jb
94fc2dabae
Back out the last two hacks. I've added games to the (correct) build
...
path in src/Makefile.inc. The code that I'm backing out didn't work
anyway since exists() checks for a file in .PATH (and /usr/games/strfile
doesn't exist there), so the test was always defaulting to ../strfile/strfile
which breaks cross-compiled builds.
1998-09-21 09:01:53 +00:00
phk
95c16b0895
Remove bogus dependencies.
...
Submitted by: bde
1998-09-19 06:58:14 +00:00
phk
c644c0ae4c
Reverse the sense of the test looking for caesar & strfile.
1998-09-19 06:14:11 +00:00
phk
491bbc1427
Don't expect /usr/games in the path.
...
Avoid using /usr/games versions if we can find what we need (caesar & strfile)
in the buildtree.
PR: 7936
Submitted by: Achim Patzner <ap@noses.com>
1998-09-17 08:52:40 +00:00
bde
d251b2c548
Don't do anything special to prevent access to created files - honour
...
the default umask. World unreadable files broke installing over nfs.
1998-09-05 15:56:10 +00:00
bde
9e5e52d9b8
Keep build-tools objects separate from `all' objects so that my
...
cross-builds work.
1998-09-02 15:22:11 +00:00
gpalmer
4138d6e994
Split lines into one subdir per line.
1998-08-30 20:58:16 +00:00
jb
2c3408bd6d
Make the build tools static to avoid trying to use the shared loader
...
before it is installed.
This upsets Bruce because the host boostrap build forces tools to be
static anyway. He says I'm abusing NOTOOLS in src/Makefile by using
it to do a aout->elf transition build. One day I'll find a place to
install host tools like these to allow a true cross build.
1998-08-20 21:45:46 +00:00
jb
72446d9a3a
Build the makedefs program static to avoid trying to use the shared
...
loader before it has been installed in an aout to elf transition build.
1998-08-15 07:56:07 +00:00
jb
d1c349611f
Build the setup program static so that we don't try to use the shared
...
loader before it has been installed in a transition build from aout to elf.
1998-08-15 07:46:35 +00:00
phk
07b6ec539f
Revert the last commit, it made the Bruce filter flip:
...
PR7402 was even less suitable for committing almost verbatim than at
first appearance. Rev.1.9 of primes.c has at least the following defects.
- no update for man page.
- no update for usage string.
- blowing away of a previous commit to change EOF to -1 in getopt() test.
- blowing away of a previous commit to fix printf format errors.
- new printf format errors.
- one gratuitous ANSIism.
- two style bugs.
- ... and a partition in a pear tree.
PR: 7402
1998-08-09 10:36:25 +00:00
phk
d343436f26
Games primes and factor don't understand hexadecimals.
...
This would make these `games' somewhat useful tools.
PR: 7402
Reviewed by: phk
Submitted by: Timo J. Rinne <tri@iki.fi>
1998-08-07 06:32:45 +00:00
phk
ba66039864
Wrong filename for dictionary in manpage.
...
PR: 7467
Reviewed by: phk
Submitted by: Ben Walter <bwalter@itachi.swcp.com>
1998-08-04 09:41:09 +00:00
imp
685645c4eb
Remove comment relevant to 16bit integers only.
1998-07-26 16:49:20 +00:00
imp
c9bfb10fa5
o Fix Y2K buffer overflow.
...
o Fix zero filling bug in all years % 100 < 10.
1998-07-26 16:00:16 +00:00
imp
1336d33aa2
Y2K fix. Fix by jsm28@cam.ac.uk via OpenBSD
1998-07-26 15:30:48 +00:00
jkoshy
f9b168cc92
Fix discrepancy between sources and manual page for the 'c' command.
...
PR: docs/6003
1998-07-20 02:07:49 +00:00
phk
dc65231abc
Buffer overflow.
...
PR: 7195
Reviewed by: phk
Submitted by: Anders Thulin <Anders.x.thulin@telia.se>
1998-07-09 06:09:56 +00:00
bde
7f513d9ef1
Use the installed versions of caesar and strfile. They are now
...
bootstrapped by `make world', and the installed versions are just
as likely to work as the installed version of cc if `make' is run
directly.
1998-07-07 06:22:23 +00:00
bde
8e1f3205b7
Added a `build-tools' target for internal tools.
...
Honor LDFLAGS for building internal tools.
1998-07-07 01:43:54 +00:00
bde
78764e3ba6
Added a `build-tools' target for internal tools.
...
Honor LDFLAGS for building internal tools.
Always build intermediate object files explicitly so that binaries don't
change when they are rebuilt.
Fixed some style bugs.
1998-07-07 01:41:58 +00:00
bde
1e950b5e64
Added a `build-tools' target for internal tools.
...
Restored a variant of explicit rule for `setup', with modifications to
always build setup.o so that `setup' doesn't change every time it is
rebuilt because it has a temporary file name in it.
1998-07-07 01:25:37 +00:00
bde
cb8e733b14
Fixed printf format errors.
1998-06-30 19:10:49 +00:00
bde
de8d2e8573
Fixed (1970's style) missing declaration of a function that doesn't
...
return int.
1998-06-30 19:08:19 +00:00
bde
a4cb9e4f6a
Fixed printf format errors. Didn't fix gross homemade varargs function
...
Write(). Pointers are passed to it as longs, but it expects them to
be passed as ints. The alpha non-fixes made this worse.
1998-06-30 18:58:28 +00:00
bde
7c17533fed
Fixed the type of yyerror() (1970's style).
1998-06-30 18:31:17 +00:00
jb
966bd98970
Cast pointers to longs, not ints.
...
Hopefully that's the last of the 64-bit cleaning of src/games. That is,
without adding -Wall to the compiler flags. That's not a pretty sight.
1998-05-09 11:33:22 +00:00
jb
48392a0789
Change long variable to time_t where it is passed to time() by reference.
1998-05-09 11:31:20 +00:00
jb
6f0053bd9d
Add #include string.h to get prototypes.
1998-05-09 11:06:46 +00:00
jb
eee6720ad6
Add #include string.h to get prototypes and change variables from long
...
to time_t where they are passed to time() and localtime() by reference.
1998-05-09 11:03:03 +00:00
jb
0c487350e5
Remove bogus time() prototype and let the one in time.h rule.
1998-05-09 11:00:50 +00:00
jb
a0da8cd034
Add #include string.h to get prototypes.
1998-05-09 10:59:57 +00:00
jb
05e443dab4
Cast pointers to long instead of int.
1998-05-09 10:51:27 +00:00
jb
0b8d784850
Add #include string.h to get prototypes.
1998-05-09 10:50:29 +00:00
jb
7689e1e466
Change casts of function pointers from int to long. This makes the
...
compiler warnings go away, but the compiler is throwing away 32-bits
as the long value is silently truncated to an int on alpha. But the
program works, so that must not matter.
1998-05-09 10:39:48 +00:00
jb
87514388e9
Add #include string.h to get prototypes.
1998-05-09 10:23:10 +00:00
jb
c3b3696dc5
Change long variable to time_t because it passed to time() and ctime().
1998-05-09 10:21:24 +00:00
jb
6206cfafdc
Change long variables to time_t if they are passed to time() or localtime()
...
be reference.
1998-05-09 10:15:15 +00:00
jb
2228191bb8
Add #include string.h to get prototypes.
1998-05-09 10:10:52 +00:00
jb
50ed7e732d
Change variable types from long to time_t if they are passed to time()
...
by reference.
1998-05-09 10:09:00 +00:00
jb
6ad82c9881
Remove #define NULL because stdio.h does that.
1998-05-09 10:03:01 +00:00
jb
2316af12a3
Add #include string.h to get prototypes.
1998-05-09 09:54:17 +00:00
jb
7aa4e853f4
Add #include string.h to get prototypes.
1998-05-09 09:48:23 +00:00
jb
ae8864f6a2
tv_sec in timeval is a long, and a time_t is not necessarily a long.
1998-05-09 09:41:30 +00:00
jb
88c50b200a
Add #include string.h to get prototypes.
1998-05-09 09:39:46 +00:00
jb
85a011c31a
Add 'extern' to arrays that are declared and initialised elsewhere.
1998-05-09 09:38:11 +00:00
jb
9e9eb5452f
Add 'extern' to arrays that are declared and initialised in other files.
1998-05-09 09:27:33 +00:00
jb
936a497f2c
Add 'extern' to arrays that are declared and initialised in other files.
...
Who writes code like this?!
1998-05-09 09:25:26 +00:00
jb
f21cd75f30
Add #include stdlib.h to get prototypes.
1998-05-09 09:24:12 +00:00
jb
005dd2f7a4
Change prototype for addbuf to make it compatible with tputs now that
...
there is a prototype to check it against.
1998-05-09 09:22:33 +00:00
jb
6ebc5834dc
Add #include string.h, stdlib.h and termcap.h to get prototypes.
...
Change prototype for addbuf to make it compatible with tputs now that
there is a prototype to check it against.
1998-05-09 09:21:28 +00:00
jb
93326f26e1
Add #include string to get prototypes.
1998-05-09 09:19:24 +00:00
jb
11929d69ae
Add 'extern' to those arrays that are declared and initialised
...
in other files.
1998-05-09 09:18:33 +00:00
jb
f7925067df
Add #include string.h to get prototypes.
1998-05-09 08:46:53 +00:00
jb
2289cf3713
Add #include stdlib.h to get prototypes.
1998-05-09 08:45:53 +00:00
jb
6061aa32dc
Add #include string.h to get prototypes.
1998-05-09 08:17:46 +00:00
jb
4b1fdc389c
Alphas don't necessarily have speakers.
1998-05-09 08:16:53 +00:00
bde
9667ed0a16
Added y.tab.h to SRCS. This should have been used to get dependencies
...
on y.tab.h generated. It will soon be used to tell bsd.dep.mk that
y.tab.h itself needs to be generated.
1998-05-05 13:16:35 +00:00
bde
f701fbc7d5
Fixed races in `make -jN' using new yacc rules.
1998-05-04 20:09:06 +00:00
peter
e823d46696
*** empty log message ***
1998-04-27 04:26:56 +00:00
charnier
cb6ac53866
Exit(-1) -> exit(1).
1998-04-01 06:16:17 +00:00
charnier
237c19bc20
Add prototypes, usage(). Add Id.
1998-04-01 06:15:37 +00:00
charnier
27d5314a37
Add Id.
1998-04-01 06:14:35 +00:00
charnier
12946fc00d
Use .An/.Aq.
1998-04-01 06:14:16 +00:00
charnier
e28dd83911
Use Id instead of Header.
1998-04-01 06:13:47 +00:00
bde
8609d653b2
Don't use the FreeBSD misfeature DPSRCS or give explicit dependencies
...
on generated headers. Just put generated headers in SRCS so that
bsd.*.mk can generate better dependencies.
1998-03-06 07:00:28 +00:00
alex
d7635f84c9
Teruillian --> Tertullian
...
PR: 5928
Submitted by: Doug <Studded@dal.net>
1998-03-06 01:49:14 +00:00
jkh
441f3c9dac
Wargh! Who went and changed all the getopt() comparisons from -1 to
...
EOF? The getopt(3) manpage clearly states that the return value is *-1*,
not EOF! Besides, getopt(3) isn't reading from a file. :)
Noticed-while: merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
steve
7759b26c4b
Fix a core dump caused by negative numbers.
...
PR: 5858
Submitted by: Max Euston <meuston@jmrodgers.com>
1998-02-26 21:13:17 +00:00
steve
f06e5a50b1
Be sure to set the value of Tbl.str_numstr before any call to
...
do_order or randomize so that they actually work.
PR: 5791
1998-02-20 00:47:49 +00:00
jdp
70250f0cc5
Disable boggle. It is being removed due to trademark violations.
1998-02-11 19:52:53 +00:00
bde
a610e87ce4
Fixed long lines in install rule. Fixed other bogons while I was here:
...
- removed vestigal rule for a Lite1 `.0' manpage.
- don't duplicate defaults in the `all' dependencies.
- removed bogus dependency of `setup' on monsters.asc.
- compile `setup' with the usual CFLAGS.
- create monster files at build time, not at install time.
- don't be so repetitive in the install rule.
- fixed too-global replacement of `install' by ${INSTALL}.
Long lines made disgustingly longer by: previous commit.
1998-01-16 09:43:47 +00:00
phk
c904575f90
spelling error.
1998-01-15 11:36:03 +00:00
imp
683c0565d2
Avoid fclose(NULL).
...
Submitted by: OpenBSD (Theo de Raadt)
1998-01-07 00:12:04 +00:00
eivind
d12a7eca9e
Fix phantasia.
...
Noticed by: max
1998-01-05 17:28:01 +00:00
jkh
fac1bc9849
Remove bogus declaration of calloc() that broke the build. Test, folks,
...
test!
1997-09-26 06:25:42 +00:00
ache
24ebd3d8b6
Remove unused file
1997-09-24 23:37:07 +00:00
ache
2c123b9bff
Convert to random()
1997-09-24 23:33:25 +00:00
ache
ee017c7e5d
Fix turn right
...
Submitted by: "Klaus-J. Wolf" <Yanestra@t-online.de>
1997-09-24 23:18:44 +00:00
ache
9cacac2173
Oops, miss one rand() lcation...
1997-09-24 23:15:00 +00:00
ache
d820189bdb
Convert to random()
1997-09-24 23:09:34 +00:00
ache
f9b741be26
Convert to random() and automatically fix bug with RAND_MAX is too large
1997-09-24 23:00:29 +00:00
ache
0465821611
Convert to random()
1997-09-24 22:55:14 +00:00
ache
6f55e94584
Move under HIDEGAME, add revoke
...
Cleanup
Convert to random()
1997-09-24 22:50:24 +00:00
ache
3cf3c55356
Cleanup
...
Convert to random()
1997-09-24 22:40:45 +00:00
ache
518e6e69bd
Convert to random()
...
Cleanup
1997-09-24 22:33:22 +00:00
ache
513b27d707
Cleanup.
...
Convert to random()
1997-09-24 22:29:08 +00:00
ache
64369fc926
Revoke properly by setgid, not by setuid, overlooked in games
...
uid->gid change
1997-09-24 21:29:58 +00:00
ache
44591d995a
Remove setuid, priveledges already revoked early in the right way
1997-09-24 21:25:48 +00:00
ache
afaf9afc77
Cleanup.
...
Initialize random
1997-09-24 21:16:13 +00:00
ache
b78f1ac8f7
Use include for malloc declaration
1997-09-24 21:09:17 +00:00
ache
d7d1a88a74
Fix longstanding bug: it was impossible to save to the same file twice
...
since it was deleted on exit.
1997-09-24 21:05:08 +00:00
ache
4b745741b3
Fix revoke to use setgid instead of setuid,since games uid changed to
...
gid and this place overlooked
1997-09-24 20:52:59 +00:00
ache
2fcd0934d3
Revoke privs before shell exit
...
Includes cleanup
Use getlogin()
Fix names in FILES section
Convert to random()
1997-09-24 20:48:39 +00:00
ache
5449271204
Oops, to many zeroes was in usleep arg
1997-09-24 20:19:59 +00:00
ache
705dab002e
Headers cleanup.
...
Add revoke before shell exit.
Fix mail sending procedure.
Convert to random()
Implement nap.
1997-09-24 20:17:43 +00:00
ache
5c7d6617c8
Remove conflicting malloc declaration
1997-09-24 19:26:20 +00:00
ache
6dbfe3ba60
Remove setuid, uneeded now
1997-09-24 18:03:26 +00:00
ache
5a3be138e3
Back out all my changes and restore v1.5 because there is no
...
setuid games now, hack problem fixed differently by hackdir permissions
1997-09-24 17:46:33 +00:00
ache
96676824f3
Make hack non-setuid back, it is possible because hackdir hierarchy
...
are not more readable/writeable by anyone except "games" group
1997-09-24 17:43:46 +00:00
ache
60b87f45b8
Includes cleanup
...
Fix nonull flag detecting from termcap
Use usleep to handle nonull case
Prevent overflow on genocided getenv
Install most files not owned by games.games to prevent
data modifications
Fix path for gethdate()
1997-09-24 12:29:25 +00:00
ache
73e522e820
Use SUIDGAME hook now
1997-09-24 10:00:29 +00:00
ache
f0c1bc5306
Back out previous fix (not work) and add more general SUIDGAME hook instead
1997-09-24 09:56:34 +00:00
ache
115d7275ba
Since hack suid now, add -fschg to install flags to prevent this
...
binary to be overwritted
1997-09-24 09:45:57 +00:00
ache
3fadb9c289
Revoke privs once at earlier stage and not mess with setegid in save
...
Fix save: missing creation modes arg and wrong symlink test
Small C cleanup
1997-09-24 09:42:33 +00:00
ache
4ee52dafc7
Simplify revoke
1997-09-24 09:24:10 +00:00
ache
20d6ff62f0
Open score file and do revoke as early as possible
1997-09-24 09:21:55 +00:00
ache
77b0d128db
Simplify revoke
1997-09-24 09:14:38 +00:00
ache
c332edcb08
Make hack suid "games" (additionly to sgid "games" as run),
...
it is needed for savegames and bones, they
intendent to not be altered by user and can't be pre-created as scorefile.
Clear savegames on install: target too, not only bones
Install rumors not readable by all.
Cleanup includes a little.
1997-09-24 08:58:44 +00:00
ache
8a2532864c
Allow BINMODE to be overwritted (use ?=)
1997-09-24 08:39:58 +00:00
ache
8ac875c94c
Simplify revoke
1997-09-24 08:09:04 +00:00
ache
92a326af9b
Do not swap uids on log writting but open it first, then revoke
...
Simplify revoke
1997-09-24 07:10:47 +00:00
ache
ac34d7a572
Put comment indicating revoke
1997-09-24 07:03:30 +00:00
ache
141cdcdf1d
Simplify revoke
1997-09-24 07:00:45 +00:00
ache
3e97e057a5
Oops, fix my error from prev commit (revoke simplification)
1997-09-24 06:54:15 +00:00
ache
875c6f8600
Simplify revoke
1997-09-24 06:49:22 +00:00
ache
8acbd05f99
Revoke sgid privs early and not svap uids on saved game at all
1997-09-24 06:47:15 +00:00
ache
369ad2ce73
Cleanup
...
Simplify revoke: only sgid needed to be revoked
Use srandomdev
1997-09-24 06:39:23 +00:00
ache
904e937fbc
Use srandomdev
1997-09-24 06:22:40 +00:00
ache
6dda81e2d7
Use srandomdev
...
Cleanup
1997-09-24 06:11:10 +00:00
ache
f3087f06ac
Use srandomdev
1997-09-24 05:28:05 +00:00
ache
7798c29559
Use srandomdev
1997-09-24 05:18:42 +00:00
ache
7e983e5099
Use srandomdev()
1997-09-24 05:14:27 +00:00
ache
78f940e7b6
Use srandomdev
1997-09-24 04:53:49 +00:00
ache
297678a001
Use srandomdev
1997-09-24 04:48:24 +00:00
ache
76a1985253
Beforeinstall logfile to prevent it owned by first user who run the game
1997-09-24 04:35:22 +00:00
ache
d41c14dad8
Beforeinstall scorefile to prevent it owned by first user who
...
run the game
1997-09-24 04:00:29 +00:00
ache
3cb287c630
Beforeinstall scorefile to prevent it owned by first who run the game
1997-09-24 03:43:30 +00:00
ache
88bcce4b07
Installed scenarios was unreadable with change games uid->gid, fix it
...
Beforeinstall score file to the right place
Use srandomdev
Remove revoke, it broke scores and scenarios
Fix names in FILES manpage section
1997-09-24 03:28:24 +00:00
ache
d6530ba40d
Pre-create score file to prevent it owned by first user who run
...
canfield
Fix scorefile name in manpage
Use srandomdev
Remove revoke, the game already revoked in another place
Fix bug with missing getuid()
1997-09-24 02:56:53 +00:00
ache
ace16f9a4b
Beforeinstall scores and log file to prevent them owned by
...
first who run snake
snake.c: cleanup, use srandomdev() now, fix created file permissions
1997-09-24 02:34:53 +00:00
ache
3f8a108727
Install scorefile as group games writeable
...
Remove revoke from game, score can't work with revoke
1997-09-24 02:16:50 +00:00
ache
0d91fed910
Beforeinstall log and score files to prevent owning of them by first
...
user who run game
Slightly modify game to understand pre-created score file
1997-09-24 01:27:26 +00:00
ache
ca54550bb7
Install empty rogue.scores file to prevent it owned by
...
first user who run rogue
1997-09-24 00:17:13 +00:00
ache
fa23c77f0f
Do not install 3 files writeable by all (666), change it to 664
1997-09-24 00:07:08 +00:00
phk
2d831c7d21
Many places in the code NULL is used in integer context, where
...
plain 0 should be used. This happens to work because we #define
NULL to 0, but is stylistically wrong and can cause problems
for people trying to port bits of code to other environments.
PR: 2752
Submitted by: Arne Henrik Juul <arnej@imf.unit.no>
1997-09-18 13:45:34 +00:00
ache
93105e4a32
Remove revoke privs, not needed
1997-09-16 01:22:47 +00:00
ache
1525d264ab
Remove HIDEGAME, it is not a game
1997-09-16 01:19:26 +00:00
peter
03e311c034
Disable tetris
1997-09-11 02:52:59 +00:00
ache
4bd2b1cbec
Describe morse locale features better
1997-09-01 14:10:38 +00:00
ache
ac3253d328
Fix Cyrillic (KOI8-R) code table detection and processing
...
Remove yet one setuid()
1997-09-01 13:58:22 +00:00
ache
3afe2b17e3
Remove HIDEGAME and revoke, it is not a game to hide it
1997-09-01 11:53:14 +00:00
ache
8522624aad
Remove so-called revoke, this game never installed sguid
1997-09-01 11:40:18 +00:00
ache
4010a61b30
Remove so-called revoke, this game not installed sguid
1997-09-01 11:31:56 +00:00
ache
29f93ed7df
Remove so-called revoke, this game not installd sguid
1997-09-01 11:24:35 +00:00
ache
a537a20819
Remove so-called revoke, this game not installed sguid
1997-09-01 11:22:08 +00:00
eivind
d8e95d8c1a
Change games from setuid games to setgid games.
...
Reviewed by: maybe@yes.no
Obtained from: OpenBSD (mostly deraadt@openbsd.org )
1997-09-01 00:34:51 +00:00
jmg
d840732075
minor fortune fixes:
...
o convert a ' to "
o remove a stray "
o format some attributations properly
1997-08-23 10:35:16 +00:00
jlemon
b88565f4e1
A ':' in the data file was always interpreted as a category divider,
...
even if escaped. Changed code so that the next character after a '\'
is skipped. This should not cause a buffer overflow, as backslashes
at the end of a line are handled earlier in the code.
Also correct a slight grammatical nit in the bard datfile.
PR: 3777, 3917
1997-08-18 20:26:32 +00:00
steve
c8b8aa249f
Merge Lite2 changes.
...
PR: bin/2599
Submitted by: Julian Assange <proff@iq.org>
1997-08-11 04:23:05 +00:00