UMA_ZONE_NOFREE to guarantee type stability, so proc_fini() should
never be called. Move an assertion from proc_fini() to proc_dtor()
and garbage-collect the rest of the unreachable code. I have retained
vm_proc_dispose(), since I consider its disuse a bug.
but with slightly cleaned up interfaces.
The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.
The KSE (or td_sched) structure is now allocated per thread and has no
allocation code of its own.
Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.
Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.
The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.
A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.
Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.
Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by: scottl, peter
MFC after: 1 week
FULL_PREEMPTION is defined. Add a runtime warning to ULE if PREEMPTION is
enabled (code inspired by the PREEMPTION warning in kern_switch.c). This
is a possible MT5 candidate.
is an effective band-aid for at least some of the scheduler corruption seen
recently. The real fix will involve protecting threads while they are
inconsistent, and will come later.
Submitted by: julian
is here so that we can gather stats on the nature of the recent rash of
hard lockups, and in this particular case panic the machine instead of
letting it deadlock forever.
dereference curthread. It is called only from critical_{enter,exit}(),
which already dereferences curthread. This doesn't seem to affect SMP
performance in my benchmarks, but improves MySQL transaction throughput
by about 1% on UP on my Xeon.
Head nodding: jhb, bmilekic
since they are only accessed by curthread and thus do not need any
locking.
- Move pr_addr and pr_ticks out of struct uprof (which is per-process)
and directly into struct thread as td_profil_addr and td_profil_ticks
as these variables are really per-thread. (They are used to defer an
addupc_intr() that was too "hard" until ast()).
o Make debugging code conditional upon KDB instead of DDB.
o Call kdb_enter() instead of Debugger().
o Call kdb_backtrace() instead of db_print_backtrace() or backtrace().
kern_mutex.c:
o Replace checks for db_active with checks for kdb_active and make
them unconditional.
kern_shutdown.c:
o s/DDB_UNATTENDED/KDB_UNATTENDED/g
o s/DDB_TRACE/KDB_TRACE/g
o Save the TID of the thread doing the kernel dump so the debugger
knows which thread to select as the current when debugging the
kernel core file.
o Clear kdb_active instead of db_active and do so unconditionally.
o Remove backtrace() implementation.
kern_synch.c:
o Call kdb_reenter() instead of db_error().
than as one-off hacks in various other parts of the kernel:
- Add a function maybe_preempt() that is called from sched_add() to
determine if a thread about to be added to a run queue should be
preempted to directly. If it is not safe to preempt or if the new
thread does not have a high enough priority, then the function returns
false and sched_add() adds the thread to the run queue. If the thread
should be preempted to but the current thread is in a nested critical
section, then the flag TDF_OWEPREEMPT is set and the thread is added
to the run queue. Otherwise, mi_switch() is called immediately and the
thread is never added to the run queue since it is switch to directly.
When exiting an outermost critical section, if TDF_OWEPREEMPT is set,
then clear it and call mi_switch() to perform the deferred preemption.
- Remove explicit preemption from ithread_schedule() as calling
setrunqueue() now does all the correct work. This also removes the
do_switch argument from ithread_schedule().
- Do not use the manual preemption code in mtx_unlock if the architecture
supports native preemption.
- Don't call mi_switch() in a loop during shutdown to give ithreads a
chance to run if the architecture supports native preemption since
the ithreads will just preempt DELAY().
- Don't call mi_switch() from the page zeroing idle thread for
architectures that support native preemption as it is unnecessary.
- Native preemption is enabled on the same archs that supported ithread
preemption, namely alpha, i386, and amd64.
This change should largely be a NOP for the default case as committed
except that we will do fewer context switches in a few cases and will
avoid the run queues completely when preempting.
Approved by: scottl (with his re@ hat)
- This is heavily derived from John Baldwin's apic/pci cleanup on i386.
- I have completely rewritten or drastically cleaned up some other parts.
(in particular, bootstrap)
- This is still a WIP. It seems that there are some highly bogus bioses
on nVidia nForce3-150 boards. I can't stress how broken these boards
are. I have a workaround in mind, but right now the Asus SK8N is broken.
The Gigabyte K8NPro (nVidia based) is also mind-numbingly hosed.
- Most of my testing has been with SCHED_ULE. SCHED_4BSD works.
- the apic and acpi components are 'standard'.
- If you have an nVidia nForce3-150 board, you are stuck with 'device
atpic' in addition, because they somehow managed to forget to connect the
8254 timer to the apic, even though its in the same silicon! ARGH!
This directly violates the ACPI spec.
keep the thread state variable consistent with its real state.
i.e. Don't say it's on the run queue when it isn't.
Also clarify the associated comment.
Turns a double panic back to a single panic :-/
Approved by: re@ (jhb)
as it could be and can do with some more cleanup. Currently its under
options LAZY_SWITCH. What this does is avoid %cr3 reloads for short
context switches that do not involve another user process. ie: we can
take an interrupt, switch to a kthread and return to the user without
explicitly flushing the tlb. However, this isn't as exciting as it could
be, the interrupt overhead is still high and too much blocks on Giant
still. There are some debug sysctls, for stats and for an on/off switch.
The main problem with doing this has been "what if the process that you're
running on exits while we're borrowing its address space?" - in this case
we use an IPI to give it a kick when we're about to reclaim the pmap.
Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a
few more things and get some more feedback before turning it on by default.
This is NOT a replacement for Bosko's lazy interrupt stuff. This was more
meant for the kthread case, while his was for interrupts. Mine helps a
little for interrupts, but his helps a lot more.
The stats are enabled with options SWTCH_OPTIM_STATS - this has been a
pseudo-option for years, I just added a bunch of stuff to it.
One non-trivial change was to select a new thread before calling
cpu_switch() in the first place. This allows us to catch the silly
case of doing a cpu_switch() to the current process. This happens
uncomfortably often. This simplifies a bit of the asm code in cpu_switch
(no longer have to call choosethread() in the middle). This has been
implemented on i386 and (thanks to jake) sparc64. The others will come
soon. This is actually seperate to the lazy switch stuff.
Glanced at by: jake, jhb
kse_mailbox to schedule an upcall, this is useful for userland timeout
routine, for example pthread_cond_timedwait().
Also extract upcall scheduling code from kse_reassign and create
a new function called thread_switchout to include these code.
Reviewed by: julain
I was in two minds as to where to put them in the first case..
I should have listenned to the other mind.
Submitted by: parts by davidxu@
Reviewed by: jeff@ mini@
I'm not convinced there is anything major wrong with the patch but
them's the rules..
I am using my "David's mentor" hat to revert this as he's
offline for a while.
data structure called kse_upcall to manage UPCALL. All KSE binding
and loaning code are gone.
A thread owns an upcall can collect all completed syscall contexts in
its ksegrp, turn itself into UPCALL mode, and takes those contexts back
to userland. Any thread without upcall structure has to export their
contexts and exit at user boundary.
Any thread running in user mode owns an upcall structure, when it enters
kernel, if the kse mailbox's current thread pointer is not NULL, then
when the thread is blocked in kernel, a new UPCALL thread is created and
the upcall structure is transfered to the new UPCALL thread. if the kse
mailbox's current thread pointer is NULL, then when a thread is blocked
in kernel, no UPCALL thread will be created.
Each upcall always has an owner thread. Userland can remove an upcall by
calling kse_exit, when all upcalls in ksegrp are removed, the group is
atomatically shutdown. An upcall owner thread also exits when process is
in exiting state. when an owner thread exits, the upcall it owns is also
removed.
KSE is a pure scheduler entity. it represents a virtual cpu. when a thread
is running, it always has a KSE associated with it. scheduler is free to
assign a KSE to thread according thread priority, if thread priority is changed,
KSE can be moved from one thread to another.
When a ksegrp is created, there is always N KSEs created in the group. the
N is the number of physical cpu in the current system. This makes it is
possible that even an userland UTS is single CPU safe, threads in kernel still
can execute on different cpu in parallel. Userland calls kse_create to add more
upcall structures into ksegrp to increase concurrent in userland itself, kernel
is not restricted by number of upcalls userland provides.
The code hasn't been tested under SMP by author due to lack of hardware.
Reviewed by: julian