freebsd-skq/sys/dev/fb/splash_bmp.c
Yoshihiro Takahashi 2b375b4edd Remove pc98 support completely.
I thank all developers and contributors for pc98.

Relnotes:	yes
2017-01-28 02:22:15 +00:00

602 lines
16 KiB
C

/*-
* Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
* Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/module.h>
#include <sys/linker.h>
#include <sys/fbio.h>
#include <dev/fb/fbreg.h>
#include <dev/fb/splashreg.h>
#include <dev/fb/vgareg.h>
#include <isa/isareg.h>
#define FADE_TIMEOUT 15 /* sec */
#define FADE_LEVELS 10
static int splash_mode = -1;
static int splash_on = FALSE;
static int bmp_start(video_adapter_t *adp);
static int bmp_end(video_adapter_t *adp);
static int bmp_splash(video_adapter_t *adp, int on);
static int bmp_Init(char *data, int swidth, int sheight, int sdepth);
static int bmp_Draw(video_adapter_t *adp);
static splash_decoder_t bmp_decoder = {
"splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE,
};
SPLASH_DECODER(splash_bmp, bmp_decoder);
static int
bmp_start(video_adapter_t *adp)
{
/* currently only 256-color modes are supported XXX */
static int modes[] = {
M_VESA_CG640x480,
M_VESA_CG800x600,
M_VESA_CG1024x768,
M_CG640x480,
/*
* As 320x200 doesn't generally look great,
* it's least preferred here.
*/
M_VGA_CG320,
-1,
};
video_info_t info;
int i;
if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) {
printf("splash_bmp: No bitmap file found\n");
return ENODEV;
}
for (i = 0; modes[i] >= 0; ++i) {
if ((vidd_get_info(adp, modes[i], &info) == 0) &&
(bmp_Init((u_char *)bmp_decoder.data, info.vi_width,
info.vi_height, info.vi_depth) == 0))
break;
}
splash_mode = modes[i];
if (splash_mode < 0)
printf("splash_bmp: No appropriate video mode found\n");
if (bootverbose)
printf("bmp_start(): splash_mode:%d\n", splash_mode);
return ((splash_mode < 0) ? ENODEV : 0);
}
static int
bmp_end(video_adapter_t *adp)
{
/* nothing to do */
return 0;
}
static int
bmp_splash(video_adapter_t *adp, int on)
{
static u_char pal[256*3];
static long time_stamp;
u_char tpal[256*3];
static int fading = TRUE, brightness = FADE_LEVELS;
struct timeval tv;
int i;
if (on) {
if (!splash_on) {
/* set up the video mode and draw something */
if (vidd_set_mode(adp, splash_mode))
return 1;
if (bmp_Draw(adp))
return 1;
vidd_save_palette(adp, pal);
time_stamp = 0;
splash_on = TRUE;
}
/*
* This is a kludge to fade the image away. This section of the
* code takes effect only after the system is completely up.
* FADE_TIMEOUT should be configurable.
*/
if (!cold) {
getmicrotime(&tv);
if (time_stamp == 0)
time_stamp = tv.tv_sec;
if (tv.tv_sec > time_stamp + FADE_TIMEOUT) {
if (fading)
if (brightness == 0) {
fading = FALSE;
brightness++;
}
else brightness--;
else
if (brightness == FADE_LEVELS) {
fading = TRUE;
brightness--;
}
else brightness++;
for (i = 0; i < sizeof(pal); ++i) {
tpal[i] = pal[i] * brightness / FADE_LEVELS;
}
vidd_load_palette(adp, tpal);
time_stamp = tv.tv_sec;
}
}
return 0;
} else {
/* the video mode will be restored by the caller */
splash_on = FALSE;
return 0;
}
}
/*
** Code to handle Microsoft DIB (".BMP") format images.
**
** Blame me (msmith@freebsd.org) if this is broken, not Soren.
*/
typedef struct tagBITMAPFILEHEADER { /* bmfh */
u_short bfType;
int bfSize;
u_short bfReserved1;
u_short bfReserved2;
int bfOffBits;
} __packed BITMAPFILEHEADER;
typedef struct tagBITMAPINFOHEADER { /* bmih */
int biSize;
int biWidth;
int biHeight;
short biPlanes;
short biBitCount;
int biCompression;
int biSizeImage;
int biXPelsPerMeter;
int biYPelsPerMeter;
int biClrUsed;
int biClrImportant;
} __packed BITMAPINFOHEADER;
typedef struct tagRGBQUAD { /* rgbq */
u_char rgbBlue;
u_char rgbGreen;
u_char rgbRed;
u_char rgbReserved;
} __packed RGBQUAD;
typedef struct tagBITMAPINFO { /* bmi */
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[256];
} __packed BITMAPINFO;
typedef struct tagBITMAPF
{
BITMAPFILEHEADER bmfh;
BITMAPINFO bmfi;
} __packed BITMAPF;
#define BI_RGB 0
#define BI_RLE8 1
#define BI_RLE4 2
/*
** all we actually care about the image
*/
typedef struct
{
int width,height; /* image dimensions */
int swidth,sheight; /* screen dimensions for the current mode */
u_char depth; /* image depth (1, 4, 8, 24 bits) */
u_char sdepth; /* screen depth (1, 4, 8 bpp) */
int ncols; /* number of colours */
u_char palette[256][3]; /* raw palette data */
u_char format; /* one of the BI_* constants above */
u_char *data; /* pointer to the raw data */
u_char *index; /* running pointer to the data while drawing */
u_char *vidmem; /* video memory allocated for drawing */
video_adapter_t *adp;
int bank;
} BMP_INFO;
static BMP_INFO bmp_info;
/*
** bmp_SetPix
**
** Given (info), set the pixel at (x),(y) to (val)
**
*/
static void
bmp_SetPix(BMP_INFO *info, int x, int y, u_char val)
{
int sofs, bofs;
int newbank;
/*
* range check to avoid explosions
*/
if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight))
return;
/*
* calculate offset into video memory;
* because 0,0 is bottom-left for DIB, we have to convert.
*/
sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2)
* info->adp->va_line_width);
x += (info->swidth - info->width) / 2;
switch(info->sdepth) {
case 4:
case 1:
/* EGA/VGA planar modes */
sofs += (x >> 3);
newbank = sofs/info->adp->va_window_size;
if (info->bank != newbank) {
vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
info->bank = newbank;
}
sofs %= info->adp->va_window_size;
bofs = x & 0x7; /* offset within byte */
outw(GDCIDX, (0x8000 >> bofs) | 0x08); /* bit mask */
outw(GDCIDX, (val << 8) | 0x00); /* set/reset */
*(info->vidmem + sofs) ^= 0xff; /* read-modify-write */
break;
case 8:
sofs += x;
newbank = sofs/info->adp->va_window_size;
if (info->bank != newbank) {
vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
info->bank = newbank;
}
sofs %= info->adp->va_window_size;
*(info->vidmem+sofs) = val;
break;
}
}
/*
** bmp_DecodeRLE4
**
** Given (data) pointing to a line of RLE4-format data and (line) being the starting
** line onscreen, decode the line.
*/
static void
bmp_DecodeRLE4(BMP_INFO *info, int line)
{
int count; /* run count */
u_char val;
int x,y; /* screen position */
x = 0; /* starting position */
y = line;
/* loop reading data */
for (;;) {
/*
* encoded mode starts with a run length, and then a byte with
* two colour indexes to alternate between for the run
*/
if (*info->index) {
for (count = 0; count < *info->index; count++, x++) {
if (count & 1) { /* odd count, low nybble */
bmp_SetPix(info, x, y, *(info->index+1) & 0x0f);
} else { /* even count, high nybble */
bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f);
}
}
info->index += 2;
/*
* A leading zero is an escape; it may signal the end of the
* bitmap, a cursor move, or some absolute data.
*/
} else { /* zero tag may be absolute mode or an escape */
switch (*(info->index+1)) {
case 0: /* end of line */
info->index += 2;
return;
case 1: /* end of bitmap */
info->index = NULL;
return;
case 2: /* move */
x += *(info->index + 2); /* new coords */
y += *(info->index + 3);
info->index += 4;
break;
default: /* literal bitmap data */
for (count = 0; count < *(info->index + 1); count++, x++) {
val = *(info->index + 2 + (count / 2)); /* byte with nybbles */
if (count & 1) {
val &= 0xf; /* get low nybble */
} else {
val = (val >> 4); /* get high nybble */
}
bmp_SetPix(info, x, y, val);
}
/* warning, this depends on integer truncation, do not hand-optimise! */
info->index += 2 + ((count + 3) / 4) * 2;
break;
}
}
}
}
/*
** bmp_DecodeRLE8
** Given (data) pointing to a line of RLE8-format data and (line) being the starting
** line onscreen, decode the line.
*/
static void
bmp_DecodeRLE8(BMP_INFO *info, int line)
{
int count; /* run count */
int x,y; /* screen position */
x = 0; /* starting position */
y = line;
/* loop reading data */
for(;;) {
/*
* encoded mode starts with a run length, and then a byte with
* two colour indexes to alternate between for the run
*/
if (*info->index) {
for (count = 0; count < *info->index; count++, x++)
bmp_SetPix(info, x, y, *(info->index+1));
info->index += 2;
/*
* A leading zero is an escape; it may signal the end of the
* bitmap, a cursor move, or some absolute data.
*/
} else { /* zero tag may be absolute mode or an escape */
switch(*(info->index+1)) {
case 0: /* end of line */
info->index += 2;
return;
case 1: /* end of bitmap */
info->index = NULL;
return;
case 2: /* move */
x += *(info->index + 2); /* new coords */
y += *(info->index + 3);
info->index += 4;
break;
default: /* literal bitmap data */
for (count = 0; count < *(info->index + 1); count++, x++)
bmp_SetPix(info, x, y, *(info->index + 2 + count));
/* must be an even count */
info->index += 2 + count + (count & 1);
break;
}
}
}
}
/*
** bmp_DecodeLine
**
** Given (info) pointing to an image being decoded, (line) being the line currently
** being displayed, decode a line of data.
*/
static void
bmp_DecodeLine(BMP_INFO *info, int line)
{
int x;
u_char val, mask, *p;
switch(info->format) {
case BI_RGB:
switch(info->depth) {
case 8:
for (x = 0; x < info->width; x++, info->index++)
bmp_SetPix(info, x, line, *info->index);
info->index += 3 - (--x % 4);
break;
case 4:
p = info->index;
for (x = 0; x < info->width; x++) {
if (x & 1) {
val = *p & 0xf; /* get low nybble */
p++;
} else {
val = *p >> 4; /* get high nybble */
}
bmp_SetPix(info, x, line, val);
}
/* warning, this depends on integer truncation, do not hand-optimise! */
info->index += ((x + 7) / 8) * 4;
break;
case 1:
p = info->index;
mask = 0x80;
for (x = 0; x < info->width; x++) {
val = (*p & mask) ? 1 : 0;
mask >>= 1;
if (mask == 0) {
mask = 0x80;
p++;
}
bmp_SetPix(info, x, line, val);
}
/* warning, this depends on integer truncation, do not hand-optimise! */
info->index += ((x + 31) / 32) * 4;
break;
}
break;
case BI_RLE4:
bmp_DecodeRLE4(info, line);
break;
case BI_RLE8:
bmp_DecodeRLE8(info, line);
break;
}
}
/*
** bmp_Init
**
** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what
** can be learnt from it. Return nonzero if the file isn't usable.
**
** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we
** can work with these.
*/
static int
bmp_Init(char *data, int swidth, int sheight, int sdepth)
{
BITMAPF *bmf = (BITMAPF *)data;
int pind;
bmp_info.data = NULL; /* assume setup failed */
/* check file ID */
if (bmf->bmfh.bfType != 0x4d42) {
printf("splash_bmp: not a BMP file\n");
return(1); /* XXX check word ordering for big-endian ports? */
}
/* do we understand this bitmap format? */
if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) {
printf("splash_bmp: unsupported BMP format (size=%d)\n",
bmf->bmfi.bmiHeader.biSize);
return(1);
}
/* save what we know about the screen */
bmp_info.swidth = swidth;
bmp_info.sheight = sheight;
bmp_info.sdepth = sdepth;
/* where's the data? */
bmp_info.data = (u_char *)data + bmf->bmfh.bfOffBits;
/* image parameters */
bmp_info.width = bmf->bmfi.bmiHeader.biWidth;
bmp_info.height = bmf->bmfi.bmiHeader.biHeight;
bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount;
bmp_info.format = bmf->bmfi.bmiHeader.biCompression;
switch(bmp_info.format) { /* check compression format */
case BI_RGB:
case BI_RLE4:
case BI_RLE8:
break;
default:
printf("splash_bmp: unsupported compression format\n");
return(1); /* unsupported compression format */
}
/* palette details */
bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed);
bzero(bmp_info.palette,sizeof(bmp_info.palette));
if (bmp_info.ncols == 0) { /* uses all of them */
bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount;
}
if ((bmp_info.height > bmp_info.sheight) ||
(bmp_info.width > bmp_info.swidth) ||
(bmp_info.ncols > (1 << sdepth))) {
if (bootverbose)
printf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n",
bmp_info.width, bmp_info.height, bmp_info.ncols);
return(1);
}
/* read palette */
for (pind = 0; pind < bmp_info.ncols; pind++) {
bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed;
bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen;
bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue;
}
return(0);
}
/*
** bmp_Draw
**
** Render the image. Return nonzero if that's not possible.
**
*/
static int
bmp_Draw(video_adapter_t *adp)
{
int line;
#if 0
int i;
#endif
if (bmp_info.data == NULL) { /* init failed, do nothing */
return(1);
}
/* clear the screen */
bmp_info.vidmem = (u_char *)adp->va_window;
bmp_info.adp = adp;
vidd_clear(adp);
vidd_set_win_org(adp, 0);
bmp_info.bank = 0;
/* initialise the info structure for drawing */
bmp_info.index = bmp_info.data;
/* set the palette for our image */
vidd_load_palette(adp, (u_char *)&bmp_info.palette);
#if 0
/* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */
if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) {
inb(adp->va_crtc_addr + 6); /* reset flip-flop */
outb(ATC, 0x14);
outb(ATC, 0);
for (i = 0; i < 16; ++i) {
outb(ATC, i);
outb(ATC, i);
}
inb(adp->va_crtc_addr + 6); /* reset flip-flop */
outb(ATC, 0x20); /* enable palette */
outw(GDCIDX, 0x0f01); /* set/reset enable */
if (bmp_info.sdepth == 1)
outw(TSIDX, 0x0102); /* unmask plane #0 */
}
#endif
for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) {
bmp_DecodeLine(&bmp_info, line);
}
return(0);
}