crypto bits installed and/or NOCRYPTO/NO_OPENSSL is defined. This unfortunately
meants that usr.bin/chkey, usr.bin/newkey and usr.sbin/keyserv have also to
be disconnected.
IMO it is merely a workaround, the proper solution is to move libmp to
src/crypto where it belongs and use libgmp for the cryptoless builds instead.
Missed by: dd
approximately the amount of memory allocated from the mbuf maps
and sitting in the mbuf allocator's cache containers, and display
in parantheses the percentage of said memory that is actually
in use at the given time `netstat -m' is executed.
Suggested by: mjacob
- emulate VGA read mode 0,
- emulate VGA write mode 1,
- minor cleanup.
Protel's Easytrax, a free PCB layout program, almost runs now; there are
still some problems with the keyboard emulation, but the graphics are fine
(albeit a bit slow).
However, there's still a bug in login.c
because you copy the environment *before* the call to pam_open_session,
which won't set the necessary variables set by /usr/ports/security/pam_ssh.
Submitted by: Volker Stolz <stolz@hyperion.informatik.rwth-aachen.de>
into addresses as we have no idea what address family they belong to.
When -n is not specified, resolve IPv6 as well as IPv4 addresses found
in the host field of utmp. Use realhostname_sa() to resolve addresses
(the old code was wrong).
Rename ``x'' to ``x_suffix'' to avoid confusion.
Hard code the host column width to 16 (against the imminent increase
of UT_HOSTSIZE in utmp.h).
were indices in a dense array. The cpuids are a sparse set and treat
them as such, setting up containers only for CPUs activated during
mb_init().
- Fix netstat(1) and systat(1) to treat the per-CPU stats area as a sparse
map, in accordance with the above.
This allows us to properly boot with certain CPUs disactivated. However, if
we later decide to re-activate said CPUs, we will barf until we decide to
implement CPU spinon/spinoff callback hooks to allow for said CPUs' per-CPU
containers to get configured on their activation.
Reported by: mjacob
Partially (sys/ diffs) Submitted by: mjacob
- slightly more accurate VGA hardware emulation;
- more int 10 functions, especially wrt to palette handling;
- first shot at graphics support;
- mode switching.
Bugs:
- graphics too slow;
- only 16 color modes work for now;
- works only under X, and only with 16 bit TrueColor visuals;
- far from being genuinely useful (I can play an old EGA game now, though
(mahjongg.exe)).
Also, the code has been cleaned up a bit (more to come in a separate commit).