3d34bf047b
- Express various sizes in bytes, rather than Kbytes, in the video mode and adapter information structures. - Fill 0 in the linear buffer size field if the linear frame buffer is not available. - Remove SW_VESA_USER ioctl. It is still experimetal and was not meant to be released. - Fix missing cast operator. - Correctly handle pointers returned by the VESA BIOS. The pointers may point to the area either in the BIOS ROM or in the buffer supplied by the caller. - Set the destructive cursor at the right moment.
566 lines
19 KiB
C
566 lines
19 KiB
C
/*-
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* Copyright (c) 1991-1996 Søren Schmidt
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id: console.h,v 1.40 1998/09/23 09:58:45 yokota Exp $
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*/
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#ifndef _MACHINE_CONSOLE_H_
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#define _MACHINE_CONSOLE_H_
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#ifndef KERNEL
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#include <sys/types.h>
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#endif
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#include <sys/ioccom.h>
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#define KDGKBMODE _IOR('K', 6, int)
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#define KDSKBMODE _IO('K', 7 /*, int */)
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#define KDMKTONE _IO('K', 8 /*, int */)
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#define KDGETMODE _IOR('K', 9, int)
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#define KDSETMODE _IO('K', 10 /*, int */)
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#define KDSBORDER _IO('K', 13 /*, int */)
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#define KDGKBSTATE _IOR('K', 19, int)
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#define KDSKBSTATE _IO('K', 20 /*, int */)
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#define KDENABIO _IO('K', 60)
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#define KDDISABIO _IO('K', 61)
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#define KIOCSOUND _IO('K', 63 /*, int */)
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#define KDGKBTYPE _IOR('K', 64, int)
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#define KDGETLED _IOR('K', 65, int)
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#define KDSETLED _IO('K', 66 /*, int */)
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#define KDSETRAD _IO('K', 67 /*, int */)
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#define KDRASTER _IOW('K', 100, scr_size_t)
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#define GETFKEY _IOWR('k', 0, fkeyarg_t)
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#define SETFKEY _IOWR('k', 1, fkeyarg_t)
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#define GIO_SCRNMAP _IOR('k', 2, scrmap_t)
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#define PIO_SCRNMAP _IOW('k', 3, scrmap_t)
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#define GIO_KEYMAP _IOR('k', 6, keymap_t)
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#define PIO_KEYMAP _IOW('k', 7, keymap_t)
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#define GIO_DEADKEYMAP _IOR('k', 8, accentmap_t)
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#define PIO_DEADKEYMAP _IOW('k', 9, accentmap_t)
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#define GIO_ATTR _IOR('a', 0, int)
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#define GIO_COLOR _IOR('c', 0, int)
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#define CONS_CURRENT _IOR('c', 1, int)
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#define CONS_GET _IOR('c', 2, int)
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#define CONS_IO _IO('c', 3)
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#define CONS_BLANKTIME _IOW('c', 4, int)
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#define CONS_SSAVER _IOW('c', 5, ssaver_t)
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#define CONS_GSAVER _IOWR('c', 6, ssaver_t)
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#define CONS_CURSORTYPE _IOW('c', 7, int)
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#define CONS_BELLTYPE _IOW('c', 8, int)
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#define CONS_HISTORY _IOW('c', 9, int)
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#define CONS_MOUSECTL _IOWR('c', 10, mouse_info_t)
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#define CONS_IDLE _IOR('c', 11, int)
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#define CONS_SAVERMODE _IOW('c', 12, int)
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#define CONS_SAVERSTART _IOW('c', 13, int)
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#define PIO_FONT8x8 _IOW('c', 64, fnt8_t)
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#define GIO_FONT8x8 _IOR('c', 65, fnt8_t)
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#define PIO_FONT8x14 _IOW('c', 66, fnt14_t)
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#define GIO_FONT8x14 _IOR('c', 67, fnt14_t)
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#define PIO_FONT8x16 _IOW('c', 68, fnt16_t)
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#define GIO_FONT8x16 _IOR('c', 69, fnt16_t)
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#define CONS_GETINFO _IOWR('c', 73, vid_info_t)
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#define CONS_GETVERS _IOR('c', 74, int)
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#define CONS_CURRENTADP _IOR('c', 100, int)
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#define CONS_ADPINFO _IOWR('c', 101, video_adapter_t)
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#define CONS_MODEINFO _IOWR('c', 102, video_info_t)
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#define CONS_FINDMODE _IOWR('c', 103, video_info_t)
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#define CONS_SETWINORG _IO('c', 104 /* u_int */)
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/* CONS_SAVERMODE */
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#define CONS_LKM_SAVER 0
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#define CONS_USR_SAVER 1
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#ifdef PC98
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#define ADJUST_CLOCK _IO('t',100) /* for 98note resume */
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#endif
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#define VT_OPENQRY _IOR('v', 1, int)
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#define VT_SETMODE _IOW('v', 2, vtmode_t)
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#define VT_GETMODE _IOR('v', 3, vtmode_t)
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#define VT_RELDISP _IO('v', 4 /*, int */)
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#define VT_ACTIVATE _IO('v', 5 /*, int */)
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#define VT_WAITACTIVE _IO('v', 6 /*, int */)
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#define VT_GETACTIVE _IOR('v', 7, int)
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#define VT_FALSE 0
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#define VT_TRUE 1
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#define VT_ACKACQ 2
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#define VT_AUTO 0 /* switching is automatic */
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#define VT_PROCESS 1 /* switching controlled by prog */
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#define VT_KERNEL 255 /* switching controlled in kernel */
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#ifndef _VT_MODE_DECLARED
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#define _VT_MODE_DECLARED
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struct vt_mode {
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char mode;
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char waitv; /* not implemented yet SOS */
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short relsig;
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short acqsig;
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short frsig; /* not implemented yet SOS */
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};
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typedef struct vt_mode vtmode_t;
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#endif /* !_VT_MODE_DECLARED */
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struct mouse_data {
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int x;
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int y;
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int z;
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int buttons;
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};
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struct mouse_mode {
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int mode;
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int signal;
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};
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struct mouse_event {
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int id; /* one based */
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int value;
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};
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#define MOUSE_SHOW 0x01
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#define MOUSE_HIDE 0x02
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#define MOUSE_MOVEABS 0x03
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#define MOUSE_MOVEREL 0x04
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#define MOUSE_GETINFO 0x05
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#define MOUSE_MODE 0x06
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#define MOUSE_ACTION 0x07
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#define MOUSE_MOTION_EVENT 0x08
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#define MOUSE_BUTTON_EVENT 0x09
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struct mouse_info {
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int operation;
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union {
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struct mouse_data data;
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struct mouse_mode mode;
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struct mouse_event event;
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}u;
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};
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#define KD_MONO 1 /* monochrome adapter */
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#define KD_HERCULES 2 /* hercules adapter */
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#define KD_CGA 3 /* color graphics adapter */
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#define KD_EGA 4 /* enhanced graphics adapter */
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#define KD_VGA 5 /* video graphics adapter */
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#define KD_PC98 6 /* PC-98 display */
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#define KD_TEXT 0 /* set text mode restore fonts */
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#define KD_TEXT0 0 /* ditto */
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#define KD_TEXT1 2 /* set text mode !restore fonts */
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#define KD_GRAPHICS 1 /* set graphics mode */
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#define KD_PIXEL 3 /* set pixel mode */
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#define K_RAW 0 /* keyboard returns scancodes */
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#define K_XLATE 1 /* keyboard returns ascii */
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#define K_CODE 2 /* keyboard returns keycodes */
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#define KB_84 1 /* 'old' 84 key AT-keyboard */
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#define KB_101 2 /* MF-101 or MF-102 keyboard */
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#define KB_OTHER 3 /* keyboard not known */
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#define CLKED 1 /* Caps locked */
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#define NLKED 2 /* Num locked */
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#define SLKED 4 /* Scroll locked */
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#define ALKED 8 /* AltGr locked */
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#define LED_CAP 1 /* Caps lock LED */
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#define LED_NUM 2 /* Num lock LED */
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#define LED_SCR 4 /* Scroll lock LED */
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/* possible flag values */
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#define FLAG_LOCK_O 0
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#define FLAG_LOCK_C 1
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#define FLAG_LOCK_N 2
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#define NUM_KEYS 256 /* number of keys in table */
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#define NUM_STATES 8 /* states per key */
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#define ALTGR_OFFSET 128 /* offset for altlock keys */
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#ifndef _KEYMAP_DECLARED
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#define _KEYMAP_DECLARED
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struct key_t {
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u_char map[NUM_STATES];
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u_char spcl;
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u_char flgs;
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};
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struct keymap {
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u_short n_keys;
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struct key_t key[NUM_KEYS];
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};
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typedef struct keymap keymap_t;
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#endif /* !_KEYMAP_DECLARED */
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#define NUM_DEADKEYS 15 /* number of accent keys */
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#define NUM_ACCENTCHARS 52 /* max number of accent chars */
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struct acc_t {
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u_char accchar;
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u_char map[NUM_ACCENTCHARS][2];
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};
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struct accentmap {
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u_short n_accs;
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struct acc_t acc[NUM_DEADKEYS];
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};
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#define MAXFK 16
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#define NUM_FKEYS 96
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struct fkeytab {
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u_char str[MAXFK];
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u_char len;
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};
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struct fkeyarg {
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u_short keynum;
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char keydef[MAXFK];
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char flen;
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};
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struct colors {
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char fore;
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char back;
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};
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struct vid_info {
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short size;
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short m_num;
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u_short mv_row, mv_col;
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u_short mv_rsz, mv_csz;
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struct colors mv_norm,
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mv_rev,
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mv_grfc;
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u_char mv_ovscan;
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u_char mk_keylock;
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};
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#define MAXSSAVER 16
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struct ssaver {
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char name[MAXSSAVER];
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int num;
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long time;
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};
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/* adapter infromation block */
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struct video_adapter {
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int va_index;
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int va_type;
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int va_flags;
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#define V_ADP_COLOR (1<<0)
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#define V_ADP_MODECHANGE (1<<1)
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#define V_ADP_STATESAVE (1<<2)
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#define V_ADP_STATELOAD (1<<3)
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#define V_ADP_FONT (1<<4)
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#define V_ADP_PALETTE (1<<5)
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#define V_ADP_BORDER (1<<6)
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#define V_ADP_VESA (1<<7)
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int va_crtc_addr;
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u_int va_window; /* virtual address */
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size_t va_window_size;
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size_t va_window_gran;
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u_int va_buffer; /* virtual address */
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size_t va_buffer_size;
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int va_initial_mode;
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int va_initial_bios_mode;
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int va_mode;
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};
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#define V_ADP_PRIMARY 0
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#define V_ADP_SECONDARY 1
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/* video mode information block */
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struct video_info {
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int vi_mode;
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int vi_flags;
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#define V_INFO_COLOR (1<<0)
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#define V_INFO_GRAPHICS (1<<1)
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#define V_INFO_LENEAR (1<<2)
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#define V_INFO_VESA (1<<3)
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int vi_width;
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int vi_height;
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int vi_cwidth;
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int vi_cheight;
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int vi_depth;
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int vi_planes;
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u_int vi_window; /* physical address */
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size_t vi_window_size;
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size_t vi_window_gran;
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u_int vi_buffer; /* physical address */
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size_t vi_buffer_size;
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/* XXX pixel format, memory model,... */
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};
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typedef struct accentmap accentmap_t;
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typedef struct fkeytab fkeytab_t;
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typedef struct fkeyarg fkeyarg_t;
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typedef struct vid_info vid_info_t;
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typedef struct mouse_info mouse_info_t;
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typedef struct {char scrmap[256];} scrmap_t;
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typedef struct {char fnt8x8[8*256];} fnt8_t;
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typedef struct {char fnt8x14[14*256];} fnt14_t;
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typedef struct {char fnt8x16[16*256];} fnt16_t;
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typedef struct ssaver ssaver_t;
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typedef struct video_adapter video_adapter_t;
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typedef struct video_info video_info_t;
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typedef struct {int scr_size[3];} scr_size_t;
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/* defines for "special" keys (spcl bit set in keymap) */
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#define NOP 0x00 /* nothing (dead key) */
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#define LSH 0x02 /* left shift key */
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#define RSH 0x03 /* right shift key */
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#define CLK 0x04 /* caps lock key */
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#define NLK 0x05 /* num lock key */
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#define SLK 0x06 /* scroll lock key */
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#define LALT 0x07 /* left alt key */
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#define BTAB 0x08 /* backwards tab */
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#define LCTR 0x09 /* left control key */
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#define NEXT 0x0a /* switch to next screen */
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#define F_SCR 0x0b /* switch to first screen */
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#define L_SCR 0x1a /* switch to last screen */
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#define F_FN 0x1b /* first function key */
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#define L_FN 0x7a /* last function key */
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/* 0x7b-0x7f reserved do not use ! */
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#define RCTR 0x80 /* right control key */
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#define RALT 0x81 /* right alt (altgr) key */
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#define ALK 0x82 /* alt lock key */
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#define ASH 0x83 /* alt shift key */
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#define META 0x84 /* meta key */
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#define RBT 0x85 /* boot machine */
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#define DBG 0x86 /* call debugger */
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#define SUSP 0x87 /* suspend power (APM) */
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#define SPSC 0x88 /* toggle splash/text screen */
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#define F_ACC DGRA /* first accent key */
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#define DGRA 0x89 /* grave */
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#define DACU 0x8a /* acute */
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#define DCIR 0x8b /* circumflex */
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#define DTIL 0x8c /* tilde */
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#define DMAC 0x8d /* macron */
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#define DBRE 0x8e /* breve */
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#define DDOT 0x8f /* dot */
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#define DUML 0x90 /* umlaut/diaresis */
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#define DDIA 0x90 /* diaresis */
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#define DSLA 0x91 /* slash */
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#define DRIN 0x92 /* ring */
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#define DCED 0x93 /* cedilla */
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#define DAPO 0x94 /* apostrophe */
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#define DDAC 0x95 /* double acute */
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#define DOGO 0x96 /* ogonek */
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#define DCAR 0x97 /* caron */
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#define L_ACC DCAR /* last accent key */
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#define STBY 0x98 /* Go into standby mode (apm) */
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#define F(x) ((x)+F_FN-1)
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#define S(x) ((x)+F_SCR-1)
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#define ACC(x) ((x)+F_ACC)
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#define NOKEY 0x100 /* no key pressed marker */
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#define FKEY 0x200 /* function key marker */
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#define MKEY 0x400 /* meta key marker (prepend ESC)*/
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#define BKEY 0x800 /* backtab (ESC [ Z) */
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/* video mode definitions */
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#define M_B40x25 0 /* black & white 40 columns */
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#define M_C40x25 1 /* color 40 columns */
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#define M_B80x25 2 /* black & white 80 columns */
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#define M_C80x25 3 /* color 80 columns */
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#define M_BG320 4 /* black & white graphics 320x200 */
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#define M_CG320 5 /* color graphics 320x200 */
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#define M_BG640 6 /* black & white graphics 640x200 hi-res */
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#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
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#define M_CG320_D 13 /* ega mode D */
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#define M_CG640_E 14 /* ega mode E */
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#define M_EGAMONOAPA 15 /* ega mode F */
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#define M_CG640x350 16 /* ega mode 10 */
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#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
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#define M_ENH_CG640 18 /* ega mode 10* */
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#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
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#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
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#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
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#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
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#define M_VGA_C40x25 23 /* vga 8x16 font on color */
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#define M_VGA_C80x25 24 /* vga 8x16 font on color */
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#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
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#define M_VGA11 26 /* vga 640x480 2 colors */
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#define M_BG640x480 26
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#define M_VGA12 27 /* vga 640x480 16 colors */
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#define M_CG640x480 27
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#define M_VGA13 28 /* vga 640x200 256 colors */
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#define M_VGA_CG320 28
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#define M_VGA_C80x50 30 /* vga 8x8 font on color */
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#define M_VGA_M80x50 31 /* vga 8x8 font on color */
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#define M_VGA_C80x30 32 /* vga 8x16 font on color */
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#define M_VGA_M80x30 33 /* vga 8x16 font on color */
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#define M_VGA_C80x60 34 /* vga 8x8 font on color */
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#define M_VGA_M80x60 35 /* vga 8x8 font on color */
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#define M_VGA_CG640 36 /* vga 640x400 256 color */
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#define M_VGA_MODEX 37 /* vga 320x240 256 color */
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#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
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#define M_ENH_C80x43 0x71 /* ega color 80x43 */
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#define M_PC98_80x25 98 /* PC98 80x25 */
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#define M_PC98_80x30 99 /* PC98 80x30 */
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#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
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#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
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#define M_MCA_MODE 0xff /* monochrome adapter mode */
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#define M_TEXT_80x25 200 /* generic text modes */
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#define M_TEXT_80x30 201
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#define M_TEXT_80x43 202
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#define M_TEXT_80x50 203
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#define M_TEXT_80x60 204
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#define M_TEXT_132x25 205
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#define M_TEXT_132x30 206
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#define M_TEXT_132x43 207
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#define M_TEXT_132x50 208
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#define M_TEXT_132x60 209
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#define SW_PC98_80x25 _IO('S', M_PC98_80x25)
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#define SW_PC98_80x30 _IO('S', M_PC98_80x30)
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#define SW_B40x25 _IO('S', M_B40x25)
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#define SW_C40x25 _IO('S', M_C40x25)
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#define SW_B80x25 _IO('S', M_B80x25)
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#define SW_C80x25 _IO('S', M_C80x25)
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#define SW_BG320 _IO('S', M_BG320)
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#define SW_CG320 _IO('S', M_CG320)
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#define SW_BG640 _IO('S', M_BG640)
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#define SW_EGAMONO80x25 _IO('S', M_EGAMONO80x25)
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#define SW_CG320_D _IO('S', M_CG320_D)
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#define SW_CG640_E _IO('S', M_CG640_E)
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#define SW_EGAMONOAPA _IO('S', M_EGAMONOAPA)
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#define SW_CG640x350 _IO('S', M_CG640x350)
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#define SW_ENH_MONOAPA2 _IO('S', M_ENHMONOAPA2)
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#define SW_ENH_CG640 _IO('S', M_ENH_CG640)
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#define SW_ENH_B40x25 _IO('S', M_ENH_B40x25)
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#define SW_ENH_C40x25 _IO('S', M_ENH_C40x25)
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#define SW_ENH_B80x25 _IO('S', M_ENH_B80x25)
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#define SW_ENH_C80x25 _IO('S', M_ENH_C80x25)
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#define SW_ENH_B80x43 _IO('S', M_ENH_B80x43)
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#define SW_ENH_C80x43 _IO('S', M_ENH_C80x43)
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#define SW_MCAMODE _IO('S', M_MCA_MODE)
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#define SW_VGA_C40x25 _IO('S', M_VGA_C40x25)
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#define SW_VGA_C80x25 _IO('S', M_VGA_C80x25)
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#define SW_VGA_C80x30 _IO('S', M_VGA_C80x30)
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#define SW_VGA_C80x50 _IO('S', M_VGA_C80x50)
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#define SW_VGA_C80x60 _IO('S', M_VGA_C80x60)
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#define SW_VGA_M80x25 _IO('S', M_VGA_M80x25)
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#define SW_VGA_M80x30 _IO('S', M_VGA_M80x30)
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#define SW_VGA_M80x50 _IO('S', M_VGA_M80x50)
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#define SW_VGA_M80x60 _IO('S', M_VGA_M80x60)
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#define SW_VGA11 _IO('S', M_VGA11)
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#define SW_BG640x480 _IO('S', M_VGA11)
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#define SW_VGA12 _IO('S', M_VGA12)
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#define SW_CG640x480 _IO('S', M_VGA12)
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#define SW_VGA13 _IO('S', M_VGA13)
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#define SW_VGA_CG320 _IO('S', M_VGA13)
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#define SW_VGA_CG640 _IO('S', M_VGA_CG640)
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#define SW_VGA_MODEX _IO('S', M_VGA_MODEX)
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#define SW_TEXT_80x25 _IO('S', M_TEXT_80x25)
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#define SW_TEXT_80x30 _IO('S', M_TEXT_80x30)
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#define SW_TEXT_80x43 _IO('S', M_TEXT_80x43)
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#define SW_TEXT_80x50 _IO('S', M_TEXT_80x50)
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#define SW_TEXT_80x60 _IO('S', M_TEXT_80x60)
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#define SW_TEXT_132x25 _IO('S', M_TEXT_132x25)
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#define SW_TEXT_132x30 _IO('S', M_TEXT_132x30)
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#define SW_TEXT_132x43 _IO('S', M_TEXT_132x43)
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#define SW_TEXT_132x50 _IO('S', M_TEXT_132x50)
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#define SW_TEXT_132x60 _IO('S', M_TEXT_132x60)
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#define M_VESA_BASE 0x100 /* VESA mode number base */
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#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
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#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
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#define M_VESA_800x600 0x102 /* 800x600, 16 color */
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#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
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#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
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#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
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#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
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#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
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#define M_VESA_C80x60 0x108 /* 8x8 font */
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#define M_VESA_C132x25 0x109 /* 8x16 font */
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#define M_VESA_C132x43 0x10a /* 8x14 font */
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#define M_VESA_C132x50 0x10b /* 8x8 font */
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#define M_VESA_C132x60 0x10c /* 8x8 font */
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#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
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#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
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#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
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#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
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#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
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#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
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#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
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#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
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#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
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#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
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#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
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#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
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#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
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#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
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#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
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#define M_VESA_MODE_MAX 0x1ff
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#define SW_VESA_CG640x400 _IO('V', M_VESA_CG640x400 - M_VESA_BASE)
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#define SW_VESA_CG640x480 _IO('V', M_VESA_CG640x480 - M_VESA_BASE)
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#define SW_VESA_800x600 _IO('V', M_VESA_800x600 - M_VESA_BASE)
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#define SW_VESA_CG800x600 _IO('V', M_VESA_CG800x600 - M_VESA_BASE)
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#define SW_VESA_1024x768 _IO('V', M_VESA_1024x768 - M_VESA_BASE)
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#define SW_VESA_CG1024x768 _IO('V', M_VESA_CG1024x768 - M_VESA_BASE)
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#define SW_VESA_1280x1024 _IO('V', M_VESA_1280x1024 - M_VESA_BASE)
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#define SW_VESA_CG1280x1024 _IO('V', M_VESA_CG1280x1024 - M_VESA_BASE)
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#define SW_VESA_C80x60 _IO('V', M_VESA_C80x60 - M_VESA_BASE)
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#define SW_VESA_C132x25 _IO('V', M_VESA_C132x25 - M_VESA_BASE)
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#define SW_VESA_C132x43 _IO('V', M_VESA_C132x43 - M_VESA_BASE)
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#define SW_VESA_C132x50 _IO('V', M_VESA_C132x50 - M_VESA_BASE)
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#define SW_VESA_C132x60 _IO('V', M_VESA_C132x60 - M_VESA_BASE)
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#define SW_VESA_32K_320 _IO('V', M_VESA_32K_320 - M_VESA_BASE)
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#define SW_VESA_64K_320 _IO('V', M_VESA_64K_320 - M_VESA_BASE)
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#define SW_VESA_FULL_320 _IO('V', M_VESA_FULL_320 - M_VESA_BASE)
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#define SW_VESA_32K_640 _IO('V', M_VESA_32K_640 - M_VESA_BASE)
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#define SW_VESA_64K_640 _IO('V', M_VESA_64K_640 - M_VESA_BASE)
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#define SW_VESA_FULL_640 _IO('V', M_VESA_FULL_640 - M_VESA_BASE)
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#define SW_VESA_32K_800 _IO('V', M_VESA_32K_800 - M_VESA_BASE)
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#define SW_VESA_64K_800 _IO('V', M_VESA_64K_800 - M_VESA_BASE)
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#define SW_VESA_FULL_800 _IO('V', M_VESA_FULL_800 - M_VESA_BASE)
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#define SW_VESA_32K_1024 _IO('V', M_VESA_32K_1024 - M_VESA_BASE)
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#define SW_VESA_64K_1024 _IO('V', M_VESA_64K_1024 - M_VESA_BASE)
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#define SW_VESA_FULL_1024 _IO('V', M_VESA_FULL_1024 - M_VESA_BASE)
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#define SW_VESA_32K_1280 _IO('V', M_VESA_32K_1280 - M_VESA_BASE)
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#define SW_VESA_64K_1280 _IO('V', M_VESA_64K_1280 - M_VESA_BASE)
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#define SW_VESA_FULL_1280 _IO('V', M_VESA_FULL_1280 - M_VESA_BASE)
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#endif /* !_MACHINE_CONSOLE_H_ */
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