as being valid. Previously only the magic number and the virtual
address were checked, but it makes little sense to require that
the virtual address is the same (the message buffer is located at
the end of physical memory), and checks on the msg_bufx and msg_bufr
indices were missing.
Submitted by: Bodo Rueskamp <br@clabsms.de>
Tripped over during a kernel debugging tutorial given by: grog
Reviewed by: grog, dwmalone
MFC after: 1 week
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
point in calling a function just to set a flag.
Keep better track of the syslog FAC/PRI code and try to DTRT if
they mingle.
Log all writes to /dev/console to syslog with <console.info>
priority. The formatting is not preserved, there is no robust,
way of doing it. (Ideas with patches welcome).
include:
* Mutual exclusion is used instead of spl*(). See mutex(9). (Note: The
alpha port is still in transition and currently uses both.)
* Per-CPU idle processes.
* Interrupts are run in their own separate kernel threads and can be
preempted (i386 only).
Partially contributed by: BSDi (BSD/OS)
Submissions by (at least): cp, dfr, dillon, grog, jake, jhb, sheldonh
1. Printing large quads in small bases overflowed the buffer if
sizeof(u_quad_t) > sizeof(u_long).
2. The sharpflag checks had operator precedence bugs due to excessive
parentheses in all the wrong places.
3. The explicit 0L was bogus in the quad_t comparison and useless in
the long comparision.
4. There was some more bitrot in the comment about ksprintn(). Our
ksprintn() handles bases up to 36 as well as down to 2.
Bruce has other complaints about using %q in kernel and would rather
we went towards using the C9X style %ll and/or %j. (I agree for that
matter, as long as gcc/egcs know how to deal with that.)
Submitted by: bde
Alpha believes that %q is for long long, whereas our quad_t and int64_t
is only just a plain long. long long on the alpha is the same size (64
bit) as a long. It was requested, but I have not implemented yet, support
for C9X style %lld - it should be pretty easy though.
in ddb) which I broke by changing %8[l]x to %8p. Hacked the central
printf routine to not add an "0x" prefix for %p formats if the field
width is nonzero. The tables are still horribly misformatted on
64-bit machines.
Use %p instead of %8p to print pointers when the field width isn't
important.
respectively. Most of the longs should probably have been
u_longs, but this changes is just to prevent warnings about
casts between pointers and integers of different sizes, not
to fix poorly chosen types.
(long)(u_long)(u_int)-4 = 0x00000000fffffffc on machines with 32-bit
ints and 64-bit longs.
Restored %z format for printing signed hex. %+x shouldn't have been
used since it is an error in userland.
Prepared to nuke %n format by cloning it to %r. %n shouldn't have
been used because it means something completely different in
userland. Now %+r is equivalent to ddb's original %r, and %r is
equivalent to ddb's original %n.
Ignore '+' flag in combination with unsigned formats %{o,p,u,x}.
Clean up (or if antipodic: down) some of the msgbuf stuff.
Use an inline function rather than a macro for timecounter delta.
Maintain process "on-cpu" time as 64 bits of microseconds to avoid
needless second rollover overhead.
Avoid calling microuptime the second time in mi_switch() if we do
not pass through _idle in cpu_switch()
This should reduce our context-switch overhead a bit, in particular
on pre-P5 and SMP systems.
WARNING: Programs which muck about with struct proc in userland
will have to be fixed.
Reviewed, but found imperfect by: bde
for field widths being 2 larger than specified for "%<number>p". Only
printing of null pointers is "wrong" now (it is actually "right", but
inconsistent with printf(3)).
Distribute all but the most fundamental malloc types. This time I also
remembered the trick to making things static: Put "static" in front of
them.
A couple of finer points by: bde
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.