freebsd-skq/sys/kern/subr_taskqueue.c
Andriy Gapon 73f82099ea add taskqueue_drain_all
This API has semantics similar to that of taskqueue_drain but acts on
all tasks that might be queued or running on a taskqueue.
A caller must ensure that no new tasks are being enqueued otherwise this
call would be totally meaningless.  For example, if the tasks are
enqueued by an interrupt filter then its interrupt must be disabled.

MFC after:	10 days
2013-11-28 18:56:34 +00:00

675 lines
16 KiB
C

/*-
* Copyright (c) 2000 Doug Rabson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/bus.h>
#include <sys/interrupt.h>
#include <sys/kernel.h>
#include <sys/kthread.h>
#include <sys/limits.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/sched.h>
#include <sys/taskqueue.h>
#include <sys/unistd.h>
#include <machine/stdarg.h>
static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues");
static void *taskqueue_giant_ih;
static void *taskqueue_ih;
static void taskqueue_fast_enqueue(void *);
static void taskqueue_swi_enqueue(void *);
static void taskqueue_swi_giant_enqueue(void *);
struct taskqueue_busy {
struct task *tb_running;
TAILQ_ENTRY(taskqueue_busy) tb_link;
};
struct taskqueue {
STAILQ_HEAD(, task) tq_queue;
taskqueue_enqueue_fn tq_enqueue;
void *tq_context;
TAILQ_HEAD(, taskqueue_busy) tq_active;
struct mtx tq_mutex;
struct thread **tq_threads;
int tq_tcount;
int tq_spin;
int tq_flags;
int tq_callouts;
taskqueue_callback_fn tq_callbacks[TASKQUEUE_NUM_CALLBACKS];
void *tq_cb_contexts[TASKQUEUE_NUM_CALLBACKS];
};
#define TQ_FLAGS_ACTIVE (1 << 0)
#define TQ_FLAGS_BLOCKED (1 << 1)
#define TQ_FLAGS_UNLOCKED_ENQUEUE (1 << 2)
#define DT_CALLOUT_ARMED (1 << 0)
#define TQ_LOCK(tq) \
do { \
if ((tq)->tq_spin) \
mtx_lock_spin(&(tq)->tq_mutex); \
else \
mtx_lock(&(tq)->tq_mutex); \
} while (0)
#define TQ_ASSERT_LOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_OWNED)
#define TQ_UNLOCK(tq) \
do { \
if ((tq)->tq_spin) \
mtx_unlock_spin(&(tq)->tq_mutex); \
else \
mtx_unlock(&(tq)->tq_mutex); \
} while (0)
#define TQ_ASSERT_UNLOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_NOTOWNED)
void
_timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task,
int priority, task_fn_t func, void *context)
{
TASK_INIT(&timeout_task->t, priority, func, context);
callout_init_mtx(&timeout_task->c, &queue->tq_mutex,
CALLOUT_RETURNUNLOCKED);
timeout_task->q = queue;
timeout_task->f = 0;
}
static __inline int
TQ_SLEEP(struct taskqueue *tq, void *p, struct mtx *m, int pri, const char *wm,
int t)
{
if (tq->tq_spin)
return (msleep_spin(p, m, wm, t));
return (msleep(p, m, pri, wm, t));
}
static struct taskqueue *
_taskqueue_create(const char *name __unused, int mflags,
taskqueue_enqueue_fn enqueue, void *context,
int mtxflags, const char *mtxname)
{
struct taskqueue *queue;
queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO);
if (!queue)
return NULL;
STAILQ_INIT(&queue->tq_queue);
TAILQ_INIT(&queue->tq_active);
queue->tq_enqueue = enqueue;
queue->tq_context = context;
queue->tq_spin = (mtxflags & MTX_SPIN) != 0;
queue->tq_flags |= TQ_FLAGS_ACTIVE;
if (enqueue == taskqueue_fast_enqueue ||
enqueue == taskqueue_swi_enqueue ||
enqueue == taskqueue_swi_giant_enqueue ||
enqueue == taskqueue_thread_enqueue)
queue->tq_flags |= TQ_FLAGS_UNLOCKED_ENQUEUE;
mtx_init(&queue->tq_mutex, mtxname, NULL, mtxflags);
return queue;
}
struct taskqueue *
taskqueue_create(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_DEF, "taskqueue");
}
void
taskqueue_set_callback(struct taskqueue *queue,
enum taskqueue_callback_type cb_type, taskqueue_callback_fn callback,
void *context)
{
KASSERT(((cb_type >= TASKQUEUE_CALLBACK_TYPE_MIN) &&
(cb_type <= TASKQUEUE_CALLBACK_TYPE_MAX)),
("Callback type %d not valid, must be %d-%d", cb_type,
TASKQUEUE_CALLBACK_TYPE_MIN, TASKQUEUE_CALLBACK_TYPE_MAX));
KASSERT((queue->tq_callbacks[cb_type] == NULL),
("Re-initialization of taskqueue callback?"));
queue->tq_callbacks[cb_type] = callback;
queue->tq_cb_contexts[cb_type] = context;
}
/*
* Signal a taskqueue thread to terminate.
*/
static void
taskqueue_terminate(struct thread **pp, struct taskqueue *tq)
{
while (tq->tq_tcount > 0 || tq->tq_callouts > 0) {
wakeup(tq);
TQ_SLEEP(tq, pp, &tq->tq_mutex, PWAIT, "taskqueue_destroy", 0);
}
}
void
taskqueue_free(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_ACTIVE;
taskqueue_terminate(queue->tq_threads, queue);
KASSERT(TAILQ_EMPTY(&queue->tq_active), ("Tasks still running?"));
KASSERT(queue->tq_callouts == 0, ("Armed timeout tasks"));
mtx_destroy(&queue->tq_mutex);
free(queue->tq_threads, M_TASKQUEUE);
free(queue, M_TASKQUEUE);
}
static int
taskqueue_enqueue_locked(struct taskqueue *queue, struct task *task)
{
struct task *ins;
struct task *prev;
/*
* Count multiple enqueues.
*/
if (task->ta_pending) {
if (task->ta_pending < USHRT_MAX)
task->ta_pending++;
TQ_UNLOCK(queue);
return (0);
}
/*
* Optimise the case when all tasks have the same priority.
*/
prev = STAILQ_LAST(&queue->tq_queue, task, ta_link);
if (!prev || prev->ta_priority >= task->ta_priority) {
STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link);
} else {
prev = NULL;
for (ins = STAILQ_FIRST(&queue->tq_queue); ins;
prev = ins, ins = STAILQ_NEXT(ins, ta_link))
if (ins->ta_priority < task->ta_priority)
break;
if (prev)
STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link);
else
STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link);
}
task->ta_pending = 1;
if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) != 0)
TQ_UNLOCK(queue);
if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0)
queue->tq_enqueue(queue->tq_context);
if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) == 0)
TQ_UNLOCK(queue);
/* Return with lock released. */
return (0);
}
int
taskqueue_enqueue(struct taskqueue *queue, struct task *task)
{
int res;
TQ_LOCK(queue);
res = taskqueue_enqueue_locked(queue, task);
/* The lock is released inside. */
return (res);
}
static void
taskqueue_timeout_func(void *arg)
{
struct taskqueue *queue;
struct timeout_task *timeout_task;
timeout_task = arg;
queue = timeout_task->q;
KASSERT((timeout_task->f & DT_CALLOUT_ARMED) != 0, ("Stray timeout"));
timeout_task->f &= ~DT_CALLOUT_ARMED;
queue->tq_callouts--;
taskqueue_enqueue_locked(timeout_task->q, &timeout_task->t);
/* The lock is released inside. */
}
int
taskqueue_enqueue_timeout(struct taskqueue *queue,
struct timeout_task *timeout_task, int ticks)
{
int res;
TQ_LOCK(queue);
KASSERT(timeout_task->q == NULL || timeout_task->q == queue,
("Migrated queue"));
KASSERT(!queue->tq_spin, ("Timeout for spin-queue"));
timeout_task->q = queue;
res = timeout_task->t.ta_pending;
if (ticks == 0) {
taskqueue_enqueue_locked(queue, &timeout_task->t);
/* The lock is released inside. */
} else {
if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
res++;
} else {
queue->tq_callouts++;
timeout_task->f |= DT_CALLOUT_ARMED;
if (ticks < 0)
ticks = -ticks; /* Ignore overflow. */
}
if (ticks > 0) {
callout_reset(&timeout_task->c, ticks,
taskqueue_timeout_func, timeout_task);
}
TQ_UNLOCK(queue);
}
return (res);
}
static void
taskqueue_drain_running(struct taskqueue *queue)
{
while (!TAILQ_EMPTY(&queue->tq_active))
TQ_SLEEP(queue, &queue->tq_active, &queue->tq_mutex,
PWAIT, "-", 0);
}
void
taskqueue_block(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags |= TQ_FLAGS_BLOCKED;
TQ_UNLOCK(queue);
}
void
taskqueue_unblock(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_BLOCKED;
if (!STAILQ_EMPTY(&queue->tq_queue))
queue->tq_enqueue(queue->tq_context);
TQ_UNLOCK(queue);
}
static void
taskqueue_run_locked(struct taskqueue *queue)
{
struct taskqueue_busy tb;
struct task *task;
int pending;
TQ_ASSERT_LOCKED(queue);
tb.tb_running = NULL;
TAILQ_INSERT_TAIL(&queue->tq_active, &tb, tb_link);
while (STAILQ_FIRST(&queue->tq_queue)) {
/*
* Carefully remove the first task from the queue and
* zero its pending count.
*/
task = STAILQ_FIRST(&queue->tq_queue);
STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link);
pending = task->ta_pending;
task->ta_pending = 0;
tb.tb_running = task;
TQ_UNLOCK(queue);
task->ta_func(task->ta_context, pending);
TQ_LOCK(queue);
tb.tb_running = NULL;
wakeup(task);
}
TAILQ_REMOVE(&queue->tq_active, &tb, tb_link);
if (TAILQ_EMPTY(&queue->tq_active))
wakeup(&queue->tq_active);
}
void
taskqueue_run(struct taskqueue *queue)
{
TQ_LOCK(queue);
taskqueue_run_locked(queue);
TQ_UNLOCK(queue);
}
static int
task_is_running(struct taskqueue *queue, struct task *task)
{
struct taskqueue_busy *tb;
TQ_ASSERT_LOCKED(queue);
TAILQ_FOREACH(tb, &queue->tq_active, tb_link) {
if (tb->tb_running == task)
return (1);
}
return (0);
}
static int
taskqueue_cancel_locked(struct taskqueue *queue, struct task *task,
u_int *pendp)
{
if (task->ta_pending > 0)
STAILQ_REMOVE(&queue->tq_queue, task, task, ta_link);
if (pendp != NULL)
*pendp = task->ta_pending;
task->ta_pending = 0;
return (task_is_running(queue, task) ? EBUSY : 0);
}
int
taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp)
{
int error;
TQ_LOCK(queue);
error = taskqueue_cancel_locked(queue, task, pendp);
TQ_UNLOCK(queue);
return (error);
}
int
taskqueue_cancel_timeout(struct taskqueue *queue,
struct timeout_task *timeout_task, u_int *pendp)
{
u_int pending, pending1;
int error;
TQ_LOCK(queue);
pending = !!callout_stop(&timeout_task->c);
error = taskqueue_cancel_locked(queue, &timeout_task->t, &pending1);
if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
timeout_task->f &= ~DT_CALLOUT_ARMED;
queue->tq_callouts--;
}
TQ_UNLOCK(queue);
if (pendp != NULL)
*pendp = pending + pending1;
return (error);
}
void
taskqueue_drain(struct taskqueue *queue, struct task *task)
{
if (!queue->tq_spin)
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
TQ_LOCK(queue);
while (task->ta_pending != 0 || task_is_running(queue, task))
TQ_SLEEP(queue, task, &queue->tq_mutex, PWAIT, "-", 0);
TQ_UNLOCK(queue);
}
void
taskqueue_drain_all(struct taskqueue *queue)
{
struct task *task;
if (!queue->tq_spin)
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
TQ_LOCK(queue);
task = STAILQ_LAST(&queue->tq_queue, task, ta_link);
if (task != NULL)
while (task->ta_pending != 0)
TQ_SLEEP(queue, task, &queue->tq_mutex, PWAIT, "-", 0);
taskqueue_drain_running(queue);
KASSERT(STAILQ_EMPTY(&queue->tq_queue),
("taskqueue queue is not empty after draining"));
TQ_UNLOCK(queue);
}
void
taskqueue_drain_timeout(struct taskqueue *queue,
struct timeout_task *timeout_task)
{
callout_drain(&timeout_task->c);
taskqueue_drain(queue, &timeout_task->t);
}
static void
taskqueue_swi_enqueue(void *context)
{
swi_sched(taskqueue_ih, 0);
}
static void
taskqueue_swi_run(void *dummy)
{
taskqueue_run(taskqueue_swi);
}
static void
taskqueue_swi_giant_enqueue(void *context)
{
swi_sched(taskqueue_giant_ih, 0);
}
static void
taskqueue_swi_giant_run(void *dummy)
{
taskqueue_run(taskqueue_swi_giant);
}
int
taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
const char *name, ...)
{
va_list ap;
struct thread *td;
struct taskqueue *tq;
int i, error;
char ktname[MAXCOMLEN + 1];
if (count <= 0)
return (EINVAL);
tq = *tqp;
va_start(ap, name);
vsnprintf(ktname, sizeof(ktname), name, ap);
va_end(ap);
tq->tq_threads = malloc(sizeof(struct thread *) * count, M_TASKQUEUE,
M_NOWAIT | M_ZERO);
if (tq->tq_threads == NULL) {
printf("%s: no memory for %s threads\n", __func__, ktname);
return (ENOMEM);
}
for (i = 0; i < count; i++) {
if (count == 1)
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0, "%s", ktname);
else
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0,
"%s_%d", ktname, i);
if (error) {
/* should be ok to continue, taskqueue_free will dtrt */
printf("%s: kthread_add(%s): error %d", __func__,
ktname, error);
tq->tq_threads[i] = NULL; /* paranoid */
} else
tq->tq_tcount++;
}
for (i = 0; i < count; i++) {
if (tq->tq_threads[i] == NULL)
continue;
td = tq->tq_threads[i];
thread_lock(td);
sched_prio(td, pri);
sched_add(td, SRQ_BORING);
thread_unlock(td);
}
return (0);
}
static inline void
taskqueue_run_callback(struct taskqueue *tq,
enum taskqueue_callback_type cb_type)
{
taskqueue_callback_fn tq_callback;
TQ_ASSERT_UNLOCKED(tq);
tq_callback = tq->tq_callbacks[cb_type];
if (tq_callback != NULL)
tq_callback(tq->tq_cb_contexts[cb_type]);
}
void
taskqueue_thread_loop(void *arg)
{
struct taskqueue **tqp, *tq;
tqp = arg;
tq = *tqp;
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_INIT);
TQ_LOCK(tq);
while ((tq->tq_flags & TQ_FLAGS_ACTIVE) != 0) {
taskqueue_run_locked(tq);
/*
* Because taskqueue_run() can drop tq_mutex, we need to
* check if the TQ_FLAGS_ACTIVE flag wasn't removed in the
* meantime, which means we missed a wakeup.
*/
if ((tq->tq_flags & TQ_FLAGS_ACTIVE) == 0)
break;
TQ_SLEEP(tq, tq, &tq->tq_mutex, 0, "-", 0);
}
taskqueue_run_locked(tq);
/*
* This thread is on its way out, so just drop the lock temporarily
* in order to call the shutdown callback. This allows the callback
* to look at the taskqueue, even just before it dies.
*/
TQ_UNLOCK(tq);
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_SHUTDOWN);
TQ_LOCK(tq);
/* rendezvous with thread that asked us to terminate */
tq->tq_tcount--;
wakeup_one(tq->tq_threads);
TQ_UNLOCK(tq);
kthread_exit();
}
void
taskqueue_thread_enqueue(void *context)
{
struct taskqueue **tqp, *tq;
tqp = context;
tq = *tqp;
wakeup_one(tq);
}
TASKQUEUE_DEFINE(swi, taskqueue_swi_enqueue, NULL,
swi_add(NULL, "task queue", taskqueue_swi_run, NULL, SWI_TQ,
INTR_MPSAFE, &taskqueue_ih));
TASKQUEUE_DEFINE(swi_giant, taskqueue_swi_giant_enqueue, NULL,
swi_add(NULL, "Giant taskq", taskqueue_swi_giant_run,
NULL, SWI_TQ_GIANT, 0, &taskqueue_giant_ih));
TASKQUEUE_DEFINE_THREAD(thread);
struct taskqueue *
taskqueue_create_fast(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_SPIN, "fast_taskqueue");
}
/* NB: for backwards compatibility */
int
taskqueue_enqueue_fast(struct taskqueue *queue, struct task *task)
{
return taskqueue_enqueue(queue, task);
}
static void *taskqueue_fast_ih;
static void
taskqueue_fast_enqueue(void *context)
{
swi_sched(taskqueue_fast_ih, 0);
}
static void
taskqueue_fast_run(void *dummy)
{
taskqueue_run(taskqueue_fast);
}
TASKQUEUE_FAST_DEFINE(fast, taskqueue_fast_enqueue, NULL,
swi_add(NULL, "fast taskq", taskqueue_fast_run, NULL,
SWI_TQ_FAST, INTR_MPSAFE, &taskqueue_fast_ih));
int
taskqueue_member(struct taskqueue *queue, struct thread *td)
{
int i, j, ret = 0;
for (i = 0, j = 0; ; i++) {
if (queue->tq_threads[i] == NULL)
continue;
if (queue->tq_threads[i] == td) {
ret = 1;
break;
}
if (++j >= queue->tq_tcount)
break;
}
return (ret);
}