in mi_switch() just before calling cpu_switch() so that the first switch
after a resched request will satisfy the request.
- While I'm at it, move a few things into mi_switch() and out of
cpu_switch(), specifically set the p_oncpu and p_lastcpu members of
proc in mi_switch(), and handle the sched_lock state change across a
context switch in mi_switch().
- Since cpu_switch() no longer handles the sched_lock state change, we
have to setup an initial state for sched_lock in fork_exit() before we
release it.
always on curproc. This is needed to implement signal delivery properly
(see a future log message for kern_sig.c).
Debogotified the definition of aston(). aston() was defined in terms
of signotify() (perhaps because only the latter already operated on
a specified process), but aston() is the primitive.
Similar changes are needed in the ia64 versions of cpu.h and trap.c.
I didn't make them because the ia64 is missing the prerequisite changes
to make astpending and need_resched per-process and those changes are
too large to make without testing.
tsc_present in the right places (together with other variables of the
same linkage), and don't use messy ifdefs just to avoid exporting it in
some cases.
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
Some things needed bits of <i386/include/lock.h> - cy.c now has its
own (only) copy of the COM_(UN)LOCK() macros, and IMASK_(UN)LOCK()
has been moved to <i386/include/apic.h> (AKA <machine/apic.h>).
Reviewed by: jhb
attributes. This is needed for AST's to be properly posted in a preemptive
kernel. They are backed by two new flags in p_sflag: PS_ASTPENDING and
PS_NEEDRESCHED. They are still accesssed by their old macros:
aston(), astoff(), etc. For completeness, an astpending() macro has been
added to check for a pending AST, and clear_resched() has been added to
clear need_resched().
- Rename syscall2() on the x86 back to syscall() to be consistent with
other architectures.
- Use swi_* function names.
- Use void * to hold cookies to handlers instead of struct intrhand *.
- In sio.c, use 'driver_name' instead of "sio" as the name of the driver
lock to minimize diffs with cy(4).
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
by myself. It solves a serious vm_map corruption problem that can occur
with the buffer cache when block sizes > 64K are used. This code has been
heavily tested in -stable but only tested somewhat on -current. An MFC
will occur in a few days. My additions include the vm_map_simplify_entry()
and minor buffer cache boundry case fix.
Make the buffer cache use a system map for buffer cache KVM rather then a
normal map.
Ensure that VM objects are not allocated for system maps. There were cases
where a buffer map could wind up with a backing VM object -- normally
harmless, but this could also result in the buffer cache blocking in places
where it assumes no blocking will occur, possibly resulting in corrupted
maps.
Fix a minor boundry case in the buffer cache size limit is reached that
could result in non-optimal code.
Add vm_map_simplify_entry() calls to prevent 'creeping proliferation'
of vm_map_entry's in the buffer cache's vm_map. Previously only a simple
linear optimization was made. (The buffer vm_map typically has only a
handful of vm_map_entry's. This stabilizes it at that level permanently).
PR: 20609
Submitted by: (Tor Egge) tegge
- If possible, context switch to the thread directly in sched_ithd(),
rather than triggering a delayed ast reschedule.
- Disable interrupts while restoring fpu state in the trap handler,
in order to ensure that we are not preempted in the middle, which
could cause migration to another cpu.
Reviewed by: peter
Tested by: peter (alpha)
to 1GB. A box of mine is running with MAXDSIZ and DFLDSIZ increased
up to 1.5GB.
Wishlist: It would be nice to warn if MAXTSIZ + MAXDSIZ + MAXSSIZ
exceeds VM_MAXUSER_ADDRESS - VM_MINUSER_ADDRESS.