freebsd-skq/gnu/lib/libg++/include/BitString.h
Poul-Henning Kamp 61d5ffaf10 I belive this should be makeable under 2.0. There may be outstanding
issues in these areas:
    .h's installed
    .hP's installed
    -lcurses interaction
    files needed in ~/legal for copyleft reasons.
1994-08-08 05:52:55 +00:00

762 lines
20 KiB
C++

// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _BitString_h
#ifdef __GNUG__
#pragma interface
#endif
#define _BitString_h 1
#include <stream.h>
#include <limits.h>
#include <bitprims.h>
#define BITSTRBITS _BS_BITS_PER_WORD
struct BitStrRep
{
unsigned int len; // length in bits
unsigned short sz; // allocated slots
_BS_word s[1]; // bits start here
};
extern BitStrRep* BStr_alloc(BitStrRep*, const _BS_word*, int, int,int);
extern BitStrRep* BStr_resize(BitStrRep*, int);
extern BitStrRep* BStr_copy(BitStrRep*, const BitStrRep*);
extern BitStrRep* cmpl(const BitStrRep*, BitStrRep*);
extern BitStrRep* and(const BitStrRep*, const BitStrRep*, BitStrRep*);
extern BitStrRep* or(const BitStrRep*, const BitStrRep*, BitStrRep*);
extern BitStrRep* xor(const BitStrRep*, const BitStrRep*, BitStrRep*);
extern BitStrRep* diff(const BitStrRep*, const BitStrRep*, BitStrRep*);
extern BitStrRep* cat(const BitStrRep*, const BitStrRep*, BitStrRep*);
extern BitStrRep* cat(const BitStrRep*, unsigned int, BitStrRep*);
extern BitStrRep* lshift(const BitStrRep*, int, BitStrRep*);
class BitString;
class BitPattern;
class BitStrBit
{
protected:
BitString& src;
unsigned int pos;
public:
BitStrBit(BitString& v, int p);
BitStrBit(const BitStrBit& b);
~BitStrBit();
operator unsigned int() const;
int operator = (unsigned int b);
};
class BitSubString
{
friend class BitString;
friend class BitPattern;
protected:
BitString& S;
unsigned int pos;
unsigned int len;
BitSubString(BitString& x, int p, int l);
BitSubString(const BitSubString& x);
public:
~BitSubString();
BitSubString& operator = (const BitString&);
BitSubString& operator = (const BitSubString&);
int length() const;
int empty() const;
int OK() const;
};
class BitString
{
friend class BitSubString;
friend class BitPattern;
protected:
BitStrRep* rep;
int search(int, int, const _BS_word*, int, int) const;
int match(int, int, int, const _BS_word*,int,int) const;
BitSubString _substr(int first, int l);
public:
// constructors
BitString();
BitString(const BitString&);
BitString(const BitSubString& y);
~BitString();
BitString& operator = (unsigned int bit);
BitString& operator = (const BitString& y);
BitString& operator = (const BitSubString& y);
// equality & subset tests
friend int operator == (const BitString&, const BitString&);
friend int operator != (const BitString&, const BitString&);
friend int operator < (const BitString&, const BitString&);
friend int operator <= (const BitString&, const BitString&);
friend int operator > (const BitString&, const BitString&);
friend int operator >= (const BitString&, const BitString&);
// procedural versions of operators
friend void and(const BitString&, const BitString&, BitString&);
friend void or(const BitString&, const BitString&, BitString&);
friend void xor(const BitString&, const BitString&, BitString&);
friend void diff(const BitString&, const BitString&, BitString&);
friend void cat(const BitString&, const BitString&, BitString&);
friend void cat(const BitString&, unsigned int, BitString&);
friend void lshift(const BitString&, int, BitString&);
friend void rshift(const BitString&, int, BitString&);
friend void complement(const BitString&, BitString&);
friend int lcompare(const BitString&, const BitString&);
// assignment-based operators
// (constuctive versions decalred inline below
BitString& operator |= (const BitString&);
BitString& operator &= (const BitString&);
BitString& operator -= (const BitString&);
BitString& operator ^= (const BitString&);
BitString& operator += (const BitString&);
BitString& operator += (unsigned int b);
BitString& operator <<=(int s);
BitString& operator >>=(int s);
void complement();
// individual bit manipulation
void set(int pos);
void set(int from, int to);
void set();
void clear(int pos);
void clear(int from, int to);
void clear();
void invert(int pos);
void invert(int from, int to);
int test(int pos) const;
int test(int from, int to) const;
void assign(int p, unsigned int bit);
// indexing
BitStrBit operator [] (int pos);
// iterators
int first(unsigned int bit = 1) const;
int last(unsigned int b = 1) const;
int next(int pos, unsigned int b = 1) const;
int prev(int pos, unsigned int b = 1) const;
int previous(int pos, unsigned int b = 1) const
{ return prev(pos, b); } /* Obsolete synonym */
// searching & matching
int index(unsigned int bit, int startpos = 0) const ;
int index(const BitString&, int startpos = 0) const;
int index(const BitSubString&, int startpos = 0) const;
int index(const BitPattern&, int startpos = 0) const;
int contains(const BitString&) const;
int contains(const BitSubString&) const;
int contains(const BitPattern&) const;
int contains(const BitString&, int pos) const;
int contains(const BitSubString&, int pos) const;
int contains(const BitPattern&, int pos) const;
int matches(const BitString&, int pos = 0) const;
int matches(const BitSubString&, int pos = 0) const;
int matches(const BitPattern&, int pos = 0) const;
// BitSubString extraction
BitSubString at(int pos, int len);
BitSubString at(const BitString&, int startpos = 0);
BitSubString at(const BitSubString&, int startpos = 0);
BitSubString at(const BitPattern&, int startpos = 0);
BitSubString before(int pos);
BitSubString before(const BitString&, int startpos = 0);
BitSubString before(const BitSubString&, int startpos = 0);
BitSubString before(const BitPattern&, int startpos = 0);
BitSubString after(int pos);
BitSubString after(const BitString&, int startpos = 0);
BitSubString after(const BitSubString&, int startpos = 0);
BitSubString after(const BitPattern&, int startpos = 0);
// other friends & utilities
friend BitString common_prefix(const BitString&, const BitString&,
int pos = 0);
friend BitString common_suffix(const BitString&, const BitString&,
int pos = -1);
friend BitString reverse(const BitString&);
void right_trim(unsigned int bit);
void left_trim(unsigned int bit);
// status
int empty() const ;
int count(unsigned int bit = 1) const;
int length() const;
// convertors & IO
friend BitString atoBitString(const char* s, char f='0', char t='1');
// BitStringtoa is deprecated; do not use in new programs!
friend const char* BitStringtoa(const BitString&, char f='0', char t='1');
void printon(ostream&, char f='0', char t='1') const;
friend BitString shorttoBitString(unsigned short);
friend BitString longtoBitString(unsigned long);
friend ostream& operator << (ostream& s, const BitString&);
// misc
void error(const char* msg) const;
// indirect friends
friend BitPattern atoBitPattern(const char* s,
char f='0',char t='1',char x='X');
friend const char* BitPatterntoa(const BitPattern& p,
char f='0',char t='1',char x='X');
int OK() const;
};
class BitPattern
{
public:
BitString pattern;
BitString mask;
BitPattern();
BitPattern(const BitPattern&);
BitPattern(const BitString& p, const BitString& m);
~BitPattern();
friend const char* BitPatterntoa(const BitPattern& p,
char f/*='0'*/,char t/*='1'*/,char x/*='X'*/);
void printon(ostream&, char f='0',char t='1',char x='X') const;
friend BitPattern atoBitPattern(const char* s, char f,char t, char x);
friend ostream& operator << (ostream& s, const BitPattern&);
int search(const _BS_word*, int, int) const;
int match(const _BS_word* xs, int, int, int) const;
int OK() const;
};
BitString operator & (const BitString& x, const BitString& y);
BitString operator | (const BitString& x, const BitString& y);
BitString operator ^ (const BitString& x, const BitString& y);
BitString operator << (const BitString& x, int y);
BitString operator >> (const BitString& x, int y);
BitString operator - (const BitString& x, const BitString& y);
BitString operator + (const BitString& x, const BitString& y);
BitString operator + (const BitString& x, unsigned int y);
BitString operator ~ (const BitString& x);
int operator != (const BitString& x, const BitString& y);
int operator>(const BitString& x, const BitString& y);
int operator>=(const BitString& x, const BitString& y);
extern BitStrRep _nilBitStrRep;
extern BitString _nil_BitString;
// primitive bit extraction
// These must be inlined regardless of optimization.
inline int BitStr_index(int l) { return (unsigned)(l) / BITSTRBITS; }
inline int BitStr_pos(int l) { return l & (BITSTRBITS - 1); }
// constructors & assignment
inline BitString::BitString() :rep(&_nilBitStrRep) {}
inline BitString::BitString(const BitString& x) :rep(BStr_copy(0, x.rep)) {}
inline BitString::BitString(const BitSubString& y)
:rep (BStr_alloc(0, y.S.rep->s, y.pos, y.pos+y.len, y.len)) {}
inline BitString::~BitString()
{
if (rep != &_nilBitStrRep) delete rep;
}
inline BitString shorttoBitString(unsigned short w)
{
BitString r;
_BS_word ww = w;
#if _BS_BIGENDIAN
abort();
#endif
r.rep = BStr_alloc(0, &ww, 0, 8 * sizeof(short), 8 * sizeof(short));
return r;
}
inline BitString longtoBitString(unsigned long w)
{
BitString r;
#if 1
_BS_word u = w;
r.rep = BStr_alloc(0, &u, 0, BITSTRBITS, BITSTRBITS);
#else
unsigned short u[2];
u[0] = w & ((unsigned short)(~(0)));
u[1] = w >> BITSTRBITS;
r.rep = BStr_alloc(0, &u[0], 0, 2*BITSTRBITS, 2*BITSTRBITS);
#endif
return r;
}
inline BitString& BitString::operator = (const BitString& y)
{
rep = BStr_copy(rep, y.rep);
return *this;
}
inline BitString& BitString::operator = (unsigned int b)
{
_BS_word bit = b;
rep = BStr_alloc(rep, &bit, 0, 1, 1);
return *this;
}
inline BitString& BitString::operator=(const BitSubString& y)
{
rep = BStr_alloc(rep, y.S.rep->s, y.pos, y.pos+y.len, y.len);
return *this;
}
inline BitSubString::BitSubString(const BitSubString& x)
:S(x.S), pos(x.pos), len(x.len) {}
inline BitSubString::BitSubString(BitString& x, int p, int l)
: S(x), pos(p), len(l) {}
inline BitSubString::~BitSubString() {}
inline BitPattern::BitPattern(const BitString& p, const BitString& m)
:pattern(p), mask(m) {}
inline BitPattern::BitPattern(const BitPattern& b)
:pattern(b.pattern), mask(b.mask) {}
inline BitPattern::BitPattern() {}
inline BitPattern::~BitPattern() {}
// procedural versions of operators
inline void and(const BitString& x, const BitString& y, BitString& r)
{
r.rep = and(x.rep, y.rep, r.rep);
}
inline void or(const BitString& x, const BitString& y, BitString& r)
{
r.rep = or(x.rep, y.rep, r.rep);
}
inline void xor(const BitString& x, const BitString& y, BitString& r)
{
r.rep = xor(x.rep, y.rep, r.rep);
}
inline void diff(const BitString& x, const BitString& y, BitString& r)
{
r.rep = diff(x.rep, y.rep, r.rep);
}
inline void cat(const BitString& x, const BitString& y, BitString& r)
{
r.rep = cat(x.rep, y.rep, r.rep);
}
inline void cat(const BitString& x, unsigned int y, BitString& r)
{
r.rep = cat(x.rep, y, r.rep);
}
inline void rshift(const BitString& x, int y, BitString& r)
{
r.rep = lshift(x.rep, -y, r.rep);
}
inline void lshift(const BitString& x, int y, BitString& r)
{
r.rep = lshift(x.rep, y, r.rep);
}
inline void complement(const BitString& x, BitString& r)
{
r.rep = cmpl(x.rep, r.rep);
}
// operators
inline BitString& BitString::operator &= (const BitString& y)
{
and(*this, y, *this);
return *this;
}
inline BitString& BitString::operator |= (const BitString& y)
{
or(*this, y, *this);
return *this;
}
inline BitString& BitString::operator ^= (const BitString& y)
{
xor(*this, y, *this);
return *this;
}
inline BitString& BitString::operator <<= (int y)
{
lshift(*this, y, *this);
return *this;
}
inline BitString& BitString::operator >>= (int y)
{
rshift(*this, y, *this);
return *this;
}
inline BitString& BitString::operator -= (const BitString& y)
{
diff(*this, y, *this);
return *this;
}
inline BitString& BitString::operator += (const BitString& y)
{
cat(*this, y, *this);
return *this;
}
inline BitString& BitString::operator += (unsigned int y)
{
cat(*this, y, *this);
return *this;
}
inline void BitString::complement()
{
::complement(*this, *this);
}
#if defined(__GNUG__) && !defined(_G_NO_NRV)
inline BitString operator & (const BitString& x, const BitString& y) return r
{
and(x, y, r);
}
inline BitString operator | (const BitString& x, const BitString& y) return r
{
or(x, y, r);
}
inline BitString operator ^ (const BitString& x, const BitString& y) return r
{
xor(x, y, r);
}
inline BitString operator << (const BitString& x, int y) return r
{
lshift(x, y, r);
}
inline BitString operator >> (const BitString& x, int y) return r
{
rshift(x, y, r);
}
inline BitString operator - (const BitString& x, const BitString& y) return r
{
diff(x, y, r);
}
inline BitString operator + (const BitString& x, const BitString& y) return r
{
cat(x, y, r);
}
inline BitString operator + (const BitString& x, unsigned int y) return r
{
cat(x, y, r);
}
inline BitString operator ~ (const BitString& x) return r
{
complement(x, r);
}
#else /* NO_NRV */
inline BitString operator & (const BitString& x, const BitString& y)
{
BitString r; and(x, y, r); return r;
}
inline BitString operator | (const BitString& x, const BitString& y)
{
BitString r; or(x, y, r); return r;
}
inline BitString operator ^ (const BitString& x, const BitString& y)
{
BitString r; xor(x, y, r); return r;
}
inline BitString operator << (const BitString& x, int y)
{
BitString r; lshift(x, y, r); return r;
}
inline BitString operator >> (const BitString& x, int y)
{
BitString r; rshift(x, y, r); return r;
}
inline BitString operator - (const BitString& x, const BitString& y)
{
BitString r; diff(x, y, r); return r;
}
inline BitString operator + (const BitString& x, const BitString& y)
{
BitString r; cat(x, y, r); return r;
}
inline BitString operator + (const BitString& x, unsigned int y)
{
BitString r; cat(x, y, r); return r;
}
inline BitString operator ~ (const BitString& x)
{
BitString r; complement(x, r); return r;
}
#endif
// status, matching
inline int BitString::length() const
{
return rep->len;
}
inline int BitString::empty() const
{
return rep->len == 0;
}
inline int BitString::index(const BitString& y, int startpos) const
{
return search(startpos, rep->len, y.rep->s, 0, y.rep->len);
}
inline int BitString::index(const BitSubString& y, int startpos) const
{
return search(startpos, rep->len, y.S.rep->s, y.pos, y.pos+y.len);
}
inline int BitString::contains(const BitString& y) const
{
return search(0, rep->len, y.rep->s, 0, y.rep->len) >= 0;
}
inline int BitString::contains(const BitSubString& y) const
{
return search(0, rep->len, y.S.rep->s, y.pos, y.pos+y.len) >= 0;
}
inline int BitString::contains(const BitString& y, int p) const
{
return match(p, rep->len, 0, y.rep->s, 0, y.rep->len);
}
inline int BitString::matches(const BitString& y, int p) const
{
return match(p, rep->len, 1, y.rep->s, 0, y.rep->len);
}
inline int BitString::contains(const BitSubString& y, int p) const
{
return match(p, rep->len, 0, y.S.rep->s, y.pos, y.pos+y.len);
}
inline int BitString::matches(const BitSubString& y, int p) const
{
return match(p, rep->len, 1, y.S.rep->s, y.pos, y.pos+y.len);
}
inline int BitString::contains(const BitPattern& r) const
{
return r.search(rep->s, 0, rep->len) >= 0;
}
inline int BitString::contains(const BitPattern& r, int p) const
{
return r.match(rep->s, p, rep->len, 0);
}
inline int BitString::matches(const BitPattern& r, int p) const
{
return r.match(rep->s, p, rep->len, 1);
}
inline int BitString::index(const BitPattern& r, int startpos) const
{
return r.search(rep->s, startpos, rep->len);
}
inline int BitSubString::length() const
{
return len;
}
inline int BitSubString::empty() const
{
return len == 0;
}
inline int operator != (const BitString& x, const BitString& y)
{
return !(x == y);
}
inline int operator>(const BitString& x, const BitString& y)
{
return y < x;
}
inline int operator>=(const BitString& x, const BitString& y)
{
return y <= x;
}
inline int BitString::first(unsigned int b) const
{
return next(-1, b);
}
inline int BitString::last(unsigned int b) const
{
return prev(rep->len, b);
}
inline int BitString::index(unsigned int bit, int startpos) const
{
if (startpos >= 0)
return next(startpos - 1, bit);
else
return prev(rep->len + startpos + 1, bit);
}
inline void BitString::right_trim(unsigned int b)
{
int nb = (b == 0)? 1 : 0;
rep = BStr_resize(rep, prev(rep->len, nb) + 1);
}
inline void BitString::left_trim(unsigned int b)
{
int nb = (b == 0)? 1 : 0;
int p = next(-1, nb);
rep = BStr_alloc(rep, rep->s, p, rep->len, rep->len - p);
}
inline int BitString::test(int i) const
{
return ((unsigned)(i) >= rep->len)? 0 :
((rep->s[BitStr_index(i)] & (1 << (BitStr_pos(i)))) != 0);
}
// subscripting
inline BitStrBit::BitStrBit(const BitStrBit& b) :src(b.src), pos(b.pos) {}
inline BitStrBit::BitStrBit(BitString& v, int p) :src(v), pos(p) {}
inline BitStrBit::~BitStrBit() {}
inline BitStrBit::operator unsigned int() const
{
return src.test(pos);
}
inline int BitStrBit::operator = (unsigned int b)
{
src.assign(pos, b); return b;
}
inline BitStrBit BitString::operator [] (int i)
{
if ((unsigned)(i) >= rep->len) error("illegal bit index");
return BitStrBit(*this, i);
}
inline BitSubString BitString::_substr(int first, int l)
{
if (first < 0 || l <= 0 || (unsigned)(first + l) > rep->len)
return BitSubString(_nil_BitString, 0, 0) ;
else
return BitSubString(*this, first, l);
}
#endif