rather than hard-code it in the message text. Optinally include
the host name in the message if SHOW_HOSTNAME is defined.
The origianl idea and sample code submitted by Angelo Turetta
<ATuretta@stylo.it>.
Use the name argument almost the same in all LKM types. Maintain
the current behavior for the external (e.g., modstat) name for DEV,
EXEC, and MISC types being #name ## "_mod" and SYCALL and VFS only
#name. This is a candidate for change and I vote just the name without
the "_mod".
Change the DISPATCH macro to MOD_DISPATCH for consistency with the
other macros.
Add an LKM_ANON #define to eliminate the magic -1 and associated
signed/unsigned warnings.
Add MOD_PRIVATE to support wcd.c's poking around in the lkm structure.
Change source in tree to use the new interface.
Reviewed by: Bruce Evans
Use the name argument almost the same in all LKM types. Maintain
the current behavior for the external (e.g., modstat) name for DEV,
EXEC, and MISC types being #name ## "_mod" and SYCALL and VFS only
#name. This is a candidate for change and I vote just the name without
the "_mod".
Change the DISPATCH macro to MOD_DISPATCH for consistency with the
other macros.
Add an LKM_ANON #define to eliminate the magic -1 and associated
signed/unsigned warnings.
Add MOD_PRIVATE to support wcd.c's poking around in the lkm structure.
Change source in tree to use the new interface.
Reviewed by: Bruce Evans
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
from a string to an identifier so that it can be used to generate
declarations and strings. It's much easier to stringize an identifier
than to identifize a string. A uniform naming scheme must be used
for the automatically generated things to apply. This is a feature.
Used the module identifer to generate prototypes for the module load,
unload and stat functions. Removed the few prototypes for these that
already existed.
Used the module identifier to generate a unique struct tag in MOD_DEV().
This should probably be done for all the MOD_*() macros.
Moved the trailing semicolon from the MOD_*() macro definitions to the
macro invocations that didn't already (bogusly) have it.
Staticized the module load and unload functions.
Added function return types for the module load, unload and stat functions.
lkm/ibcs2/ibcs2.c:
Included <sys/sysproto.h> to get everything prototyped.
Cleaned up #includes.
lkm/ibcs2/ipfw.c:
Cleaned up #includes.
lkm/linux/linux.c:
The module name had to change from "linux_emulator" to "linux_mod" to
be automatically generated.
Cleaned up #includes.
lkm/syscons/*/*_saver.c:
Completed delcarations of function pointers.
sys/i386/isa/atapi.c:
The module name had to change from "atapi" to "atapi_mod" to be
automatically generated.
sys/i386/isa/wcd.c:
Used the fixed MOD_DEV(). This module has two devices and expanded the
macro in the source instead of fixing it.
The module names had to change from "wcd" and "rwcd" to "wcd_mod" and
"rwcd_mod" to be automatically generated.
sys/pccard/pcic.c:
The module name had to change from "pcic" to "pcic_mod" to be
automatically generated.
convention of having their entry point named "<modname>_mod"".
Symorder is enforcing this when the current bsd.kmod.mk is installed.
I've not tested all these, but at least they all compile now.
Reattach them to the makefile.
Note that the change that I made to symorder needs to be compiled and
installed before any LKM's will work - the last version was corrupting
the relocation tables. A "make world" will to this, but if you
manually run a make on the lkm's you'll need to take care of it by
hand.
Removed screensavers from syscons, they are now LKM's. This makes it
possible to do some really "interesting" screensavers...
Fixed bug that sometimes caused garbage to appear when leaving
"scroll-lock" history.
Reformattet indentation, it got too deep for a normal 80 pos screen.
Split up in syscons.c & syscons.h for use with the saver-lkm's.
Temporarily removed -s option from vidcontrol, savers should now
be loaded with modload.