freebsd-skq/sys/dev/led/led.c
ganbold b3dcb943c4 This implements default-state support as described in:
https://www.kernel.org/doc/Documentation/devicetree/bindings/leds/leds-gpio.txt

Without this booting the VSATV102 causes the blue "working" led to turn
off when the kernel starts up. With this the led (which is turned on by
the firmware) stays on since that's the default state specified in the FDT.

Expanded the meaning of the led_create_state state parameter in order
to implement support for "keep". The original values were:

== 0             Off
!= 0             On

The new values are:

== -1            don't change / keep current setting
== 0             Off
!= -1 && != 0    On

This should have no effect on acpi_asus_attach which only calls
led_create_state with state set to 1. Updated acpi_ibm_attach
in order to avoid surprises.

Differential Revision:	https://reviews.freebsd.org/D2615
Submitted by:	John Wehle
Reviewed by:	gonzo, loos
2015-05-24 07:45:42 +00:00

339 lines
6.9 KiB
C

/*-
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <phk@FreeBSD.org> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
* ----------------------------------------------------------------------------
*
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/conf.h>
#include <sys/kernel.h>
#include <sys/systm.h>
#include <sys/limits.h>
#include <sys/malloc.h>
#include <sys/ctype.h>
#include <sys/sbuf.h>
#include <sys/queue.h>
#include <dev/led/led.h>
#include <sys/uio.h>
#include <sys/sx.h>
struct ledsc {
LIST_ENTRY(ledsc) list;
char *name;
void *private;
int unit;
led_t *func;
struct cdev *dev;
struct sbuf *spec;
char *str;
char *ptr;
int count;
time_t last_second;
};
static struct unrhdr *led_unit;
static struct mtx led_mtx;
static struct sx led_sx;
static LIST_HEAD(, ledsc) led_list = LIST_HEAD_INITIALIZER(led_list);
static struct callout led_ch;
static int blinkers = 0;
static MALLOC_DEFINE(M_LED, "LED", "LED driver");
static void
led_timeout(void *p)
{
struct ledsc *sc;
LIST_FOREACH(sc, &led_list, list) {
if (sc->ptr == NULL)
continue;
if (sc->count > 0) {
sc->count--;
continue;
}
if (*sc->ptr == '.') {
sc->ptr = NULL;
blinkers--;
continue;
} else if (*sc->ptr == 'U' || *sc->ptr == 'u') {
if (sc->last_second == time_second)
continue;
sc->last_second = time_second;
sc->func(sc->private, *sc->ptr == 'U');
} else if (*sc->ptr >= 'a' && *sc->ptr <= 'j') {
sc->func(sc->private, 0);
sc->count = (*sc->ptr & 0xf) - 1;
} else if (*sc->ptr >= 'A' && *sc->ptr <= 'J') {
sc->func(sc->private, 1);
sc->count = (*sc->ptr & 0xf) - 1;
}
sc->ptr++;
if (*sc->ptr == '\0')
sc->ptr = sc->str;
}
if (blinkers > 0)
callout_reset(&led_ch, hz / 10, led_timeout, p);
}
static int
led_state(struct ledsc *sc, struct sbuf **sb, int state)
{
struct sbuf *sb2 = NULL;
sb2 = sc->spec;
sc->spec = *sb;
if (*sb != NULL) {
sc->str = sbuf_data(*sb);
if (sc->ptr == NULL) {
blinkers++;
callout_reset(&led_ch, hz / 10, led_timeout, NULL);
}
sc->ptr = sc->str;
} else {
sc->str = NULL;
if (sc->ptr != NULL)
blinkers--;
sc->ptr = NULL;
sc->func(sc->private, state);
}
sc->count = 0;
*sb = sb2;
return(0);
}
static int
led_parse(const char *s, struct sbuf **sb, int *state)
{
int i, error;
/*
* Handle "on" and "off" immediately so people can flash really
* fast from userland if they want to
*/
if (*s == '0' || *s == '1') {
*state = *s & 1;
return (0);
}
*state = 0;
*sb = sbuf_new_auto();
if (*sb == NULL)
return (ENOMEM);
switch(s[0]) {
/*
* Flash, default is 100msec/100msec.
* 'f2' sets 200msec/200msec etc.
*/
case 'f':
if (s[1] >= '1' && s[1] <= '9')
i = s[1] - '1';
else
i = 0;
sbuf_printf(*sb, "%c%c", 'A' + i, 'a' + i);
break;
/*
* Digits, flashes out numbers.
* 'd12' becomes -__________-_-______________________________
*/
case 'd':
for(s++; *s; s++) {
if (!isdigit(*s))
continue;
i = *s - '0';
if (i == 0)
i = 10;
for (; i > 1; i--)
sbuf_cat(*sb, "Aa");
sbuf_cat(*sb, "Aj");
}
sbuf_cat(*sb, "jj");
break;
/*
* String, roll your own.
* 'a-j' gives "off" for n/10 sec.
* 'A-J' gives "on" for n/10 sec.
* no delay before repeat
* 'sAaAbBa' becomes _-_--__-
*/
case 's':
for(s++; *s; s++) {
if ((*s >= 'a' && *s <= 'j') ||
(*s >= 'A' && *s <= 'J') ||
*s == 'U' || *s <= 'u' ||
*s == '.')
sbuf_bcat(*sb, s, 1);
}
break;
/*
* Morse.
* '.' becomes _-
* '-' becomes _---
* ' ' becomes __
* '\n' becomes ____
* 1sec pause between repeats
* '... --- ...' -> _-_-_-___---_---_---___-_-_-__________
*/
case 'm':
for(s++; *s; s++) {
if (*s == '.')
sbuf_cat(*sb, "aA");
else if (*s == '-')
sbuf_cat(*sb, "aC");
else if (*s == ' ')
sbuf_cat(*sb, "b");
else if (*s == '\n')
sbuf_cat(*sb, "d");
}
sbuf_cat(*sb, "j");
break;
default:
sbuf_delete(*sb);
return (EINVAL);
}
error = sbuf_finish(*sb);
if (error != 0 || sbuf_len(*sb) == 0) {
*sb = NULL;
return (error);
}
return (0);
}
static int
led_write(struct cdev *dev, struct uio *uio, int ioflag)
{
struct ledsc *sc;
char *s;
struct sbuf *sb = NULL;
int error, state = 0;
if (uio->uio_resid > 512)
return (EINVAL);
s = malloc(uio->uio_resid + 1, M_DEVBUF, M_WAITOK);
s[uio->uio_resid] = '\0';
error = uiomove(s, uio->uio_resid, uio);
if (error) {
free(s, M_DEVBUF);
return (error);
}
error = led_parse(s, &sb, &state);
free(s, M_DEVBUF);
if (error)
return (error);
mtx_lock(&led_mtx);
sc = dev->si_drv1;
if (sc != NULL)
error = led_state(sc, &sb, state);
mtx_unlock(&led_mtx);
if (sb != NULL)
sbuf_delete(sb);
return (error);
}
int
led_set(char const *name, char const *cmd)
{
struct ledsc *sc;
struct sbuf *sb = NULL;
int error, state = 0;
error = led_parse(cmd, &sb, &state);
if (error)
return (error);
mtx_lock(&led_mtx);
LIST_FOREACH(sc, &led_list, list) {
if (strcmp(sc->name, name) == 0)
break;
}
if (sc != NULL)
error = led_state(sc, &sb, state);
else
error = ENOENT;
mtx_unlock(&led_mtx);
if (sb != NULL)
sbuf_delete(sb);
return (0);
}
static struct cdevsw led_cdevsw = {
.d_version = D_VERSION,
.d_write = led_write,
.d_name = "LED",
};
struct cdev *
led_create(led_t *func, void *priv, char const *name)
{
return (led_create_state(func, priv, name, 0));
}
struct cdev *
led_create_state(led_t *func, void *priv, char const *name, int state)
{
struct ledsc *sc;
sc = malloc(sizeof *sc, M_LED, M_WAITOK | M_ZERO);
sx_xlock(&led_sx);
sc->name = strdup(name, M_LED);
sc->unit = alloc_unr(led_unit);
sc->private = priv;
sc->func = func;
sc->dev = make_dev(&led_cdevsw, sc->unit,
UID_ROOT, GID_WHEEL, 0600, "led/%s", name);
sx_xunlock(&led_sx);
mtx_lock(&led_mtx);
sc->dev->si_drv1 = sc;
LIST_INSERT_HEAD(&led_list, sc, list);
if (state != -1)
sc->func(sc->private, state != 0);
mtx_unlock(&led_mtx);
return (sc->dev);
}
void
led_destroy(struct cdev *dev)
{
struct ledsc *sc;
mtx_lock(&led_mtx);
sc = dev->si_drv1;
dev->si_drv1 = NULL;
if (sc->ptr != NULL)
blinkers--;
LIST_REMOVE(sc, list);
if (LIST_EMPTY(&led_list))
callout_stop(&led_ch);
mtx_unlock(&led_mtx);
sx_xlock(&led_sx);
free_unr(led_unit, sc->unit);
destroy_dev(dev);
if (sc->spec != NULL)
sbuf_delete(sc->spec);
free(sc->name, M_LED);
free(sc, M_LED);
sx_xunlock(&led_sx);
}
static void
led_drvinit(void *unused)
{
led_unit = new_unrhdr(0, INT_MAX, NULL);
mtx_init(&led_mtx, "LED mtx", NULL, MTX_DEF);
sx_init(&led_sx, "LED sx");
callout_init_mtx(&led_ch, &led_mtx, 0);
}
SYSINIT(leddev, SI_SUB_DRIVERS, SI_ORDER_MIDDLE, led_drvinit, NULL);