freebsd-skq/share/i18n/csmapper/APPLE/TURKISH%UCS.src
gabor c91ab1769b Add the BSD-licensed Citrus iconv to the base system with default off
setting. It can be built by setting the WITH_ICONV knob. While this
knob is unset, the library part, the binaries, the header file and
the metadata files will not be built or installed so it makes no impact
on the system if left turned off.

This work is based on the iconv implementation in NetBSD but a great
number of improvements and feature additions have been included:

- Some utilities have been added. There is a conversion table generator,
  which can compare conversion tables to reference data generated by
  GNU libiconv. This helps ensuring conversion compatibility.
- UTF-16 surrogate support and some endianness issues have been fixed.
- The rather chaotic Makefiles to build metadata have been refactored
  and cleaned up, now it is easy to read and it is also easier to add
  support for new encodings.
- A bunch of new encodings and encoding aliases have been added.
- Support for 1->2, 1->3 and 1->4 mappings, which is needed for
  transliterating with flying accents as GNU does, like "u.
- Lots of warnings have been fixed, the major part of the code is
  now WARNS=6 clean.
- New section 1 and section 5 manual pages have been added.
- Some GNU-specific calls have been implemented:
  iconvlist(), iconvctl(), iconv_canonicalize(), iconv_open_into()
- Support for GNU's //IGNORE suffix has been added.
- The "-" argument for stdin is now recognized in iconv(1) as per POSIX.
- The Big5 conversion module has been fixed.
- The iconv.h header files is supposed to be compatible with the
  GNU version, i.e. sources should build with base iconv.h and
  GNU libiconv. It also includes a macro magic to deal with the
  char ** and const char ** incompatibility.
- GNU compatibility: "" or "char" means the current local
  encoding in use
- Various cleanups and style(9) fixes.

Approved by:	delphij (mentor)
Obtained from:	The NetBSD Project
Sponsored by:	Google Summer of Code 2009
2011-02-25 00:04:39 +00:00

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# $FreeBSD$
# $NetBSD: TURKISH%UCS.src,v 1.1 2006/03/13 19:45:36 tnozaki Exp $
TYPE ROWCOL
NAME TURKISH/UCS
SRC_ZONE 0x00-0xFF
OOB_MODE ILSEQ
DST_ILSEQ 0xFFFE
DST_UNIT_BITS 16
BEGIN_MAP
#
# This mapping data is made from the mapping data provided by Unicode, Inc.
# Original notice:
#
#=======================================================================
# File name: TURKISH.TXT
#
# Contents: Map (external version) from Mac OS Turkish
# character set to Unicode 2.1 and later.
#
# Copyright: (c) 1995-2002, 2005 by Apple Computer, Inc., all rights
# reserved.
#
# Contact: charsets@apple.com
#
# Changes:
#
# c02 2005-Apr-05 Update header comments. Matches internal xml
# <c1.1> and Text Encoding Converter 2.0.
# b3,c1 2002-Dec-19 Update URLs, notes. Matches internal
# utom<b1>.
# b02 1999-Sep-22 Update contact e-mail address. Matches
# internal utom<b1>, ufrm<b1>, and Text
# Encoding Converter version 1.5.
# n05 1998-Feb-05 Minor update to header comments
# n03 1997-Dec-14 Update to match internal utom<n5>, ufrm<n15>:
# Change standard mapping for 0xBD from U+2126
# to its canonical decomposition, U+03A9.
# n02 1995-Apr-15 First version (after fixing some typos).
# Matches internal ufrm<n4>.
#
# Standard header:
# ----------------
#
# Apple, the Apple logo, and Macintosh are trademarks of Apple
# Computer, Inc., registered in the United States and other countries.
# Unicode is a trademark of Unicode Inc. For the sake of brevity,
# throughout this document, "Macintosh" can be used to refer to
# Macintosh computers and "Unicode" can be used to refer to the
# Unicode standard.
#
# Apple Computer, Inc. ("Apple") makes no warranty or representation,
# either express or implied, with respect to this document and the
# included data, its quality, accuracy, or fitness for a particular
# purpose. In no event will Apple be liable for direct, indirect,
# special, incidental, or consequential damages resulting from any
# defect or inaccuracy in this document or the included data.
#
# These mapping tables and character lists are subject to change.
# The latest tables should be available from the following:
#
# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
#
# For general information about Mac OS encodings and these mapping
# tables, see the file "README.TXT".
#
# Format:
# -------
#
# Three tab-separated columns;
# '#' begins a comment which continues to the end of the line.
# Column #1 is the Mac OS Turkish code (in hex as 0xNN)
# Column #2 is the corresponding Unicode (in hex as 0xNNNN)
# Column #3 is a comment containing the Unicode name
#
# The entries are in Mac OS Turkish code order.
#
# Two of these mappings requires the use of a corporate character.
# See the file "CORPCHAR.TXT" and notes below.
#
# Control character mappings are not shown in this table, following
# the conventions of the standard UTC mapping tables. However, the
# Mac OS Turkish character set uses the standard control characters at
# 0x00-0x1F and 0x7F.
#
# Notes on Mac OS Turkish:
# ------------------------
#
# This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
# environments, it is only supported via transcoding to and from
# Unicode.
#
# Mac OS Turkish is used for Turkish.
#
# The Mac OS Turkish encoding shares the script code smRoman
# (0) with the Mac OS Roman encoding. To determine if the Turkish
# encoding is being used, you must also check if the system region
# code is 24, verTurkey.
#
# This character set is a variant of standard Mac OS Roman. It adds
# upper & lower G with breve, upper & lower S with cedilla, upper I
# with dot, and moves the dotless lower i from its position at 0xF5
# in standard Mac OS Roman to a position at 0xDD here (leaving the
# 0xF5 code point undefined in Mac OS Turkish). This gives a total
# of 7 code point differences from standard Mac OS Roman.
#
# Unicode mapping issues and notes:
# ---------------------------------
#
# The following corporate zone Unicode characters are used in this
# mapping:
#
# 0xF8A0 undefined1, used to map the single undefined code point
# in Mac OS Turkish (to obtain roundtrip fidelity for all
# code points).
# 0xF8FF Apple logo
#
# NOTE: The graphic image associated with the Apple logo character
# is not authorized for use without permission of Apple, and
# unauthorized use might constitute trademark infringement.
#
# Details of mapping changes in each version:
# -------------------------------------------
#
# Changes from version n02 to version n03:
#
# - Change mapping of 0xBD from U+2126 to its canonical
# decomposition, U+03A9.
#
##################
0x00 - 0x7E = 0x0000 -
0x80 = 0x00C4
0x81 = 0x00C5
0x82 = 0x00C7
0x83 = 0x00C9
0x84 = 0x00D1
0x85 = 0x00D6
0x86 = 0x00DC
0x87 = 0x00E1
0x88 = 0x00E0
0x89 = 0x00E2
0x8A = 0x00E4
0x8B = 0x00E3
0x8C = 0x00E5
0x8D = 0x00E7
0x8E = 0x00E9
0x8F = 0x00E8
0x90 = 0x00EA
0x91 = 0x00EB
0x92 = 0x00ED
0x93 = 0x00EC
0x94 = 0x00EE
0x95 = 0x00EF
0x96 = 0x00F1
0x97 = 0x00F3
0x98 = 0x00F2
0x99 = 0x00F4
0x9A = 0x00F6
0x9B = 0x00F5
0x9C = 0x00FA
0x9D = 0x00F9
0x9E = 0x00FB
0x9F = 0x00FC
0xA0 = 0x2020
0xA1 = 0x00B0
0xA2 = 0x00A2
0xA3 = 0x00A3
0xA4 = 0x00A7
0xA5 = 0x2022
0xA6 = 0x00B6
0xA7 = 0x00DF
0xA8 = 0x00AE
0xA9 = 0x00A9
0xAA = 0x2122
0xAB = 0x00B4
0xAC = 0x00A8
0xAD = 0x2260
0xAE = 0x00C6
0xAF = 0x00D8
0xB0 = 0x221E
0xB1 = 0x00B1
0xB2 = 0x2264
0xB3 = 0x2265
0xB4 = 0x00A5
0xB5 = 0x00B5
0xB6 = 0x2202
0xB7 = 0x2211
0xB8 = 0x220F
0xB9 = 0x03C0
0xBA = 0x222B
0xBB = 0x00AA
0xBC = 0x00BA
0xBD = 0x03A9
0xBE = 0x00E6
0xBF = 0x00F8
0xC0 = 0x00BF
0xC1 = 0x00A1
0xC2 = 0x00AC
0xC3 = 0x221A
0xC4 = 0x0192
0xC5 = 0x2248
0xC6 = 0x2206
0xC7 = 0x00AB
0xC8 = 0x00BB
0xC9 = 0x2026
0xCA = 0x00A0
0xCB = 0x00C0
0xCC = 0x00C3
0xCD = 0x00D5
0xCE = 0x0152
0xCF = 0x0153
0xD0 = 0x2013
0xD1 = 0x2014
0xD2 = 0x201C
0xD3 = 0x201D
0xD4 = 0x2018
0xD5 = 0x2019
0xD6 = 0x00F7
0xD7 = 0x25CA
0xD8 = 0x00FF
0xD9 = 0x0178
0xDA = 0x011E
0xDB = 0x011F
0xDC = 0x0130
0xDD = 0x0131
0xDE = 0x015E
0xDF = 0x015F
0xE0 = 0x2021
0xE1 = 0x00B7
0xE2 = 0x201A
0xE3 = 0x201E
0xE4 = 0x2030
0xE5 = 0x00C2
0xE6 = 0x00CA
0xE7 = 0x00C1
0xE8 = 0x00CB
0xE9 = 0x00C8
0xEA = 0x00CD
0xEB = 0x00CE
0xEC = 0x00CF
0xED = 0x00CC
0xEE = 0x00D3
0xEF = 0x00D4
0xF0 = 0xF8FF
0xF1 = 0x00D2
0xF2 = 0x00DA
0xF3 = 0x00DB
0xF4 = 0x00D9
0xF5 = 0xF8A0
0xF6 = 0x02C6
0xF7 = 0x02DC
0xF8 = 0x00AF
0xF9 = 0x02D8
0xFA = 0x02D9
0xFB = 0x02DA
0xFC = 0x00B8
0xFD = 0x02DD
0xFE = 0x02DB
0xFF = 0x02C7
END_MAP