Slot 0 must always remain "free" and be a pointer to the first free entry in the
mbuf descriptor list. It is thus an error to have code allocate or push slot 0
back into the list.
we, like TCP and UDP, move the checksum calculation
into the IP routines when there is no hardware support
we call into the normal SCTP checksum routine.
The next round of SCTP updates will use
this functionality. Of course the IGB driver needs
a few updates to support the new intel controller set
that actually does SCTP csum offload too.
Reviewed by: gnn, rwatson, kmacy
Inside the kernel, the minor() function was responsible for obtaining
the device minor number of a character device. Because we made device
numbers dynamically allocated and independent of the unit number passed
to make_dev() a long time ago, it was actually a misnomer. If you really
want to obtain the device number, you should use dev2udev().
We already converted all the drivers to use dev2unit() to obtain the
device unit number, which is still used by a lot of drivers. I've
noticed not a single driver passes NULL to dev2unit(). Even if they
would, its behaviour would make little sense. This is why I've removed
the NULL check.
Ths commit removes minor(), minor2unit() and unit2minor() from the
kernel. Because there was a naming collision with uminor(), we can
rename umajor() and uminor() back to major() and minor(). This means
that the makedev(3) manual page also applies to kernel space code now.
I suspect umajor() and uminor() isn't used that often in external code,
but to make it easier for other parties to port their code, I've
increased __FreeBSD_version to 800062.
Log:
- merge in latest xenbus from dfr's xenhvm
- fix race condition in xs_read_reply by converting tsleep to mtx_sleep
Log:
unmask evtchn in bind_{virq, ipi}_to_irq
Log:
- remove code for handling case of not being able to sleep
- eliminate tsleep - make sleeps atomic
The cn_unit and cn_tp fields don't seem to be used anywhere. Some
drivers set them, while others don't. Just remove them, in an attempt to
make our consdev code a little easier to understand.
After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.
This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.
Reviewed by: kib
I initially didn't want to integrate the Xen console driver, because it
did not receive any testing. Kip Macy suggested that I'd better check it
in right now, because this is the easiest way for him to test it while
he is working on the Xen import.
Requested by: kmacy