075c88dbc1
As described previously, loader.lua_path is absolute path where scripts are installed. A future commit will use this to build paths for dofile in try_include, rather than the current pcall/require setup that makes it more difficult to coordinate loader aborts from local.lua -- we do not need the flexibility of require(), and local.lua is in-fact not a 'module-like' file as we will not be referencing anything from it.
400 lines
7.6 KiB
C
400 lines
7.6 KiB
C
/*-
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* Copyright (c) 2014 Pedro Souza <pedrosouza@freebsd.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include "lua.h"
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#include "lauxlib.h"
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#include "lstd.h"
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#include "lutils.h"
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#include "bootstrap.h"
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/*
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* Like loader.perform, except args are passed already parsed
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* on the stack.
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*/
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static int
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lua_command(lua_State *L)
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{
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int i;
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int res = 1;
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int argc = lua_gettop(L);
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char **argv;
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argv = malloc(sizeof(char *) * (argc + 1));
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if (argv == NULL)
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return 0;
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for (i = 0; i < argc; i++)
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argv[i] = (char *)(intptr_t)luaL_checkstring(L, i + 1);
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argv[argc] = NULL;
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res = interp_builtin_cmd(argc, argv);
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free(argv);
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lua_pushinteger(L, res);
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return 1;
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}
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static int
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lua_perform(lua_State *L)
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{
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int argc;
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char **argv;
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int res = 1;
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if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) {
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res = interp_builtin_cmd(argc, argv);
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free(argv);
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}
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lua_pushinteger(L, res);
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return 1;
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}
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static int
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lua_command_error(lua_State *L)
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{
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lua_pushstring(L, command_errbuf);
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return 1;
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}
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/*
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* Accepts a space-delimited loader command and runs it through the standard
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* loader parsing, as if it were executed at the loader prompt by the user.
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*/
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static int
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lua_interpret(lua_State *L)
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{
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const char *interp_string;
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if (lua_gettop(L) != 1) {
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lua_pushnil(L);
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return 1;
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}
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interp_string = luaL_checkstring(L, 1);
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lua_pushinteger(L, interp_run(interp_string));
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return 1;
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}
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static int
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lua_parse(lua_State *L)
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{
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int argc, nargc;
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char **argv;
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if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) {
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for (nargc = 0; nargc < argc; ++nargc) {
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lua_pushstring(L, argv[nargc]);
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}
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free(argv);
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return nargc;
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}
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lua_pushnil(L);
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return 1;
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}
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static int
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lua_getchar(lua_State *L)
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{
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lua_pushinteger(L, getchar());
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return 1;
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}
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static int
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lua_ischar(lua_State *L)
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{
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lua_pushboolean(L, ischar());
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return 1;
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}
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static int
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lua_gets(lua_State *L)
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{
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char buf[129];
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ngets(buf, 128);
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lua_pushstring(L, buf);
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return 1;
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}
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static int
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lua_time(lua_State *L)
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{
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lua_pushinteger(L, time(NULL));
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return 1;
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}
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static int
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lua_delay(lua_State *L)
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{
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delay((int)luaL_checknumber(L, 1));
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return 0;
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}
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static int
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lua_getenv(lua_State *L)
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{
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lua_pushstring(L, getenv(luaL_checkstring(L, 1)));
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return 1;
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}
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static int
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lua_setenv(lua_State *L)
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{
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const char *key, *val;
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key = luaL_checkstring(L, 1);
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val = luaL_checkstring(L, 2);
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lua_pushinteger(L, setenv(key, val, 1));
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return 1;
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}
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static int
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lua_unsetenv(lua_State *L)
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{
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const char *ev;
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ev = luaL_checkstring(L, 1);
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lua_pushinteger(L, unsetenv(ev));
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return 1;
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}
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static int
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lua_printc(lua_State *L)
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{
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ssize_t cur, l;
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const char *s = luaL_checklstring(L, 1, &l);
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for (cur = 0; cur < l; ++cur)
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putchar((unsigned char)*(s++));
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return 1;
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}
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static int
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lua_openfile(lua_State *L)
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{
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const char *mode, *str;
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int nargs;
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nargs = lua_gettop(L);
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if (nargs < 1 || nargs > 2) {
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lua_pushnil(L);
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return 1;
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}
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str = lua_tostring(L, 1);
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mode = "r";
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if (nargs > 1) {
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mode = lua_tostring(L, 2);
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if (mode == NULL) {
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lua_pushnil(L);
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return 1;
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}
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}
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FILE * f = fopen(str, mode);
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if (f != NULL) {
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FILE ** ptr = (FILE**)lua_newuserdata(L, sizeof(FILE**));
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*ptr = f;
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} else
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lua_pushnil(L);
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return 1;
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}
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static int
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lua_closefile(lua_State *L)
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{
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FILE ** f;
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if (lua_gettop(L) != 1) {
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lua_pushboolean(L, 0);
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return 1;
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}
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f = (FILE**)lua_touserdata(L, 1);
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if (f != NULL && *f != NULL) {
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lua_pushboolean(L, fclose(*f) == 0 ? 1 : 0);
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*f = NULL;
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} else
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lua_pushboolean(L, 0);
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return 1;
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}
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static int
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lua_readfile(lua_State *L)
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{
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FILE **f;
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size_t size, r;
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char * buf;
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if (lua_gettop(L) < 1 || lua_gettop(L) > 2) {
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lua_pushnil(L);
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lua_pushinteger(L, 0);
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return 2;
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}
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f = (FILE**)lua_touserdata(L, 1);
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if (f == NULL || *f == NULL) {
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lua_pushnil(L);
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lua_pushinteger(L, 0);
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return 2;
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}
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if (lua_gettop(L) == 2)
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size = (size_t)lua_tonumber(L, 2);
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else
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size = (*f)->size;
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buf = (char*)malloc(size);
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r = fread(buf, 1, size, *f);
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lua_pushlstring(L, buf, r);
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free(buf);
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lua_pushinteger(L, r);
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return 2;
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}
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/*
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* Implements io.write(file, ...)
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* Any number of string and number arguments may be passed to it,
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* and it will return the number of bytes written, or nil, an error string, and
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* the errno.
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*/
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static int
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lua_writefile(lua_State *L)
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{
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FILE **f;
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const char *buf;
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int i, nargs;
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size_t bufsz, w, wrsz;
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buf = NULL;
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bufsz = 0;
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w = 0;
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wrsz = 0;
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nargs = lua_gettop(L);
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if (nargs < 2) {
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errno = EINVAL;
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return luaL_fileresult(L, 0, NULL);
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}
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f = (FILE**)lua_touserdata(L, 1);
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if (f == NULL || *f == NULL) {
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errno = EINVAL;
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return luaL_fileresult(L, 0, NULL);
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}
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/* Do a validation pass first */
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for (i = 0; i < nargs - 1; i++) {
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/*
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* With Lua's API, lua_isstring really checks if the argument
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* is a string or a number. The latter will be implicitly
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* converted to a string by our later call to lua_tolstring.
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*/
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if (!lua_isstring(L, i + 2)) {
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errno = EINVAL;
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return luaL_fileresult(L, 0, NULL);
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}
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}
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for (i = 0; i < nargs - 1; i++) {
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/* We've already validated; there's no chance of failure */
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buf = lua_tolstring(L, i + 2, &bufsz);
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wrsz = fwrite(buf, 1, bufsz, *f);
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if (wrsz < bufsz)
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return luaL_fileresult(L, 0, NULL);
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w += wrsz;
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}
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lua_pushinteger(L, w);
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return 1;
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}
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#define REG_SIMPLE(n) { #n, lua_ ## n }
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static const struct luaL_Reg loaderlib[] = {
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REG_SIMPLE(delay),
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REG_SIMPLE(command_error),
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REG_SIMPLE(command),
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REG_SIMPLE(interpret),
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REG_SIMPLE(parse),
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REG_SIMPLE(getenv),
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REG_SIMPLE(perform),
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/* Also registered as the global 'printc' */
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REG_SIMPLE(printc),
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REG_SIMPLE(setenv),
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REG_SIMPLE(time),
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REG_SIMPLE(unsetenv),
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{ NULL, NULL },
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};
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static const struct luaL_Reg iolib[] = {
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{ "close", lua_closefile },
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REG_SIMPLE(getchar),
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REG_SIMPLE(gets),
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REG_SIMPLE(ischar),
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{ "open", lua_openfile },
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{ "read", lua_readfile },
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{ "write", lua_writefile },
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{ NULL, NULL },
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};
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#undef REG_SIMPLE
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int
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luaopen_loader(lua_State *L)
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{
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luaL_newlib(L, loaderlib);
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/* Add loader.machine and loader.machine_arch properties */
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lua_pushstring(L, MACHINE);
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lua_setfield(L, -2, "machine");
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lua_pushstring(L, MACHINE_ARCH);
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lua_setfield(L, -2, "machine_arch");
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lua_pushstring(L, LUA_PATH);
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lua_setfield(L, -2, "lua_path");
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/* Set global printc to loader.printc */
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lua_register(L, "printc", lua_printc);
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return 1;
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}
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int
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luaopen_io(lua_State *L)
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{
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luaL_newlib(L, iolib);
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return 1;
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}
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