057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
229 lines
5.6 KiB
C
229 lines
5.6 KiB
C
/*
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* Copyright (c) 1982, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)mille.h 8.1 (Berkeley) 5/31/93
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*/
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# include <sys/types.h>
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# include <ctype.h>
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# include <curses.h>
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# include <string.h>
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/*
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* @(#)mille.h 1.1 (Berkeley) 4/1/82
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*/
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/*
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* Miscellaneous constants
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*/
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# define unsgn unsigned
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# define CARD short
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# define HAND_SZ 7 /* number of cards in a hand */
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# define DECK_SZ 101 /* number of cards in decks */
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# define NUM_SAFE 4 /* number of saftey cards */
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# define NUM_MILES 5 /* number of milestones types */
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# define NUM_CARDS 20 /* number of types of cards */
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# define BOARD_Y 17 /* size of board screen */
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# define BOARD_X 40
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# define MILES_Y 7 /* size of mileage screen */
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# define MILES_X 80
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# define SCORE_Y 17 /* size of score screen */
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# define SCORE_X 40
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# define MOVE_Y 10 /* Where to print move prompt */
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# define MOVE_X 20
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# define ERR_Y 15 /* Where to print errors */
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# define ERR_X 5
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# define EXT_Y 4 /* Where to put Extension */
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# define EXT_X 9
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# define PLAYER 0
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# define COMP 1
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# define W_SMALL 0 /* Small (initial) window */
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# define W_FULL 1 /* Full (final) window */
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/*
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* Move types
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*/
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# define M_DISCARD 0
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# define M_DRAW 1
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# define M_PLAY 2
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# define M_ORDER 3
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/*
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* Scores
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*/
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# define SC_SAFETY 100
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# define SC_ALL_SAFE 300
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# define SC_COUP 300
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# define SC_TRIP 400
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# define SC_SAFE 300
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# define SC_DELAY 300
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# define SC_EXTENSION 200
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# define SC_SHUT_OUT 500
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/*
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* safety descriptions
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*/
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# define S_UNKNOWN 0 /* location of safety unknown */
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# define S_IN_HAND 1 /* safety in player's hand */
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# define S_PLAYED 2 /* safety has been played */
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# define S_GAS_SAFE 0 /* Gas safety card index */
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# define S_SPARE_SAFE 1 /* Tire safety card index */
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# define S_DRIVE_SAFE 2 /* Driveing safety card index */
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# define S_RIGHT_WAY 3 /* Right-of-Way card index */
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# define S_CONV 15 /* conversion from C_ to S_ */
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/*
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* card numbers
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*/
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# define C_INIT -1
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# define C_25 0
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# define C_50 1
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# define C_75 2
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# define C_100 3
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# define C_200 4
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# define C_EMPTY 5
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# define C_FLAT 6
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# define C_CRASH 7
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# define C_STOP 8
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# define C_LIMIT 9
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# define C_GAS 10
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# define C_SPARE 11
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# define C_REPAIRS 12
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# define C_GO 13
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# define C_END_LIMIT 14
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# define C_GAS_SAFE 15
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# define C_SPARE_SAFE 16
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# define C_DRIVE_SAFE 17
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# define C_RIGHT_WAY 18
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/*
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* prompt types
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*/
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# define MOVEPROMPT 0
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# define REALLYPROMPT 1
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# define ANOTHERHANDPROMPT 2
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# define ANOTHERGAMEPROMPT 3
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# define SAVEGAMEPROMPT 4
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# define SAMEFILEPROMPT 5
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# define FILEPROMPT 6
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# define EXTENSIONPROMPT 7
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# define OVERWRITEFILEPROMPT 8
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# ifdef SYSV
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# define srandom(x) srand(x)
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# define random() rand()
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# ifndef attron
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# define erasechar() _tty.c_cc[VERASE]
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# define killchar() _tty.c_cc[VKILL]
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# endif
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# else
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# ifndef erasechar
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# define erasechar() _tty.sg_erase
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# define killchar() _tty.sg_kill
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# endif
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# endif SYSV
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typedef struct {
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bool coups[NUM_SAFE];
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bool can_go;
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bool new_battle;
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bool new_speed;
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short safety[NUM_SAFE];
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short sh_safety[NUM_SAFE];
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short nummiles[NUM_MILES];
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short sh_nummiles[NUM_MILES];
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CARD hand[HAND_SZ];
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CARD sh_hand[HAND_SZ];
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CARD battle;
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CARD sh_battle;
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CARD speed;
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CARD sh_speed;
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int mileage;
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int sh_mileage;
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int hand_tot;
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int sh_hand_tot;
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int safescore;
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int sh_safescore;
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int coupscore;
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int total;
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int sh_total;
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int games;
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int sh_games;
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int was_finished;
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} PLAY;
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/*
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* macros
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*/
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# define other(x) (1 - x)
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# define nextplay() (Play = other(Play))
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# define nextwin(x) (1 - x)
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# define opposite(x) (Opposite[x])
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# define issafety(x) (x >= C_GAS_SAFE)
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/*
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* externals
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*/
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extern bool Debug, Finished, Next, On_exit, Order, Saved;
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extern char *C_fmt, **C_name, *Fromfile, Initstr[];
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extern int Card_no, End, Handstart, Movetype, Numcards[], Numgos,
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Numneed[], Numseen[NUM_CARDS], Play, Value[], Window;
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extern CARD Deck[DECK_SZ], Discard, Opposite[NUM_CARDS], Sh_discard,
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*Topcard;
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extern FILE *outf;
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extern PLAY Player[2];
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extern WINDOW *Board, *Miles, *Score;
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/*
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* functions
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*/
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CARD getcard();
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