object: subdisks, plexes and volumes. The encoding for plexes and
subdisks no longer reflects the object to which they belong. The
super devices are high-order volume numbers. This gives vastly more
potential volumes (4 million instead of 256).
As a result of the minor number changes, split out the superdevice
handling into a separate function, vinum_super_ioctl. This was most
of the code of vinumioctl.
attachobject: Improve error checking.
init_drive: Rephrase error message text.
Remove dead code (inside #if 0).
Change name of find_drive_by_dev to the more descriptive
find_drive_by_name.
Tidy up comments.
get_emppty_drive: Fix a day one bug with strcpy parameters.
Change name of find_drive_by_dev to the more descriptive
find_drive_by_name.
Rewrite minor number decoding. Now we have only three types of
object: subdisks, plexes and volumes. The encoding for plexes and
subdisks no longer reflects the object to which they belong. The
super devices are high-order volume numbers. This gives vastly more
potential volumes (4 million instead of 256).
object: subdisks, plexes and volumes. The encoding for plexes and
subdisks no longer reflects the object to which they belong. The
super devices are high-order volume numbers. This gives vastly more
potential volumes (4 million instead of 256).
Remove an unnecessary goto.
vinumopen: Return EINVAL, not ENXIO, on an attempt to open a
referenced plex.
a heavily stripped down FreeBSD/i386 (brutally stripped down actually) to
attempt to get a stable base to start from. There is a lot missing still.
Worth noting:
- The kernel runs at 1GB in order to cheat with the pmap code. pmap uses
a variation of the PAE code in order to avoid having to worry about 4
levels of page tables yet.
- It boots in 64 bit "long mode" with a tiny trampoline embedded in the
i386 loader. This simplifies locore.s greatly.
- There are still quite a few fragments of i386-specific code that have
not been translated yet, and some that I cheated and wrote dumb C
versions of (bcopy etc).
- It has both int 0x80 for syscalls (but using registers for argument
passing, as is native on the amd64 ABI), and the 'syscall' instruction
for syscalls. int 0x80 preserves all registers, 'syscall' does not.
- I have tried to minimize looking at the NetBSD code, except in a couple
of places (eg: to find which register they use to replace the trashed
%rcx register in the syscall instruction). As a result, there is not a
lot of similarity. I did look at NetBSD a few times while debugging to
get some ideas about what I might have done wrong in my first attempt.
were, they are not safe to use outside of the kernel since these values
can change at kernel compile time - ie: we do not want them compiled into
userland binaries.
Rename visible x86_64 references to amd64.
Kill MID_MACHINE, its a.out specific, the only platform that supports it
is i386. All of the other platforms should remove it too.
have to use it since all AMD64 machines are supposed to have acpi etc,
I'm using it during development so I can avoid the acpi code for now.
Yes, this is cheating.
- strip out the nasty PIC_PROLOGUE/EPILOGUE stuff, since we dont have
to lose a register in PIC mode anymore (we use %rip-relative addressing).
- update for C register argument passing conventions.
- convert 32 bit to 64 bit register sizes etc.
Note that the syscall instruction clobbers %rcx, which is inconvenient
because it is the fourth syscall argument, so we use %r10 (another scratch
register) for the 4th syscall arg instead (I picked %r10 to be the same as
NetBSD). int 0x80 is still possible though, and it uses %rcx as usual.
Note that the syscall style syscall does *NOT* preserve all the registers,
unlike int 0x80. We do not preserve the scratch registers except for
%rdi and %rsi. int 0x80 does preserve everything but the return values.