2ed0f9191a
- Don't fake walking a tailq. Instead, use a while loop that pulls items off the head of the queue while the queue is not empty.
530 lines
14 KiB
C
530 lines
14 KiB
C
/*-
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* Copyright (c) 2000 Mark R V Murray
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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/* NOTE NOTE NOTE - This is not finished! It will supply numbers, but
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* it is not yet cryptographically secure!!
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/queue.h>
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#include <sys/kernel.h>
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#include <sys/kthread.h>
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#include <sys/linker.h>
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#include <sys/libkern.h>
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#include <sys/malloc.h>
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#include <sys/mbuf.h>
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#include <sys/proc.h>
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#include <sys/random.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/unistd.h>
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#include <machine/mutex.h>
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#include <crypto/blowfish/blowfish.h>
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#include <dev/randomdev/hash.h>
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#include <dev/randomdev/yarrow.h>
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/* #define DEBUG */
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/* #define DEBUG1 */ /* Very noisy - prints plenty harvesting stats */
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static void generator_gate(void);
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static void reseed(int);
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static void random_harvest_internal(struct timespec *, void *, u_int, u_int, u_int, enum esource);
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static void random_kthread(void *);
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void random_set_wakeup(int *, int);
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void random_set_wakeup_exit(int *, int, int);
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/* Structure holding the entropy state */
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struct random_state random_state;
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/* Queue holding harvested entropy */
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TAILQ_HEAD(harvestqueue, harvest) harvestqueue,
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initqueue = TAILQ_HEAD_INITIALIZER(harvestqueue);
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/* These are used to queue harvested packets of entropy. The entropy
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* buffer size of 16 is pretty arbitrary.
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*/
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struct harvest {
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struct timespec time; /* nanotime for clock jitter */
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u_char entropy[16]; /* the harvested entropy */
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u_int size, bits, frac; /* stats about the entropy */
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enum esource source; /* stats about the entropy */
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u_int pool; /* which pool this goes into */
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TAILQ_ENTRY(harvest) harvest; /* link to next */
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};
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/* The reseed thread mutex */
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static mtx_t random_reseed_mtx;
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/* The entropy harvest mutex */
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static mtx_t random_harvest_mtx;
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/* <0 until the kthread starts, 0 for running */
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static int random_kthread_status = -1;
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/* <0 to end the kthread, 0 to let it run */
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static int random_kthread_control = 0;
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static struct proc *random_kthread_proc;
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static void
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random_kthread(void *status)
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{
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int pl, src, overthreshhold[2];
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struct harvest *event;
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struct source *source;
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#ifdef DEBUG1
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int queuecount;
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#endif
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#ifdef DEBUG
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printf("At %s, line %d: mtx_owned(&Giant) == %d\n", __FILE__, __LINE__, mtx_owned(&Giant));
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printf("At %s, line %d: mtx_owned(&sched_lock) == %d\n", __FILE__, __LINE__, mtx_owned(&sched_lock));
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#endif
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random_set_wakeup((int *)status, 0);
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for (pl = 0; pl < 2; pl++)
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yarrow_hash_init(&random_state.pool[pl].hash, NULL, 0);
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for (;;) {
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if (TAILQ_EMPTY(&harvestqueue)) {
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/* Sleep for a second to give the system a chance */
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mtx_enter(&Giant, MTX_DEF);
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tsleep(&harvestqueue, PUSER, "rndslp", hz);
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mtx_exit(&Giant, MTX_DEF);
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}
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else {
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/* Suck the harvested entropy out of the queue and hash
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* it into the fast and slow pools.
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*/
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#ifdef DEBUG1
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queuecount = 0;
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#endif
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while (!TAILQ_EMPTY(&harvestqueue)) {
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#ifdef DEBUG1
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queuecount++;
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#endif
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mtx_enter(&random_harvest_mtx, MTX_DEF);
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event = TAILQ_FIRST(&harvestqueue);
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TAILQ_REMOVE(&harvestqueue, event, harvest);
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mtx_exit(&random_harvest_mtx, MTX_DEF);
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source = &random_state.pool[event->pool].source[event->source];
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yarrow_hash_iterate(&random_state.pool[event->pool].hash,
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event->entropy, sizeof(event->entropy));
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yarrow_hash_iterate(&random_state.pool[event->pool].hash,
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&event->time, sizeof(event->time));
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source->frac += event->frac;
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source->bits += event->bits + source->frac/1024;
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source->frac %= 1024;
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free(event, M_TEMP);
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/* XXX abuse tsleep() to get at mi_switch() */
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/* tsleep(&harvestqueue, PUSER, "rndprc", 1); */
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}
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#ifdef DEBUG1
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printf("Harvested %d events\n", queuecount);
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#endif
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/* Count the over-threshold sources in each pool */
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for (pl = 0; pl < 2; pl++) {
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overthreshhold[pl] = 0;
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for (src = 0; src < ENTROPYSOURCE; src++) {
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if (random_state.pool[pl].source[src].bits
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> random_state.pool[pl].thresh)
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overthreshhold[pl]++;
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}
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}
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/* if any fast source over threshhold, reseed */
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if (overthreshhold[FAST])
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reseed(FAST);
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/* if enough slow sources are over threshhold, reseed */
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if (overthreshhold[SLOW] >= random_state.slowoverthresh)
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reseed(SLOW);
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}
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/* Is the thread scheduled for a shutdown? */
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if (random_kthread_control < 0) {
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if (!TAILQ_EMPTY(&harvestqueue)) {
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#ifdef DEBUG
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printf("Random cleaning extraneous events\n");
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#endif
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mtx_enter(&random_harvest_mtx, MTX_DEF);
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TAILQ_FOREACH(event, &harvestqueue, harvest) {
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TAILQ_REMOVE(&harvestqueue, event, harvest);
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free(event, M_TEMP);
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}
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mtx_exit(&random_harvest_mtx, MTX_DEF);
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}
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#ifdef DEBUG
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printf("Random kthread setting terminate\n");
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#endif
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random_set_wakeup_exit((int *)status, -1, 0);
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break;
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}
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}
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}
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int
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random_init(void)
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{
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int error;
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#ifdef DEBUG
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printf("Random initialise\n");
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#endif
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random_state.gengateinterval = 10;
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random_state.bins = 10;
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random_state.pool[0].thresh = 100;
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random_state.pool[1].thresh = 160;
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random_state.slowoverthresh = 2;
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random_state.which = FAST;
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harvestqueue = initqueue;
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/* Initialise the mutexes */
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mtx_init(&random_reseed_mtx, "random reseed", MTX_DEF);
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mtx_init(&random_harvest_mtx, "random harvest", MTX_DEF);
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/* Start the hash/reseed thread */
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error = kthread_create(random_kthread, &random_kthread_status,
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&random_kthread_proc, RFHIGHPID, "random");
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if (error != 0)
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return error;
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/* Register the randomness harvesting routine */
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random_init_harvester(random_harvest_internal);
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#ifdef DEBUG
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printf("Random initalise finish\n");
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#endif
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return 0;
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}
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void
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random_deinit(void)
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{
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#ifdef DEBUG
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printf("Random deinitalise\n");
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#endif
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/* Deregister the randomness harvesting routine */
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random_deinit_harvester();
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#ifdef DEBUG
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printf("Random deinitalise waiting for thread to terminate\n");
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#endif
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/* Command the hash/reseed thread to end and wait for it to finish */
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random_kthread_control = -1;
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while (random_kthread_status != -1)
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tsleep(&random_kthread_status, PUSER, "rndend", hz);
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#ifdef DEBUG
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printf("Random deinitalise removing mutexes\n");
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#endif
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/* Remove the mutexes */
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mtx_destroy(&random_reseed_mtx);
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mtx_destroy(&random_harvest_mtx);
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#ifdef DEBUG
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printf("Random deinitalise finish\n");
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#endif
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}
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static void
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reseed(int fastslow)
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{
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/* Interrupt-context stack is a limited resource; make large
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* structures static.
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*/
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static u_char v[TIMEBIN][KEYSIZE]; /* v[i] */
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static struct yarrowhash context;
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u_char hash[KEYSIZE]; /* h' */
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u_char temp[KEYSIZE];
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int i, j;
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#ifdef DEBUG
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printf("Reseed type %d\n", fastslow);
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#endif
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/* The reseed task must not be jumped on */
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mtx_enter(&random_reseed_mtx, MTX_DEF);
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/* 1. Hash the accumulated entropy into v[0] */
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yarrow_hash_init(&context, NULL, 0);
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/* Feed the slow pool hash in if slow */
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if (fastslow == SLOW)
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yarrow_hash_iterate(&context,
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&random_state.pool[SLOW].hash, sizeof(struct yarrowhash));
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yarrow_hash_iterate(&context,
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&random_state.pool[FAST].hash, sizeof(struct yarrowhash));
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/* 2. Compute hash values for all v. _Supposed_ to be computationally
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* intensive.
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*/
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if (random_state.bins > TIMEBIN)
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random_state.bins = TIMEBIN;
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for (i = 1; i < random_state.bins; i++) {
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yarrow_hash_init(&context, NULL, 0);
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/* v[i] #= h(v[i-1]) */
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yarrow_hash_iterate(&context, v[i - 1], KEYSIZE);
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/* v[i] #= h(v[0]) */
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yarrow_hash_iterate(&context, v[0], KEYSIZE);
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/* v[i] #= h(i) */
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yarrow_hash_iterate(&context, &i, sizeof(int));
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/* Return the hashval */
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yarrow_hash_finish(&context, v[i]);
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}
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/* 3. Compute a new key; h' is the identity function here;
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* it is not being ignored!
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*/
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yarrow_hash_init(&context, NULL, 0);
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yarrow_hash_iterate(&context, &random_state.key, KEYSIZE);
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for (i = 1; i < random_state.bins; i++)
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yarrow_hash_iterate(&context, &v[i], KEYSIZE);
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yarrow_hash_finish(&context, temp);
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yarrow_encrypt_init(&random_state.key, temp, KEYSIZE);
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/* 4. Recompute the counter */
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random_state.counter = 0;
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yarrow_encrypt(&random_state.key, &random_state.counter, temp,
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sizeof(random_state.counter));
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memcpy(&random_state.counter, temp, random_state.counter);
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/* 5. Reset entropy estimate accumulators to zero */
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for (i = 0; i <= fastslow; i++) {
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for (j = 0; j < ENTROPYSOURCE; j++) {
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if (random_state.pool[i].source[j].bits >
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random_state.pool[i].thresh) {
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random_state.pool[i].source[j].bits = 0;
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random_state.pool[i].source[j].frac = 0;
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}
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}
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}
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/* 6. Wipe memory of intermediate values */
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memset((void *)v, 0, sizeof(v));
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memset((void *)temp, 0, sizeof(temp));
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memset((void *)hash, 0, sizeof(hash));
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/* 7. Dump to seed file */
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/* XXX Not done here yet */
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/* Release the reseed mutex */
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mtx_exit(&random_reseed_mtx, MTX_DEF);
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#ifdef DEBUG
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printf("Reseed finish\n");
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#endif
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}
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u_int
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read_random(struct proc *proc, void *buf, u_int count)
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{
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static u_int64_t genval;
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static int cur = 0;
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static int gate = 1;
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u_int i;
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u_int retval;
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/* The reseed task must not be jumped on */
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mtx_enter(&random_reseed_mtx, MTX_DEF);
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if (gate) {
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generator_gate();
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random_state.outputblocks = 0;
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gate = 0;
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}
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if (count >= sizeof(random_state.counter)) {
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retval = 0;
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for (i = 0; i < count; i += sizeof(random_state.counter)) {
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random_state.counter++;
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yarrow_encrypt(&random_state.key, &random_state.counter,
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&genval, sizeof(random_state.counter));
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memcpy((char *)buf + i, &genval,
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sizeof(random_state.counter));
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if (++random_state.outputblocks >= random_state.gengateinterval) {
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generator_gate();
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random_state.outputblocks = 0;
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}
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retval += sizeof(random_state.counter);
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}
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}
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else {
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if (!cur) {
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random_state.counter++;
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yarrow_encrypt(&random_state.key, &random_state.counter,
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&genval, sizeof(random_state.counter));
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memcpy(buf, &genval, count);
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cur = sizeof(random_state.counter) - count;
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if (++random_state.outputblocks >= random_state.gengateinterval) {
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generator_gate();
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random_state.outputblocks = 0;
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}
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retval = count;
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}
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else {
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retval = cur < count ? cur : count;
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memcpy(buf,
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(char *)&genval +
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(sizeof(random_state.counter) - cur),
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retval);
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cur -= retval;
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}
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}
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mtx_exit(&random_reseed_mtx, MTX_DEF);
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return retval;
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}
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void
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write_random(void *buf, u_int count)
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{
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u_int i;
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struct timespec timebuf;
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/* arbitrarily break the input up into 8-byte chunks */
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for (i = 0; i < count; i += 8) {
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nanotime(&timebuf);
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random_harvest_internal(&timebuf, (char *)buf + i, 8, 0, 0,
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RANDOM_WRITE);
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}
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/* Maybe the loop iterated at least once */
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if (i > count)
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i -= 8;
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/* Get the last bytes even if the input length is not a multiple of 8 */
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count %= 8;
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if (count) {
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nanotime(&timebuf);
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random_harvest_internal(&timebuf, (char *)buf + i, count, 0, 0,
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RANDOM_WRITE);
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}
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/* Explicit reseed */
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reseed(FAST);
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}
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static void
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generator_gate(void)
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{
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int i;
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u_char temp[KEYSIZE];
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#ifdef DEBUG
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printf("Generator gate\n");
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#endif
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for (i = 0; i < KEYSIZE; i += sizeof(random_state.counter)) {
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random_state.counter++;
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yarrow_encrypt(&random_state.key, &random_state.counter,
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&(temp[i]), sizeof(random_state.counter));
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}
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yarrow_encrypt_init(&random_state.key, temp, KEYSIZE);
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memset((void *)temp, 0, KEYSIZE);
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#ifdef DEBUG
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printf("Generator gate finish\n");
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#endif
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}
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/* Entropy harvesting routine. This is supposed to be fast; do
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* not do anything slow in here!
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*/
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static void
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random_harvest_internal(struct timespec *timep, void *entropy, u_int count,
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u_int bits, u_int frac, enum esource origin)
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{
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struct harvest *event;
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u_int64_t entropy_buf;
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#if 0
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#ifdef DEBUG
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printf("Random harvest\n");
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#endif
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#endif
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event = malloc(sizeof(struct harvest), M_TEMP, M_NOWAIT);
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if (origin < ENTROPYSOURCE && event != NULL) {
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/* nanotime provides clock jitter */
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event->time = *timep;
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/* the harvested entropy */
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count = count > sizeof(entropy_buf)
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? sizeof(entropy_buf)
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: count;
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memcpy(event->entropy, entropy, count);
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event->size = count;
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event->bits = bits;
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event->frac = frac;
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event->source = origin;
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/* protect the queue from simultaneous updates */
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mtx_enter(&random_harvest_mtx, MTX_DEF);
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/* toggle the pool for next insertion */
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event->pool = random_state.which;
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random_state.which = !random_state.which;
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TAILQ_INSERT_TAIL(&harvestqueue, event, harvest);
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mtx_exit(&random_harvest_mtx, MTX_DEF);
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}
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}
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