freebsd-skq/contrib/libreadline/vi_mode.c
1997-01-04 22:09:20 +00:00

1379 lines
28 KiB
C

/* vi_mode.c -- A vi emulation mode for Bash.
Derived from code written by Jeff Sparkes (jsparkes@bnr.ca). */
/* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc.
This file is part of the GNU Readline Library, a library for
reading lines of text with interactive input and history editing.
The GNU Readline Library is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 1, or
(at your option) any later version.
The GNU Readline Library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
The GNU General Public License is often shipped with GNU software, and
is generally kept in a file called COPYING or LICENSE. If you do not
have a copy of the license, write to the Free Software Foundation,
675 Mass Ave, Cambridge, MA 02139, USA. */
#define READLINE_LIBRARY
/* **************************************************************** */
/* */
/* VI Emulation Mode */
/* */
/* **************************************************************** */
#include "rlconf.h"
#if defined (VI_MODE)
#if defined (HAVE_CONFIG_H)
# include <config.h>
#endif
#include <sys/types.h>
#if defined (HAVE_STDLIB_H)
# include <stdlib.h>
#else
# include "ansi_stdlib.h"
#endif /* HAVE_STDLIB_H */
#if defined (HAVE_UNISTD_H)
# include <unistd.h>
#endif
#include <stdio.h>
/* Some standard library routines. */
#include "rldefs.h"
#include "readline.h"
#include "history.h"
#ifndef _rl_digit_p
#define _rl_digit_p(c) ((c) >= '0' && (c) <= '9')
#endif
#ifndef _rl_digit_value
#define _rl_digit_value(c) ((c) - '0')
#endif
#ifndef member
#define member(c, s) ((c) ? (char *)strchr ((s), (c)) != (char *)NULL : 0)
#endif
#ifndef isident
#define isident(c) ((_rl_pure_alphabetic (c) || _rl_digit_p (c) || c == '_'))
#endif
#ifndef exchange
#define exchange(x, y) do {int temp = x; x = y; y = temp;} while (0)
#endif
extern char *xmalloc (), *xrealloc ();
/* Variables imported from readline.c */
extern int rl_point, rl_end, rl_mark, rl_done;
extern FILE *rl_instream;
extern int rl_line_buffer_len, rl_explicit_arg, rl_numeric_arg;
extern Keymap _rl_keymap;
extern char *rl_prompt;
extern char *rl_line_buffer;
extern int rl_arg_sign;
extern int _rl_doing_an_undo;
extern int _rl_undo_group_level;
extern void _rl_dispatch ();
extern int _rl_char_search_internal ();
extern void rl_extend_line_buffer ();
extern int rl_vi_check ();
/* Non-zero means enter insertion mode. */
static int _rl_vi_doing_insert;
/* Command keys which do movement for xxx_to commands. */
static char *vi_motion = " hl^$0ftFt;,%wbeWBE|";
/* Keymap used for vi replace characters. Created dynamically since
rarely used. */
static Keymap vi_replace_map;
/* The number of characters inserted in the last replace operation. */
static int vi_replace_count;
/* If non-zero, we have text inserted after a c[motion] command that put
us implicitly into insert mode. Some people want this text to be
attached to the command so that it is `redoable' with `.'. */
static int vi_continued_command;
static char *vi_insert_buffer;
static int vi_insert_buffer_size;
static int _rl_vi_last_command = 'i'; /* default `.' puts you in insert mode */
static int _rl_vi_last_repeat = 1;
static int _rl_vi_last_arg_sign = 1;
static int _rl_vi_last_motion;
static int _rl_vi_last_search_char;
static int _rl_vi_last_replacement;
static int _rl_vi_last_key_before_insert;
static int vi_redoing;
/* Text modification commands. These are the `redoable' commands. */
static char *vi_textmod = "_*\\AaIiCcDdPpYyRrSsXx~";
/* Arrays for the saved marks. */
static int vi_mark_chars[27];
static int rl_digit_loop1 ();
void
_rl_vi_initialize_line ()
{
register int i;
for (i = 0; i < sizeof (vi_mark_chars) / sizeof (int); i++)
vi_mark_chars[i] = -1;
}
void
_rl_vi_reset_last ()
{
_rl_vi_last_command = 'i';
_rl_vi_last_repeat = 1;
_rl_vi_last_arg_sign = 1;
_rl_vi_last_motion = 0;
}
void
_rl_vi_set_last (key, repeat, sign)
int key, repeat, sign;
{
_rl_vi_last_command = key;
_rl_vi_last_repeat = repeat;
_rl_vi_last_arg_sign = sign;
}
/* Is the command C a VI mode text modification command? */
int
_rl_vi_textmod_command (c)
int c;
{
return (member (c, vi_textmod));
}
static void
_rl_vi_stuff_insert (count)
int count;
{
rl_begin_undo_group ();
while (count--)
rl_insert_text (vi_insert_buffer);
rl_end_undo_group ();
}
/* Bound to `.'. Called from command mode, so we know that we have to
redo a text modification command. The default for _rl_vi_last_command
puts you back into insert mode. */
int
rl_vi_redo (count, c)
int count, c;
{
if (!rl_explicit_arg)
{
rl_numeric_arg = _rl_vi_last_repeat;
rl_arg_sign = _rl_vi_last_arg_sign;
}
vi_redoing = 1;
/* If we're redoing an insert with `i', stuff in the inserted text
and do not go into insertion mode. */
if (_rl_vi_last_command == 'i' && vi_insert_buffer && *vi_insert_buffer)
{
_rl_vi_stuff_insert (count);
/* And back up point over the last character inserted. */
if (rl_point > 0)
rl_point--;
}
else
_rl_dispatch (_rl_vi_last_command, _rl_keymap);
vi_redoing = 0;
return (0);
}
/* A placeholder for further expansion. */
int
rl_vi_undo (count, key)
int count, key;
{
return (rl_undo_command (count, key));
}
/* Yank the nth arg from the previous line into this line at point. */
int
rl_vi_yank_arg (count, key)
int count, key;
{
/* Readline thinks that the first word on a line is the 0th, while vi
thinks the first word on a line is the 1st. Compensate. */
if (rl_explicit_arg)
rl_yank_nth_arg (count - 1, 0);
else
rl_yank_nth_arg ('$', 0);
return (0);
}
/* With an argument, move back that many history lines, else move to the
beginning of history. */
int
rl_vi_fetch_history (count, c)
int count, c;
{
int wanted;
/* Giving an argument of n means we want the nth command in the history
file. The command number is interpreted the same way that the bash
`history' command does it -- that is, giving an argument count of 450
to this command would get the command listed as number 450 in the
output of `history'. */
if (rl_explicit_arg)
{
wanted = history_base + where_history () - count;
if (wanted <= 0)
rl_beginning_of_history (0, 0);
else
rl_get_previous_history (wanted, c);
}
else
rl_beginning_of_history (count, 0);
return (0);
}
/* Search again for the last thing searched for. */
int
rl_vi_search_again (count, key)
int count, key;
{
switch (key)
{
case 'n':
rl_noninc_reverse_search_again (count, key);
break;
case 'N':
rl_noninc_forward_search_again (count, key);
break;
}
return (0);
}
/* Do a vi style search. */
int
rl_vi_search (count, key)
int count, key;
{
switch (key)
{
case '?':
rl_noninc_forward_search (count, key);
break;
case '/':
rl_noninc_reverse_search (count, key);
break;
default:
ding ();
break;
}
return (0);
}
/* Completion, from vi's point of view. */
int
rl_vi_complete (ignore, key)
int ignore, key;
{
if ((rl_point < rl_end) && (!whitespace (rl_line_buffer[rl_point])))
{
if (!whitespace (rl_line_buffer[rl_point + 1]))
rl_vi_end_word (1, 'E');
rl_point++;
}
if (key == '*')
rl_complete_internal ('*'); /* Expansion and replacement. */
else if (key == '=')
rl_complete_internal ('?'); /* List possible completions. */
else if (key == '\\')
rl_complete_internal (TAB); /* Standard Readline completion. */
else
rl_complete (0, key);
if (key == '*' || key == '\\')
{
_rl_vi_set_last (key, 1, rl_arg_sign);
rl_vi_insertion_mode (1, key);
}
return (0);
}
/* Tilde expansion for vi mode. */
int
rl_vi_tilde_expand (ignore, key)
int ignore, key;
{
rl_tilde_expand (0, key);
_rl_vi_set_last (key, 1, rl_arg_sign); /* XXX */
rl_vi_insertion_mode (1, key);
return (0);
}
/* Previous word in vi mode. */
int
rl_vi_prev_word (count, key)
int count, key;
{
if (count < 0)
return (rl_vi_next_word (-count, key));
if (rl_point == 0)
{
ding ();
return (0);
}
if (_rl_uppercase_p (key))
rl_vi_bWord (count);
else
rl_vi_bword (count);
return (0);
}
/* Next word in vi mode. */
int
rl_vi_next_word (count, key)
int count, key;
{
if (count < 0)
return (rl_vi_prev_word (-count, key));
if (rl_point >= (rl_end - 1))
{
ding ();
return (0);
}
if (_rl_uppercase_p (key))
rl_vi_fWord (count);
else
rl_vi_fword (count);
return (0);
}
/* Move to the end of the ?next? word. */
int
rl_vi_end_word (count, key)
int count, key;
{
if (count < 0)
{
ding ();
return -1;
}
if (_rl_uppercase_p (key))
rl_vi_eWord (count);
else
rl_vi_eword (count);
return (0);
}
/* Move forward a word the way that 'W' does. */
int
rl_vi_fWord (count)
int count;
{
while (count-- && rl_point < (rl_end - 1))
{
/* Skip until whitespace. */
while (!whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
rl_point++;
/* Now skip whitespace. */
while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
rl_point++;
}
return (0);
}
int
rl_vi_bWord (count)
int count;
{
while (count-- && rl_point > 0)
{
/* If we are at the start of a word, move back to whitespace so
we will go back to the start of the previous word. */
if (!whitespace (rl_line_buffer[rl_point]) &&
whitespace (rl_line_buffer[rl_point - 1]))
rl_point--;
while (rl_point > 0 && whitespace (rl_line_buffer[rl_point]))
rl_point--;
if (rl_point > 0)
{
while (--rl_point >= 0 && !whitespace (rl_line_buffer[rl_point]));
rl_point++;
}
}
return (0);
}
int
rl_vi_eWord (count)
int count;
{
while (count-- && rl_point < (rl_end - 1))
{
if (!whitespace (rl_line_buffer[rl_point]))
rl_point++;
/* Move to the next non-whitespace character (to the start of the
next word). */
while (++rl_point < rl_end && whitespace (rl_line_buffer[rl_point]));
if (rl_point && rl_point < rl_end)
{
/* Skip whitespace. */
while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
rl_point++;
/* Skip until whitespace. */
while (rl_point < rl_end && !whitespace (rl_line_buffer[rl_point]))
rl_point++;
/* Move back to the last character of the word. */
rl_point--;
}
}
return (0);
}
int
rl_vi_fword (count)
int count;
{
while (count-- && rl_point < (rl_end - 1))
{
/* Move to white space (really non-identifer). */
if (isident (rl_line_buffer[rl_point]))
{
while (isident (rl_line_buffer[rl_point]) && rl_point < rl_end)
rl_point++;
}
else /* if (!whitespace (rl_line_buffer[rl_point])) */
{
while (!isident (rl_line_buffer[rl_point]) &&
!whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
rl_point++;
}
/* Move past whitespace. */
while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
rl_point++;
}
return (0);
}
int
rl_vi_bword (count)
int count;
{
while (count-- && rl_point > 0)
{
int last_is_ident;
/* If we are at the start of a word, move back to whitespace
so we will go back to the start of the previous word. */
if (!whitespace (rl_line_buffer[rl_point]) &&
whitespace (rl_line_buffer[rl_point - 1]))
rl_point--;
/* If this character and the previous character are `opposite', move
back so we don't get messed up by the rl_point++ down there in
the while loop. Without this code, words like `l;' screw up the
function. */
last_is_ident = isident (rl_line_buffer[rl_point - 1]);
if ((isident (rl_line_buffer[rl_point]) && !last_is_ident) ||
(!isident (rl_line_buffer[rl_point]) && last_is_ident))
rl_point--;
while (rl_point > 0 && whitespace (rl_line_buffer[rl_point]))
rl_point--;
if (rl_point > 0)
{
if (isident (rl_line_buffer[rl_point]))
while (--rl_point >= 0 && isident (rl_line_buffer[rl_point]));
else
while (--rl_point >= 0 && !isident (rl_line_buffer[rl_point]) &&
!whitespace (rl_line_buffer[rl_point]));
rl_point++;
}
}
return (0);
}
int
rl_vi_eword (count)
int count;
{
while (count-- && rl_point < rl_end - 1)
{
if (!whitespace (rl_line_buffer[rl_point]))
rl_point++;
while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
rl_point++;
if (rl_point < rl_end)
{
if (isident (rl_line_buffer[rl_point]))
while (++rl_point < rl_end && isident (rl_line_buffer[rl_point]));
else
while (++rl_point < rl_end && !isident (rl_line_buffer[rl_point])
&& !whitespace (rl_line_buffer[rl_point]));
}
rl_point--;
}
return (0);
}
int
rl_vi_insert_beg (count, key)
int count, key;
{
rl_beg_of_line (1, key);
rl_vi_insertion_mode (1, key);
return (0);
}
int
rl_vi_append_mode (count, key)
int count, key;
{
if (rl_point < rl_end)
rl_point++;
rl_vi_insertion_mode (1, key);
return (0);
}
int
rl_vi_append_eol (count, key)
int count, key;
{
rl_end_of_line (1, key);
rl_vi_append_mode (1, key);
return (0);
}
/* What to do in the case of C-d. */
int
rl_vi_eof_maybe (count, c)
int count, c;
{
return (rl_newline (1, '\n'));
}
/* Insertion mode stuff. */
/* Switching from one mode to the other really just involves
switching keymaps. */
int
rl_vi_insertion_mode (count, key)
int count, key;
{
_rl_keymap = vi_insertion_keymap;
_rl_vi_last_key_before_insert = key;
return (0);
}
static void
_rl_vi_save_insert (up)
UNDO_LIST *up;
{
int len, start, end;
start = up->start;
end = up->end;
len = end - start + 1;
if (len >= vi_insert_buffer_size)
{
vi_insert_buffer_size += (len + 32) - (len % 32);
vi_insert_buffer = xrealloc (vi_insert_buffer, vi_insert_buffer_size);
}
strncpy (vi_insert_buffer, rl_line_buffer + start, len - 1);
vi_insert_buffer[len-1] = '\0';
}
void
_rl_vi_done_inserting ()
{
if (_rl_vi_doing_insert)
{
rl_end_undo_group ();
/* Now, the text between rl_undo_list->next->start and
rl_undo_list->next->end is what was inserted while in insert
mode. It gets copied to VI_INSERT_BUFFER because it depends
on absolute indices into the line which may change (though they
probably will not). */
_rl_vi_doing_insert = 0;
_rl_vi_save_insert (rl_undo_list->next);
vi_continued_command = 1;
}
else
{
if (_rl_vi_last_key_before_insert == 'i' && rl_undo_list)
_rl_vi_save_insert (rl_undo_list);
/* XXX - Other keys probably need to be checked. */
else if (_rl_vi_last_key_before_insert == 'C')
rl_end_undo_group ();
while (_rl_undo_group_level > 0)
rl_end_undo_group ();
vi_continued_command = 0;
}
}
int
rl_vi_movement_mode (count, key)
int count, key;
{
if (rl_point > 0)
rl_backward (1, key);
_rl_keymap = vi_movement_keymap;
_rl_vi_done_inserting ();
return (0);
}
int
rl_vi_arg_digit (count, c)
int count, c;
{
if (c == '0' && rl_numeric_arg == 1 && !rl_explicit_arg)
return (rl_beg_of_line (1, c));
else
return (rl_digit_argument (count, c));
}
int
rl_vi_change_case (count, ignore)
int count, ignore;
{
char c = 0;
/* Don't try this on an empty line. */
if (rl_point >= rl_end)
return (0);
while (count-- && rl_point < rl_end)
{
if (_rl_uppercase_p (rl_line_buffer[rl_point]))
c = _rl_to_lower (rl_line_buffer[rl_point]);
else if (_rl_lowercase_p (rl_line_buffer[rl_point]))
c = _rl_to_upper (rl_line_buffer[rl_point]);
else
{
/* Just skip over characters neither upper nor lower case. */
rl_forward (1, c);
continue;
}
/* Vi is kind of strange here. */
if (c)
{
rl_begin_undo_group ();
rl_delete (1, c);
rl_insert (1, c);
rl_end_undo_group ();
rl_vi_check ();
}
else
rl_forward (1, c);
}
return (0);
}
int
rl_vi_put (count, key)
int count, key;
{
if (!_rl_uppercase_p (key) && (rl_point + 1 <= rl_end))
rl_point++;
rl_yank ();
rl_backward (1, key);
return (0);
}
int
rl_vi_check ()
{
if (rl_point && rl_point == rl_end)
rl_point--;
return (0);
}
int
rl_vi_column (count, key)
int count, key;
{
if (count > rl_end)
rl_end_of_line (1, key);
else
rl_point = count - 1;
return (0);
}
int
rl_vi_domove (key, nextkey)
int key, *nextkey;
{
int c, save;
int old_end;
rl_mark = rl_point;
c = rl_read_key ();
*nextkey = c;
if (!member (c, vi_motion))
{
if (_rl_digit_p (c))
{
save = rl_numeric_arg;
rl_numeric_arg = _rl_digit_value (c);
rl_digit_loop1 ();
rl_numeric_arg *= save;
c = rl_read_key (); /* real command */
*nextkey = c;
}
else if (key == c && (key == 'd' || key == 'y' || key == 'c'))
{
rl_mark = rl_end;
rl_beg_of_line (1, c);
_rl_vi_last_motion = c;
return (0);
}
else
return (-1);
}
_rl_vi_last_motion = c;
/* Append a blank character temporarily so that the motion routines
work right at the end of the line. */
old_end = rl_end;
rl_line_buffer[rl_end++] = ' ';
rl_line_buffer[rl_end] = '\0';
_rl_dispatch (c, _rl_keymap);
/* Remove the blank that we added. */
rl_end = old_end;
rl_line_buffer[rl_end] = '\0';
if (rl_point > rl_end)
rl_point = rl_end;
/* No change in position means the command failed. */
if (rl_mark == rl_point)
return (-1);
/* rl_vi_f[wW]ord () leaves the cursor on the first character of the next
word. If we are not at the end of the line, and we are on a
non-whitespace character, move back one (presumably to whitespace). */
if ((_rl_to_upper (c) == 'W') && rl_point < rl_end && rl_point > rl_mark &&
!whitespace (rl_line_buffer[rl_point]))
rl_point--;
/* If cw or cW, back up to the end of a word, so the behaviour of ce
or cE is the actual result. Brute-force, no subtlety. */
if (key == 'c' && rl_point >= rl_mark && (_rl_to_upper (c) == 'W'))
{
/* Don't move farther back than where we started. */
while (rl_point > rl_mark && whitespace (rl_line_buffer[rl_point]))
rl_point--;
/* Posix.2 says that if cw or cW moves the cursor towards the end of
the line, the character under the cursor should be deleted. */
if (rl_point == rl_mark)
rl_point++;
else
{
/* Move past the end of the word so that the kill doesn't
remove the last letter of the previous word. Only do this
if we are not at the end of the line. */
if (rl_point >= 0 && rl_point < (rl_end - 1) && !whitespace (rl_line_buffer[rl_point]))
rl_point++;
}
}
if (rl_mark < rl_point)
exchange (rl_point, rl_mark);
return (0);
}
/* A simplified loop for vi. Don't dispatch key at end.
Don't recognize minus sign? */
static int
rl_digit_loop1 ()
{
int key, c;
while (1)
{
rl_message ("(arg: %d) ", rl_arg_sign * rl_numeric_arg, 0);
key = c = rl_read_key ();
if (_rl_keymap[c].type == ISFUNC &&
_rl_keymap[c].function == rl_universal_argument)
{
rl_numeric_arg *= 4;
continue;
}
c = UNMETA (c);
if (_rl_digit_p (c))
{
if (rl_explicit_arg)
rl_numeric_arg = (rl_numeric_arg * 10) + _rl_digit_value (c);
else
rl_numeric_arg = _rl_digit_value (c);
rl_explicit_arg = 1;
}
else
{
rl_clear_message ();
rl_stuff_char (key);
break;
}
}
return (0);
}
int
rl_vi_delete_to (count, key)
int count, key;
{
int c;
if (_rl_uppercase_p (key))
rl_stuff_char ('$');
else if (vi_redoing)
rl_stuff_char (_rl_vi_last_motion);
if (rl_vi_domove (key, &c))
{
ding ();
return -1;
}
/* These are the motion commands that do not require adjusting the
mark. */
if ((strchr (" l|h^0bB", c) == 0) && (rl_mark < rl_end))
rl_mark++;
rl_kill_text (rl_point, rl_mark);
return (0);
}
int
rl_vi_change_to (count, key)
int count, key;
{
int c, start_pos;
if (_rl_uppercase_p (key))
rl_stuff_char ('$');
else if (vi_redoing)
rl_stuff_char (_rl_vi_last_motion);
start_pos = rl_point;
if (rl_vi_domove (key, &c))
{
ding ();
return -1;
}
/* These are the motion commands that do not require adjusting the
mark. c[wW] are handled by special-case code in rl_vi_domove(),
and already leave the mark at the correct location. */
if ((strchr (" l|hwW^0bB", c) == 0) && (rl_mark < rl_end))
rl_mark++;
/* The cursor never moves with c[wW]. */
if ((_rl_to_upper (c) == 'W') && rl_point < start_pos)
rl_point = start_pos;
if (vi_redoing)
{
if (vi_insert_buffer && *vi_insert_buffer)
rl_begin_undo_group ();
rl_delete_text (rl_point, rl_mark);
if (vi_insert_buffer && *vi_insert_buffer)
{
rl_insert_text (vi_insert_buffer);
rl_end_undo_group ();
}
}
else
{
rl_begin_undo_group (); /* to make the `u' command work */
rl_kill_text (rl_point, rl_mark);
/* `C' does not save the text inserted for undoing or redoing. */
if (_rl_uppercase_p (key) == 0)
_rl_vi_doing_insert = 1;
_rl_vi_set_last (key, count, rl_arg_sign);
rl_vi_insertion_mode (1, key);
}
return (0);
}
int
rl_vi_yank_to (count, key)
int count, key;
{
int c, save = rl_point;
if (_rl_uppercase_p (key))
rl_stuff_char ('$');
if (rl_vi_domove (key, &c))
{
ding ();
return -1;
}
/* These are the motion commands that do not require adjusting the
mark. */
if ((strchr (" l|h^0%bB", c) == 0) && (rl_mark < rl_end))
rl_mark++;
rl_begin_undo_group ();
rl_kill_text (rl_point, rl_mark);
rl_end_undo_group ();
rl_do_undo ();
rl_point = save;
return (0);
}
int
rl_vi_delete (count, key)
int count, key;
{
int end;
if (rl_end == 0)
{
ding ();
return -1;
}
end = rl_point + count;
if (end >= rl_end)
end = rl_end;
rl_kill_text (rl_point, end);
if (rl_point > 0 && rl_point == rl_end)
rl_backward (1, key);
return (0);
}
int
rl_vi_back_to_indent (count, key)
int count, key;
{
rl_beg_of_line (1, key);
while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
rl_point++;
return (0);
}
int
rl_vi_first_print (count, key)
int count, key;
{
return (rl_vi_back_to_indent (1, key));
}
int
rl_vi_char_search (count, key)
int count, key;
{
static char target;
static int orig_dir, dir;
if (key == ';' || key == ',')
dir = key == ';' ? orig_dir : -orig_dir;
else
{
if (vi_redoing)
target = _rl_vi_last_search_char;
else
_rl_vi_last_search_char = target = rl_getc (rl_instream);
switch (key)
{
case 't':
orig_dir = dir = FTO;
break;
case 'T':
orig_dir = dir = BTO;
break;
case 'f':
orig_dir = dir = FFIND;
break;
case 'F':
orig_dir = dir = BFIND;
break;
}
}
return (_rl_char_search_internal (count, dir, target));
}
/* Match brackets */
int
rl_vi_match (ignore, key)
int ignore, key;
{
int count = 1, brack, pos;
pos = rl_point;
if ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0)
{
while ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0 &&
rl_point < rl_end - 1)
rl_forward (1, key);
if (brack <= 0)
{
rl_point = pos;
ding ();
return -1;
}
}
pos = rl_point;
if (brack < 0)
{
while (count)
{
if (--pos >= 0)
{
int b = rl_vi_bracktype (rl_line_buffer[pos]);
if (b == -brack)
count--;
else if (b == brack)
count++;
}
else
{
ding ();
return -1;
}
}
}
else
{ /* brack > 0 */
while (count)
{
if (++pos < rl_end)
{
int b = rl_vi_bracktype (rl_line_buffer[pos]);
if (b == -brack)
count--;
else if (b == brack)
count++;
}
else
{
ding ();
return -1;
}
}
}
rl_point = pos;
return (0);
}
int
rl_vi_bracktype (c)
int c;
{
switch (c)
{
case '(': return 1;
case ')': return -1;
case '[': return 2;
case ']': return -2;
case '{': return 3;
case '}': return -3;
default: return 0;
}
}
int
rl_vi_change_char (count, key)
int count, key;
{
int c;
if (vi_redoing)
c = _rl_vi_last_replacement;
else
_rl_vi_last_replacement = c = rl_getc (rl_instream);
if (c == '\033' || c == CTRL ('C'))
return -1;
while (count-- && rl_point < rl_end)
{
rl_begin_undo_group ();
rl_delete (1, c);
rl_insert (1, c);
if (count == 0)
rl_backward (1, c);
rl_end_undo_group ();
}
return (0);
}
int
rl_vi_subst (count, key)
int count, key;
{
rl_begin_undo_group ();
if (_rl_uppercase_p (key))
{
rl_beg_of_line (1, key);
rl_kill_line (1, key);
}
else
rl_delete_text (rl_point, rl_point+count);
rl_end_undo_group ();
_rl_vi_set_last (key, count, rl_arg_sign);
if (vi_redoing)
{
int o = _rl_doing_an_undo;
_rl_doing_an_undo = 1;
if (vi_insert_buffer && *vi_insert_buffer)
rl_insert_text (vi_insert_buffer);
_rl_doing_an_undo = o;
}
else
{
rl_begin_undo_group ();
_rl_vi_doing_insert = 1;
rl_vi_insertion_mode (1, key);
}
return (0);
}
int
rl_vi_overstrike (count, key)
int count, key;
{
int i;
if (_rl_vi_doing_insert == 0)
{
_rl_vi_doing_insert = 1;
rl_begin_undo_group ();
}
for (i = 0; i < count; i++)
{
vi_replace_count++;
rl_begin_undo_group ();
if (rl_point < rl_end)
{
rl_delete (1, key);
rl_insert (1, key);
}
else
rl_insert (1, key);
rl_end_undo_group ();
}
return (0);
}
int
rl_vi_overstrike_delete (count, key)
int count, key;
{
int i, s;
for (i = 0; i < count; i++)
{
if (vi_replace_count == 0)
{
ding ();
break;
}
s = rl_point;
if (rl_do_undo ())
vi_replace_count--;
if (rl_point == s)
rl_backward (1, key);
}
if (vi_replace_count == 0 && _rl_vi_doing_insert)
{
rl_end_undo_group ();
rl_do_undo ();
_rl_vi_doing_insert = 0;
}
return (0);
}
int
rl_vi_replace (count, key)
int count, key;
{
int i;
vi_replace_count = 0;
if (!vi_replace_map)
{
vi_replace_map = rl_make_bare_keymap ();
for (i = ' '; i < KEYMAP_SIZE; i++)
vi_replace_map[i].function = rl_vi_overstrike;
vi_replace_map[RUBOUT].function = rl_vi_overstrike_delete;
vi_replace_map[ESC].function = rl_vi_movement_mode;
vi_replace_map[RETURN].function = rl_newline;
vi_replace_map[NEWLINE].function = rl_newline;
/* If the normal vi insertion keymap has ^H bound to erase, do the
same here. Probably should remove the assignment to RUBOUT up
there, but I don't think it will make a difference in real life. */
if (vi_insertion_keymap[CTRL ('H')].type == ISFUNC &&
vi_insertion_keymap[CTRL ('H')].function == rl_rubout)
vi_replace_map[CTRL ('H')].function = rl_vi_overstrike_delete;
}
_rl_keymap = vi_replace_map;
return (0);
}
#if 0
/* Try to complete the word we are standing on or the word that ends with
the previous character. A space matches everything. Word delimiters are
space and ;. */
int
rl_vi_possible_completions()
{
int save_pos = rl_point;
if (rl_line_buffer[rl_point] != ' ' && rl_line_buffer[rl_point] != ';')
{
while (rl_point < rl_end && rl_line_buffer[rl_point] != ' ' &&
rl_line_buffer[rl_point] != ';')
rl_point++;
}
else if (rl_line_buffer[rl_point - 1] == ';')
{
ding ();
return (0);
}
rl_possible_completions ();
rl_point = save_pos;
return (0);
}
#endif
/* Functions to save and restore marks. */
int
rl_vi_set_mark (count, key)
int count, key;
{
int ch;
ch = rl_read_key ();
if (_rl_lowercase_p (ch) == 0)
{
ding ();
return -1;
}
ch -= 'a';
vi_mark_chars[ch] = rl_point;
return 0;
}
int
rl_vi_goto_mark (count, key)
int count, key;
{
int ch;
ch = rl_read_key ();
if (ch == '`')
{
rl_point = rl_mark;
return 0;
}
else if (_rl_lowercase_p (ch) == 0)
{
ding ();
return -1;
}
ch -= 'a';
if (vi_mark_chars[ch] == -1)
{
ding ();
return -1;
}
rl_point = vi_mark_chars[ch];
return 0;
}
#endif /* VI_MODE */