6140ba1177
This structure contains the asynchronous state of the physical link. Unfortunately, just about every .h file is included in every .c file now. Fixing this can be one of the last jobs.
169 lines
3.7 KiB
C
169 lines
3.7 KiB
C
/*
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* Written by Eivind Eklund <eivind@yes.no>
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* for Yes Interactive
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*
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* Copyright (C) 1998, Yes Interactive. All rights reserved.
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*
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* Redistribution and use in any form is permitted. Redistribution in
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* source form should include the above copyright and this set of
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* conditions, because large sections american law seems to have been
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* created by a bunch of jerks on drugs that are now illegal, forcing
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* me to include this copyright-stuff instead of placing this in the
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* public domain. The name of of 'Yes Interactive' or 'Eivind Eklund'
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* may not be used to endorse or promote products derived from this
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* software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $Id: physical.c,v 1.1.2.2 1998/01/30 19:46:02 brian Exp $
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*
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*/
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#include <sys/param.h>
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#include <sys/tty.h>
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#include <sys/uio.h>
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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/* XXX Name space pollution from vars.h */
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#include <netinet/in.h>
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#include <alias.h>
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#include "defs.h"
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#include "command.h"
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#include "loadalias.h"
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/* XXX Name space pollution from hdlc.h */
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#include "mbuf.h"
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/* Name space pollution for physical.h */
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#include "hdlc.h"
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#include "timer.h"
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#include "throughput.h"
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#include "fsm.h"
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#include "lcp.h"
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#include "async.h"
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#include "link.h"
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#include "physical.h"
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#include "vars.h"
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/* External calls - should possibly be moved inline */
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extern int IntToSpeed(int);
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int
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Physical_GetFD(struct physical *phys) {
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return phys->fd;
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}
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int
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Physical_IsATTY(struct physical *phys) {
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return isatty(phys->fd);
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}
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int
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Physical_IsSync(struct physical *phys) {
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return phys->speed == 0;
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}
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int
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Physical_FD_ISSET(struct physical *phys, fd_set *set) {
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return phys->fd >= 0 && FD_ISSET(phys->fd, set);
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}
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void
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Physical_FD_SET(struct physical *phys, fd_set *set) {
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assert(phys->fd >= 0);
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FD_SET(phys->fd, set);
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}
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/* XXX-ML - must be moved into the physical struct */
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const char *Physical_GetDevice(struct physical *phys) {
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return VarDevice;
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}
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/* XXX-ML - must be moved into the physical struct */
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void
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Physical_SetDevice(struct physical *phys, const char *new_device_list) {
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strncpy(VarDeviceList, new_device_list, sizeof VarDeviceList - 1);
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VarDeviceList[sizeof VarDeviceList - 1] = '\0';
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}
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int
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Physical_SetSpeed(struct physical *phys, int speed) {
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if (IntToSpeed(speed) != B0) {
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phys->speed = speed;
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return 1;
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} else {
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return 0;
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}
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}
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void
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Physical_SetSync(struct physical *phys) {
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phys->speed = 0;
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}
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int
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Physical_SetRtsCts(struct physical *phys, int enable) {
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assert(enable == 0 || enable == 1);
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phys->rts_cts = enable;
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return 1;
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}
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void
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Physical_SetDedicated(struct physical *phys, int enable) {
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assert(enable == 0 || enable == 1);
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phys->is_dedicated = enable;
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}
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void
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Physical_SetDirect(struct physical *phys, int enable) {
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assert(enable == 0 || enable == 1);
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phys->is_direct = enable;
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}
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int
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Physical_IsDirect(struct physical *phys) {
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return phys->is_direct;
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}
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int
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Physical_IsDedicated(struct physical *phys) {
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return phys->is_dedicated;
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}
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void
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Physical_DupAndClose(struct physical *phys) {
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int nmodem;
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nmodem = dup(phys->fd);
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close(phys->fd);
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phys->fd = nmodem;
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}
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/* Encapsulation for a read on the FD. Avoids some exposure, and
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concentrates control. */
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ssize_t
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Physical_Read(struct physical *phys, void *buf, size_t nbytes) {
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return read(phys->fd, buf, nbytes);
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}
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ssize_t
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Physical_Write(struct physical *phys, const void *buf, size_t nbytes) {
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return write(phys->fd, buf, nbytes);
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}
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