Commit Graph

201 Commits

Author SHA1 Message Date
marius
17e14c6132 - There's no need to overwrite the default device method with the default
one. Interestingly, these are actually the default for quite some time
  (bus_generic_driver_added(9) since r52045 and bus_generic_print_child(9)
  since r52045) but even recently added device drivers do this unnecessarily.
  Discussed with: jhb, marcel
- While at it, use DEVMETHOD_END.
  Discussed with: jhb
- Also while at it, use __FBSDID.
2011-11-22 21:28:20 +00:00
ed
0c56cf839d Mark all SYSCTL_NODEs static that have no corresponding SYSCTL_DECLs.
The SYSCTL_NODE macro defines a list that stores all child-elements of
that node. If there's no SYSCTL_DECL macro anywhere else, there's no
reason why it shouldn't be static.
2011-11-07 15:43:11 +00:00
marius
b730263346 Make sparc64 compatible with NEW_PCIB and enable it:
- Implement bus_adjust_resource() methods as far as necessary and in non-PCI
  bridge drivers as far as feasible without rototilling them.
- As NEW_PCIB does a layering violation by activating resources at layers
  above pci(4) without previously bubbling up their allocation there, move
  the assignment of bus tags and handles from the bus_alloc_resource() to
  the bus_activate_resource() methods like at least the other NEW_PCIB
  enabled architectures do. This is somewhat unfortunate as previously
  sparc64 (ab)used resource activation to indicate whether SYS_RES_MEMORY
  resources should be mapped into KVA, which is only necessary if their
  going to be accessed via the pointer returned from rman_get_virtual() but
  not for bus_space(9) as the later always uses physical access on sparc64.
  Besides wasting KVA if we always map in SYS_RES_MEMORY resources, a driver
  also may deliberately not map them in if the firmware already has done so,
  possibly in a special way. So in order to still allow a driver to decide
  whether a SYS_RES_MEMORY resource should be mapped into KVA we let it
  indicate that by calling bus_space_map(9) with BUS_SPACE_MAP_LINEAR as
  actually documented in the bus_space(9) page. This is implemented by
  allocating a separate bus tag per SYS_RES_MEMORY resource and passing the
  resource via the previously unused bus tag cookie so we later on can call
  rman_set_virtual() in sparc64_bus_mem_map(). As a side effect this now
  also allows to actually indicate that a SYS_RES_MEMORY resource should be
  mapped in as cacheable and/or read-only via BUS_SPACE_MAP_CACHEABLE and
  BUS_SPACE_MAP_READONLY respectively.
- Do some minor cleanup like taking advantage of rman_init_from_resource(),
  factor out the common part of bus tag allocation into a newly added
  sparc64_alloc_bus_tag(), hook up some missing newbus methods and replace
  some homegrown versions with the generic counterparts etc.
- While at it, let apb_attach() (which can't use the generic NEW_PCIB code
  as APB bridges just don't have the base and limit registers implemented)
  regarding the config space registers cached in pcib_softc and the SYSCTL
  reporting nodes set up.
2011-10-02 23:22:38 +00:00
marcel
f943340620 Use the preload_fetch_addr() and preload_fetch_size() convenience
functions to obtain the address and size of the bitmap splash image.

Sponsored by: Juniper Networks.
2011-02-13 19:25:48 +00:00
jkim
1bef4fcb17 Fix segment:offset calculation of interrupt vector for relocated video BIOS
when the original offset is bigger than size of one page.  X86BIOS macros
cannot be used here because it is assumed address is only linear in a page.

Tested by:	netchild
2010-09-13 19:58:46 +00:00
jkim
afcc72e272 Disable video ROM shadowing by default as I originally intended. I found
a case where video ROM for an IGP is too tightly coupled with system BIOS
to get relocated.
2010-09-02 17:22:12 +00:00
jkim
b07460784b Make sure the interrupt entry point is within the video ROM range. We must
not change interrupt vector if it is not pointing the ROM itself.  Actually,
we just fail shadowing altogether if that is the case because the shadowed
copy will be useless for sure and POST may not be relocatable or useful.
While I'm here, fix a debugging message under bootverbose, really.  r211829
fixed one case but broke another.  Mea Culpa.
2010-08-31 20:21:52 +00:00
jkim
cef8b6cdbb Fix a debugging message under bootverbose. This address is not linear. 2010-08-25 22:48:18 +00:00
jkim
fbe278c343 Add an experimental feature to shadow video BIOS. Long ago, this trick was
supported by many BIOSes to improve performance of VESA BIOS calls for real
mode OSes but it is not our intention here.  However, this may help some
platforms where the video ROMs are inaccessible after suspend, for example.
Note it may consume up to 64K bytes of contiguous memory depending on video
controller model when it is enabled.  This feature can be disabled by
setting zero to 'debug.vesa.shadow_rom' loader tunable via loader(8) or
loader.conf(5).  The default is 1 (enabled), for now.
2010-08-25 22:09:02 +00:00
jkim
c750c1a108 Protect shared palette and state buffer with a mutex. Remove defunct
spltty() calls while I am here.
2010-08-07 05:46:04 +00:00
jkim
ebdf566297 Initialize a variable before its use. 2010-07-13 19:58:06 +00:00
jkim
90ec0b3453 Preallocate buffers for palette and state. Do not save DAC registers as
we reset DAC mode and restore palette data while we are resuming always.
2010-07-13 19:48:20 +00:00
jkim
2cfa1baf66 Plug a possible memory leak.
Submitted by:	Yamagi Burmeister (lists at yamagi dot org)
2010-07-06 18:08:55 +00:00
jkim
fd17cc16ea Fix a possible null pointer dereference. A patch for -STABLE was
Submitted by:	Yamagi Burmeister (lists at yamagi dot org)
2010-07-06 18:05:05 +00:00
jkim
7f59380a7f Use M_WAITOK for VESA BIOS initialization consistently. 2010-06-23 23:34:56 +00:00
jkim
f68d88b142 Let x86bios_alloc() pass contigmalloc(9) flags. Use it to set M_WAITOK
from VESA BIOS initialization.  All other malloc(9) uses in the function is
blocking any way.
2010-06-23 17:20:51 +00:00
kib
b698c62543 Remove unused i586 optimized bcopy/bzero/etc implementations that utilize
FPU registers for copying. Remove the switch table and jumps from
bcopy/bzero/... to the actual implementation.
As a side-effect, i486-optimized bzero is removed.

Reviewed by:	bde
Tested by:	pho (previous version)
2010-06-23 10:40:28 +00:00
jkim
9f658eb23a Restore the previous VESA mode after BIOS POST, just in case. 2010-05-18 22:30:55 +00:00
jkim
8ba0683100 Remove unnecessary pointer increment. A wrong pointer may be passed to
free(9) and it can cause kernel panic when there are multiple graphics
controllers in the system.

Tested by:	Brandon Gooch (jamesbrandongooch at gmail dot com)
MFC after:	3 days
2010-05-18 18:28:17 +00:00
jkim
85e7ae29f2 Allocate memory for VBE info block with malloc(9), not as static local. 2010-04-07 21:38:42 +00:00
jkim
4545dc3090 Do not penalize correct or correctable VESA mode tables by calling another
VBE function.  Most problems should be corrected by the mode table sanity
check and we only need the paranoid in extremely rare cases.
2010-03-25 17:51:05 +00:00
jkim
0d9a14548a Teach VGA framebuffer about 8-bit palette format for VESA. 2010-03-24 15:37:47 +00:00
jkim
7977906bd1 Add my copyright here. It seems I have contributed enough code. :-) 2010-03-23 23:19:23 +00:00
jkim
cd92eeec16 Be extremely careful when we determine bytes per scan line information.
First, we compare mode table data against minimum value.  If the mode table
does not make sense, we set the minimum in the mode info.  When we actually
set the mode, we try VESA BIOS function and compare it against the previous
value.  If it makes more sense, update the information.
2010-03-23 23:10:17 +00:00
jkim
5440f52b56 Fall back to VGA palette functions if VESA function failed and DAC is still
in 6-bit mode.  Although we have to check non-VGA compatibility bit here,
it seems there are too many broken VESA BIOSes out to rely on it.
2010-03-23 22:50:22 +00:00
jkim
8459b985d8 Map entire video memory again. This is a partial backout of r203535.
Although we do not use them all directly, it seems VGA render may access
unmapped memory region and cause kernel panic.
2010-03-23 22:35:52 +00:00
jkim
1f5a49bf17 Yet another attempt to make palette loading more safer:
- Add a separate palette data for 8-bit DAC mode when SC_PIXEL_MODE is set
and fill it up with default gray-scale palette data for text.  Now we don't
have to set `hint.sc.0.vesa_mode' to get the default palette data.
- Add a new adapter flag, V_ADP_DAC8 to track whether the controller is
using 8-bit palette format and load correct palette when switching modes.
- Set 8-bit DAC mode only for non-VGA compatible graphics mode.
2010-02-23 21:51:14 +00:00
jkim
599d49780e Re-add accidentally removed pixel format for direct memory model. 2010-02-23 01:02:11 +00:00
jkim
a2e74371fc Fix FBIO_ADPINFO ioctl on amd64. 2010-02-23 01:00:19 +00:00
jkim
6dfb90c3f2 Map and report actual video memory we need. 2010-02-06 00:52:42 +00:00
jkim
0ade8a15a8 Replace some homegrown functions with better/correct ones. 2010-02-05 18:00:24 +00:00
jkim
defb20d9cd Remove dead code and fix style(9) bugs. 2010-02-03 22:20:57 +00:00
jkim
6d9c892adf Use bytes per scan line from mode table. The previous implementation did
not reflect actual number of bytes when it was not exactly width * bpp * 8.
2010-02-03 22:17:30 +00:00
jkim
f9144e3f76 Correct virtual address of frame buffer for non-linear mode.
Reported by:	Marc UBM Bocklet (ubm dot freebsd at googlemail dot com)
2010-02-03 22:07:50 +00:00
jkim
20d736f89d Use VESA palette load/save functions if VESA BIOS says the current palette
format is higher than 6-bit instead of relying VGA compatibility flag.
This fixes palette problem of NVIDIA GeForce 6600.  Reduce code differences
between palette load/save functions while we are here.

Tested by:	danfe
2010-01-27 17:00:42 +00:00
rnoland
3dc3ad8568 Update d_mmap() to accept vm_ooffset_t and vm_memattr_t.
This replaces d_mmap() with the d_mmap2() implementation and also
changes the type of offset to vm_ooffset_t.

Purge d_mmap2().

All driver modules will need to be rebuilt since D_VERSION is also
bumped.

Reviewed by:	jhb@
MFC after:	Not in this lifetime...
2009-12-29 21:51:28 +00:00
jkim
2f448a4a2a - Remove a redundant check for dpms(4).
- Test a cheaper function first.
2009-11-12 18:16:35 +00:00
jkim
1aa17d213d - Partially revert hackish r198964 and r199002.
- Add a proxy driver vgapm to help vgapci to save/load VGA state.
- Move device_set_desc() to the right place while we are here.

Reviewed by:	jhb
2009-11-12 17:56:56 +00:00
jkim
66cdd06426 Remove duplicate suspend/resume code from vga_pci.c and let vga(4) register
itself to an associated PCI device if it exists.  It is little bit hackish
but it should fix build without frame buffer driver since r198964.
Fix some style(9) nits in vga_isa.c while we are here.
2009-11-06 20:32:26 +00:00
jkim
bc53678aaf Save/restore VGA state from vga_pci.c instead of relying on vga_isa.c.
It was not working because we were saving its state after the device was
powered down.  Simplify vesa_load_state() as the culprit is fixed now.
2009-11-05 22:58:50 +00:00
jkim
cfa9e27db0 Do not probe video mode if we are not going to use it. 2009-11-04 17:30:48 +00:00
jkim
f9efe03356 Restore color palette format if we reset video mode. 2009-11-04 01:00:28 +00:00
jkim
ab813af85f Save/restore VGA color palette while suspending and resuming. 2009-11-04 00:58:20 +00:00
jkim
ad954ad919 Fix VESA color palette corruption:
- VBE 3.0 says palette format resets to 6-bit mode when video mode changes.
We simply set 8-bit mode when we switch modes if the adapter supports it.
- VBE 3.0 also says if the mode is not VGA compatible, we must use VBE
function to save/restore palette.  Otherwise, VGA function may be used.
Thus, reinstate the save/load palette functions only for non-VGA compatible
modes regardless of its palette format.
- Let vesa(4) set VESA modes even if vga(4) claims to support it.
- Reset default palette if VESA pixel mode is set initially.
- Fix more style nits.
2009-11-03 20:22:09 +00:00
jkim
0b8763c607 Remove a redundant byte swapping in the previous commit. 2009-10-23 19:02:53 +00:00
jkim
364b20ea38 - When we restore VESA state, try BIOS POST earlier. VESA restore state
function may not work properly if we don't.  Turn off hardware cursor as
vesa_set_mode() does.
- Add VBE 3.0 specific fields in VESA mode structure and pack it.  Note
the padding is 190 bytes although VBE 3.0 says 189 bytes.  It must be wrong
because the size of structure becomes 255 bytes and the specification says
it must be 256 bytes in total.  In fact, an example code in the spec. does
it right, though.  While we are at it, fix some i386-isms.
- Remove state buffer size limitation.  It is no longer necessary since
sys/compat/x86bios/x86bios.c r198251.
- Move int 0x10 vector test into vesa_bios_post() as we always do it anyway.
2009-10-23 18:41:00 +00:00
jkim
99279734b8 Rewrite x86bios and update its dependent drivers.
- Do not map entire real mode memory (1MB).  Instead, we map IVT/BDA and
ROM area separately.  Most notably, ROM area is mapped as device memory
(uncacheable) as it should be.  User memory is dynamically allocated and
free'ed with contigmalloc(9) and contigfree(9).  Remove now redundant and
potentially dangerous x86bios_alloc.c.  If this emulator ever grows to
support non-PC hardware, we may implement it with rman(9) later.
- Move all host-specific initializations from x86emu_util.c to x86bios.c and
remove now unnecessary x86emu_util.c.  Currently, non-PC hardware is not
supported.  We may use bus_space(9) later when the KPI is fixed.
- Replace all bzero() calls for emulated registers with more obviously named
x86bios_init_regs().  This function also initializes DS and SS properly.
- Add x86bios_get_intr().  This function checks if the interrupt vector is
available for the platform.  It is not necessary for PC-compatible hardware
but it may be needed later. ;-)
- Do not try turning off monitor if DPMS does not support the state.
- Allocate stable memory for VESA OEM strings instead of just holding
pointers to them.  They may or may not be accessible always.  Fix a memory
leak of video mode table while I am here.
- Add (experimental) BIOS POST call for vesa(4).  This function calls VGA
BIOS POST code from the current VGA option ROM.  Some video controllers
cannot save and restore the state properly even if it is claimed to be
supported.  Usually the symptom is blank display after resuming from suspend
state.  If the video mode does not match the previous mode after restoring,
we try BIOS POST and force the known good initial state.  Some magic was
taken from NetBSD (and it was taken from vbetool, I believe.)
- Add a loader tunable for vgapci(4) to give a hint to dpms(4) and vesa(4)
to identify who owns the VESA BIOS.  This is very useful for multi-display
adapter setup.  By default, the POST video controller is automatically
probed and the tunable "hw.pci.default_vgapci_unit" is set to corresponding
vgapci unit number.  You may override it from loader but it is very unlikely
to be necessary.  Unfortunately only AGP/PCI/PCI-E controllers can be
matched because ISA controller does not have necessary device IDs.
- Fix a long standing bug in state save/restore function.  The state buffer
pointer should be ES:BX, not ES:DI according to VBE 3.0.  If it ever worked,
that's because BX was always zero. :-)
- Clean up register initializations more clearer per VBE 3.0.
- Fix a lot of style issues with vesa(4).
2009-10-19 20:58:10 +00:00
jkim
730c4fcb79 Reject some VESA graphics modes if the controller does not have enough
memory to support them.  Some adapters have expansible memory slots but
video mode table is static.  In this case, unusable modes may be reported.

Submitted by:	paradox (ddkprog yahoo com) (initial patch)
2009-09-25 18:08:38 +00:00
delphij
3459978671 Fix LINT build. 2009-09-25 02:19:57 +00:00
jkim
f5566212dc Some broken VESA BIOSes, e.g., IBM T23, return wrong value from
vesa_bios_get_line_length() in graphics mode.  Always calculate the value
from known video info instead.

Submitted by:	paradox (ddkprog yahoo com)
2009-09-24 20:10:00 +00:00