freebsd-skq/contrib/gcc/unwind-dw2-fde.h
David E. O'Brien 1952e2e1c1 Enlist the FreeBSD-CURRENT users as testers of what is to become Gcc 3.1.0.
These bits are taken from the FSF anoncvs repo on 1-Feb-2002 08:20 PST.
2002-02-01 18:16:02 +00:00

163 lines
4.9 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Subroutines needed for unwinding stack frames for exception handling. */
/* Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002
Free Software Foundation, Inc.
Contributed by Jason Merrill <jason@cygnus.com>.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
In addition to the permissions in the GNU General Public License, the
Free Software Foundation gives you unlimited permission to link the
compiled version of this file into combinations with other programs,
and to distribute those combinations without any restriction coming
from the use of this file. (The General Public License restrictions
do apply in other respects; for example, they cover modification of
the file, and distribution when not linked into a combine
executable.)
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
struct fde_vector
{
void *orig_data;
size_t count;
struct dwarf_fde *array[];
};
struct object
{
void *pc_begin;
void *tbase;
void *dbase;
union {
struct dwarf_fde *single;
struct dwarf_fde **array;
struct fde_vector *sort;
} u;
union {
struct {
unsigned long sorted : 1;
unsigned long from_array : 1;
unsigned long mixed_encoding : 1;
unsigned long encoding : 8;
/* ??? Wish there was an easy way to detect a 64-bit host here;
we've got 32 bits left to play with... */
unsigned long count : 21;
} b;
size_t i;
} s;
struct object *next;
};
/* This is the original definition of struct object. While the struct
itself was opaque to users, they did know how large it was, and
allocate one statically in crtbegin for each DSO. Keep this around
so that we're aware of the static size limitations for the new struct. */
struct old_object
{
void *pc_begin;
void *pc_end;
struct dwarf_fde *fde_begin;
struct dwarf_fde **fde_array;
size_t count;
struct old_object *next;
};
struct dwarf_eh_bases
{
void *tbase;
void *dbase;
void *func;
};
extern void __register_frame_info_bases (void *, struct object *,
void *, void *);
extern void __register_frame_info (void *, struct object *);
extern void __register_frame (void *);
extern void __register_frame_info_table_bases (void *, struct object *,
void *, void *);
extern void __register_frame_info_table (void *, struct object *);
extern void __register_frame_table (void *);
extern void *__deregister_frame_info (void *);
extern void *__deregister_frame_info_bases (void *);
extern void __deregister_frame (void *);
typedef int sword __attribute__ ((mode (SI)));
typedef unsigned int uword __attribute__ ((mode (SI)));
typedef unsigned int uaddr __attribute__ ((mode (pointer)));
typedef int saddr __attribute__ ((mode (pointer)));
typedef unsigned char ubyte;
/* Terminology:
CIE - Common Information Element
FDE - Frame Descriptor Element
There is one per function, and it describes where the function code
is located, and what the register lifetimes and stack layout are
within the function.
The data structures are defined in the DWARF specification, although
not in a very readable way (see LITERATURE).
Every time an exception is thrown, the code needs to locate the FDE
for the current function, and starts to look for exception regions
from that FDE. This works in a two-level search:
a) in a linear search, find the shared image (i.e. DLL) containing
the PC
b) using the FDE table for that shared object, locate the FDE using
binary search (which requires the sorting). */
/* The first few fields of a CIE. The CIE_id field is 0 for a CIE,
to distinguish it from a valid FDE. FDEs are aligned to an addressing
unit boundary, but the fields within are unaligned. */
struct dwarf_cie
{
uword length;
sword CIE_id;
ubyte version;
unsigned char augmentation[];
} __attribute__ ((packed, aligned (__alignof__ (void *))));
/* The first few fields of an FDE. */
struct dwarf_fde
{
uword length;
sword CIE_delta;
unsigned char pc_begin[];
} __attribute__ ((packed, aligned (__alignof__ (void *))));
typedef struct dwarf_fde fde;
/* Locate the CIE for a given FDE. */
static inline struct dwarf_cie *
get_cie (struct dwarf_fde *f)
{
return (void *)&f->CIE_delta - f->CIE_delta;
}
static inline fde *
next_fde (fde *f)
{
return (fde *) ((char *) f + f->length + sizeof (f->length));
}
extern fde * _Unwind_Find_FDE (void *, struct dwarf_eh_bases *);