aa1eeda578
* Actually use the HAVE_<header>_H macros to conditionally include system headers. They've been defined for a long time, but only used in a few places. Now they're used pretty consistently throughout. * Fill in a lot of missing casts for conversions from void*. Although Standard C doesn't require this, some people have been trying to use C++ compilers with this code, and they do require it. Bit-for-bit, the compiled object files are identical, except for one assert() whose line number changed, so I'm pretty confident I didn't break anything. ;-)
360 lines
11 KiB
C
360 lines
11 KiB
C
/*-
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* Copyright (c) 2003-2004 Tim Kientzle
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "archive_platform.h"
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__FBSDID("$FreeBSD$");
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#include <assert.h>
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#ifdef HAVE_ERRNO_H
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#include <errno.h>
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#endif
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#ifdef HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include "archive.h"
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#include "archive_private.h"
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struct archive_decompress_none {
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char *buffer;
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size_t buffer_size;
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char *next; /* Current read location. */
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size_t avail; /* Bytes in my buffer. */
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const char *client_buff; /* Client buffer information. */
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size_t client_total;
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const char *client_next;
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size_t client_avail;
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char end_of_file;
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char fatal;
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};
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/*
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* Size of internal buffer used for combining short reads. This is
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* also an upper limit on the size of a read request. Recall,
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* however, that we can (and will!) return blocks of data larger than
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* this. The read semantics are: you ask for a minimum, I give you a
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* pointer to my best-effort match and tell you how much data is
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* there. It could be less than you asked for, it could be much more.
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* For example, a client might use mmap() to "read" the entire file as
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* a single block. In that case, I will return that entire block to
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* my clients.
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*/
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#define BUFFER_SIZE 65536
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#define minimum(a, b) (a < b ? a : b)
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static int archive_decompressor_none_bid(const void *, size_t);
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static int archive_decompressor_none_finish(struct archive *);
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static int archive_decompressor_none_init(struct archive *,
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const void *, size_t);
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static ssize_t archive_decompressor_none_read_ahead(struct archive *,
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const void **, size_t);
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static ssize_t archive_decompressor_none_read_consume(struct archive *,
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size_t);
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static ssize_t archive_decompressor_none_skip(struct archive *, size_t);
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int
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archive_read_support_compression_none(struct archive *a)
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{
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return (__archive_read_register_compression(a,
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archive_decompressor_none_bid,
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archive_decompressor_none_init));
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}
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/*
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* Try to detect an "uncompressed" archive.
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*/
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static int
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archive_decompressor_none_bid(const void *buff, size_t len)
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{
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(void)buff;
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(void)len;
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return (1); /* Default: We'll take it if noone else does. */
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}
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static int
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archive_decompressor_none_init(struct archive *a, const void *buff, size_t n)
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{
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struct archive_decompress_none *state;
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a->compression_code = ARCHIVE_COMPRESSION_NONE;
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a->compression_name = "none";
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state = (struct archive_decompress_none *)malloc(sizeof(*state));
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if (!state) {
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archive_set_error(a, ENOMEM, "Can't allocate input data");
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return (ARCHIVE_FATAL);
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}
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memset(state, 0, sizeof(*state));
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state->buffer_size = BUFFER_SIZE;
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state->buffer = (char *)malloc(state->buffer_size);
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state->next = state->buffer;
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if (state->buffer == NULL) {
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free(state);
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archive_set_error(a, ENOMEM, "Can't allocate input buffer");
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return (ARCHIVE_FATAL);
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}
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/* Save reference to first block of data. */
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state->client_buff = (const char *)buff;
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state->client_total = n;
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state->client_next = state->client_buff;
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state->client_avail = state->client_total;
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a->compression_data = state;
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a->compression_read_ahead = archive_decompressor_none_read_ahead;
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a->compression_read_consume = archive_decompressor_none_read_consume;
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a->compression_skip = archive_decompressor_none_skip;
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a->compression_finish = archive_decompressor_none_finish;
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return (ARCHIVE_OK);
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}
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/*
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* We just pass through pointers to the client buffer if we can.
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* If the client buffer is short, then we copy stuff to our internal
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* buffer to combine reads.
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*/
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static ssize_t
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archive_decompressor_none_read_ahead(struct archive *a, const void **buff,
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size_t min)
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{
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struct archive_decompress_none *state;
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ssize_t bytes_read;
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state = (struct archive_decompress_none *)a->compression_data;
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if (state->fatal)
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return (-1);
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/*
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* Don't make special efforts to handle requests larger than
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* the copy buffer.
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*/
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if (min > state->buffer_size)
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min = state->buffer_size;
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/*
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* Try to satisfy the request directly from the client
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* buffer. We can do this if all of the data in the copy
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* buffer was copied from the current client buffer. This
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* also covers the case where the copy buffer is empty and
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* the client buffer has all the data we need.
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*/
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if (state->client_total >= state->client_avail + state->avail
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&& state->client_avail + state->avail >= min) {
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state->client_avail += state->avail;
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state->client_next -= state->avail;
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state->avail = 0;
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state->next = state->buffer;
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*buff = state->client_next;
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return (state->client_avail);
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}
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/*
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* If we can't use client buffer, we'll have to use copy buffer.
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*/
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/* Move data forward in copy buffer if necessary. */
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if (state->next > state->buffer &&
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state->next + min > state->buffer + state->buffer_size) {
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if (state->avail > 0)
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memmove(state->buffer, state->next, state->avail);
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state->next = state->buffer;
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}
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/* Collect data in copy buffer to fulfill request. */
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while (state->avail < min) {
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/* Copy data from client buffer to our copy buffer. */
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if (state->client_avail > 0) {
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/* First estimate: copy to fill rest of buffer. */
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size_t tocopy = (state->buffer + state->buffer_size)
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- (state->next + state->avail);
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/* Don't copy more than is available. */
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if (tocopy > state->client_avail)
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tocopy = state->client_avail;
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memcpy(state->next + state->avail, state->client_next,
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tocopy);
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state->client_next += tocopy;
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state->client_avail -= tocopy;
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state->avail += tocopy;
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} else {
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/* There is no more client data: fetch more. */
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/*
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* It seems to me that const void ** and const
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* char ** should be compatible, but they
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* aren't, hence the cast.
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*/
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bytes_read = (a->client_reader)(a, a->client_data,
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(const void **)&state->client_buff);
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if (bytes_read < 0) { /* Read error. */
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state->client_total = state->client_avail = 0;
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state->client_next = state->client_buff = NULL;
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state->fatal = 1;
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return (-1);
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}
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if (bytes_read == 0) { /* End-of-file. */
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state->client_total = state->client_avail = 0;
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state->client_next = state->client_buff = NULL;
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state->end_of_file = 1;
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break;
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}
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a->raw_position += bytes_read;
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state->client_total = bytes_read;
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state->client_avail = state->client_total;
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state->client_next = state->client_buff;
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}
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}
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*buff = state->next;
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return (state->avail);
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}
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/*
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* Mark the appropriate data as used. Note that the request here will
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* often be much smaller than the size of the previous read_ahead
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* request.
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*/
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static ssize_t
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archive_decompressor_none_read_consume(struct archive *a, size_t request)
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{
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struct archive_decompress_none *state;
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state = (struct archive_decompress_none *)a->compression_data;
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if (state->avail > 0) {
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/* Read came from copy buffer. */
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state->next += request;
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state->avail -= request;
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} else {
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/* Read came from client buffer. */
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state->client_next += request;
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state->client_avail -= request;
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}
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a->file_position += request;
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return (request);
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}
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/*
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* Skip forward by exactly the requested bytes or else return
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* ARCHIVE_FATAL. Note that this differs from the contract for
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* read_ahead, which does not gaurantee a minimum count.
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*/
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static ssize_t
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archive_decompressor_none_skip(struct archive *a, size_t request)
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{
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struct archive_decompress_none *state;
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ssize_t bytes_skipped, total_bytes_skipped = 0;
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size_t min;
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state = (struct archive_decompress_none *)a->compression_data;
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if (state->fatal)
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return (-1);
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/*
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* If there is data in the buffers already, use that first.
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*/
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if (state->avail > 0) {
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min = minimum(request, state->avail);
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bytes_skipped = archive_decompressor_none_read_consume(a, min);
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request -= bytes_skipped;
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total_bytes_skipped += bytes_skipped;
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}
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if (state->client_avail > 0) {
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min = minimum(request, state->client_avail);
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bytes_skipped = archive_decompressor_none_read_consume(a, min);
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request -= bytes_skipped;
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total_bytes_skipped += bytes_skipped;
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}
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if (request == 0)
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return (total_bytes_skipped);
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/*
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* If a client_skipper was provided, try that first.
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*/
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if (a->client_skipper != NULL) {
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bytes_skipped = (a->client_skipper)(a, a->client_data,
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request);
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if (bytes_skipped < 0) { /* error */
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state->client_total = state->client_avail = 0;
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state->client_next = state->client_buff = NULL;
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state->fatal = 1;
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return (bytes_skipped);
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}
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total_bytes_skipped += bytes_skipped;
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a->file_position += bytes_skipped;
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request -= bytes_skipped;
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state->client_next = state->client_buff;
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a->raw_position += bytes_skipped;
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state->client_avail = state->client_total = 0;
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}
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/*
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* Note that client_skipper will usually not satisfy the
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* full request (due to low-level blocking concerns),
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* so even if client_skipper is provided, we may still
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* have to use ordinary reads to finish out the request.
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*/
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while (request > 0) {
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const void* dummy_buffer;
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ssize_t bytes_read;
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bytes_read = archive_decompressor_none_read_ahead(a,
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&dummy_buffer, request);
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if (bytes_read < 0)
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return (bytes_read);
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if (bytes_read == 0) {
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/* We hit EOF before we satisfied the skip request. */
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archive_set_error(a, ARCHIVE_ERRNO_MISC,
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"Truncated input file (need to skip %d bytes)", (int)request);
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return (ARCHIVE_FATAL);
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}
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assert(bytes_read >= 0); /* precondition for cast below */
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min = minimum((size_t)bytes_read, request);
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bytes_read = archive_decompressor_none_read_consume(a, min);
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total_bytes_skipped += bytes_read;
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request -= bytes_read;
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}
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assert(request == 0);
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return (total_bytes_skipped);
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}
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static int
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archive_decompressor_none_finish(struct archive *a)
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{
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struct archive_decompress_none *state;
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state = (struct archive_decompress_none *)a->compression_data;
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free(state->buffer);
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free(state);
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a->compression_data = NULL;
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if (a->client_closer != NULL)
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return ((a->client_closer)(a, a->client_data));
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return (ARCHIVE_OK);
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}
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