freebsd-skq/sys/dev/sound/pcm/buffer.c
Ariff Abdullah bba4862c64 Last major commit and updates for RELENG_7:
- Rework the entire pcm_channel structure:
  * Remove rarely used link placeholder, instead, make each pcm_channel
    as head/link of each own/each other. Unlock - Lock sequence due to
    sleep malloc has been reduced.
  * Implement "busy" queue which will contain list of busy/active
    channels. This greatly reduce locking contention for example while
    servicing interrupt for hardware with many channels or when virtual
    channels reach its 256 peak channels.

- So I heard you like v chan ... O RLY?
  Welcome to Virtual **Record** Channels (vrec, rec vchans, vchans for
  recording, Rec-Chan, you decide), the ultimate solutions for your
  nagging O_RDWR full-duplex wannabe (note: flash plugins) monopolizing
  single record channel causing EBUSY.  Vrec works exactly like Vchans
  (or, should I rename it to "Vplay" :) , except that it operates on the
  opposite direction (recording). Up to 256 vrecs (like vchans) are
  possible.

  Notes:
   * Relocate dev.pcm.%d.{vchans,vchanformat,vchanrate} to each of its
     respective node/direction:
       dev.pcm.%d.play.* for "play"   (cdev = dsp%d.vp%d)
       dev.pcm.%d.rec.*  for "record" (cdev = dsp%d.vr%d)
   * Don't expect that it will magically give you ability to split
     "recording source" (eg: 1 channel for cdrom, 1 channel for mic,
     etc). Just admit that you only have a *single* recording source /
     channel. Please bug your hardware vendor instead :)

- Bump maxautovchans from 4 to 16. For a full-fledged multimedia
  desktop/workstation with too many soundservers installed (esound,
  artsd, jackd, pulse/polypaudio, ding-dong pling plong mudkip fuh fuh,
  etc), 4 seems inadequate. There will be no memory penalty here, since
  virtual channels are allocate only by demand.

- Nuke/Rework the entire statically created cdev entries. Everything is
  clonable through snd own clone manager which designed to withstand many
  kind of abusive devfs droids such as:
      * while : ; do /bin/test -e /dev/dsp ; done
      * jot 16777216 0 | while read x ; do ls /dev/dsp0.$x ; done
      * hundreds (could be thousands) concurrent threads/process opening
	"/dev/dsp" (previously, this might result EBUSY even with just
	3 contesting threads/procs).
  o Reusable clone objects (instead of creating new one like there's no
    tomorrow) after certain expiration deadline. The clone allocator will
    decide whether to reuse, share, or creating new clone.
  o Automatic garbage collector.

- Dynamic unit magic allocator. Maximum attached soundcards can be tuned
  using tunable "hw.snd.maxunit" (Default to 512). Minimum is 16, and
  maximum is 2048.

- ..other fixes, mostly related to concurrency issues.

joel@ will do the manpage updates on sound(4).

Have fun.
2007-05-31 18:43:33 +00:00

752 lines
15 KiB
C

/*-
* Copyright (c) 1999 Cameron Grant <cg@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <dev/sound/pcm/sound.h>
#include "feeder_if.h"
SND_DECLARE_FILE("$FreeBSD$");
struct snd_dbuf *
sndbuf_create(device_t dev, char *drv, char *desc, struct pcm_channel *channel)
{
struct snd_dbuf *b;
b = malloc(sizeof(*b), M_DEVBUF, M_WAITOK | M_ZERO);
snprintf(b->name, SNDBUF_NAMELEN, "%s:%s", drv, desc);
b->dev = dev;
b->channel = channel;
return b;
}
void
sndbuf_destroy(struct snd_dbuf *b)
{
sndbuf_free(b);
free(b, M_DEVBUF);
}
bus_addr_t
sndbuf_getbufaddr(struct snd_dbuf *buf)
{
return (buf->buf_addr);
}
static void
sndbuf_setmap(void *arg, bus_dma_segment_t *segs, int nseg, int error)
{
struct snd_dbuf *b = (struct snd_dbuf *)arg;
if (bootverbose) {
device_printf(b->dev, "sndbuf_setmap %lx, %lx; ",
(u_long)segs[0].ds_addr, (u_long)segs[0].ds_len);
printf("%p -> %lx\n", b->buf, (u_long)segs[0].ds_addr);
}
if (error == 0)
b->buf_addr = segs[0].ds_addr;
else
b->buf_addr = 0;
}
/*
* Allocate memory for DMA buffer. If the device does not use DMA transfers,
* the driver can call malloc(9) and sndbuf_setup() itself.
*/
int
sndbuf_alloc(struct snd_dbuf *b, bus_dma_tag_t dmatag, int dmaflags,
unsigned int size)
{
int ret;
b->dmatag = dmatag;
b->dmaflags = dmaflags | BUS_DMA_NOWAIT;
b->maxsize = size;
b->bufsize = b->maxsize;
b->buf_addr = 0;
b->flags |= SNDBUF_F_MANAGED;
if (bus_dmamem_alloc(b->dmatag, (void **)&b->buf, b->dmaflags,
&b->dmamap)) {
sndbuf_free(b);
return (ENOMEM);
}
if (bus_dmamap_load(b->dmatag, b->dmamap, b->buf, b->maxsize,
sndbuf_setmap, b, 0) != 0 || b->buf_addr == 0) {
sndbuf_free(b);
return (ENOMEM);
}
ret = sndbuf_resize(b, 2, b->maxsize / 2);
if (ret != 0)
sndbuf_free(b);
return (ret);
}
int
sndbuf_setup(struct snd_dbuf *b, void *buf, unsigned int size)
{
b->flags &= ~SNDBUF_F_MANAGED;
if (buf)
b->flags |= SNDBUF_F_MANAGED;
b->buf = buf;
b->maxsize = size;
b->bufsize = b->maxsize;
return sndbuf_resize(b, 2, b->maxsize / 2);
}
void
sndbuf_free(struct snd_dbuf *b)
{
if (b->tmpbuf)
free(b->tmpbuf, M_DEVBUF);
if (b->shadbuf)
free(b->shadbuf, M_DEVBUF);
if (b->buf) {
if (b->flags & SNDBUF_F_MANAGED) {
if (b->dmamap)
bus_dmamap_unload(b->dmatag, b->dmamap);
if (b->dmatag)
bus_dmamem_free(b->dmatag, b->buf, b->dmamap);
} else
free(b->buf, M_DEVBUF);
}
b->tmpbuf = NULL;
b->shadbuf = NULL;
b->buf = NULL;
b->sl = 0;
b->dmatag = NULL;
b->dmamap = NULL;
}
int
sndbuf_resize(struct snd_dbuf *b, unsigned int blkcnt, unsigned int blksz)
{
u_int8_t *tmpbuf, *f2;
chn_lock(b->channel);
if (b->maxsize == 0)
goto out;
if (blkcnt == 0)
blkcnt = b->blkcnt;
if (blksz == 0)
blksz = b->blksz;
if (blkcnt < 2 || blksz < 16 || (blkcnt * blksz > b->maxsize)) {
chn_unlock(b->channel);
return EINVAL;
}
if (blkcnt == b->blkcnt && blksz == b->blksz)
goto out;
chn_unlock(b->channel);
tmpbuf = malloc(blkcnt * blksz, M_DEVBUF, M_NOWAIT);
if (tmpbuf == NULL)
return ENOMEM;
chn_lock(b->channel);
b->blkcnt = blkcnt;
b->blksz = blksz;
b->bufsize = blkcnt * blksz;
f2 = b->tmpbuf;
b->tmpbuf = tmpbuf;
sndbuf_reset(b);
chn_unlock(b->channel);
free(f2, M_DEVBUF);
return 0;
out:
chn_unlock(b->channel);
return 0;
}
int
sndbuf_remalloc(struct snd_dbuf *b, unsigned int blkcnt, unsigned int blksz)
{
u_int8_t *buf, *tmpbuf, *f1, *f2;
u_int8_t *shadbuf, *f3;
unsigned int bufsize;
int ret;
if (blkcnt < 2 || blksz < 16)
return EINVAL;
bufsize = blksz * blkcnt;
chn_unlock(b->channel);
buf = malloc(bufsize, M_DEVBUF, M_WAITOK);
tmpbuf = malloc(bufsize, M_DEVBUF, M_WAITOK);
shadbuf = malloc(bufsize, M_DEVBUF, M_WAITOK);
chn_lock(b->channel);
b->blkcnt = blkcnt;
b->blksz = blksz;
b->bufsize = bufsize;
b->maxsize = bufsize;
f1 = b->buf;
f2 = b->tmpbuf;
b->buf = buf;
b->tmpbuf = tmpbuf;
f3 = b->shadbuf;
b->shadbuf = shadbuf;
b->sl = bufsize;
sndbuf_reset(b);
chn_unlock(b->channel);
if (f1)
free(f1, M_DEVBUF);
if (f2)
free(f2, M_DEVBUF);
if (f3)
free(f3, M_DEVBUF);
ret = 0;
chn_lock(b->channel);
return ret;
}
/**
* @brief Zero out space in buffer free area
*
* This function clears a chunk of @c length bytes in the buffer free area
* (i.e., where the next write will be placed).
*
* @param b buffer context
* @param length number of bytes to blank
*/
void
sndbuf_clear(struct snd_dbuf *b, unsigned int length)
{
int i;
u_char data, *p;
if (length == 0)
return;
if (length > b->bufsize)
length = b->bufsize;
data = sndbuf_zerodata(b->fmt);
i = sndbuf_getfreeptr(b);
p = sndbuf_getbuf(b);
while (length > 0) {
p[i] = data;
length--;
i++;
if (i >= b->bufsize)
i = 0;
}
}
/**
* @brief Zap buffer contents, resetting "ready area" fields
*
* @param b buffer context
*/
void
sndbuf_fillsilence(struct snd_dbuf *b)
{
if (b->bufsize > 0)
memset(sndbuf_getbuf(b), sndbuf_zerodata(b->fmt), b->bufsize);
b->rp = 0;
b->rl = b->bufsize;
}
/**
* @brief Reset buffer w/o flushing statistics
*
* This function just zeroes out buffer contents and sets the "ready length"
* to zero. This was originally to facilitate minimal playback interruption
* (i.e., dropped samples) in SNDCTL_DSP_SILENCE/SKIP ioctls.
*
* @param b buffer context
*/
void
sndbuf_softreset(struct snd_dbuf *b)
{
b->rl = 0;
if (b->buf && b->bufsize > 0)
sndbuf_clear(b, b->bufsize);
}
void
sndbuf_reset(struct snd_dbuf *b)
{
b->hp = 0;
b->rp = 0;
b->rl = 0;
b->dl = 0;
b->prev_total = 0;
b->total = 0;
b->xrun = 0;
if (b->buf && b->bufsize > 0)
sndbuf_clear(b, b->bufsize);
sndbuf_clearshadow(b);
}
u_int32_t
sndbuf_getfmt(struct snd_dbuf *b)
{
return b->fmt;
}
int
sndbuf_setfmt(struct snd_dbuf *b, u_int32_t fmt)
{
b->fmt = fmt;
b->bps = 1;
b->bps <<= (b->fmt & AFMT_STEREO)? 1 : 0;
if (b->fmt & AFMT_16BIT)
b->bps <<= 1;
else if (b->fmt & AFMT_24BIT)
b->bps *= 3;
else if (b->fmt & AFMT_32BIT)
b->bps <<= 2;
return 0;
}
unsigned int
sndbuf_getspd(struct snd_dbuf *b)
{
return b->spd;
}
void
sndbuf_setspd(struct snd_dbuf *b, unsigned int spd)
{
b->spd = spd;
}
unsigned int
sndbuf_getalign(struct snd_dbuf *b)
{
static int align[] = {0, 1, 1, 2, 2, 2, 2, 3};
return align[b->bps - 1];
}
unsigned int
sndbuf_getblkcnt(struct snd_dbuf *b)
{
return b->blkcnt;
}
void
sndbuf_setblkcnt(struct snd_dbuf *b, unsigned int blkcnt)
{
b->blkcnt = blkcnt;
}
unsigned int
sndbuf_getblksz(struct snd_dbuf *b)
{
return b->blksz;
}
void
sndbuf_setblksz(struct snd_dbuf *b, unsigned int blksz)
{
b->blksz = blksz;
}
unsigned int
sndbuf_getbps(struct snd_dbuf *b)
{
return b->bps;
}
void *
sndbuf_getbuf(struct snd_dbuf *b)
{
return b->buf;
}
void *
sndbuf_getbufofs(struct snd_dbuf *b, unsigned int ofs)
{
KASSERT(ofs < b->bufsize, ("%s: ofs invalid %d", __func__, ofs));
return b->buf + ofs;
}
unsigned int
sndbuf_getsize(struct snd_dbuf *b)
{
return b->bufsize;
}
unsigned int
sndbuf_getmaxsize(struct snd_dbuf *b)
{
return b->maxsize;
}
unsigned int
sndbuf_runsz(struct snd_dbuf *b)
{
return b->dl;
}
void
sndbuf_setrun(struct snd_dbuf *b, int go)
{
b->dl = go? b->blksz : 0;
}
struct selinfo *
sndbuf_getsel(struct snd_dbuf *b)
{
return &b->sel;
}
/************************************************************/
unsigned int
sndbuf_getxrun(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
return b->xrun;
}
void
sndbuf_setxrun(struct snd_dbuf *b, unsigned int xrun)
{
SNDBUF_LOCKASSERT(b);
b->xrun = xrun;
}
unsigned int
sndbuf_gethwptr(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
return b->hp;
}
void
sndbuf_sethwptr(struct snd_dbuf *b, unsigned int ptr)
{
SNDBUF_LOCKASSERT(b);
b->hp = ptr;
}
unsigned int
sndbuf_getready(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d", __func__, b->rl));
return b->rl;
}
unsigned int
sndbuf_getreadyptr(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
KASSERT((b->rp >= 0) && (b->rp <= b->bufsize), ("%s: b->rp invalid %d", __func__, b->rp));
return b->rp;
}
unsigned int
sndbuf_getfree(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d", __func__, b->rl));
return b->bufsize - b->rl;
}
unsigned int
sndbuf_getfreeptr(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
KASSERT((b->rp >= 0) && (b->rp <= b->bufsize), ("%s: b->rp invalid %d", __func__, b->rp));
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d", __func__, b->rl));
return (b->rp + b->rl) % b->bufsize;
}
unsigned int
sndbuf_getblocks(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
return b->total / b->blksz;
}
unsigned int
sndbuf_getprevblocks(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
return b->prev_total / b->blksz;
}
unsigned int
sndbuf_gettotal(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
return b->total;
}
void
sndbuf_updateprevtotal(struct snd_dbuf *b)
{
SNDBUF_LOCKASSERT(b);
b->prev_total = b->total;
}
unsigned int
snd_xbytes(unsigned int v, unsigned int from, unsigned int to)
{
unsigned int w, x, y;
if (from == to)
return v;
if (from == 0 || to == 0 || v == 0)
return 0;
x = from;
y = to;
while (y != 0) {
w = x % y;
x = y;
y = w;
}
from /= x;
to /= x;
return (unsigned int)(((u_int64_t)v * to) / from);
}
unsigned int
sndbuf_xbytes(unsigned int v, struct snd_dbuf *from, struct snd_dbuf *to)
{
if (from == NULL || to == NULL || v == 0)
return 0;
return snd_xbytes(v, sndbuf_getbps(from) * sndbuf_getspd(from),
sndbuf_getbps(to) * sndbuf_getspd(to));
}
u_int8_t
sndbuf_zerodata(u_int32_t fmt)
{
if (fmt & AFMT_SIGNED)
return (0x00);
else if (fmt & AFMT_MU_LAW)
return (0x7f);
else if (fmt & AFMT_A_LAW)
return (0x55);
return (0x80);
}
/************************************************************/
/**
* @brief Acquire buffer space to extend ready area
*
* This function extends the ready area length by @c count bytes, and may
* optionally copy samples from another location stored in @c from. The
* counter @c snd_dbuf::total is also incremented by @c count bytes.
*
* @param b audio buffer
* @param from sample source (optional)
* @param count number of bytes to acquire
*
* @retval 0 Unconditional
*/
int
sndbuf_acquire(struct snd_dbuf *b, u_int8_t *from, unsigned int count)
{
int l;
KASSERT(count <= sndbuf_getfree(b), ("%s: count %d > free %d", __func__, count, sndbuf_getfree(b)));
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d", __func__, b->rl));
b->total += count;
if (from != NULL) {
while (count > 0) {
l = min(count, sndbuf_getsize(b) - sndbuf_getfreeptr(b));
bcopy(from, sndbuf_getbufofs(b, sndbuf_getfreeptr(b)), l);
from += l;
b->rl += l;
count -= l;
}
} else
b->rl += count;
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d, count %d", __func__, b->rl, count));
return 0;
}
/**
* @brief Dispose samples from channel buffer, increasing size of ready area
*
* This function discards samples from the supplied buffer by advancing the
* ready area start pointer and decrementing the ready area length. If
* @c to is not NULL, then the discard samples will be copied to the location
* it points to.
*
* @param b PCM channel sound buffer
* @param to destination buffer (optional)
* @param count number of bytes to discard
*
* @returns 0 unconditionally
*/
int
sndbuf_dispose(struct snd_dbuf *b, u_int8_t *to, unsigned int count)
{
int l;
KASSERT(count <= sndbuf_getready(b), ("%s: count %d > ready %d", __func__, count, sndbuf_getready(b)));
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d", __func__, b->rl));
if (to != NULL) {
while (count > 0) {
l = min(count, sndbuf_getsize(b) - sndbuf_getreadyptr(b));
bcopy(sndbuf_getbufofs(b, sndbuf_getreadyptr(b)), to, l);
to += l;
b->rl -= l;
b->rp = (b->rp + l) % b->bufsize;
count -= l;
}
} else {
b->rl -= count;
b->rp = (b->rp + count) % b->bufsize;
}
KASSERT((b->rl >= 0) && (b->rl <= b->bufsize), ("%s: b->rl invalid %d, count %d", __func__, b->rl, count));
return 0;
}
/* count is number of bytes we want added to destination buffer */
int
sndbuf_feed(struct snd_dbuf *from, struct snd_dbuf *to, struct pcm_channel *channel, struct pcm_feeder *feeder, unsigned int count)
{
unsigned int cnt;
KASSERT(count > 0, ("can't feed 0 bytes"));
if (sndbuf_getfree(to) < count)
return EINVAL;
do {
cnt = FEEDER_FEED(feeder, channel, to->tmpbuf, count, from);
if (cnt) {
sndbuf_acquire(to, to->tmpbuf, cnt);
count -= cnt;
}
} while (count && cnt);
return 0;
}
/************************************************************/
void
sndbuf_dump(struct snd_dbuf *b, char *s, u_int32_t what)
{
printf("%s: [", s);
if (what & 0x01)
printf(" bufsize: %d, maxsize: %d", b->bufsize, b->maxsize);
if (what & 0x02)
printf(" dl: %d, rp: %d, rl: %d, hp: %d", b->dl, b->rp, b->rl, b->hp);
if (what & 0x04)
printf(" total: %d, prev_total: %d, xrun: %d", b->total, b->prev_total, b->xrun);
if (what & 0x08)
printf(" fmt: 0x%x, spd: %d", b->fmt, b->spd);
if (what & 0x10)
printf(" blksz: %d, blkcnt: %d, flags: 0x%x", b->blksz, b->blkcnt, b->flags);
printf(" ]\n");
}
/************************************************************/
u_int32_t
sndbuf_getflags(struct snd_dbuf *b)
{
return b->flags;
}
void
sndbuf_setflags(struct snd_dbuf *b, u_int32_t flags, int on)
{
b->flags &= ~flags;
if (on)
b->flags |= flags;
}
/**
* @brief Clear the shadow buffer by filling with samples equal to zero.
*
* @param b buffer to clear
*/
void
sndbuf_clearshadow(struct snd_dbuf *b)
{
KASSERT(b != NULL, ("b is a null pointer"));
KASSERT(b->sl >= 0, ("illegal shadow length"));
if ((b->shadbuf != NULL) && (b->sl > 0))
memset(b->shadbuf, sndbuf_zerodata(b->fmt), b->sl);
}
#ifdef OSSV4_EXPERIMENT
/**
* @brief Return peak value from samples in buffer ready area.
*
* Peak ranges from 0-32767. If channel is monaural, most significant 16
* bits will be zero. For now, only expects to work with 1-2 channel
* buffers.
*
* @note Currently only operates with linear PCM formats.
*
* @param b buffer to analyze
* @param lpeak pointer to store left peak value
* @param rpeak pointer to store right peak value
*/
void
sndbuf_getpeaks(struct snd_dbuf *b, int *lp, int *rp)
{
u_int32_t lpeak, rpeak;
lpeak = 0;
rpeak = 0;
/**
* @todo fill this in later
*/
}
#endif