docs/6003
1998-07-20 02:07:49 +00:00
phk
dc65231abc Buffer overflow.
PR:		7195
Reviewed by:	phk
Submitted by:	Anders Thulin <Anders.x.thulin@telia.se>
1998-07-09 06:09:56 +00:00
bde
7f513d9ef1 Use the installed versions of caesar and strfile. They are now
bootstrapped by `make world', and the installed versions are just
as likely to work as the installed version of cc if `make' is run
directly.
1998-07-07 06:22:23 +00:00
bde
8e1f3205b7 Added a `build-tools' target for internal tools.
Honor LDFLAGS for building internal tools.
1998-07-07 01:43:54 +00:00
bde
78764e3ba6 Added a `build-tools' target for internal tools.
Honor LDFLAGS for building internal tools.

Always build intermediate object files explicitly so that binaries don't
change when they are rebuilt.

Fixed some style bugs.
1998-07-07 01:41:58 +00:00
bde
1e950b5e64 Added a `build-tools' target for internal tools.
Restored a variant of explicit rule for `setup', with modifications to
always build setup.o so that `setup' doesn't change every time it is
rebuilt because it has a temporary file name in it.
1998-07-07 01:25:37 +00:00
bde
cb8e733b14 Fixed printf format errors. 1998-06-30 19:10:49 +00:00
bde
de8d2e8573 Fixed (1970's style) missing declaration of a function that doesn't
return int.
1998-06-30 19:08:19 +00:00
bde
a4cb9e4f6a Fixed printf format errors. Didn't fix gross homemade varargs function
Write().  Pointers are passed to it as longs, but it expects them to
be passed as ints.  The alpha non-fixes made this worse.
1998-06-30 18:58:28 +00:00
bde
7c17533fed Fixed the type of yyerror() (1970's style). 1998-06-30 18:31:17 +00:00
jb
966bd98970 Cast pointers to longs, not ints.
Hopefully that's the last of the 64-bit cleaning of src/games. That is,
without adding -Wall to the compiler flags. That's not a pretty sight.
1998-05-09 11:33:22 +00:00
jb
48392a0789 Change long variable to time_t where it is passed to time() by reference. 1998-05-09 11:31:20 +00:00
jb
6f0053bd9d Add #include string.h to get prototypes. 1998-05-09 11:06:46 +00:00
jb
eee6720ad6 Add #include string.h to get prototypes and change variables from long
to time_t where they are passed to time() and localtime() by reference.
1998-05-09 11:03:03 +00:00
jb
0c487350e5 Remove bogus time() prototype and let the one in time.h rule. 1998-05-09 11:00:50 +00:00
jb
a0da8cd034 Add #include string.h to get prototypes. 1998-05-09 10:59:57 +00:00
jb
05e443dab4 Cast pointers to long instead of int. 1998-05-09 10:51:27 +00:00
jb
0b8d784850 Add #include string.h to get prototypes. 1998-05-09 10:50:29 +00:00
jb
7689e1e466 Change casts of function pointers from int to long. This makes the
compiler warnings go away, but the compiler is throwing away 32-bits
as the long value is silently truncated to an int on alpha. But the
program works, so that must not matter.
1998-05-09 10:39:48 +00:00
jb
87514388e9 Add #include string.h to get prototypes. 1998-05-09 10:23:10 +00:00
jb
c3b3696dc5 Change long variable to time_t because it passed to time() and ctime(). 1998-05-09 10:21:24 +00:00
jb
6206cfafdc Change long variables to time_t if they are passed to time() or localtime()
be reference.
1998-05-09 10:15:15 +00:00
jb
2228191bb8 Add #include string.h to get prototypes. 1998-05-09 10:10:52 +00:00
jb
50ed7e732d Change variable types from long to time_t if they are passed to time()
by reference.
1998-05-09 10:09:00 +00:00
jb
6ad82c9881 Remove #define NULL because stdio.h does that. 1998-05-09 10:03:01 +00:00
jb
2316af12a3 Add #include string.h to get prototypes. 1998-05-09 09:54:17 +00:00
jb
7aa4e853f4 Add #include string.h to get prototypes. 1998-05-09 09:48:23 +00:00
jb
ae8864f6a2 tv_sec in timeval is a long, and a time_t is not necessarily a long. 1998-05-09 09:41:30 +00:00
jb
88c50b200a Add #include string.h to get prototypes. 1998-05-09 09:39:46 +00:00
jb
85a011c31a Add 'extern' to arrays that are declared and initialised elsewhere. 1998-05-09 09:38:11 +00:00
jb
9e9eb5452f Add 'extern' to arrays that are declared and initialised in other files. 1998-05-09 09:27:33 +00:00
jb
936a497f2c Add 'extern' to arrays that are declared and initialised in other files.
Who writes code like this?!
1998-05-09 09:25:26 +00:00
jb
f21cd75f30 Add #include stdlib.h to get prototypes. 1998-05-09 09:24:12 +00:00
jb
005dd2f7a4 Change prototype for addbuf to make it compatible with tputs now that
there is a prototype to check it against.
1998-05-09 09:22:33 +00:00
jb
6ebc5834dc Add #include string.h, stdlib.h and termcap.h to get prototypes.
Change prototype for addbuf to make it compatible with tputs now that
there is a prototype to check it against.
1998-05-09 09:21:28 +00:00
jb
93326f26e1 Add #include string to get prototypes. 1998-05-09 09:19:24 +00:00
jb
11929d69ae Add 'extern' to those arrays that are declared and initialised
in other files.
1998-05-09 09:18:33 +00:00
jb
f7925067df Add #include string.h to get prototypes. 1998-05-09 08:46:53 +00:00
jb
2289cf3713 Add #include stdlib.h to get prototypes. 1998-05-09 08:45:53 +00:00
jb
6061aa32dc Add #include string.h to get prototypes. 1998-05-09 08:17:46 +00:00
jb
4b1fdc389c Alphas don't necessarily have speakers. 1998-05-09 08:16:53 +00:00
bde
9667ed0a16 Added y.tab.h to SRCS. This should have been used to get dependencies
on y.tab.h generated.  It will soon be used to tell bsd.dep.mk that
y.tab.h itself needs to be generated.
1998-05-05 13:16:35 +00:00
bde
f701fbc7d5 Fixed races in `make -jN' using new yacc rules. 1998-05-04 20:09:06 +00:00
peter
e823d46696 *** empty log message *** 1998-04-27 04:26:56 +00:00
charnier
cb6ac53866 Exit(-1) -> exit(1). 1998-04-01 06:16:17 +00:00
charnier
237c19bc20 Add prototypes, usage(). Add Id. 1998-04-01 06:15:37 +00:00
charnier
27d5314a37 Add Id. 1998-04-01 06:14:35 +00:00
charnier
12946fc00d Use .An/.Aq. 1998-04-01 06:14:16 +00:00
charnier
e28dd83911 Use Id instead of Header. 1998-04-01 06:13:47 +00:00
bde
8609d653b2 Don't use the FreeBSD misfeature DPSRCS or give explicit dependencies
on generated headers.  Just put generated headers in SRCS so that
bsd.*.mk can generate better dependencies.
1998-03-06 07:00:28 +00:00
alex
d7635f84c9 Teruillian --> Tertullian
PR:		5928
Submitted by:	Doug <Studded@dal.net>
1998-03-06 01:49:14 +00:00
jkh
441f3c9dac Wargh! Who went and changed all the getopt() comparisons from -1 to
EOF?  The getopt(3) manpage clearly states that the return value is *-1*,
not EOF!  Besides, getopt(3) isn't reading from a file. :)

Noticed-while:	merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
steve
7759b26c4b Fix a core dump caused by negative numbers.
PR:		5858
Submitted by:	Max Euston <meuston@jmrodgers.com>
1998-02-26 21:13:17 +00:00
steve
f06e5a50b1 Be sure to set the value of Tbl.str_numstr before any call to
do_order or randomize so that they actually work.

PR:		5791
1998-02-20 00:47:49 +00:00
jdp
70250f0cc5 Disable boggle. It is being removed due to trademark violations. 1998-02-11 19:52:53 +00:00
bde
a610e87ce4 Fixed long lines in install rule. Fixed other bogons while I was here:
- removed vestigal rule for a Lite1 `.0' manpage.
- don't duplicate defaults in the `all' dependencies.
- removed bogus dependency of `setup' on monsters.asc.
- compile `setup' with the usual CFLAGS.
- create monster files at build time, not at install time.
- don't be so repetitive in the install rule.
- fixed too-global replacement of `install' by ${INSTALL}.

Long lines made disgustingly longer by: previous commit.
1998-01-16 09:43:47 +00:00
phk
c904575f90 spelling error. 1998-01-15 11:36:03 +00:00
imp
683c0565d2 Avoid fclose(NULL).
Submitted by:	 OpenBSD (Theo de Raadt)
1998-01-07 00:12:04 +00:00
eivind
d12a7eca9e Fix phantasia.
Noticed by:	max
1998-01-05 17:28:01 +00:00
jkh
fac1bc9849 Remove bogus declaration of calloc() that broke the build. Test, folks,
test!
1997-09-26 06:25:42 +00:00
ache
24ebd3d8b6 Remove unused file 1997-09-24 23:37:07 +00:00
ache
2c123b9bff Convert to random() 1997-09-24 23:33:25 +00:00
ache
ee017c7e5d Fix turn right
Submitted by: "Klaus-J. Wolf" <Yanestra@t-online.de>
1997-09-24 23:18:44 +00:00
ache
9cacac2173 Oops, miss one rand() lcation... 1997-09-24 23:15:00 +00:00
ache
d820189bdb Convert to random() 1997-09-24 23:09:34 +00:00
ache
f9b741be26 Convert to random() and automatically fix bug with RAND_MAX is too large 1997-09-24 23:00:29 +00:00
ache
0465821611 Convert to random() 1997-09-24 22:55:14 +00:00
ache
6f55e94584 Move under HIDEGAME, add revoke
Cleanup
Convert to random()
1997-09-24 22:50:24 +00:00
ache
3cf3c55356 Cleanup
Convert to random()
1997-09-24 22:40:45 +00:00
ache
518e6e69bd Convert to random()
Cleanup
1997-09-24 22:33:22 +00:00
ache
513b27d707 Cleanup.
Convert to random()
1997-09-24 22:29:08 +00:00
ache
64369fc926 Revoke properly by setgid, not by setuid, overlooked in games
uid->gid change
1997-09-24 21:29:58 +00:00
ache
44591d995a Remove setuid, priveledges already revoked early in the right way 1997-09-24 21:25:48 +00:00
ache
afaf9afc77 Cleanup.
Initialize random
1997-09-24 21:16:13 +00:00
ache
b78f1ac8f7 Use include for malloc declaration 1997-09-24 21:09:17 +00:00
ache
d7d1a88a74 Fix longstanding bug: it was impossible to save to the same file twice
since it was deleted on exit.
1997-09-24 21:05:08 +00:00
ache
4b745741b3 Fix revoke to use setgid instead of setuid,since games uid changed to
gid and this place overlooked
1997-09-24 20:52:59 +00:00
ache
2fcd0934d3 Revoke privs before shell exit
Includes cleanup
Use getlogin()
Fix names in FILES section
Convert to random()
1997-09-24 20:48:39 +00:00
ache
5449271204 Oops, to many zeroes was in usleep arg 1997-09-24 20:19:59 +00:00
ache
705dab002e Headers cleanup.
Add revoke before shell exit.
Fix mail sending procedure.
Convert to random()
Implement nap.
1997-09-24 20:17:43 +00:00
ache
5c7d6617c8 Remove conflicting malloc declaration 1997-09-24 19:26:20 +00:00
ache
6dbfe3ba60 Remove setuid, uneeded now 1997-09-24 18:03:26 +00:00
ache
5a3be138e3 Back out all my changes and restore v1.5 because there is no
setuid games now, hack problem fixed differently by hackdir permissions
1997-09-24 17:46:33 +00:00
ache
96676824f3 Make hack non-setuid back, it is possible because hackdir hierarchy
are not more readable/writeable by anyone except "games" group
1997-09-24 17:43:46 +00:00
ache
60b87f45b8 Includes cleanup
Fix nonull flag detecting from termcap
Use usleep to handle nonull case
Prevent overflow on genocided getenv
Install most files not owned by games.games to prevent
data modifications
Fix path for gethdate()
1997-09-24 12:29:25 +00:00
ache
73e522e820 Use SUIDGAME hook now 1997-09-24 10:00:29 +00:00
ache
f0c1bc5306 Back out previous fix (not work) and add more general SUIDGAME hook instead 1997-09-24 09:56:34 +00:00
ache
115d7275ba Since hack suid now, add -fschg to install flags to prevent this
binary to be overwritted
1997-09-24 09:45:57 +00:00
ache
3fadb9c289 Revoke privs once at earlier stage and not mess with setegid in save
Fix save: missing creation modes arg and wrong symlink test
Small C cleanup
1997-09-24 09:42:33 +00:00
ache
4ee52dafc7 Simplify revoke 1997-09-24 09:24:10 +00:00
ache
20d6ff62f0 Open score file and do revoke as early as possible 1997-09-24 09:21:55 +00:00
ache
77b0d128db Simplify revoke 1997-09-24 09:14:38 +00:00
ache
c332edcb08 Make hack suid "games" (additionly to sgid "games" as run),
it is needed for savegames and bones, they
intendent to not be altered by user and can't be pre-created as scorefile.
Clear savegames on install: target too, not only bones
Install rumors not readable by all.
Cleanup includes a little.
1997-09-24 08:58:44 +00:00
ache
8a2532864c Allow BINMODE to be overwritted (use ?=) 1997-09-24 08:39:58 +00:00
ache
8ac875c94c Simplify revoke 1997-09-24 08:09:04 +00:00
ache
92a326af9b Do not swap uids on log writting but open it first, then revoke
Simplify revoke
1997-09-24 07:10:47 +00:00
ache
ac34d7a572 Put comment indicating revoke 1997-09-24 07:03:30 +00:00
ache
141cdcdf1d Simplify revoke 1997-09-24 07:00:45 +00:00
ache
3e97e057a5 Oops, fix my error from prev commit (revoke simplification) 1997-09-24 06:54:15 +00:00
ache
875c6f8600 Simplify revoke 1997-09-24 06:49:22 +00:00
ache
8acbd05f99 Revoke sgid privs early and not svap uids on saved game at all 1997-09-24 06:47:15 +00:00
ache
369ad2ce73 Cleanup
Simplify revoke: only sgid needed to be revoked
Use srandomdev
1997-09-24 06:39:23 +00:00
ache
904e937fbc Use srandomdev 1997-09-24 06:22:40 +00:00
ache
6dda81e2d7 Use srandomdev
Cleanup
1997-09-24 06:11:10 +00:00
ache
f3087f06ac Use srandomdev 1997-09-24 05:28:05 +00:00
ache
7798c29559 Use srandomdev 1997-09-24 05:18:42 +00:00
ache
7e983e5099 Use srandomdev() 1997-09-24 05:14:27 +00:00
ache
78f940e7b6 Use srandomdev 1997-09-24 04:53:49 +00:00
ache
297678a001 Use srandomdev 1997-09-24 04:48:24 +00:00
ache
76a1985253 Beforeinstall logfile to prevent it owned by first user who run the game 1997-09-24 04:35:22 +00:00
ache
d41c14dad8 Beforeinstall scorefile to prevent it owned by first user who
run the game
1997-09-24 04:00:29 +00:00
ache
3cb287c630 Beforeinstall scorefile to prevent it owned by first who run the game 1997-09-24 03:43:30 +00:00
ache
88bcce4b07 Installed scenarios was unreadable with change games uid->gid, fix it
Beforeinstall score file to the right place
Use srandomdev
Remove revoke, it broke scores and scenarios
Fix names in FILES manpage section
1997-09-24 03:28:24 +00:00
ache
d6530ba40d Pre-create score file to prevent it owned by first user who run
canfield
Fix scorefile name in manpage
Use srandomdev
Remove revoke, the game already revoked in another place
Fix bug with missing getuid()
1997-09-24 02:56:53 +00:00
ache
ace16f9a4b Beforeinstall scores and log file to prevent them owned by
first who run snake
snake.c: cleanup, use srandomdev() now, fix created file permissions
1997-09-24 02:34:53 +00:00
ache
3f8a108727 Install scorefile as group games writeable
Remove revoke from game, score can't work with revoke
1997-09-24 02:16:50 +00:00
ache
0d91fed910 Beforeinstall log and score files to prevent owning of them by first
user who run game
Slightly modify game to understand pre-created score file
1997-09-24 01:27:26 +00:00
ache
ca54550bb7 Install empty rogue.scores file to prevent it owned by
first user who run rogue
1997-09-24 00:17:13 +00:00
ache
fa23c77f0f Do not install 3 files writeable by all (666), change it to 664 1997-09-24 00:07:08 +00:00
phk
2d831c7d21 Many places in the code NULL is used in integer context, where
plain 0 should be used.  This happens to work because we #define
NULL to 0, but is stylistically wrong and can cause problems
for people trying to port bits of code to other environments.

PR:		2752
Submitted by:	Arne Henrik Juul <arnej@imf.unit.no>
1997-09-18 13:45:34 +00:00
ache
93105e4a32 Remove revoke privs, not needed 1997-09-16 01:22:47 +00:00
ache
1525d264ab Remove HIDEGAME, it is not a game 1997-09-16 01:19:26 +00:00
peter
03e311c034 Disable tetris 1997-09-11 02:52:59 +00:00
ache
4bd2b1cbec Describe morse locale features better 1997-09-01 14:10:38 +00:00
ache
ac3253d328 Fix Cyrillic (KOI8-R) code table detection and processing
Remove yet one setuid()
1997-09-01 13:58:22 +00:00
ache
3afe2b17e3 Remove HIDEGAME and revoke, it is not a game to hide it 1997-09-01 11:53:14 +00:00
ache
8522624aad Remove so-called revoke, this game never installed sguid 1997-09-01 11:40:18 +00:00
ache
4010a61b30 Remove so-called revoke, this game not installed sguid 1997-09-01 11:31:56 +00:00
ache
29f93ed7df Remove so-called revoke, this game not installd sguid 1997-09-01 11:24:35 +00:00
ache
a537a20819 Remove so-called revoke, this game not installed sguid 1997-09-01 11:22:08 +00:00
eivind
d8e95d8c1a Change games from setuid games to setgid games.
Reviewed by:	maybe@yes.no
Obtained from:	OpenBSD (mostly deraadt@openbsd.org)
1997-09-01 00:34:51 +00:00
jmg
d840732075 minor fortune fixes:
o	convert a ' to "
   o	remove a stray "
   o	format some attributations properly
1997-08-23 10:35:16 +00:00
jlemon
b88565f4e1 A ':' in the data file was always interpreted as a category divider,
even if escaped.  Changed code so that the next character after a '\'
    is skipped.  This should not cause a buffer overflow, as backslashes
    at the end of a line are handled earlier in the code.

    Also correct a slight grammatical nit in the bard datfile.

PR:	3777, 3917
1997-08-18 20:26:32 +00:00
steve
c8b8aa249f Merge Lite2 changes.
PR:		bin/2599
Submitted by:	Julian Assange <proff@iq.org>
1997-08-11 04:23:05 +00:00