the main menu.
2. Conditionalized a few small things which needed it.
3. Put PC98 X servers in their own menu, there are so many of them now.
4. Rampaged on the menus.c file in general, reformatting and cleaning up.
Not all mappings are supported, most languages come only with one
encoding since this should be sufficient to get up & running in using
sysinstall, and we are already pretty tight on space. (My previous
commit has already bumped the boot MFS size by another 50 KB for
this.)
This feature requires the `kbdcontrol -L' i've just committed. Plain
text keymaps and the entire scanner are overkill for sysinstall.
Also updated the list of available keymaps while i was at it.
Reviewed by: jkh
Some changes of my own to make screen saver configuration a little
more sane, and also make it easier to get to the keyboard/screen
setup from the options menu.
place (sysinstall.h) when packages change rev.
Change the way that the routing daemon is configured entirely, to
placate Joerg. Also auto-load gated if it's specified, while we're at it.
SLIP/PPP devices, putting them before the others in the network device
selection menu.
2. Change "Other" to "URL" so as not to conflict with the keyboard accellerator
for the "OK" button in FTP site selection menu.
3. Detect the NULL last symbol in the name list and initialize the other
members correctly.
for everything _but_ the multi-user case now (it was the opposite before :-).
That means adding packages with the 2.2-960511-SNAP boot floppy is busted. Feh.
in one place, leaking memory in another).
Add a facility to invoke subsystems directly by naming them on
sysinstall's command-line when running post-install. A replacement
for pkg_manage might, for example, be `/stand/sysinstall configPackages'
Fix bogon where upgrade shell was entered with tty modes spammed.
Fix bug with release name checking in ftp_strat. Turned a bunch of
bogus exit()s into proper calls to systemShutdown().
Make "selection bar" inverse video white-on-blue on color screens to avoid
it getting muddled up with popup dialogs.
Do disk selection in a more friendly fashion (for one thing, allow a
drive to be de-selected again if you change your mind).
Add a few strategic screen-saves to prevent corruption of screen contents
(thanks, Michael Elbel!).
More asthetic adjustments to menus.
Improve both the display efficiency and usability of the label
screen - it's now possible to label quite a few disks in the label editor.
Go back to Normal menus for Media and FTP menus rather than
radio menus - the difference in behavior is confusing and sort
of detracts from the added (small) advantage of seeing what you last
picked.
1. Fix the last display bugs (I hope) by use of dialog rebuilds at stategic
points.
2. Clean up the distributions menus so that everybody (that's reasonable)
has All and Clear options for setting/clearing things en-masse.
3. Various attempts at display optimization.
4. Change the wording of the `Don't use Write!' dialogs to make them more
explicitly define when and when not to use the option.
I still have a _very very annoying_ display bug which occurs when a menu
item causes a submenu to be displayed - the screen repaints for the original
menu (which is restored upon return from the submenu) are off by about 4
characters. I've tried restoring the screen, the cursor position, you name
it - same deal. Grrrr! This commit is my first step in trying to get someone
else to help me look into this one since I'm just tearing my hair out at this
point!
1. Use new dialog menu hacks (no strings, just arrays of dialogMenuItem structs)
so that I can create composite menus with radio/checkbox/... items in them,
removing some long-standing UI bogons in various menus. This work isn't
finished yet, but will be done in two phases. This is phase one.
2. Remove all the script installation stuff. I never got time to document it,
it was arcane and it just complicated much of the code. There are better
ways of doing this if I want to do auto-driven installations later.
3. Remove much dead code and otherwise attempt to remove as much historical
grot as possible so that this code is easier to hack on. This is also
a two-stage process, phase one of which is now complete.