many bugs fixes, many more performance improvements.
Submitted by: Danny Braniss
M sbin/iscontrol/iscsi.conf.5
M sbin/iscontrol/iscontrol.8
M sbin/iscontrol/iscontrol.h
M sbin/iscontrol/config.c
M sbin/iscontrol/fsm.c
M sbin/iscontrol/login.c
M sbin/iscontrol/pdu.c
M sbin/iscontrol/misc.c
M sbin/iscontrol/auth_subr.c
M sbin/iscontrol/iscontrol.c
M sys/dev/iscsi/initiator/isc_cam.c
M sys/dev/iscsi/initiator/iscsi.h
M sys/dev/iscsi/initiator/isc_soc.c
M sys/dev/iscsi/initiator/iscsi_subr.c
M sys/dev/iscsi/initiator/iscsivar.h
M sys/dev/iscsi/initiator/isc_subr.c
M sys/dev/iscsi/initiator/iscsi.c
M sys/dev/iscsi/initiator/isc_sm.c
After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.
This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.
Reviewed by: kib
included man pages on how to use it. This code is still somewhat experimental
but has been successfully tested on a number of targets. Many thanks to
Danny for contributing this.
Approved by: re