freebsd-skq/sys/boot/efi/include/amd64/pe.h
Marcel Moolenaar e7d939bda2 Remove ia64.
This includes:
o   All directories named *ia64*
o   All files named *ia64*
o   All ia64-specific code guarded by __ia64__
o   All ia64-specific makefile logic
o   Mention of ia64 in comments and documentation

This excludes:
o   Everything under contrib/
o   Everything under crypto/
o   sys/xen/interface
o   sys/sys/elf_common.h

Discussed at: BSDcan
2014-07-07 00:27:09 +00:00

592 lines
24 KiB
C

/* $FreeBSD$ */
/*
PE32+ header file
*/
#ifndef _PE_H
#define _PE_H
#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
#define IMAGE_OS2_SIGNATURE 0x454E // NE
#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
#define IMAGE_EDOS_SIGNATURE 0x44454550 // PEED
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
UINT16 e_magic; // Magic number
UINT16 e_cblp; // Bytes on last page of file
UINT16 e_cp; // Pages in file
UINT16 e_crlc; // Relocations
UINT16 e_cparhdr; // Size of header in paragraphs
UINT16 e_minalloc; // Minimum extra paragraphs needed
UINT16 e_maxalloc; // Maximum extra paragraphs needed
UINT16 e_ss; // Initial (relative) SS value
UINT16 e_sp; // Initial SP value
UINT16 e_csum; // Checksum
UINT16 e_ip; // Initial IP value
UINT16 e_cs; // Initial (relative) CS value
UINT16 e_lfarlc; // File address of relocation table
UINT16 e_ovno; // Overlay number
UINT16 e_res[4]; // Reserved words
UINT16 e_oemid; // OEM identifier (for e_oeminfo)
UINT16 e_oeminfo; // OEM information; e_oemid specific
UINT16 e_res2[10]; // Reserved words
UINT32 e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
UINT16 ne_magic; // Magic number
UINT8 ne_ver; // Version number
UINT8 ne_rev; // Revision number
UINT16 ne_enttab; // Offset of Entry Table
UINT16 ne_cbenttab; // Number of bytes in Entry Table
UINT32 ne_crc; // Checksum of whole file
UINT16 ne_flags; // Flag UINT16
UINT16 ne_autodata; // Automatic data segment number
UINT16 ne_heap; // Initial heap allocation
UINT16 ne_stack; // Initial stack allocation
UINT32 ne_csip; // Initial CS:IP setting
UINT32 ne_sssp; // Initial SS:SP setting
UINT16 ne_cseg; // Count of file segments
UINT16 ne_cmod; // Entries in Module Reference Table
UINT16 ne_cbnrestab; // Size of non-resident name table
UINT16 ne_segtab; // Offset of Segment Table
UINT16 ne_rsrctab; // Offset of Resource Table
UINT16 ne_restab; // Offset of resident name table
UINT16 ne_modtab; // Offset of Module Reference Table
UINT16 ne_imptab; // Offset of Imported Names Table
UINT32 ne_nrestab; // Offset of Non-resident Names Table
UINT16 ne_cmovent; // Count of movable entries
UINT16 ne_align; // Segment alignment shift count
UINT16 ne_cres; // Count of resource segments
UINT8 ne_exetyp; // Target Operating system
UINT8 ne_flagsothers; // Other .EXE flags
UINT16 ne_pretthunks; // offset to return thunks
UINT16 ne_psegrefbytes; // offset to segment ref. bytes
UINT16 ne_swaparea; // Minimum code swap area size
UINT16 ne_expver; // Expected Windows version number
} IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
//
// File header format.
//
typedef struct _IMAGE_FILE_HEADER {
UINT16 Machine;
UINT16 NumberOfSections;
UINT32 TimeDateStamp;
UINT32 PointerToSymbolTable;
UINT32 NumberOfSymbols;
UINT16 SizeOfOptionalHeader;
UINT16 Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0540 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian
#define IMAGE_FILE_MACHINE_TAHOE 0x7cc // Intel EM machine
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY {
UINT32 VirtualAddress;
UINT32 Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER {
//
// Standard fields.
//
UINT16 Magic;
UINT8 MajorLinkerVersion;
UINT8 MinorLinkerVersion;
UINT32 SizeOfCode;
UINT32 SizeOfInitializedData;
UINT32 SizeOfUninitializedData;
UINT32 AddressOfEntryPoint;
UINT32 BaseOfCode;
UINT32 BaseOfData;
//
// NT additional fields.
//
UINT32 ImageBase;
UINT32 SectionAlignment;
UINT32 FileAlignment;
UINT16 MajorOperatingSystemVersion;
UINT16 MinorOperatingSystemVersion;
UINT16 MajorImageVersion;
UINT16 MinorImageVersion;
UINT16 MajorSubsystemVersion;
UINT16 MinorSubsystemVersion;
UINT32 Reserved1;
UINT32 SizeOfImage;
UINT32 SizeOfHeaders;
UINT32 CheckSum;
UINT16 Subsystem;
UINT16 DllCharacteristics;
UINT32 SizeOfStackReserve;
UINT32 SizeOfStackCommit;
UINT32 SizeOfHeapReserve;
UINT32 SizeOfHeapCommit;
UINT32 LoaderFlags;
UINT32 NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER;
typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
UINT16 Magic;
UINT8 MajorLinkerVersion;
UINT8 MinorLinkerVersion;
UINT32 SizeOfCode;
UINT32 SizeOfInitializedData;
UINT32 SizeOfUninitializedData;
UINT32 AddressOfEntryPoint;
UINT32 BaseOfCode;
UINT32 BaseOfData;
UINT32 BaseOfBss;
UINT32 GprMask;
UINT32 CprMask[4];
UINT32 GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER 224
#define IMAGE_NT_OPTIONAL_HDR_MAGIC 0x10b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
typedef struct _IMAGE_NT_HEADERS {
UINT32 Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER OptionalHeader;
} IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS;
typedef struct _IMAGE_ROM_HEADERS {
IMAGE_FILE_HEADER FileHeader;
IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
((UINT32)ntheader + \
FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \
((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \
))
// Subsystem Values
#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image run in the Posix character subsystem.
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
#define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP)
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER {
UINT8 Name[IMAGE_SIZEOF_SHORT_NAME];
union {
UINT32 PhysicalAddress;
UINT32 VirtualSize;
} Misc;
UINT32 VirtualAddress;
UINT32 SizeOfRawData;
UINT32 PointerToRawData;
UINT32 PointerToRelocations;
UINT32 PointerToLinenumbers;
UINT16 NumberOfRelocations;
UINT16 NumberOfLinenumbers;
UINT32 Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// Symbol format.
//
#define IMAGE_SIZEOF_SYMBOL 18
//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//
#define IMAGE_SYM_UNDEFINED (UINT16)0 // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE (UINT16)-1 // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG (UINT16)-2 // Symbol is a special debug item.
//
// Type (fundamental) values.
//
#define IMAGE_SYM_TYPE_NULL 0 // no type.
#define IMAGE_SYM_TYPE_VOID 1 //
#define IMAGE_SYM_TYPE_CHAR 2 // type character.
#define IMAGE_SYM_TYPE_SHORT 3 // type short integer.
#define IMAGE_SYM_TYPE_INT 4 //
#define IMAGE_SYM_TYPE_LONG 5 //
#define IMAGE_SYM_TYPE_FLOAT 6 //
#define IMAGE_SYM_TYPE_DOUBLE 7 //
#define IMAGE_SYM_TYPE_STRUCT 8 //
#define IMAGE_SYM_TYPE_UNION 9 //
#define IMAGE_SYM_TYPE_ENUM 10 // enumeration.
#define IMAGE_SYM_TYPE_MOE 11 // member of enumeration.
#define IMAGE_SYM_TYPE_BYTE 12 //
#define IMAGE_SYM_TYPE_WORD 13 //
#define IMAGE_SYM_TYPE_UINT 14 //
#define IMAGE_SYM_TYPE_DWORD 15 //
//
// Type (derived) values.
//
#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION (BYTE )-1
#define IMAGE_SYM_CLASS_NULL 0
#define IMAGE_SYM_CLASS_AUTOMATIC 1
#define IMAGE_SYM_CLASS_EXTERNAL 2
#define IMAGE_SYM_CLASS_STATIC 3
#define IMAGE_SYM_CLASS_REGISTER 4
#define IMAGE_SYM_CLASS_EXTERNAL_DEF 5
#define IMAGE_SYM_CLASS_LABEL 6
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 7
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 8
#define IMAGE_SYM_CLASS_ARGUMENT 9
#define IMAGE_SYM_CLASS_STRUCT_TAG 10
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 11
#define IMAGE_SYM_CLASS_UNION_TAG 12
#define IMAGE_SYM_CLASS_TYPE_DEFINITION 13
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 14
#define IMAGE_SYM_CLASS_ENUM_TAG 15
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 16
#define IMAGE_SYM_CLASS_REGISTER_PARAM 17
#define IMAGE_SYM_CLASS_BIT_FIELD 18
#define IMAGE_SYM_CLASS_BLOCK 100
#define IMAGE_SYM_CLASS_FUNCTION 101
#define IMAGE_SYM_CLASS_END_OF_STRUCT 102
#define IMAGE_SYM_CLASS_FILE 103
// new
#define IMAGE_SYM_CLASS_SECTION 104
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 105
// type packing constants
#define N_BTMASK 017
#define N_TMASK 060
#define N_TMASK1 0300
#define N_TMASK2 0360
#define N_BTSHFT 4
#define N_TSHIFT 2
// MACROS
//
// Communal selection types.
//
#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
#define IMAGE_COMDAT_SELECT_ANY 2
#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
//
// Relocation format.
//
typedef struct _IMAGE_RELOCATION {
UINT32 VirtualAddress;
UINT32 SymbolTableIndex;
UINT16 Type;
} IMAGE_RELOCATION;
#define IMAGE_SIZEOF_RELOCATION 10
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 01 // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 02 // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 06 // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 07 // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 011 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 012
#define IMAGE_REL_I386_SECREL 013
#define IMAGE_REL_I386_REL32 024 // PC-relative 32-bit reference to the symbols virtual address
//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE 0 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF 01
#define IMAGE_REL_MIPS_REFWORD 02
#define IMAGE_REL_MIPS_JMPADDR 03
#define IMAGE_REL_MIPS_REFHI 04
#define IMAGE_REL_MIPS_REFLO 05
#define IMAGE_REL_MIPS_GPREL 06
#define IMAGE_REL_MIPS_LITERAL 07
#define IMAGE_REL_MIPS_SECTION 012
#define IMAGE_REL_MIPS_SECREL 013
#define IMAGE_REL_MIPS_REFWORDNB 042
#define IMAGE_REL_MIPS_PAIR 045
//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE 0x0
#define IMAGE_REL_ALPHA_REFLONG 0x1
#define IMAGE_REL_ALPHA_REFQUAD 0x2
#define IMAGE_REL_ALPHA_GPREL32 0x3
#define IMAGE_REL_ALPHA_LITERAL 0x4
#define IMAGE_REL_ALPHA_LITUSE 0x5
#define IMAGE_REL_ALPHA_GPDISP 0x6
#define IMAGE_REL_ALPHA_BRADDR 0x7
#define IMAGE_REL_ALPHA_HINT 0x8
#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x9
#define IMAGE_REL_ALPHA_REFHI 0xA
#define IMAGE_REL_ALPHA_REFLO 0xB
#define IMAGE_REL_ALPHA_PAIR 0xC
#define IMAGE_REL_ALPHA_MATCH 0xD
#define IMAGE_REL_ALPHA_SECTION 0xE
#define IMAGE_REL_ALPHA_SECREL 0xF
#define IMAGE_REL_ALPHA_REFLONGNB 0x10
//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
// Flag bits in IMAGE_RELOCATION.TYPE
#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
//
// Based relocation format.
//
typedef struct _IMAGE_BASE_RELOCATION {
UINT32 VirtualAddress;
UINT32 SizeOfBlock;
// UINT16 TypeOffset[1];
} IMAGE_BASE_RELOCATION, *PIMAGE_BASE_RELOCATION;
#define IMAGE_SIZEOF_BASE_RELOCATION 8
//
// Based relocation types.
//
#define IMAGE_REL_BASED_ABSOLUTE 0
#define IMAGE_REL_BASED_HIGH 1
#define IMAGE_REL_BASED_LOW 2
#define IMAGE_REL_BASED_HIGHLOW 3
#define IMAGE_REL_BASED_HIGHADJ 4
#define IMAGE_REL_BASED_MIPS_JMPADDR 5
#define IMAGE_REL_BASED_DIR64 10
//
// Line number format.
//
typedef struct _IMAGE_LINENUMBER {
union {
UINT32 SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
UINT32 VirtualAddress; // Virtual address of line number.
} Type;
UINT16 Linenumber; // Line number.
} IMAGE_LINENUMBER;
#define IMAGE_SIZEOF_LINENUMBER 6
//
// Archive format.
//
#define IMAGE_ARCHIVE_START_SIZE 8
#define IMAGE_ARCHIVE_START "!<arch>\n"
#define IMAGE_ARCHIVE_END "`\n"
#define IMAGE_ARCHIVE_PAD "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
UINT8 Name[16]; // File member name - `/' terminated.
UINT8 Date[12]; // File member date - decimal.
UINT8 UserID[6]; // File member user id - decimal.
UINT8 GroupID[6]; // File member group id - decimal.
UINT8 Mode[8]; // File member mode - octal.
UINT8 Size[10]; // File member size - decimal.
UINT8 EndHeader[2]; // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
//
// DLL support.
//
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY {
UINT32 Characteristics;
UINT32 TimeDateStamp;
UINT16 MajorVersion;
UINT16 MinorVersion;
UINT32 Name;
UINT32 Base;
UINT32 NumberOfFunctions;
UINT32 NumberOfNames;
UINT32 *AddressOfFunctions;
UINT32 *AddressOfNames;
UINT32 *AddressOfNameOrdinals;
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME {
UINT16 Hint;
UINT8 Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA {
union {
UINT32 Function;
UINT32 Ordinal;
PIMAGE_IMPORT_BY_NAME AddressOfData;
} u1;
} IMAGE_THUNK_DATA, *PIMAGE_THUNK_DATA;
#define IMAGE_ORDINAL_FLAG 0x80000000
#define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0)
#define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff)
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
UINT32 Characteristics;
UINT32 TimeDateStamp;
UINT32 ForwarderChain;
UINT32 Name;
PIMAGE_THUNK_DATA FirstThunk;
} IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
#endif