v_data is not-null before calling NULLVPTOLOWERVP(), and dropping the
interlock allows for reclaim to clean v_data and free the memory.
While there, remove unneeded semicolons and convert the infinite loops
to panics. I have a will to remove null_checkvp() altogether, or leave
it as a trivial stub, but not now.
Reported and tested by: pho
Remove this argument and pass curthread directly to underlying
VOP_LOCK1() VFS method. This modify makes the code cleaner and in
particular remove an annoying dependence helping next lockmgr() cleanup.
KPI results, obviously, changed.
Manpage and FreeBSD_version will be updated through further commits.
As a side note, would be valuable to say that next commits will address
a similar cleanup about VFS methods, in particular vop_lock1 and
vop_unlock.
Tested by: Diego Sardina <siarodx at gmail dot com>,
Andrea Di Pasquale <whyx dot it at gmail dot com>
late stages of unmount). On failure, the vnode is recycled.
Add insmntque1(), to allow for file system specific cleanup when
recycling vnode on failure.
Change getnewvnode() to no longer call insmntque(). Previously,
embryonic vnodes were put onto the list of vnode belonging to a file
system, which is unsafe for a file system marked MPSAFE.
Change vfs_hash_insert() to no longer lock the vnode. The caller now
has that responsibility.
Change most file systems to lock the vnode and call insmntque() or
insmntque1() after a new vnode has been sufficiently setup. Handle
failed insmntque*() calls by propagating errors to callers, possibly
after some file system specific cleanup.
Approved by: re (kensmith)
Reviewed by: kib
In collaboration with: kib
- Simplify the logic dealing with recycled vnodes in null_hashget() and
null_hashins(). Since we hold the lower node locked in both cases
the null node can not be undergoing recycling unless reclaim somehow
called null_nodeget(). The logic that was in place was not safe and
was essentially dead code.
MFC After: 1 week
- Prefer '_' to ' ', as it results in more easily parsed results in
memory monitoring tools such as vmstat.
- Remove punctuation that is incompatible with using memory type names
as file names, such as '/' characters.
- Disambiguate some collisions by adding subsystem prefixes to some
memory types.
- Generally prefer lower case to upper case.
- If the same type is defined in multiple architecture directories,
attempt to use the same name in additional cases.
Not all instances were caught in this change, so more work is required to
finish this conversion. Similar changes are required for UMA zone names.
that they set v->v_vnlock. This is true for all filesystems in the
tree.
- Remove all uses of LK_THISLAYER. If the lower layer is locked, the
null layer is locked. We only use vget() to get a reference now.
null essentially does no locking. This fixes LOOKUP_SHARED with
nullfs.
- Remove the special LK_DRAIN considerations, I do not believe this is
needed now as LK_DRAIN doesn't destroy the lower vnode's lock, and
it's hardly used anymore.
- Add one well commented hack to prevent the lowervp from going away
while we're in it's VOP_LOCK routine. This can only happen if we're
forcibly unmounted while some callers are waiting in the lock. In
this case the lowervp could be recycled after we drop our last ref
in null_reclaim(). Prevent this with a vhold().
the filesystem. Check that rather than VI_XLOCK.
- VOP_INACTIVE should no longer drop the vnode lock.
- The vnode lock is required around calls to vrecycle() and vgone().
Sponsored by: Isilon Systems, Inc.
initializations but we did have lofty goals and big ideals.
Adjust to more contemporary circumstances and gain type checking.
Replace the entire vop_t frobbing thing with properly typed
structures. The only casualty is that we can not add a new
VOP_ method with a loadable module. History has not given
us reason to belive this would ever be feasible in the the
first place.
Eliminate in toto VOCALL(), vop_t, VNODEOP_SET() etc.
Give coda correct prototypes and function definitions for
all vop_()s.
Generate a bit more data from the vnode_if.src file: a
struct vop_vector and protype typedefs for all vop methods.
Add a new vop_bypass() and make vop_default be a pointer
to another struct vop_vector.
Remove a lot of vfs_init since vop_vector is ready to use
from the compiler.
Cast various vop_mumble() to void * with uppercase name,
for instance VOP_PANIC, VOP_NULL etc.
Implement VCALL() by making vdesc_offset the offsetof() the
relevant function pointer in vop_vector. This is disgusting
but since the code is generated by a script comparatively
safe. The alternative for nullfs etc. would be much worse.
Fix up all vnode method vectors to remove casts so they
become typesafe. (The bulk of this is generated by scripts)
- Emulate lock draining (LK_DRAIN) in null_lock() to avoid deadlocks
when the vnode is being recycled.
- Don't allow null_nodeget() to return a nullfs vnode from the wrong
mount when multiple nullfs's are mounted. It's unclear why these checks
were removed in null_subr.c 1.35, but they are definitely necessary.
Without the checks, trying to unmount a nullfs mount will erroneously
return EBUSY, and forcibly unmounting with -f will cause a panic.
- Bump LOG2_SIZEVNODE up to 8, since vnodes are >256 bytes now. The old
value (7) didn't cause any problems, but made the hash algorithm
suboptimal.
These changes fix nullfs enough that a parallel buildworld succeeds.
Submitted by: tegge (partially; LK_DRAIN)
Tested by: kris
that use it. Specifically, vop_stdlock uses the lock pointed to by
vp->v_vnlock. By default, getnewvnode sets up vp->v_vnlock to
reference vp->v_lock. Filesystems that wish to use the default
do not need to allocate a lock at the front of their node structure
(as some still did) or do a lockinit. They can simply start using
vn_lock/VOP_UNLOCK. Filesystems that wish to manage their own locks,
but still use the vop_stdlock functions (such as nullfs) can simply
replace vp->v_vnlock with a pointer to the lock that they wish to
have used for the vnode. Such filesystems are responsible for
setting the vp->v_vnlock back to the default in their vop_reclaim
routine (e.g., vp->v_vnlock = &vp->v_lock).
In theory, this set of changes cleans up the existing filesystem
lock interface and should have no function change to the existing
locking scheme.
Sponsored by: DARPA & NAI Labs.
unlocked accesses to v_usecount.
- Lock access to the buf lists in the various sync routines. interlock
locking could be avoided almost entirely in leaf filesystems if the
fsync function had a generic helper.
v_tag is now const char * and should only be used for debugging.
Additionally:
1. All users of VT_NTS now check vfsconf->vf_type VFCF_NETWORK
2. The user of VT_PROCFS now checks for the new flag VV_PROCDEP, which
is propagated by pseudofs to all child vnodes if the fs sets PFS_PROCDEP.
Suggested by: phk
Reviewed by: bde, rwatson (earlier version)
adding vnode to hash. The fix is to use atomic hash-lookup-and-add-if-
not-found operation. The odd thing is that this race can't happen
actually because the lowervp vnode is locked exclusively now during the
whole process of null node creation. This must be thought as a step
toward shared lookups.
Also remove vp->v_mount checks when looking for a match in the hash,
as this is the vestige.
Also add comments and cosmetic changes.
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
systems were repo-copied from sys/miscfs to sys/fs.
- Renamed the following file systems and their modules:
fdesc -> fdescfs, portal -> portalfs, union -> unionfs.
- Renamed corresponding kernel options:
FDESC -> FDESCFS, PORTAL -> PORTALFS, UNION -> UNIONFS.
- Install header files for the above file systems.
- Removed bogus -I${.CURDIR}/../../sys CFLAGS from userland
Makefiles.
other "system" header files.
Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.
Sort sys/*.h includes where possible in affected files.
OK'ed by: bde (with reservations)
Add lockdestroy() and appropriate invocations, which corresponds to
lockinit() and must be called to clean up after a lockmgr lock is no
longer needed.
Add correct support for v_object management, so mmap() operation should
work properly.
Add support for extattrctl() routine (submitted by semenu).
At this point nullfs can be considered as functional and much more stable.
In fact, it should behave as a "hard" "symlink" to underlying filesystem.
Reviewed in general by: mckusick, dillon
Parts of logic obtained from: NetBSD
at this point):
Replace all '#ifdef DEBUG' with '#ifdef NULLFS_DEBUG' and add NULLFSDEBUG
macro.
Protect nullfs hash table with lockmgr.
Use proper order of operations when freeing mnt_data.
Return correct fsid in the null_getattr().
Add null_open() function to catch MNT_NODEV (obtained from NetBSD).
Add null_rename() to catch cross-fs rename operations (submitted by
Ustimenko Semen <semen@iclub.nsu.ru>)
Remove duplicate $FreeBSD$ tags.
the other XXXFS_DIAGNOSTIC options (not very) and mostly controlled
tracing of normal operation. Use `#ifdef DEBUG' for non-diagnostics
and `#ifdef DIAGNOSTIC' for diagnostics.
respectively. Most of the longs should probably have been
u_longs, but this changes is just to prevent warnings about
casts between pointers and integers of different sizes, not
to fix poorly chosen types.
changes, so don't expect to be able to run the kernel as-is (very well)
without the appropriate Lite/2 userland changes.
The system boots and can mount UFS filesystems.
Untested: ext2fs, msdosfs, NFS
Known problems: Incorrect Berkeley ID strings in some files.
Mount_std mounts will not work until the getfsent
library routine is changed.
Reviewed by: various people
Submitted by: Jeffery Hsu <hsu@freebsd.org>
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.