of max() when computing the divisor in SCHED_TICK_PRI(). This prevents
cases where rounding down would allow the quotient to exceed
SCHED_PRI_RANGE.
- Garbage collect some unused flags and fields.
- Replace TDF_HOLD with sched_pin_td()/sched_unpin_td() since it simply
duplicated this functionality.
- Re-enable the rebalancer by default and fix the sysctl so it can be
modified.
marked idle, thus breaking cpu load balancing.
- Change sched_interact_update() to fix cases where the stored history
has expanded significantly rather than handling them in the callers. This
fixes a case where sched_priority() could compute a bad value.
- Add a sysctl to disable the global load balancer for experimentation.
setting ftick = ltick = ticks in schedinit().
- Update the priority when we are pulled off of the run queue and when we
are inserted onto the run queue so that it more accurately reflects our
present status. This is important for efficient priority propagation
functioning.
- Move the frequency test into sched_pctcpu_update() so we don't repeat it
each time we'd like to call it.
- Put some temporary work-around code in sched_priority() in case the tick
mechanism produces a bad priority. Eventually this should revert to an
assert again.
the most recently chosen index. This significantly improves nice
behavior. This allows a lower priority thread to run some multiple of
times before the higher priority thread makes it to the front of
the queue. A nice +20 cpu hog now only gets ~5% of the cpu when running
with a nice 0 cpu hog and about 1.5% with a nice -20 hog. A nice
difference of 1 makes a 4% difference in cpu usage between two hogs.
- Track a seperate insert and removal index. When the removal index is
empty it is updated to point at the current insert index.
- Don't remove and re-add a thread to the runq when it is being adjusted
down in priority.
- Pull some conditional code out of sched_tick(). It's looking a bit
large now.
- Remove the double queue mechanism for timeshare threads. It was slow
due to excess cache lines in play, caused suboptimal scheduling behavior
with niced and other non-interactive processes, complicated priority
lending, etc.
- Use a circular queue with a floating starting index for timeshare threads.
Enforces fairness by moving the insertion point closer to threads with
worse priorities over time.
- Give interactive timeshare threads real-time user-space priorities and
place them on the realtime/ithd queue.
- Select non-interactive timeshare thread priorities based on their cpu
utilization over the last 10 seconds combined with the nice value. This
gives us more sane priorities and behavior in a loaded system as
compared to the old method of using the interactivity score. The
interactive score quickly hit a ceiling if threads were non-interactive
and penalized new hog threads.
- Use one slice size for all threads. The slice is not currently
dynamically set to adjust scheduling behavior of different threads.
- Add some new sysctls for scheduling parameters.
Bug fixes/Clean up:
- Fix zeroing of td_sched after initialization in sched_fork_thread() caused
by recent ksegrp removal.
- Fix KSE interactivity issues related to frequent forking and exiting of
kse threads. We simply disable the penalty for thread creation and exit
for kse threads.
- Cleanup the cpu estimator by using tickincr here as well. Keep ticks and
ltick/ftick in the same frequency. Previously ticks were stathz and
others were hz.
- Lots of new and updated comments.
- Many many others.
Tested on: up x86/amd64, 8way amd64.
Make part of John Birrell's KSE patch permanent..
Specifically, remove:
Any reference of the ksegrp structure. This feature was
never fully utilised and made things overly complicated.
All code in the scheduler that tried to make threaded programs
fair to unthreaded programs. Libpthread processes will already
do this to some extent and libthr processes already disable it.
Also:
Since this makes such a big change to the scheduler(s), take the opportunity
to rename some structures and elements that had to be moved anyhow.
This makes the code a lot more readable.
The ULE scheduler compiles again but I have no idea if it works.
The 4bsd scheduler still reqires a little cleaning and some functions that now do
ALMOST nothing will go away, but I thought I'd do that as a separate commit.
Tested by David Xu, and Dan Eischen using libthr and libpthread.
yield() and sched_yield() syscalls. Every scheduler has its own way
to relinquish cpu, the ULE and CORE schedulers have two internal run-
queues, a timesharing thread which calls yield() syscall should be
moved to inactive queue.
I picked it up again. The scheduler is forked from ULE, but the
algorithm to detect an interactive process is almost completely
different with ULE, it comes from Linux paper "Understanding the
Linux 2.6.8.1 CPU Scheduler", although I still use same word
"score" as a priority boost in ULE scheduler.
Briefly, the scheduler has following characteristic:
1. Timesharing process's nice value is seriously respected,
timeslice and interaction detecting algorithm are based
on nice value.
2. per-cpu scheduling queue and load balancing.
3. O(1) scheduling.
4. Some cpu affinity code in wakeup path.
5. Support POSIX SCHED_FIFO and SCHED_RR.
Unlike scheduler 4BSD and ULE which using fuzzy RQ_PPQ, the scheduler
uses 256 priority queues. Unlike ULE which using pull and push, the
scheduelr uses pull method, the main reason is to let relative idle
cpu do the work, but current the whole scheduler is protected by the
big sched_lock, so the benefit is not visible, it really can be worse
than nothing because all other cpu are locked out when we are doing
balancing work, which the 4BSD scheduelr does not have this problem.
The scheduler does not support hyperthreading very well, in fact,
the scheduler does not make the difference between physical CPU and
logical CPU, this should be improved in feature. The scheduler has
priority inversion problem on MP machine, it is not good for
realtime scheduling, it can cause realtime process starving.
As a result, it seems the MySQL super-smack runs better on my
Pentium-D machine when using libthr, despite on UP or SMP kernel.
a thread holding critical resource, e.g mutex or other implicit
synchronous flags. Give thread which exceeds nice threshold a minimum
time slice.
PR: kern/86087
as this happens via thread_switchout(). I don't particularly like the
structure of the code here. We twice call out to thread code when
a thread is voluntarily switching. Once to thread_switchout() and once
to slot_fill(), while sched_4BSD does even more work which is redundant
to select another thread to use our remaining slice. This should be
simplified in the future, but for now I'm only going to fix the bug not
the bad design.
slot for us. Previously, we would take two slots on every preempt, and
setrunqueue() would fix it up for us in the non threaded case. The
threaded case was simply broken.
- Clean up flags, prototypes, comments.
schedulers a bit to ensure more correct handling of priorities and fewer
priority inversions:
- Add two functions to the sched(9) API to handle priority lending:
sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these
functions to ask the scheduler to lend a thread a set priority and to
tell the scheduler when it thinks it is ok for a thread to stop borrowing
priority. The unlend case is slightly complex in that the turnstile code
tells the scheduler what the minimum priority of the thread needs to be
to satisfy the requirements of any other threads blocked on locks owned
by the thread in question. The scheduler then decides where the thread
can go back to normal mode (if it's normal priority is high enough to
satisfy the pending lock requests) or it it should continue to use the
priority specified to the sched_unlend_prio() call. This involves adding
a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag
for priority elevation.
- Schedulers now refuse to lower the priority of a thread that is currently
borrowing another therad's priority.
- If a scheduler changes the priority of a thread that is currently sitting
on a turnstile, it will call a new function turnstile_adjust() to inform
the turnstile code of the change. This function resorts the thread on
the priority list of the turnstile if needed, and if the thread ends up
at the head of the list (due to having the highest priority) and its
priority was raised, then it will propagate that new priority to the
owner of the lock it is blocked on.
Some additional fixes specific to the 4BSD scheduler include:
- Common code for updating the priority of a thread when the user priority
of its associated kse group has been consolidated in a new static
function resetpriority_thread(). One change to this function is that
it will now only adjust the priority of a thread if it already has a
time sharing priority, thus preserving any boosts from a tsleep() until
the thread returns to userland. Also, resetpriority() no longer calls
maybe_resched() on each thread in the group. Instead, the code calling
resetpriority() is responsible for calling resetpriority_thread() on
any threads that need to be updated.
- schedcpu() now uses resetpriority_thread() instead of just calling
sched_prio() directly after it updates a kse group's user priority.
- sched_clock() now uses resetpriority_thread() rather than writing
directly to td_priority.
- sched_nice() now updates all the priorities of the threads after the
group priority has been adjusted.
Discussed with: bde
Reviewed by: ups, jeffr
Tested on: 4bsd, ule
Tested on: i386, alpha, sparc64
- Remove the sched_add wrapper that used sched_add_internal() as a backend.
Its only purpose was to interpret one flag and turn it into an int. Do
the right thing and interpret the flag in sched_add() instead.
- Pass the flag argument to sched_add() to kseq_runq_add() so that we can
get the SRQ_PREEMPT optimization too.
- Add a KEF_INTERNAL flag. If KEF_INTERNAL is set we don't adjust the SLOT
counts, otherwise the slot counts are adjusted as soon as we enter
sched_add() or sched_rem() rather than when the thread is actually placed
on the run queue. This greatly simplifies the handling of slots.
- Remove the explicit prevention of migration for ithreads on non-x86
platforms. This was never shown to have any real benefit.
- Remove the unused class argument to KSE_CAN_MIGRATE().
- Add ktr points for thread migration events.
- Fix a long standing bug on platforms which don't initialize the cpu
topology. The ksg_maxid variable was never correctly set on these
platforms which caused the long term load balancer to never inspect
more than the first group or processor.
- Fix another bug which prevented the long term load balancer from working
properly. If stathz != hz we can't expect sched_clock() to be called
on the exact tick count that we're anticipating.
- Rearrange sched_switch() a bit to reduce indentation levels.
nice of 0. Doing so can cause an infinite loop because they should be
running, but a nice -20 process could prevent them from doing so.
- Add a new flag KEF_PRIOELEV to flag a thread that has had its priority
elevated due to priority propagation. If a thread has had its priority
elevated, we assume that it must go on the current queue and it must
get a slice.
- In sched_userret() if our priority was elevated and we shouldn't have
a timeslice, yield here until we should.
Found/Tested by: glebius
outside of the nice threshold due to a recently awoken thread with a
lower nice value. This further reduces the amount of time a positively
niced thread gets while running in conjunction with a workload that has
many short sleeps (ie buildworld).
check for TD_ON_RUNQ() no longer means the thread is really on a run-
queue. I suspect this state should be re-evaluated as it must mean
something else now. This fixes ULE+KSE+PREEMPTION on UP x86.
fully initialed when the pmap layer tries to call sched_pini() early in the
boot and results in an quick panic. Use ke_pinned instead as was originally
done with Tor's patch.
Approved by: julian