d1730bc2bb
handling wire data This is required to get ppp working on arm.
202 lines
7.0 KiB
C
202 lines
7.0 KiB
C
/*-
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* Copyright (c) 1996 - 2001 Brian Somers <brian@Awfulhak.org>
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* based on work by Toshiharu OHNO <tony-o@iij.ad.jp>
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* Internet Initiative Japan, Inc (IIJ)
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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/*
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* State of machine
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*/
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#define ST_INITIAL 0
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#define ST_STARTING 1
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#define ST_CLOSED 2
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#define ST_STOPPED 3
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#define ST_CLOSING 4
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#define ST_STOPPING 5
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#define ST_REQSENT 6
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#define ST_ACKRCVD 7
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#define ST_ACKSENT 8
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#define ST_OPENED 9
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#define ST_MAX 10
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#define ST_UNDEF -1
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#define MODE_REQ 0
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#define MODE_NAK 1
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#define MODE_REJ 2
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#define MODE_NOP 3
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#define MODE_ACK 4 /* pseudo mode for ccp negotiations */
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#define OPEN_PASSIVE -1
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#define FSM_REQ_TIMER 1
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#define FSM_TRM_TIMER 2
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#define FSM_OPTLEN 100
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struct fsm;
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struct fsm_retry {
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u_int timeout; /* FSM retry frequency */
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u_int maxreq; /* Max Config REQ retries */
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u_int maxtrm; /* Max Term REQ retries */
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};
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struct fsm_decode {
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u_char ack[FSM_OPTLEN], *ackend;
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u_char nak[FSM_OPTLEN], *nakend;
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u_char rej[FSM_OPTLEN], *rejend;
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};
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struct fsm_callbacks {
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int (*LayerUp)(struct fsm *); /* Layer is now up (tlu) */
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void (*LayerDown)(struct fsm *); /* About to come down (tld) */
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void (*LayerStart)(struct fsm *); /* Layer about to start (tls) */
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void (*LayerFinish)(struct fsm *); /* Layer now down (tlf) */
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void (*InitRestartCounter)(struct fsm *, int);/* Set fsm timer load */
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void (*SendConfigReq)(struct fsm *); /* Send REQ please */
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void (*SentTerminateReq)(struct fsm *); /* Term REQ just sent */
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void (*SendTerminateAck)(struct fsm *, u_char); /* Send Term ACK please */
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void (*DecodeConfig)(struct fsm *, u_char *, u_char *, int,
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struct fsm_decode *); /* Deal with incoming data */
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int (*RecvResetReq)(struct fsm *fp); /* Reset output */
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void (*RecvResetAck)(struct fsm *fp, u_char); /* Reset input */
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};
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struct fsm_parent {
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void (*LayerStart) (void *, struct fsm *); /* tls */
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void (*LayerUp) (void *, struct fsm *); /* tlu */
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void (*LayerDown) (void *, struct fsm *); /* tld */
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void (*LayerFinish) (void *, struct fsm *); /* tlf */
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void *object;
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};
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struct link;
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struct bundle;
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struct fsm {
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const char *name; /* Name of protocol */
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u_short proto; /* Protocol number */
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u_short min_code;
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u_short max_code;
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int open_mode; /* Delay before config REQ (-1 forever) */
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unsigned state; /* State of the machine */
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u_char reqid; /* Next request id */
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int restart; /* Restart counter value */
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struct {
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int reqs; /* Max config REQs before a close() */
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int naks; /* Max config NAKs before a close() */
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int rejs; /* Max config REJs before a close() */
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} more;
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struct pppTimer FsmTimer; /* Restart Timer */
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struct pppTimer OpenTimer; /* Delay before opening */
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/*
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* This timer times the ST_STOPPED state out after the given value
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* (specified via "set stopped ..."). Although this isn't specified in the
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* rfc, the rfc *does* say that "the application may use higher level
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* timers to avoid deadlock". The StoppedTimer takes effect when the other
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* side ABENDs rather than going into ST_ACKSENT (and sending the ACK),
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* causing ppp to time out and drop into ST_STOPPED. At this point,
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* nothing will change this state :-(
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*/
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struct pppTimer StoppedTimer;
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int LogLevel;
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/* The link layer active with this FSM (may be our bundle below) */
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struct link *link;
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/* Our high-level link */
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struct bundle *bundle;
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const struct fsm_parent *parent;
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const struct fsm_callbacks *fn;
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};
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struct fsmheader {
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u_char code; /* Request code */
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u_char id; /* Identification */
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u_short length; /* Length of packet */
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};
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#define CODE_CONFIGREQ 1
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#define CODE_CONFIGACK 2
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#define CODE_CONFIGNAK 3
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#define CODE_CONFIGREJ 4
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#define CODE_TERMREQ 5
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#define CODE_TERMACK 6
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#define CODE_CODEREJ 7
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#define CODE_PROTOREJ 8
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#define CODE_ECHOREQ 9 /* Used in LCP */
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#define CODE_ECHOREP 10 /* Used in LCP */
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#define CODE_DISCREQ 11
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#define CODE_IDENT 12 /* Used in LCP Extension */
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#define CODE_TIMEREM 13 /* Used in LCP Extension */
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#define CODE_RESETREQ 14 /* Used in CCP */
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#define CODE_RESETACK 15 /* Used in CCP */
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struct fsm_opt_hdr {
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u_char id;
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u_char len;
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} __packed;
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#define MAX_FSM_OPT_LEN 52
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struct fsm_opt {
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struct fsm_opt_hdr hdr;
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u_char data[MAX_FSM_OPT_LEN-2];
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};
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#define INC_FSM_OPT(ty, length, o) \
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do { \
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(o)->hdr.id = (ty); \
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(o)->hdr.len = (length); \
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(o) = (struct fsm_opt *)((u_char *)(o) + (length)); \
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} while (0)
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extern void fsm_Init(struct fsm *, const char *, u_short, int, int, int,
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struct bundle *, struct link *, const struct fsm_parent *,
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struct fsm_callbacks *, const char * const [3]);
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extern void fsm_Output(struct fsm *, u_int, u_int, u_char *, unsigned, int);
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extern void fsm_Open(struct fsm *);
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extern void fsm_Up(struct fsm *);
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extern void fsm_Down(struct fsm *);
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extern void fsm_Input(struct fsm *, struct mbuf *);
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extern void fsm_Close(struct fsm *);
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extern int fsm_NullRecvResetReq(struct fsm *);
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extern void fsm_NullRecvResetAck(struct fsm *, u_char);
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extern void fsm_Reopen(struct fsm *);
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extern void fsm2initial(struct fsm *);
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extern const char *State2Nam(u_int);
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extern struct fsm_opt *fsm_readopt(u_char **);
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extern void fsm_rej(struct fsm_decode *, const struct fsm_opt *);
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extern void fsm_ack(struct fsm_decode *, const struct fsm_opt *);
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extern void fsm_nak(struct fsm_decode *, const struct fsm_opt *);
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extern void fsm_opt_normalise(struct fsm_decode *);
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