these syscalls are designed to set thread's scheduling parameters and
policy, because each syscall contains a size parameter, it is possible
to support future scheduling option, e.g SCHED_SPORADIC, this option
needs other fields in structure sched_param, current they are not
avaiblable.
unless current thread is realtime thread, in such case, we set a new zero
priority for it, notice we don't have per-thread nice, the priority
passed by userland is ignored here.
if the specified priority is zero. This avoids a race where the calling
thread could read a snapshot of it's current priority, then a different
thread could change the first thread's priority, then the original thread
would call sched_prio() inside msleep() undoing the change made by the
second thread. I used a priority of zero as no thread that calls msleep()
or tsleep() should be specifying a priority of zero anyway.
The various places that passed 'curthread->td_priority' or some variant
as the priority now pass 0.
both proc pointer and thread pointer, if thread pointer is NULL,
tdsignal automatically finds a thread, otherwise it sends signal
to given thread.
Add utility function psignal_event to send a realtime sigevent
to a process according to the delivery requirement specified in
struct sigevent.
threads can wait for a thread to exit, and safely assume that the thread
has left userland and is no longer using its userland stack, this is
necessary for pthread_join when a thread is waiting for another thread
to exit which has user customized stack, after pthread_join returns,
the userland stack can be reused for other purposes, without this change,
the joiner thread has to spin at the address to ensure the thread is really
exited.
changes in MD code are trivial, before this change, trapsignal and
sendsig use discrete parameters, now they uses member fields of
ksiginfo_t structure. For sendsig, this change allows us to pass
POSIX realtime signal value to user code.
2. Remove cpu_thread_siginfo, it is no longer needed because we now always
generate ksiginfo_t data and feed it to libpthread.
3. Add p_sigqueue to proc structure to hold shared signals which were
blocked by all threads in the proc.
4. Add td_sigqueue to thread structure to hold all signals delivered to
thread.
5. i386 and amd64 now return POSIX standard si_code, other arches will
be fixed.
6. In this sigqueue implementation, pending signal set is kept as before,
an extra siginfo list holds additional siginfo_t data for signals.
kernel code uses psignal() still behavior as before, it won't be failed
even under memory pressure, only exception is when deleting a signal,
we should call sigqueue_delete to remove signal from sigqueue but
not SIGDELSET. Current there is no kernel code will deliver a signal
with additional data, so kernel should be as stable as before,
a ksiginfo can carry more information, for example, allow signal to
be delivered but throw away siginfo data if memory is not enough.
SIGKILL and SIGSTOP have fast path in sigqueue_add, because they can
not be caught or masked.
The sigqueue() syscall allows user code to queue a signal to target
process, if resource is unavailable, EAGAIN will be returned as
specification said.
Just before thread exits, signal queue memory will be freed by
sigqueue_flush.
Current, all signals are allowed to be queued, not only realtime signals.
Earlier patch reviewed by: jhb, deischen
Tested on: i386, amd64
address, writting non-canonical address can cause kernel a panic,
by restricting base values to 0..VM_MAXUSER_ADDRESS, ensuring
only canonical values get written to the registers.
Reviewed by: peter, Josepha Koshy < joseph.koshy at gmail dot com >
Approved by: re (scottl)
inherit signal mask from parent thread, setup TLS and stack, and
user entry address.
Also support POSIX thread's PTHREAD_SCOPE_PROCESS and PTHREAD_SCOPE_SYSTEM,
sysctl is also provided to control the scheduler scope.
should not return ERESTART after it caught a signal, otherwise
thr_wake() call will be lost, also a timeout wait should not be
restarted. Final, using wakeup not wakeup_one to be safeness.
After some discussion the best option seems to be to signal the thread's
death from within the kernel. This requires that thr_exit() take an
argument.
Discussed with: davidxu, deischen, marcel
MFC after: 3 days
but with slightly cleaned up interfaces.
The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.
The KSE (or td_sched) structure is now allocated per thread and has no
allocation code of its own.
Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.
Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.
The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.
A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.
Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.
Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by: scottl, peter
MFC after: 1 week
specify "us" as the thread not the process/ksegrp/kse.
You can always find the others from the thread but the converse is not true.
Theorotically this would lead to runtime being allocated to the wrong
entity in some cases though it is not clear how often this actually happenned.
(would only affect threaded processes and would probably be pretty benign,
but it WAS a bug..)
Reviewed by: peter
pointer to the corresponding struct thread to the thread ID (lwpid_t)
assigned to that thread. The primary reason for this change is that
libthr now internally uses the same ID as the debugger and the kernel
when referencing to a kernel thread. This allows us to implement the
support for debugging without additional translations and/or mappings.
To preserve the ABI, the 1:1 threading syscalls, including the umtx
locking API have not been changed to work on a lwpid_t. Instead the
1:1 threading syscalls operate on long and the umtx locking API has
not been changed except for the contested bit. Previously this was
the least significant bit. Now it's the most significant bit. Since
the contested bit should not be tested by userland, this change is
not expected to be visible. Just to be sure, UMTX_CONTESTED has been
removed from <sys/umtx.h>.
Reviewed by: mtm@
ABI preservation tested on: i386, ia64
The overhead of unconditionally allocating TIDs (and likewise,
unconditionally deallocating them), is amortized across multiple
thread creations by the way UMA makes it possible to have type-stable
storage.
Previously the cost was kept down by having threads created as part
of a fork operation use the process' PID as the TID. While this had
some nice properties, it also introduced complexity in the way TIDs
were allocated. Most importantly, by using the type-stable storage
that UMA gives us this was also unnecessary.
This change affects how core dumps are created and in particular how
the PRSTATUS notes are dumped. Since we don't have a thread with a
TID equalling the PID, we now need a different way to preserve the
old and previous behavior. We do this by having the given thread (i.e.
the thread passed to the core dump code in td) dump it's state first
and fill in pr_pid with the actual PID. All other threads will have
pr_pid contain their TIDs. The upshot of all this is that the debugger
will now likely select the right LWP (=TID) as the initial thread.
Credits to: julian@ for spotting how we can utilize UMA.
Thanks to: all who provided julian@ with test results.
the same process as the current thread it makes absolutely
no sense to lock the parent process through the pointer in
said thread.
Submitted by: pho (with minor correction)
Pointy Hat To: mtm
is twofold:
1. When a 1:1 or M:N threaded process dumps core, we need to put the
register state of each of its kernel threads in the core file.
This can only be done by differentiating the pid field in the
respective note. For this we need the tid.
2. When thread support is present for remote debugging the kernel
with gdb(1), threads need to be identified by an integer due to
limitations in the remote protocol. This requires having a tid.
To minimize the impact of having thread IDs, threads that are created
as part of a fork (i.e. the initial thread in a process) will inherit
the process ID (i.e. tid=pid). Subsequent threads will have IDs larger
than PID_MAX to avoid interference with the pid allocation algorithm.
The assignment of tids is handled by thread_new_tid().
The thread ID allocation algorithm has been written with 3 assumptions
in mind:
1. IDs need to be created as fast a possible,
2. Reuse of IDs may happen instantaneously,
3. Someone else will write a better algorithm.
cpu_switch() where both the old and new threads are passed in as
arguments. Only powerpc uses the old conventions now.
- Update comments in the Alpha swtch.s to reflect KSE changes.
Tested by: obrien, marcel
be delivered to that thread, regardless of whether it
has it masked or not.
Previously, if the targeted thread had the signal masked,
it would be put on the processes' siglist. If
another thread has the signal umasked or unmasks it before
the target, then the thread it was intended for would never
receive it.
This patch attempts to solve the problem by requiring callers
of tdsignal() to say whether the signal is for the thread or
for the process. If it is for the process, then normal processing
occurs and any thread that has it unmasked can receive it.
But if it is destined for a specific thread, it is put on
that thread's pending list regardless of whether it is currently
masked or not.
The new behaviour still needs more work, though. If the signal
is reposted for some reason it is always posted back to the
thread that handled it because the information regarding the
target of the signal has been lost by then.
Reviewed by: jdp, jeff, bde (style)
we were passing in a void* representing the PCB of the parent thread.
Now we pass a pointer to the parent thread itself.
The prime reason for this change is to allow cpu_set_upcall() to copy
(parts of) the trapframe instead of having it done in MI code in each
caller of cpu_set_upcall(). Copying the trapframe cannot always be
done with a simply bcopy() or may not always be optimal that way. On
ia64 specifically the trapframe contains information that is specific
to an entry into the kernel and can only be used by the corresponding
exit from the kernel. A trapframe copied verbatim from another frame
is in most cases useless without some additional normalization.
Note that this change removes the assignment to td->td_frame in some
implementations of cpu_set_upcall(). The assignment is redundant.
A previous call to cpu_thread_setup() already did the exact same
assignment. An added benefit of removing the redundant assignment is
that we can now change td_pcb without nasty side-effects.
This change officially marks the ability on ia64 for 1:1 threading.
Not tested on: amd64, powerpc
Compile & boot tested on: alpha, sparc64
Functionally tested on: i386, ia64
prime objectives are:
o Implement a syscall path based on the epc inststruction (see
sys/ia64/ia64/syscall.s).
o Revisit the places were we need to save and restore registers
and define those contexts in terms of the register sets (see
sys/ia64/include/_regset.h).
Secundairy objectives:
o Remove the requirement to use contigmalloc for kernel stacks.
o Better handling of the high FP registers for SMP systems.
o Switch to the new cpu_switch() and cpu_throw() semantics.
o Add a good unwinder to reconstruct contexts for the rare
cases we need to (see sys/contrib/ia64/libuwx)
Many files are affected by this change. Functionally it boils
down to:
o The EPC syscall doesn't preserve registers it does not need
to preserve and places the arguments differently on the stack.
This affects libc and truss.
o The address of the kernel page directory (kptdir) had to
be unstaticized for use by the nested TLB fault handler.
The name has been changed to ia64_kptdir to avoid conflicts.
The renaming affects libkvm.
o The trapframe only contains the special registers and the
scratch registers. For syscalls using the EPC syscall path
no scratch registers are saved. This affects all places where
the trapframe is accessed. Most notably the unaligned access
handler, the signal delivery code and the debugger.
o Context switching only partly saves the special registers
and the preserved registers. This affects cpu_switch() and
triggered the move to the new semantics, which additionally
affects cpu_throw().
o The high FP registers are either in the PCB or on some
CPU. context switching for them is done lazily. This affects
trap().
o The mcontext has room for all registers, but not all of them
have to be defined in all cases. This mostly affects signal
delivery code now. The *context syscalls are as of yet still
unimplemented.
Many details went into the removal of the requirement to use
contigmalloc for kernel stacks. The details are mostly CPU
specific and limited to exception_save() and exception_restore().
The few places where we create, destroy or switch stacks were
mostly simplified by not having to construct physical addresses
and additionally saving the virtual addresses for later use.
Besides more efficient context saving and restoring, which of
course yields a noticable speedup, this also fixes the dreaded
SMP bootup problem as a side-effect. The details of which are
still not fully understood.
This change includes all the necessary backward compatibility
code to have it handle older userland binaries that use the
break instruction for syscalls. Support for break-based syscalls
has been pessimized in favor of a clean implementation. Due to
the overall better performance of the kernel, this will still
be notived as an improvement if it's noticed at all.
Approved by: re@ (jhb)
as it could be and can do with some more cleanup. Currently its under
options LAZY_SWITCH. What this does is avoid %cr3 reloads for short
context switches that do not involve another user process. ie: we can
take an interrupt, switch to a kthread and return to the user without
explicitly flushing the tlb. However, this isn't as exciting as it could
be, the interrupt overhead is still high and too much blocks on Giant
still. There are some debug sysctls, for stats and for an on/off switch.
The main problem with doing this has been "what if the process that you're
running on exits while we're borrowing its address space?" - in this case
we use an IPI to give it a kick when we're about to reclaim the pmap.
Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a
few more things and get some more feedback before turning it on by default.
This is NOT a replacement for Bosko's lazy interrupt stuff. This was more
meant for the kthread case, while his was for interrupts. Mine helps a
little for interrupts, but his helps a lot more.
The stats are enabled with options SWTCH_OPTIM_STATS - this has been a
pseudo-option for years, I just added a bunch of stuff to it.
One non-trivial change was to select a new thread before calling
cpu_switch() in the first place. This allows us to catch the silly
case of doing a cpu_switch() to the current process. This happens
uncomfortably often. This simplifies a bit of the asm code in cpu_switch
(no longer have to call choosethread() in the middle). This has been
implemented on i386 and (thanks to jake) sparc64. The others will come
soon. This is actually seperate to the lazy switch stuff.
Glanced at by: jake, jhb
- sys/thr.h contains the user space visible api that is intended only for
use in threading library packages.
- kern/kern_thr.c contains thr system calls and other thr specific code.