update paths; and include everything in the "base" distribution.
The "games" distribution being optional made sense when there were more
games and we had small disks; but the "games-like" games were moved into
the ports tree a dozen years ago and the remaining "utility-like" games
occupy less than 0.001% of my laptop's small hard drive. Meanwhile every
new user is confronted by the question "do you want games installed" when
they they try to install FreeBSD.
The next steps will be:
2. Removing punch card (bcd, ppt), phase-of-moon (pom), clock (grdc), and
caesar cipher (caesar, rot13) utilities. I intend to keep fortune, factor,
morse, number, primes, and random, since there is evidence that those are
still being used.
3. Merging src/games into src/usr.bin.
This change will not be MFCed.
Reviewed by: jmg
Discussed at: EuroBSDCon
Approved by: gjb (release-affecting changes)
infrastructure to use it. make distributeworld can now be used without
preparing its environment first and installs games into its distribution
using the regular make distribute logic instead of post-processing with
a script.
Also add two new targets, packageworld and packagekernel, that tar up the
results of distributeworld and distributekernel (also new), respectively.
-DNOFSCHG disables installation of libs with flag schg
GAMEGRP change the group with which games are installed
also organize the binary section into alphebetical order some what..
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh