/*- * Copyright (c) 1982, 1986, 1988, 1990, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)uipc_socket2.c 8.1 (Berkeley) 6/10/93 */ #include __FBSDID("$FreeBSD$"); #include "opt_param.h" #include #include /* for aio_swake proto */ #include #include #include #include /* for maxfiles */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include void (*aio_swake)(struct socket *, struct sockbuf *); /* * Primitive routines for operating on sockets and socket buffers */ u_long sb_max = SB_MAX; static u_long sb_max_adj = SB_MAX * MCLBYTES / (MSIZE + MCLBYTES); /* adjusted sb_max */ static u_long sb_efficiency = 8; /* parameter for sbreserve() */ /* * Procedures to manipulate state flags of socket * and do appropriate wakeups. Normal sequence from the * active (originating) side is that soisconnecting() is * called during processing of connect() call, * resulting in an eventual call to soisconnected() if/when the * connection is established. When the connection is torn down * soisdisconnecting() is called during processing of disconnect() call, * and soisdisconnected() is called when the connection to the peer * is totally severed. The semantics of these routines are such that * connectionless protocols can call soisconnected() and soisdisconnected() * only, bypassing the in-progress calls when setting up a ``connection'' * takes no time. * * From the passive side, a socket is created with * two queues of sockets: so_incomp for connections in progress * and so_comp for connections already made and awaiting user acceptance. * As a protocol is preparing incoming connections, it creates a socket * structure queued on so_incomp by calling sonewconn(). When the connection * is established, soisconnected() is called, and transfers the * socket structure to so_comp, making it available to accept(). * * If a socket is closed with sockets on either * so_incomp or so_comp, these sockets are dropped. * * If higher level protocols are implemented in * the kernel, the wakeups done here will sometimes * cause software-interrupt process scheduling. */ void soisconnecting(so) register struct socket *so; { SOCK_LOCK(so); so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING); so->so_state |= SS_ISCONNECTING; SOCK_UNLOCK(so); } void soisconnected(so) struct socket *so; { struct socket *head; ACCEPT_LOCK(); SOCK_LOCK(so); so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING); so->so_state |= SS_ISCONNECTED; head = so->so_head; if (head != NULL && (so->so_qstate & SQ_INCOMP)) { if ((so->so_options & SO_ACCEPTFILTER) == 0) { SOCK_UNLOCK(so); TAILQ_REMOVE(&head->so_incomp, so, so_list); head->so_incqlen--; so->so_qstate &= ~SQ_INCOMP; TAILQ_INSERT_TAIL(&head->so_comp, so, so_list); head->so_qlen++; so->so_qstate |= SQ_COMP; ACCEPT_UNLOCK(); sorwakeup(head); wakeup_one(&head->so_timeo); } else { ACCEPT_UNLOCK(); so->so_upcall = head->so_accf->so_accept_filter->accf_callback; so->so_upcallarg = head->so_accf->so_accept_filter_arg; so->so_rcv.sb_flags |= SB_UPCALL; so->so_options &= ~SO_ACCEPTFILTER; SOCK_UNLOCK(so); so->so_upcall(so, so->so_upcallarg, M_DONTWAIT); } return; } SOCK_UNLOCK(so); ACCEPT_UNLOCK(); wakeup(&so->so_timeo); sorwakeup(so); sowwakeup(so); } void soisdisconnecting(so) register struct socket *so; { /* * XXXRW: This code assumes that SOCK_LOCK(so) and * SOCKBUF_LOCK(&so->so_rcv) are the same. */ SOCKBUF_LOCK(&so->so_rcv); so->so_state &= ~SS_ISCONNECTING; so->so_state |= SS_ISDISCONNECTING; so->so_rcv.sb_state |= SBS_CANTRCVMORE; sorwakeup_locked(so); SOCKBUF_LOCK(&so->so_snd); so->so_snd.sb_state |= SBS_CANTSENDMORE; sowwakeup_locked(so); wakeup(&so->so_timeo); } void soisdisconnected(so) register struct socket *so; { /* * XXXRW: This code assumes that SOCK_LOCK(so) and * SOCKBUF_LOCK(&so->so_rcv) are the same. */ SOCKBUF_LOCK(&so->so_rcv); so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING); so->so_state |= SS_ISDISCONNECTED; so->so_rcv.sb_state |= SBS_CANTRCVMORE; sorwakeup_locked(so); SOCKBUF_LOCK(&so->so_snd); so->so_snd.sb_state |= SBS_CANTSENDMORE; sbdrop_locked(&so->so_snd, so->so_snd.sb_cc); sowwakeup_locked(so); wakeup(&so->so_timeo); } /* * Socantsendmore indicates that no more data will be sent on the * socket; it would normally be applied to a socket when the user * informs the system that no more data is to be sent, by the protocol * code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data * will be received, and will normally be applied to the socket by a * protocol when it detects that the peer will send no more data. * Data queued for reading in the socket may yet be read. */ void socantsendmore_locked(so) struct socket *so; { SOCKBUF_LOCK_ASSERT(&so->so_snd); so->so_snd.sb_state |= SBS_CANTSENDMORE; sowwakeup_locked(so); mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED); } void socantsendmore(so) struct socket *so; { SOCKBUF_LOCK(&so->so_snd); socantsendmore_locked(so); mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED); } void socantrcvmore_locked(so) struct socket *so; { SOCKBUF_LOCK_ASSERT(&so->so_rcv); so->so_rcv.sb_state |= SBS_CANTRCVMORE; sorwakeup_locked(so); mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED); } void socantrcvmore(so) struct socket *so; { SOCKBUF_LOCK(&so->so_rcv); socantrcvmore_locked(so); mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED); } /* * Wait for data to arrive at/drain from a socket buffer. */ int sbwait(sb) struct sockbuf *sb; { SOCKBUF_LOCK_ASSERT(sb); sb->sb_flags |= SB_WAIT; return (msleep(&sb->sb_cc, &sb->sb_mtx, (sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK | PCATCH, "sbwait", sb->sb_timeo)); } /* * Lock a sockbuf already known to be locked; * return any error returned from sleep (EINTR). */ int sb_lock(sb) register struct sockbuf *sb; { int error; SOCKBUF_LOCK_ASSERT(sb); while (sb->sb_flags & SB_LOCK) { sb->sb_flags |= SB_WANT; error = msleep(&sb->sb_flags, &sb->sb_mtx, (sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK|PCATCH, "sblock", 0); if (error) return (error); } sb->sb_flags |= SB_LOCK; return (0); } /* * Wakeup processes waiting on a socket buffer. Do asynchronous * notification via SIGIO if the socket has the SS_ASYNC flag set. * * Called with the socket buffer lock held; will release the lock by the end * of the function. This allows the caller to acquire the socket buffer lock * while testing for the need for various sorts of wakeup and hold it through * to the point where it's no longer required. We currently hold the lock * through calls out to other subsystems (with the exception of kqueue), and * then release it to avoid lock order issues. It's not clear that's * correct. */ void sowakeup(so, sb) register struct socket *so; register struct sockbuf *sb; { SOCKBUF_LOCK_ASSERT(sb); selwakeuppri(&sb->sb_sel, PSOCK); sb->sb_flags &= ~SB_SEL; if (sb->sb_flags & SB_WAIT) { sb->sb_flags &= ~SB_WAIT; wakeup(&sb->sb_cc); } KNOTE_LOCKED(&sb->sb_sel.si_note, 0); SOCKBUF_UNLOCK(sb); if ((so->so_state & SS_ASYNC) && so->so_sigio != NULL) pgsigio(&so->so_sigio, SIGIO, 0); if (sb->sb_flags & SB_UPCALL) (*so->so_upcall)(so, so->so_upcallarg, M_DONTWAIT); if (sb->sb_flags & SB_AIO) aio_swake(so, sb); mtx_assert(SOCKBUF_MTX(sb), MA_NOTOWNED); } /* * Socket buffer (struct sockbuf) utility routines. * * Each socket contains two socket buffers: one for sending data and * one for receiving data. Each buffer contains a queue of mbufs, * information about the number of mbufs and amount of data in the * queue, and other fields allowing select() statements and notification * on data availability to be implemented. * * Data stored in a socket buffer is maintained as a list of records. * Each record is a list of mbufs chained together with the m_next * field. Records are chained together with the m_nextpkt field. The upper * level routine soreceive() expects the following conventions to be * observed when placing information in the receive buffer: * * 1. If the protocol requires each message be preceded by the sender's * name, then a record containing that name must be present before * any associated data (mbuf's must be of type MT_SONAME). * 2. If the protocol supports the exchange of ``access rights'' (really * just additional data associated with the message), and there are * ``rights'' to be received, then a record containing this data * should be present (mbuf's must be of type MT_RIGHTS). * 3. If a name or rights record exists, then it must be followed by * a data record, perhaps of zero length. * * Before using a new socket structure it is first necessary to reserve * buffer space to the socket, by calling sbreserve(). This should commit * some of the available buffer space in the system buffer pool for the * socket (currently, it does nothing but enforce limits). The space * should be released by calling sbrelease() when the socket is destroyed. */ int soreserve(so, sndcc, rcvcc) register struct socket *so; u_long sndcc, rcvcc; { struct thread *td = curthread; SOCKBUF_LOCK(&so->so_snd); SOCKBUF_LOCK(&so->so_rcv); if (sbreserve_locked(&so->so_snd, sndcc, so, td) == 0) goto bad; if (sbreserve_locked(&so->so_rcv, rcvcc, so, td) == 0) goto bad2; if (so->so_rcv.sb_lowat == 0) so->so_rcv.sb_lowat = 1; if (so->so_snd.sb_lowat == 0) so->so_snd.sb_lowat = MCLBYTES; if (so->so_snd.sb_lowat > so->so_snd.sb_hiwat) so->so_snd.sb_lowat = so->so_snd.sb_hiwat; SOCKBUF_UNLOCK(&so->so_rcv); SOCKBUF_UNLOCK(&so->so_snd); return (0); bad2: sbrelease_locked(&so->so_snd, so); bad: SOCKBUF_UNLOCK(&so->so_rcv); SOCKBUF_UNLOCK(&so->so_snd); return (ENOBUFS); } static int sysctl_handle_sb_max(SYSCTL_HANDLER_ARGS) { int error = 0; u_long old_sb_max = sb_max; error = SYSCTL_OUT(req, arg1, sizeof(u_long)); if (error || !req->newptr) return (error); error = SYSCTL_IN(req, arg1, sizeof(u_long)); if (error) return (error); if (sb_max < MSIZE + MCLBYTES) { sb_max = old_sb_max; return (EINVAL); } sb_max_adj = (u_quad_t)sb_max * MCLBYTES / (MSIZE + MCLBYTES); return (0); } /* * Allot mbufs to a sockbuf. * Attempt to scale mbmax so that mbcnt doesn't become limiting * if buffering efficiency is near the normal case. */ int sbreserve_locked(sb, cc, so, td) struct sockbuf *sb; u_long cc; struct socket *so; struct thread *td; { rlim_t sbsize_limit; SOCKBUF_LOCK_ASSERT(sb); /* * td will only be NULL when we're in an interrupt * (e.g. in tcp_input()) */ if (cc > sb_max_adj) return (0); if (td != NULL) { PROC_LOCK(td->td_proc); sbsize_limit = lim_cur(td->td_proc, RLIMIT_SBSIZE); PROC_UNLOCK(td->td_proc); } else sbsize_limit = RLIM_INFINITY; if (!chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, cc, sbsize_limit)) return (0); sb->sb_mbmax = min(cc * sb_efficiency, sb_max); if (sb->sb_lowat > sb->sb_hiwat) sb->sb_lowat = sb->sb_hiwat; return (1); } int sbreserve(sb, cc, so, td) struct sockbuf *sb; u_long cc; struct socket *so; struct thread *td; { int error; SOCKBUF_LOCK(sb); error = sbreserve_locked(sb, cc, so, td); SOCKBUF_UNLOCK(sb); return (error); } /* * Free mbufs held by a socket, and reserved mbuf space. */ void sbrelease_locked(sb, so) struct sockbuf *sb; struct socket *so; { SOCKBUF_LOCK_ASSERT(sb); sbflush_locked(sb); (void)chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, 0, RLIM_INFINITY); sb->sb_mbmax = 0; } void sbrelease(sb, so) struct sockbuf *sb; struct socket *so; { SOCKBUF_LOCK(sb); sbrelease_locked(sb, so); SOCKBUF_UNLOCK(sb); } /* * Routines to add and remove * data from an mbuf queue. * * The routines sbappend() or sbappendrecord() are normally called to * append new mbufs to a socket buffer, after checking that adequate * space is available, comparing the function sbspace() with the amount * of data to be added. sbappendrecord() differs from sbappend() in * that data supplied is treated as the beginning of a new record. * To place a sender's address, optional access rights, and data in a * socket receive buffer, sbappendaddr() should be used. To place * access rights and data in a socket receive buffer, sbappendrights() * should be used. In either case, the new data begins a new record. * Note that unlike sbappend() and sbappendrecord(), these routines check * for the caller that there will be enough space to store the data. * Each fails if there is not enough space, or if it cannot find mbufs * to store additional information in. * * Reliable protocols may use the socket send buffer to hold data * awaiting acknowledgement. Data is normally copied from a socket * send buffer in a protocol with m_copy for output to a peer, * and then removing the data from the socket buffer with sbdrop() * or sbdroprecord() when the data is acknowledged by the peer. */ #ifdef SOCKBUF_DEBUG void sblastrecordchk(struct sockbuf *sb, const char *file, int line) { struct mbuf *m = sb->sb_mb; SOCKBUF_LOCK_ASSERT(sb); while (m && m->m_nextpkt) m = m->m_nextpkt; if (m != sb->sb_lastrecord) { printf("%s: sb_mb %p sb_lastrecord %p last %p\n", __func__, sb->sb_mb, sb->sb_lastrecord, m); printf("packet chain:\n"); for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt) printf("\t%p\n", m); panic("%s from %s:%u", __func__, file, line); } } void sblastmbufchk(struct sockbuf *sb, const char *file, int line) { struct mbuf *m = sb->sb_mb; struct mbuf *n; SOCKBUF_LOCK_ASSERT(sb); while (m && m->m_nextpkt) m = m->m_nextpkt; while (m && m->m_next) m = m->m_next; if (m != sb->sb_mbtail) { printf("%s: sb_mb %p sb_mbtail %p last %p\n", __func__, sb->sb_mb, sb->sb_mbtail, m); printf("packet tree:\n"); for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt) { printf("\t"); for (n = m; n != NULL; n = n->m_next) printf("%p ", n); printf("\n"); } panic("%s from %s:%u", __func__, file, line); } } #endif /* SOCKBUF_DEBUG */ #define SBLINKRECORD(sb, m0) do { \ SOCKBUF_LOCK_ASSERT(sb); \ if ((sb)->sb_lastrecord != NULL) \ (sb)->sb_lastrecord->m_nextpkt = (m0); \ else \ (sb)->sb_mb = (m0); \ (sb)->sb_lastrecord = (m0); \ } while (/*CONSTCOND*/0) /* * Append mbuf chain m to the last record in the * socket buffer sb. The additional space associated * the mbuf chain is recorded in sb. Empty mbufs are * discarded and mbufs are compacted where possible. */ void sbappend_locked(sb, m) struct sockbuf *sb; struct mbuf *m; { register struct mbuf *n; SOCKBUF_LOCK_ASSERT(sb); if (m == 0) return; SBLASTRECORDCHK(sb); n = sb->sb_mb; if (n) { while (n->m_nextpkt) n = n->m_nextpkt; do { if (n->m_flags & M_EOR) { sbappendrecord_locked(sb, m); /* XXXXXX!!!! */ return; } } while (n->m_next && (n = n->m_next)); } else { /* * XXX Would like to simply use sb_mbtail here, but * XXX I need to verify that I won't miss an EOR that * XXX way. */ if ((n = sb->sb_lastrecord) != NULL) { do { if (n->m_flags & M_EOR) { sbappendrecord_locked(sb, m); /* XXXXXX!!!! */ return; } } while (n->m_next && (n = n->m_next)); } else { /* * If this is the first record in the socket buffer, * it's also the last record. */ sb->sb_lastrecord = m; } } sbcompress(sb, m, n); SBLASTRECORDCHK(sb); } /* * Append mbuf chain m to the last record in the * socket buffer sb. The additional space associated * the mbuf chain is recorded in sb. Empty mbufs are * discarded and mbufs are compacted where possible. */ void sbappend(sb, m) struct sockbuf *sb; struct mbuf *m; { SOCKBUF_LOCK(sb); sbappend_locked(sb, m); SOCKBUF_UNLOCK(sb); } /* * This version of sbappend() should only be used when the caller * absolutely knows that there will never be more than one record * in the socket buffer, that is, a stream protocol (such as TCP). */ void sbappendstream_locked(struct sockbuf *sb, struct mbuf *m) { SOCKBUF_LOCK_ASSERT(sb); KASSERT(m->m_nextpkt == NULL,("sbappendstream 0")); KASSERT(sb->sb_mb == sb->sb_lastrecord,("sbappendstream 1")); SBLASTMBUFCHK(sb); sbcompress(sb, m, sb->sb_mbtail); sb->sb_lastrecord = sb->sb_mb; SBLASTRECORDCHK(sb); } /* * This version of sbappend() should only be used when the caller * absolutely knows that there will never be more than one record * in the socket buffer, that is, a stream protocol (such as TCP). */ void sbappendstream(struct sockbuf *sb, struct mbuf *m) { SOCKBUF_LOCK(sb); sbappendstream_locked(sb, m); SOCKBUF_UNLOCK(sb); } #ifdef SOCKBUF_DEBUG void sbcheck(sb) struct sockbuf *sb; { struct mbuf *m; struct mbuf *n = 0; u_long len = 0, mbcnt = 0; SOCKBUF_LOCK_ASSERT(sb); for (m = sb->sb_mb; m; m = n) { n = m->m_nextpkt; for (; m; m = m->m_next) { len += m->m_len; mbcnt += MSIZE; if (m->m_flags & M_EXT) /*XXX*/ /* pretty sure this is bogus */ mbcnt += m->m_ext.ext_size; } } if (len != sb->sb_cc || mbcnt != sb->sb_mbcnt) { printf("cc %ld != %u || mbcnt %ld != %u\n", len, sb->sb_cc, mbcnt, sb->sb_mbcnt); panic("sbcheck"); } } #endif /* * As above, except the mbuf chain * begins a new record. */ void sbappendrecord_locked(sb, m0) register struct sockbuf *sb; register struct mbuf *m0; { register struct mbuf *m; SOCKBUF_LOCK_ASSERT(sb); if (m0 == 0) return; m = sb->sb_mb; if (m) while (m->m_nextpkt) m = m->m_nextpkt; /* * Put the first mbuf on the queue. * Note this permits zero length records. */ sballoc(sb, m0); SBLASTRECORDCHK(sb); SBLINKRECORD(sb, m0); if (m) m->m_nextpkt = m0; else sb->sb_mb = m0; m = m0->m_next; m0->m_next = 0; if (m && (m0->m_flags & M_EOR)) { m0->m_flags &= ~M_EOR; m->m_flags |= M_EOR; } sbcompress(sb, m, m0); } /* * As above, except the mbuf chain * begins a new record. */ void sbappendrecord(sb, m0) register struct sockbuf *sb; register struct mbuf *m0; { SOCKBUF_LOCK(sb); sbappendrecord_locked(sb, m0); SOCKBUF_UNLOCK(sb); } /* * Append address and data, and optionally, control (ancillary) data * to the receive queue of a socket. If present, * m0 must include a packet header with total length. * Returns 0 if no space in sockbuf or insufficient mbufs. */ int sbappendaddr_locked(sb, asa, m0, control) struct sockbuf *sb; const struct sockaddr *asa; struct mbuf *m0, *control; { struct mbuf *m, *n, *nlast; int space = asa->sa_len; SOCKBUF_LOCK_ASSERT(sb); if (m0 && (m0->m_flags & M_PKTHDR) == 0) panic("sbappendaddr_locked"); if (m0) space += m0->m_pkthdr.len; space += m_length(control, &n); if (space > sbspace(sb)) return (0); #if MSIZE <= 256 if (asa->sa_len > MLEN) return (0); #endif MGET(m, M_DONTWAIT, MT_SONAME); if (m == 0) return (0); m->m_len = asa->sa_len; bcopy(asa, mtod(m, caddr_t), asa->sa_len); if (n) n->m_next = m0; /* concatenate data to control */ else control = m0; m->m_next = control; for (n = m; n->m_next != NULL; n = n->m_next) sballoc(sb, n); sballoc(sb, n); nlast = n; SBLINKRECORD(sb, m); sb->sb_mbtail = nlast; SBLASTMBUFCHK(sb); SBLASTRECORDCHK(sb); return (1); } /* * Append address and data, and optionally, control (ancillary) data * to the receive queue of a socket. If present, * m0 must include a packet header with total length. * Returns 0 if no space in sockbuf or insufficient mbufs. */ int sbappendaddr(sb, asa, m0, control) struct sockbuf *sb; const struct sockaddr *asa; struct mbuf *m0, *control; { int retval; SOCKBUF_LOCK(sb); retval = sbappendaddr_locked(sb, asa, m0, control); SOCKBUF_UNLOCK(sb); return (retval); } int sbappendcontrol_locked(sb, m0, control) struct sockbuf *sb; struct mbuf *control, *m0; { struct mbuf *m, *n, *mlast; int space; SOCKBUF_LOCK_ASSERT(sb); if (control == 0) panic("sbappendcontrol_locked"); space = m_length(control, &n) + m_length(m0, NULL); if (space > sbspace(sb)) return (0); n->m_next = m0; /* concatenate data to control */ SBLASTRECORDCHK(sb); for (m = control; m->m_next; m = m->m_next) sballoc(sb, m); sballoc(sb, m); mlast = m; SBLINKRECORD(sb, control); sb->sb_mbtail = mlast; SBLASTMBUFCHK(sb); SBLASTRECORDCHK(sb); return (1); } int sbappendcontrol(sb, m0, control) struct sockbuf *sb; struct mbuf *control, *m0; { int retval; SOCKBUF_LOCK(sb); retval = sbappendcontrol_locked(sb, m0, control); SOCKBUF_UNLOCK(sb); return (retval); } /* * Append the data in mbuf chain (m) into the socket buffer sb following mbuf * (n). If (n) is NULL, the buffer is presumed empty. * * When the data is compressed, mbufs in the chain may be handled in one of * three ways: * * (1) The mbuf may simply be dropped, if it contributes nothing (no data, no * record boundary, and no change in data type). * * (2) The mbuf may be coalesced -- i.e., data in the mbuf may be copied into * an mbuf already in the socket buffer. This can occur if an * appropriate mbuf exists, there is room, and no merging of data types * will occur. * * (3) The mbuf may be appended to the end of the existing mbuf chain. * * If any of the new mbufs is marked as M_EOR, mark the last mbuf appended as * end-of-record. */ void sbcompress(sb, m, n) register struct sockbuf *sb; register struct mbuf *m, *n; { register int eor = 0; register struct mbuf *o; SOCKBUF_LOCK_ASSERT(sb); while (m) { eor |= m->m_flags & M_EOR; if (m->m_len == 0 && (eor == 0 || (((o = m->m_next) || (o = n)) && o->m_type == m->m_type))) { if (sb->sb_lastrecord == m) sb->sb_lastrecord = m->m_next; m = m_free(m); continue; } if (n && (n->m_flags & M_EOR) == 0 && M_WRITABLE(n) && m->m_len <= MCLBYTES / 4 && /* XXX: Don't copy too much */ m->m_len <= M_TRAILINGSPACE(n) && n->m_type == m->m_type) { bcopy(mtod(m, caddr_t), mtod(n, caddr_t) + n->m_len, (unsigned)m->m_len); n->m_len += m->m_len; sb->sb_cc += m->m_len; if (m->m_type != MT_DATA && m->m_type != MT_OOBDATA) /* XXX: Probably don't need.*/ sb->sb_ctl += m->m_len; m = m_free(m); continue; } if (n) n->m_next = m; else sb->sb_mb = m; sb->sb_mbtail = m; sballoc(sb, m); n = m; m->m_flags &= ~M_EOR; m = m->m_next; n->m_next = 0; } if (eor) { KASSERT(n != NULL, ("sbcompress: eor && n == NULL")); n->m_flags |= eor; } SBLASTMBUFCHK(sb); } /* * Free all mbufs in a sockbuf. * Check that all resources are reclaimed. */ void sbflush_locked(sb) register struct sockbuf *sb; { SOCKBUF_LOCK_ASSERT(sb); if (sb->sb_flags & SB_LOCK) panic("sbflush_locked: locked"); while (sb->sb_mbcnt) { /* * Don't call sbdrop(sb, 0) if the leading mbuf is non-empty: * we would loop forever. Panic instead. */ if (!sb->sb_cc && (sb->sb_mb == NULL || sb->sb_mb->m_len)) break; sbdrop_locked(sb, (int)sb->sb_cc); } if (sb->sb_cc || sb->sb_mb || sb->sb_mbcnt) panic("sbflush_locked: cc %u || mb %p || mbcnt %u", sb->sb_cc, (void *)sb->sb_mb, sb->sb_mbcnt); } void sbflush(sb) register struct sockbuf *sb; { SOCKBUF_LOCK(sb); sbflush_locked(sb); SOCKBUF_UNLOCK(sb); } /* * Drop data from (the front of) a sockbuf. */ void sbdrop_locked(sb, len) register struct sockbuf *sb; register int len; { register struct mbuf *m; struct mbuf *next; SOCKBUF_LOCK_ASSERT(sb); next = (m = sb->sb_mb) ? m->m_nextpkt : 0; while (len > 0) { if (m == 0) { if (next == 0) panic("sbdrop"); m = next; next = m->m_nextpkt; continue; } if (m->m_len > len) { m->m_len -= len; m->m_data += len; sb->sb_cc -= len; if (m->m_type != MT_DATA && m->m_type != MT_OOBDATA) sb->sb_ctl -= len; break; } len -= m->m_len; sbfree(sb, m); m = m_free(m); } while (m && m->m_len == 0) { sbfree(sb, m); m = m_free(m); } if (m) { sb->sb_mb = m; m->m_nextpkt = next; } else sb->sb_mb = next; /* * First part is an inline SB_EMPTY_FIXUP(). Second part * makes sure sb_lastrecord is up-to-date if we dropped * part of the last record. */ m = sb->sb_mb; if (m == NULL) { sb->sb_mbtail = NULL; sb->sb_lastrecord = NULL; } else if (m->m_nextpkt == NULL) { sb->sb_lastrecord = m; } } /* * Drop data from (the front of) a sockbuf. */ void sbdrop(sb, len) register struct sockbuf *sb; register int len; { SOCKBUF_LOCK(sb); sbdrop_locked(sb, len); SOCKBUF_UNLOCK(sb); } /* * Drop a record off the front of a sockbuf * and move the next record to the front. */ void sbdroprecord_locked(sb) register struct sockbuf *sb; { register struct mbuf *m; SOCKBUF_LOCK_ASSERT(sb); m = sb->sb_mb; if (m) { sb->sb_mb = m->m_nextpkt; do { sbfree(sb, m); m = m_free(m); } while (m); } SB_EMPTY_FIXUP(sb); } /* * Drop a record off the front of a sockbuf * and move the next record to the front. */ void sbdroprecord(sb) register struct sockbuf *sb; { SOCKBUF_LOCK(sb); sbdroprecord_locked(sb); SOCKBUF_UNLOCK(sb); } /* * Create a "control" mbuf containing the specified data * with the specified type for presentation on a socket buffer. */ struct mbuf * sbcreatecontrol(p, size, type, level) caddr_t p; register int size; int type, level; { register struct cmsghdr *cp; struct mbuf *m; if (CMSG_SPACE((u_int)size) > MCLBYTES) return ((struct mbuf *) NULL); if (CMSG_SPACE((u_int)size) > MLEN) m = m_getcl(M_DONTWAIT, MT_CONTROL, 0); else m = m_get(M_DONTWAIT, MT_CONTROL); if (m == NULL) return ((struct mbuf *) NULL); cp = mtod(m, struct cmsghdr *); m->m_len = 0; KASSERT(CMSG_SPACE((u_int)size) <= M_TRAILINGSPACE(m), ("sbcreatecontrol: short mbuf")); if (p != NULL) (void)memcpy(CMSG_DATA(cp), p, size); m->m_len = CMSG_SPACE(size); cp->cmsg_len = CMSG_LEN(size); cp->cmsg_level = level; cp->cmsg_type = type; return (m); } /* * Some routines that return EOPNOTSUPP for entry points that are not * supported by a protocol. Fill in as needed. */ void pru_abort_notsupp(struct socket *so) { } int pru_accept_notsupp(struct socket *so, struct sockaddr **nam) { return EOPNOTSUPP; } int pru_attach_notsupp(struct socket *so, int proto, struct thread *td) { return EOPNOTSUPP; } int pru_bind_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td) { return EOPNOTSUPP; } int pru_connect_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td) { return EOPNOTSUPP; } int pru_connect2_notsupp(struct socket *so1, struct socket *so2) { return EOPNOTSUPP; } int pru_control_notsupp(struct socket *so, u_long cmd, caddr_t data, struct ifnet *ifp, struct thread *td) { return EOPNOTSUPP; } void pru_detach_notsupp(struct socket *so) { } int pru_disconnect_notsupp(struct socket *so) { return EOPNOTSUPP; } int pru_listen_notsupp(struct socket *so, int backlog, struct thread *td) { return EOPNOTSUPP; } int pru_peeraddr_notsupp(struct socket *so, struct sockaddr **nam) { return EOPNOTSUPP; } int pru_rcvd_notsupp(struct socket *so, int flags) { return EOPNOTSUPP; } int pru_rcvoob_notsupp(struct socket *so, struct mbuf *m, int flags) { return EOPNOTSUPP; } int pru_send_notsupp(struct socket *so, int flags, struct mbuf *m, struct sockaddr *addr, struct mbuf *control, struct thread *td) { return EOPNOTSUPP; } /* * This isn't really a ``null'' operation, but it's the default one * and doesn't do anything destructive. */ int pru_sense_null(struct socket *so, struct stat *sb) { sb->st_blksize = so->so_snd.sb_hiwat; return 0; } int pru_shutdown_notsupp(struct socket *so) { return EOPNOTSUPP; } int pru_sockaddr_notsupp(struct socket *so, struct sockaddr **nam) { return EOPNOTSUPP; } int pru_sosend_notsupp(struct socket *so, struct sockaddr *addr, struct uio *uio, struct mbuf *top, struct mbuf *control, int flags, struct thread *td) { return EOPNOTSUPP; } int pru_soreceive_notsupp(struct socket *so, struct sockaddr **paddr, struct uio *uio, struct mbuf **mp0, struct mbuf **controlp, int *flagsp) { return EOPNOTSUPP; } int pru_sopoll_notsupp(struct socket *so, int events, struct ucred *cred, struct thread *td) { return EOPNOTSUPP; } /* * For protocol types that don't keep cached copies of labels in their * pcbs, provide a null sosetlabel that does a NOOP. */ void pru_sosetlabel_null(struct socket *so) { } /* * Make a copy of a sockaddr in a malloced buffer of type M_SONAME. */ struct sockaddr * sodupsockaddr(const struct sockaddr *sa, int mflags) { struct sockaddr *sa2; sa2 = malloc(sa->sa_len, M_SONAME, mflags); if (sa2) bcopy(sa, sa2, sa->sa_len); return sa2; } /* * Create an external-format (``xsocket'') structure using the information * in the kernel-format socket structure pointed to by so. This is done * to reduce the spew of irrelevant information over this interface, * to isolate user code from changes in the kernel structure, and * potentially to provide information-hiding if we decide that * some of this information should be hidden from users. */ void sotoxsocket(struct socket *so, struct xsocket *xso) { xso->xso_len = sizeof *xso; xso->xso_so = so; xso->so_type = so->so_type; xso->so_options = so->so_options; xso->so_linger = so->so_linger; xso->so_state = so->so_state; xso->so_pcb = so->so_pcb; xso->xso_protocol = so->so_proto->pr_protocol; xso->xso_family = so->so_proto->pr_domain->dom_family; xso->so_qlen = so->so_qlen; xso->so_incqlen = so->so_incqlen; xso->so_qlimit = so->so_qlimit; xso->so_timeo = so->so_timeo; xso->so_error = so->so_error; xso->so_pgid = so->so_sigio ? so->so_sigio->sio_pgid : 0; xso->so_oobmark = so->so_oobmark; sbtoxsockbuf(&so->so_snd, &xso->so_snd); sbtoxsockbuf(&so->so_rcv, &xso->so_rcv); xso->so_uid = so->so_cred->cr_uid; } /* * This does the same for sockbufs. Note that the xsockbuf structure, * since it is always embedded in a socket, does not include a self * pointer nor a length. We make this entry point public in case * some other mechanism needs it. */ void sbtoxsockbuf(struct sockbuf *sb, struct xsockbuf *xsb) { xsb->sb_cc = sb->sb_cc; xsb->sb_hiwat = sb->sb_hiwat; xsb->sb_mbcnt = sb->sb_mbcnt; xsb->sb_mbmax = sb->sb_mbmax; xsb->sb_lowat = sb->sb_lowat; xsb->sb_flags = sb->sb_flags; xsb->sb_timeo = sb->sb_timeo; } /* This takes the place of kern.maxsockbuf, which moved to kern.ipc. */ static int dummy; SYSCTL_INT(_kern, KERN_DUMMY, dummy, CTLFLAG_RW, &dummy, 0, ""); SYSCTL_OID(_kern_ipc, KIPC_MAXSOCKBUF, maxsockbuf, CTLTYPE_ULONG|CTLFLAG_RW, &sb_max, 0, sysctl_handle_sb_max, "LU", "Maximum socket buffer size"); SYSCTL_ULONG(_kern_ipc, KIPC_SOCKBUF_WASTE, sockbuf_waste_factor, CTLFLAG_RW, &sb_efficiency, 0, "");