freebsd-skq/sys/powerpc/ps3/ps3_syscons.c
Nathan Whitehorn 03479763b2 Import support for the Sony Playstation 3 using the OtherOS feature
available on firmwares 3.15 and earlier.

Caveats: Support for the internal SATA controller is currently missing,
as is support for framebuffer resolutions other than 720x480. These
deficiencies will be remedied soon.

Special thanks to Peter Grehan for providing the hardware that made this
port possible, and thanks to Geoff Levand of Sony Computer Entertainment
for advice on the LV1 hypervisor.
2011-01-06 04:12:29 +00:00

758 lines
17 KiB
C

/*-
* Copyright (c) 2003 Peter Grehan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/module.h>
#include <sys/bus.h>
#include <sys/kernel.h>
#include <sys/sysctl.h>
#include <sys/limits.h>
#include <sys/conf.h>
#include <sys/cons.h>
#include <sys/proc.h>
#include <sys/fcntl.h>
#include <sys/malloc.h>
#include <sys/fbio.h>
#include <sys/consio.h>
#include <vm/vm.h>
#include <vm/pmap.h>
#include <machine/bus.h>
#include <machine/sc_machdep.h>
#include <machine/platform.h>
#include <machine/pmap.h>
#include <sys/rman.h>
#include <dev/fb/fbreg.h>
#include <dev/syscons/syscons.h>
#include "ps3-hvcall.h"
#define PS3FB_SIZE (4*1024*1024)
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101
#define L1GPU_DISPLAY_SYNC_HSYNC 1
#define L1GPU_DISPLAY_SYNC_VSYNC 2
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
extern u_char dflt_font_16[];
extern u_char dflt_font_14[];
extern u_char dflt_font_8[];
static int ps3fb_configure(int flags);
void ps3fb_remap(void);
static vi_probe_t ps3fb_probe;
static vi_init_t ps3fb_init;
static vi_get_info_t ps3fb_get_info;
static vi_query_mode_t ps3fb_query_mode;
static vi_set_mode_t ps3fb_set_mode;
static vi_save_font_t ps3fb_save_font;
static vi_load_font_t ps3fb_load_font;
static vi_show_font_t ps3fb_show_font;
static vi_save_palette_t ps3fb_save_palette;
static vi_load_palette_t ps3fb_load_palette;
static vi_set_border_t ps3fb_set_border;
static vi_save_state_t ps3fb_save_state;
static vi_load_state_t ps3fb_load_state;
static vi_set_win_org_t ps3fb_set_win_org;
static vi_read_hw_cursor_t ps3fb_read_hw_cursor;
static vi_set_hw_cursor_t ps3fb_set_hw_cursor;
static vi_set_hw_cursor_shape_t ps3fb_set_hw_cursor_shape;
static vi_blank_display_t ps3fb_blank_display;
static vi_mmap_t ps3fb_mmap;
static vi_ioctl_t ps3fb_ioctl;
static vi_clear_t ps3fb_clear;
static vi_fill_rect_t ps3fb_fill_rect;
static vi_bitblt_t ps3fb_bitblt;
static vi_diag_t ps3fb_diag;
static vi_save_cursor_palette_t ps3fb_save_cursor_palette;
static vi_load_cursor_palette_t ps3fb_load_cursor_palette;
static vi_copy_t ps3fb_copy;
static vi_putp_t ps3fb_putp;
static vi_putc_t ps3fb_putc;
static vi_puts_t ps3fb_puts;
static vi_putm_t ps3fb_putm;
struct ps3fb_softc {
video_adapter_t sc_va;
struct cdev *sc_si;
int sc_console;
intptr_t sc_addr;
int sc_height;
int sc_width;
int sc_stride;
int sc_ncol;
int sc_nrow;
int sc_xmargin;
int sc_ymargin;
u_char *sc_font;
int sc_font_height;
};
static video_switch_t ps3fbvidsw = {
.probe = ps3fb_probe,
.init = ps3fb_init,
.get_info = ps3fb_get_info,
.query_mode = ps3fb_query_mode,
.set_mode = ps3fb_set_mode,
.save_font = ps3fb_save_font,
.load_font = ps3fb_load_font,
.show_font = ps3fb_show_font,
.save_palette = ps3fb_save_palette,
.load_palette = ps3fb_load_palette,
.set_border = ps3fb_set_border,
.save_state = ps3fb_save_state,
.load_state = ps3fb_load_state,
.set_win_org = ps3fb_set_win_org,
.read_hw_cursor = ps3fb_read_hw_cursor,
.set_hw_cursor = ps3fb_set_hw_cursor,
.set_hw_cursor_shape = ps3fb_set_hw_cursor_shape,
.blank_display = ps3fb_blank_display,
.mmap = ps3fb_mmap,
.ioctl = ps3fb_ioctl,
.clear = ps3fb_clear,
.fill_rect = ps3fb_fill_rect,
.bitblt = ps3fb_bitblt,
.diag = ps3fb_diag,
.save_cursor_palette = ps3fb_save_cursor_palette,
.load_cursor_palette = ps3fb_load_cursor_palette,
.copy = ps3fb_copy,
.putp = ps3fb_putp,
.putc = ps3fb_putc,
.puts = ps3fb_puts,
.putm = ps3fb_putm,
};
VIDEO_DRIVER(ps3fb, ps3fbvidsw, ps3fb_configure);
extern sc_rndr_sw_t txtrndrsw;
RENDERER(ps3fb, 0, txtrndrsw, gfb_set);
RENDERER_MODULE(ps3fb, gfb_set);
/*
* Define the iso6429-1983 colormap
*/
static struct {
uint8_t red;
uint8_t green;
uint8_t blue;
} ps3fb_cmap[16] = { /* # R G B Color */
/* - - - - ----- */
{ 0x00, 0x00, 0x00 }, /* 0 0 0 0 Black */
{ 0x00, 0x00, 0xaa }, /* 1 0 0 2/3 Blue */
{ 0x00, 0xaa, 0x00 }, /* 2 0 2/3 0 Green */
{ 0x00, 0xaa, 0xaa }, /* 3 0 2/3 2/3 Cyan */
{ 0xaa, 0x00, 0x00 }, /* 4 2/3 0 0 Red */
{ 0xaa, 0x00, 0xaa }, /* 5 2/3 0 2/3 Magenta */
{ 0xaa, 0x55, 0x00 }, /* 6 2/3 1/3 0 Brown */
{ 0xaa, 0xaa, 0xaa }, /* 7 2/3 2/3 2/3 White */
{ 0x55, 0x55, 0x55 }, /* 8 1/3 1/3 1/3 Gray */
{ 0x55, 0x55, 0xff }, /* 9 1/3 1/3 1 Bright Blue */
{ 0x55, 0xff, 0x55 }, /* 10 1/3 1 1/3 Bright Green */
{ 0x55, 0xff, 0xff }, /* 11 1/3 1 1 Bright Cyan */
{ 0xff, 0x55, 0x55 }, /* 12 1 1/3 1/3 Bright Red */
{ 0xff, 0x55, 0xff }, /* 13 1 1/3 1 Bright Magenta */
{ 0xff, 0xff, 0x80 }, /* 14 1 1 1/3 Bright Yellow */
{ 0xff, 0xff, 0xff } /* 15 1 1 1 Bright White */
};
#define TODO printf("%s: unimplemented\n", __func__)
static u_int16_t ps3fb_static_window[ROW*COL];
static struct ps3fb_softc ps3fb_softc;
static __inline int
ps3fb_background(uint8_t attr)
{
return (attr >> 4);
}
static __inline int
ps3fb_foreground(uint8_t attr)
{
return (attr & 0x0f);
}
static u_int
ps3fb_pix32(int attr)
{
u_int retval;
retval = (ps3fb_cmap[attr].red << 16) |
(ps3fb_cmap[attr].green << 8) |
ps3fb_cmap[attr].blue;
return (retval);
}
static int
ps3fb_configure(int flags)
{
struct ps3fb_softc *sc;
int disable;
char compatible[64];
#if 0
phandle_t root;
#endif
static int done = 0;
disable = 0;
TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
if (disable != 0)
return (0);
if (done != 0)
return (0);
done = 1;
sc = &ps3fb_softc;
#if 0
root = OF_finddevice("/");
if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
return (0);
if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
return (0);
#else
TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
if (strcmp(compatible, "ps3") != 0)
return (0);
#endif
sc->sc_console = 1;
/* XXX: get from HV repository */
sc->sc_height = 480;
sc->sc_width = 720;
sc->sc_stride = sc->sc_width*4;
/*
* The loader puts the FB at 0x10000000, so use that for now.
*/
sc->sc_addr = 0x10000000;
ps3fb_init(0, &sc->sc_va, 0);
return (0);
}
void
ps3fb_remap(void)
{
vm_offset_t va, fb_paddr;
uint64_t fbhandle, fbcontext;
lv1_gpu_close();
lv1_gpu_open(0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
0,0,0,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
0,0,1,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &fbhandle, &fb_paddr);
lv1_gpu_context_allocate(fbhandle, 0, &fbcontext);
lv1_gpu_context_attribute(fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
lv1_gpu_context_attribute(fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
for (va = 0; va < PS3FB_SIZE; va += PAGE_SIZE)
pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
VM_MEMATTR_WRITE_COMBINING);
}
static int
ps3fb_probe(int unit, video_adapter_t **adp, void *arg, int flags)
{
TODO;
return (0);
}
static int
ps3fb_init(int unit, video_adapter_t *adp, int flags)
{
struct ps3fb_softc *sc;
video_info_t *vi;
int cxborder, cyborder;
int font_height;
sc = (struct ps3fb_softc *)adp;
vi = &adp->va_info;
vid_init_struct(adp, "ps3fb", -1, unit);
/* The default font size can be overridden by loader */
font_height = 16;
TUNABLE_INT_FETCH("hw.syscons.fsize", &font_height);
if (font_height == 8) {
sc->sc_font = dflt_font_8;
sc->sc_font_height = 8;
} else if (font_height == 14) {
sc->sc_font = dflt_font_14;
sc->sc_font_height = 14;
} else {
/* default is 8x16 */
sc->sc_font = dflt_font_16;
sc->sc_font_height = 16;
}
/* The user can set a border in chars - default is 1 char width */
cxborder = 8;
cyborder = 2;
TUNABLE_INT_FETCH("hw.syscons.xborder", &cxborder);
TUNABLE_INT_FETCH("hw.syscons.yborder", &cyborder);
vi->vi_cheight = sc->sc_font_height;
vi->vi_width = sc->sc_width/8 - 2*cxborder;
vi->vi_height = sc->sc_height/sc->sc_font_height - 2*cyborder;
vi->vi_cwidth = 8;
/*
* Clamp width/height to syscons maximums
*/
if (vi->vi_width > COL)
vi->vi_width = COL;
if (vi->vi_height > ROW)
vi->vi_height = ROW;
sc->sc_xmargin = (sc->sc_width - (vi->vi_width * vi->vi_cwidth)) / 2;
sc->sc_ymargin = (sc->sc_height - (vi->vi_height * vi->vi_cheight))/2;
/*
* Avoid huge amounts of conditional code in syscons by
* defining a dummy h/w text display buffer.
*/
adp->va_window = (vm_offset_t) ps3fb_static_window;
/*
* Enable future font-loading and flag color support, as well as
* adding V_ADP_MODECHANGE so that we ps3fb_set_mode() gets called
* when the X server shuts down. This enables us to get the console
* back when X disappears.
*/
adp->va_flags |= V_ADP_FONT | V_ADP_COLOR | V_ADP_MODECHANGE;
ps3fb_set_mode(&sc->sc_va, 0);
vid_register(&sc->sc_va);
return (0);
}
static int
ps3fb_get_info(video_adapter_t *adp, int mode, video_info_t *info)
{
bcopy(&adp->va_info, info, sizeof(*info));
return (0);
}
static int
ps3fb_query_mode(video_adapter_t *adp, video_info_t *info)
{
TODO;
return (0);
}
static int
ps3fb_set_mode(video_adapter_t *adp, int mode)
{
struct ps3fb_softc *sc;
sc = (struct ps3fb_softc *)adp;
/* XXX: no real mode setting at the moment */
ps3fb_blank_display(&sc->sc_va, V_DISPLAY_ON);
return (0);
}
static int
ps3fb_save_font(video_adapter_t *adp, int page, int size, int width,
u_char *data, int c, int count)
{
TODO;
return (0);
}
static int
ps3fb_load_font(video_adapter_t *adp, int page, int size, int width,
u_char *data, int c, int count)
{
struct ps3fb_softc *sc;
sc = (struct ps3fb_softc *)adp;
/*
* syscons code has already determined that current width/height
* are unchanged for this new font
*/
sc->sc_font = data;
return (0);
}
static int
ps3fb_show_font(video_adapter_t *adp, int page)
{
return (0);
}
static int
ps3fb_save_palette(video_adapter_t *adp, u_char *palette)
{
/* TODO; */
return (0);
}
static int
ps3fb_load_palette(video_adapter_t *adp, u_char *palette)
{
/* TODO; */
return (0);
}
static int
ps3fb_set_border(video_adapter_t *adp, int border)
{
/* XXX Be lazy for now and blank entire screen */
return (ps3fb_blank_display(adp, border));
}
static int
ps3fb_save_state(video_adapter_t *adp, void *p, size_t size)
{
TODO;
return (0);
}
static int
ps3fb_load_state(video_adapter_t *adp, void *p)
{
TODO;
return (0);
}
static int
ps3fb_set_win_org(video_adapter_t *adp, off_t offset)
{
TODO;
return (0);
}
static int
ps3fb_read_hw_cursor(video_adapter_t *adp, int *col, int *row)
{
*col = 0;
*row = 0;
return (0);
}
static int
ps3fb_set_hw_cursor(video_adapter_t *adp, int col, int row)
{
return (0);
}
static int
ps3fb_set_hw_cursor_shape(video_adapter_t *adp, int base, int height,
int celsize, int blink)
{
return (0);
}
static int
ps3fb_blank_display(video_adapter_t *adp, int mode)
{
struct ps3fb_softc *sc;
int i;
uint32_t *addr;
sc = (struct ps3fb_softc *)adp;
addr = (uint32_t *) sc->sc_addr;
for (i = 0; i < (sc->sc_stride/4)*sc->sc_height; i++)
*(addr + i) = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
return (0);
}
static int
ps3fb_mmap(video_adapter_t *adp, vm_ooffset_t offset, vm_paddr_t *paddr,
int prot, vm_memattr_t *memattr)
{
struct ps3fb_softc *sc;
sc = (struct ps3fb_softc *)adp;
/*
* This might be a legacy VGA mem request: if so, just point it at the
* framebuffer, since it shouldn't be touched
*/
if (offset < sc->sc_stride*sc->sc_height) {
*paddr = sc->sc_addr + offset;
return (0);
}
return (EINVAL);
}
static int
ps3fb_ioctl(video_adapter_t *adp, u_long cmd, caddr_t data)
{
return (0);
}
static int
ps3fb_clear(video_adapter_t *adp)
{
TODO;
return (0);
}
static int
ps3fb_fill_rect(video_adapter_t *adp, int val, int x, int y, int cx, int cy)
{
TODO;
return (0);
}
static int
ps3fb_bitblt(video_adapter_t *adp, ...)
{
TODO;
return (0);
}
static int
ps3fb_diag(video_adapter_t *adp, int level)
{
TODO;
return (0);
}
static int
ps3fb_save_cursor_palette(video_adapter_t *adp, u_char *palette)
{
TODO;
return (0);
}
static int
ps3fb_load_cursor_palette(video_adapter_t *adp, u_char *palette)
{
TODO;
return (0);
}
static int
ps3fb_copy(video_adapter_t *adp, vm_offset_t src, vm_offset_t dst, int n)
{
TODO;
return (0);
}
static int
ps3fb_putp(video_adapter_t *adp, vm_offset_t off, uint32_t p, uint32_t a,
int size, int bpp, int bit_ltor, int byte_ltor)
{
TODO;
return (0);
}
static int
ps3fb_putc(video_adapter_t *adp, vm_offset_t off, uint8_t c, uint8_t a)
{
struct ps3fb_softc *sc;
int row;
int col;
int i, j, k;
uint32_t *addr;
u_char *p;
sc = (struct ps3fb_softc *)adp;
row = (off / adp->va_info.vi_width) * adp->va_info.vi_cheight;
col = (off % adp->va_info.vi_width) * adp->va_info.vi_cwidth;
p = sc->sc_font + c*sc->sc_font_height;
addr = (uint32_t *)sc->sc_addr
+ (row + sc->sc_ymargin)*(sc->sc_stride/4)
+ col + sc->sc_xmargin;
for (i = 0; i < sc->sc_font_height; i++) {
for (j = 0, k = 7; j < 8; j++, k--) {
if ((p[i] & (1 << k)) == 0)
*(addr + j) = ps3fb_pix32(ps3fb_background(a));
else
*(addr + j) = ps3fb_pix32(ps3fb_foreground(a));
}
addr += (sc->sc_stride/4);
}
return (0);
}
static int
ps3fb_puts(video_adapter_t *adp, vm_offset_t off, u_int16_t *s, int len)
{
int i;
for (i = 0; i < len; i++) {
ps3fb_putc(adp, off + i, s[i] & 0xff, (s[i] & 0xff00) >> 8);
}
return (0);
}
static int
ps3fb_putm(video_adapter_t *adp, int x, int y, uint8_t *pixel_image,
uint32_t pixel_mask, int size, int width)
{
struct ps3fb_softc *sc;
int i, j, k;
uint32_t fg, bg;
uint32_t *addr;
sc = (struct ps3fb_softc *)adp;
addr = (uint32_t *)sc->sc_addr
+ (y + sc->sc_ymargin)*(sc->sc_stride/4)
+ x + sc->sc_xmargin;
fg = ps3fb_pix32(ps3fb_foreground(SC_NORM_ATTR));
bg = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
for (i = 0; i < size && i+y < sc->sc_height - 2*sc->sc_ymargin; i++) {
for (j = 0, k = width; j < 8; j++, k--) {
if (x + j >= sc->sc_width - 2*sc->sc_xmargin)
continue;
if (pixel_image[i] & (1 << k))
*(addr + j) = (*(addr + j) == fg) ? bg : fg;
}
addr += (sc->sc_stride/4);
}
return (0);
}
/*
* Define the syscons nexus device attachment
*/
static void
ps3fb_scidentify(driver_t *driver, device_t parent)
{
device_t child;
/*
* Add with a priority guaranteed to make it last on
* the device list
*/
if (strcmp(installed_platform(), "ps3") == 0)
child = BUS_ADD_CHILD(parent, INT_MAX, SC_DRIVER_NAME, 0);
}
static int
ps3fb_scprobe(device_t dev)
{
int error;
if (strcmp(installed_platform(), "ps3") != 0)
return (ENXIO);
device_set_desc(dev, "System console");
error = sc_probe_unit(device_get_unit(dev),
device_get_flags(dev) | SC_AUTODETECT_KBD);
if (error != 0)
return (error);
/* This is a fake device, so make sure we added it ourselves */
return (BUS_PROBE_NOWILDCARD);
}
static int
ps3fb_scattach(device_t dev)
{
return (sc_attach_unit(device_get_unit(dev),
device_get_flags(dev) | SC_AUTODETECT_KBD));
}
static device_method_t ps3fb_sc_methods[] = {
DEVMETHOD(device_identify, ps3fb_scidentify),
DEVMETHOD(device_probe, ps3fb_scprobe),
DEVMETHOD(device_attach, ps3fb_scattach),
{ 0, 0 }
};
static driver_t ps3fb_sc_driver = {
SC_DRIVER_NAME,
ps3fb_sc_methods,
sizeof(sc_softc_t),
};
static devclass_t sc_devclass;
DRIVER_MODULE(sc, nexus, ps3fb_sc_driver, sc_devclass, 0, 0);
/*
* Define a stub keyboard driver in case one hasn't been
* compiled into the kernel
*/
#include <sys/kbio.h>
#include <dev/kbd/kbdreg.h>
static int dummy_kbd_configure(int flags);
keyboard_switch_t ps3dummysw;
static int
dummy_kbd_configure(int flags)
{
return (0);
}
KEYBOARD_DRIVER(ps3dummy, ps3dummysw, dummy_kbd_configure);