1. Don't do upgrade_checks when using bmake. As long as we have WITH_BMAKE,
there's a bootstrap complication in ths respect. Avoid it. Make the
necessary changes to have upgrade_checks work wth bmake anyway.
2. Remove the use of -E. It's not needed in our build because we use ?= for
the respective variables, which means that we'll take the environment
value (if any) anyway.
3. Properly declare phony targets as phony as bmake is a lot smarter (and
thus agressive) about build avoidance.
4. Make sure CLEANFILES is complete and use it on .NOPATH. bmake is a lot
smarter about build avoidance and should not find files we generate in
the source tree. We should not have files in the repository we want to
generate, but this is an easier way to cross this hurdle.
5. Have behavior under bmake the same as it is under make with respect to
halting when sub-commands fail. Add "set -e" to compound commands so
that bmake is informed when sub-commands fail.
6. Make sure crunchgen uses the same make as the rest of the build. This
is important when the make utility isn't called make (but bmake for
example).
7. While here, add support for using MAKEOBJDIR to set the object tree
location. It's the second alternative bmake looks for when determining
the actual object directory (= .OBJDIR).
Submitted by: Simon Gerraty <sjg@juniper.net>
Submitted by: John Van Horne <jvanhorne@juniper.net>
.mk file so they can be reused.
Introduce a new option, CRUNCH_BUILDTOOLS, which lists the binaries that
require tools built in the local architecture. sh and csh both require this.
It was previously hardcoded in rescue/rescue/Makefile .
Introduce a new option, CRUNCH_SHLIBS, which lists the shared libraries
to link against. These override the static libraries listed in CRUNCH_LIBS.
Some build environments may wish to use a handful of shared libraries
(eg libc.so) so other small, dynamic binaries can be run in the environment.
Remove the now-shared code from rescue/rescue/Makefile and introduce the
CRUNCH_BUILDTOOLS option for the above shells.