implement a deprecated FPU control interface in addition to the
standard one. To make this clearer, further deprecate ieeefp.h
by not declaring the function prototypes except on architectures
that implement them already.
Currently i386 and amd64 implement the ieeefp.h interface for
compatibility, and for fp[gs]etprec(), which doesn't exist on
most other hardware. Powerpc, sparc64, and ia64 partially implement
it and probably shouldn't, and other architectures don't implement it
at all.
of fpget*() and fpset*()).
The i386 fpget*() were efficient but a bit obfuscated (using macros
and a case statement to demultiplex them through a single inline).
The demultiplexing mainly gave smaller source code.
The i386 fpset*() were obfuscated in the same way and were very
inefficient due to the case statement not having enough cases or
complexity so all cases used the FP environment.
This also fixes a harmless bug in rev.1.12. fpsetmask() extracted the
old value from the bit-field twice, but the doubled shift was harmless
since the shift count is 0.
All fp*() interfaces are now inline functions on i386. They used to
be macros that call (a different set of) inline functions. This is a
small ABI change which shouldn't cause problems since cases where
inlining fails (mainly -O0) only give (working) static functions.
others can be replaced cleanly by the amd64 versions. There is no
current amd64 version to merge, but there is an old one which is
similar.
Fix the following bugs in fpresetsticky():
- garbage args clobbered non-sticky bits in the status register
- the return value was usually garbage since it was masked with the
arg instead of with the field selector.
Optimize fpresetsticky() to avoid using the environment as in
feclearexcept() (use only fnclex() if possible) and also to avoid
using fnclex() for null changes. The second of these optimizations
might not be so good since its branch might cost more than it saves.
to mistakes from day 1, it has always had semantics inconsistent with
SVR4 and its successors. In particular, given argument M:
- On Solaris and FreeBSD/{alpha,sparc64}, it clobbers the old flags
and *sets* the new flag word to M. (NetBSD, too?)
- On FreeBSD/{amd64,i386}, it *clears* the flags that are specified in M
and leaves the remaining flags unchanged (modulo a small bug on amd64.)
- On FreeBSD/ia64, it is not implemented.
There is no way to fix fpsetsticky() to DTRT for both old FreeBSD apps
and apps ported from other operating systems, so the best approach
seems to be to kill the function and fix any apps that break. I
couldn't find any ports that use it, and any such ports would already
be broken on FreeBSD/ia64 and Linux anyway.
By the way, the routine has always been undocumented in FreeBSD,
except for an MLINK to a manpage that doesn't describe it. This
manpage has stated since 5.3-RELEASE that the functions it describes
are deprecated, so that must mean that functions that it is *supposed*
to describe but doesn't are even *more* deprecated. ;-)
Note that fpresetsticky() has been retained on FreeBSD/i386. As far
as I can tell, no other operating systems or ports of FreeBSD
implement it, so there's nothing for it to be inconsistent with.
PR: 75862
Suggested by: bde
place.
This moves the dependency on GCC's and other compiler's features into
the central sys/cdefs.h file, while the individual source files can
then refer to #ifdef __COMPILER_FEATURE_FOO where they by now used to
refer to #if __GNUC__ > 3.1415 && __BARC__ <= 42.
By now, GCC and ICC (the Intel compiler) have been actively tested on
IA32 platforms by netchild. Extension to other compilers is supposed
to be possible, of course.
Submitted by: netchild
Reviewed by: various developers on arch@, some time ago
to build the kernel. It doesn't affect the operation if gcc.
Most of the changes are just adding __INTEL_COMPILER to #ifdef's, as
icc v8 may define __GNUC__ some parts may look strange but are
necessary.
Additional changes:
- in_cksum.[ch]:
* use a generic C version instead of the assembly version in the !gcc
case (ASM code breaks with the optimizations icc does)
-> no bad checksums with an icc compiled kernel
Help from: andre, grehan, das
Stolen from: alpha version via ppc version
The entire checksum code should IMHO be replaced with the DragonFly
version (because it isn't guaranteed future revisions of gcc will
include similar optimizations) as in:
---snip---
Revision Changes Path
1.12 +1 -0 src/sys/conf/files.i386
1.4 +142 -558 src/sys/i386/i386/in_cksum.c
1.5 +33 -69 src/sys/i386/include/in_cksum.h
1.5 +2 -0 src/sys/netinet/igmp.c
1.6 +0 -1 src/sys/netinet/in.h
1.6 +2 -0 src/sys/netinet/ip_icmp.c
1.4 +3 -4 src/contrib/ipfilter/ip_compat.h
1.3 +1 -2 src/sbin/natd/icmp.c
1.4 +0 -1 src/sbin/natd/natd.c
1.48 +1 -0 src/sys/conf/files
1.2 +0 -1 src/sys/conf/files.amd64
1.13 +0 -1 src/sys/conf/files.i386
1.5 +0 -1 src/sys/conf/files.pc98
1.7 +1 -1 src/sys/contrib/ipfilter/netinet/fil.c
1.10 +2 -3 src/sys/contrib/ipfilter/netinet/ip_compat.h
1.10 +1 -1 src/sys/contrib/ipfilter/netinet/ip_fil.c
1.7 +1 -1 src/sys/dev/netif/txp/if_txp.c
1.7 +1 -1 src/sys/net/ip_mroute/ip_mroute.c
1.7 +1 -2 src/sys/net/ipfw/ip_fw2.c
1.6 +1 -2 src/sys/netinet/igmp.c
1.4 +158 -116 src/sys/netinet/in_cksum.c
1.6 +1 -1 src/sys/netinet/ip_gre.c
1.7 +1 -2 src/sys/netinet/ip_icmp.c
1.10 +1 -1 src/sys/netinet/ip_input.c
1.10 +1 -2 src/sys/netinet/ip_output.c
1.13 +1 -2 src/sys/netinet/tcp_input.c
1.9 +1 -2 src/sys/netinet/tcp_output.c
1.10 +1 -1 src/sys/netinet/tcp_subr.c
1.10 +1 -1 src/sys/netinet/tcp_syncache.c
1.9 +1 -2 src/sys/netinet/udp_usrreq.c
1.5 +1 -2 src/sys/netinet6/ipsec.c
1.5 +1 -2 src/sys/netproto/ipsec/ipsec.c
1.5 +1 -1 src/sys/netproto/ipsec/ipsec_input.c
1.4 +1 -2 src/sys/netproto/ipsec/ipsec_output.c
and finally remove
sys/i386/i386 in_cksum.c
sys/i386/include in_cksum.h
---snip---
- endian.h:
* DTRT in C++ mode
- quad.h:
* we don't use gcc v1 anymore, remove support for it
Suggested by: bde (long ago)
- assym.h:
* avoid zero-length arrays (remove dependency on a gcc specific
feature)
This change changes the contents of the object file, but as it's
only used to generate some values for a header, and the generator
knows how to handle this, there's no impact in the gcc case.
Explained by: bde
Submitted by: Marius Strobl <marius@alchemy.franken.de>
- aicasm.c:
* minor change to teach it about the way icc spells "-nostdinc"
Not approved by: gibbs (no reply to my mail)
- bump __FreeBSD_version (lang/icc needs to know about the changes)
Incarnations of this patch survive gcc compiles since a loooong time,
I use it on my desktop. An icc compiled kernel works since Nov. 2003
(exceptions: snd_* if used as modules), it survives a build of the
entire ports collection with icc.
Parts of this commit contains suggestions or submissions from
Marius Strobl <marius@alchemy.franken.de>.
Reviewed by: -arch
Submitted by: netchild
<machine/ieeefp.h> where it belongs.
o Remove the i386 specific inclusion of <machine/floatingpoint.h>
from <ieeefp.h>, now that including <machine/ieeefp.h> is enough
for all architectures.
o Allow <machine/ieeefp.h> to inline the functions exposed by the
headers by checking for _IEEEFP_INLINED_ in the MI header. When
defined, prototypes are not given and it is assumed that the MD
headers, when inlining only a subset of the functions provide
prototypes for the functions not being inlined.
Based on patch from: Terry Lambert <tlambert2@mindspring.com>
Tested with: make release.
macros) to the signal handler, for old-style BSD signal handlers as
the second (int) argument, for SA_SIGINFO signal handlers as
siginfo_t->si_code. This is source-compatible with Solaris, except
that we have no <siginfo.h> (which isn't even mentioned in POSIX
1003.1b).
An rather complete example program is at
http://www3.cons.org/cracauer/freebsd-signal.c
This will be added to the regression tests in src/.
This commit also adds code to disable the (hardware) FPU from
userconfig, so that you can use a software FP emulator on a machine
that has hardware floating point. See LINT.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.