209ea16ce9
to match (pc98/random_machdep.c probably requires a similar change). This is a problem area for the PC98 merge - all PC98 ifdefs in <machine/*.h> are kludges to work around incorrect layering.
482 lines
14 KiB
C
482 lines
14 KiB
C
/*
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* random_machdep.c -- A strong random number generator
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*
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* $Id: random_machdep.c,v 1.8 1996/06/12 05:03:48 gpalmer Exp $
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*
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* Version 0.95, last modified 18-Oct-95
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*
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* Copyright Theodore Ts'o, 1994, 1995. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, and the entire permission notice in its entirety,
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* including the disclaimer of warranties.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* ALTERNATIVELY, this product may be distributed under the terms of
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* the GNU Public License, in which case the provisions of the GPL are
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* required INSTEAD OF the above restrictions. (This clause is
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* necessary due to a potential bad interaction between the GPL and
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* the restrictions contained in a BSD-style copyright.)
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define MAX_BLKDEV 4
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <machine/clock.h>
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#include <machine/random.h>
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#include <i386/isa/icu.h>
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#include <i386/isa/isa.h>
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#include <i386/isa/isa_device.h>
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#include <i386/isa/timerreg.h>
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/*
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* The pool is stirred with a primitive polynomial of degree 128
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* over GF(2), namely x^128 + x^99 + x^59 + x^31 + x^9 + x^7 + 1.
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* For a pool of size 64, try x^64+x^62+x^38+x^10+x^6+x+1.
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*/
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#define POOLWORDS 128 /* Power of 2 - note that this is 32-bit words */
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#define POOLBITS (POOLWORDS*32)
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#if POOLWORDS == 128
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#define TAP1 99 /* The polynomial taps */
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#define TAP2 59
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#define TAP3 31
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#define TAP4 9
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#define TAP5 7
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#elif POOLWORDS == 64
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#define TAP1 62 /* The polynomial taps */
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#define TAP2 38
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#define TAP3 10
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#define TAP4 6
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#define TAP5 1
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#else
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#error No primitive polynomial available for chosen POOLWORDS
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#endif
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#define WRITEBUFFER 512 /* size in bytes */
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/* There is actually only one of these, globally. */
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struct random_bucket {
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u_int add_ptr;
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u_int entropy_count;
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int input_rotate;
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u_int32_t *pool;
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};
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/* There is one of these per entropy source */
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struct timer_rand_state {
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u_long last_time;
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int last_delta;
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int nbits;
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};
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static struct random_bucket random_state;
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static u_int32_t random_pool[POOLWORDS];
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static struct timer_rand_state keyboard_timer_state;
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static struct timer_rand_state extract_timer_state;
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static struct timer_rand_state irq_timer_state[ICU_LEN];
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#ifdef notyet
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static struct timer_rand_state blkdev_timer_state[MAX_BLKDEV];
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#endif
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static struct wait_queue *random_wait;
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inthand2_t *sec_intr_handler[ICU_LEN];
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int sec_intr_unit[ICU_LEN];
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#ifndef MIN
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#define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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void
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rand_initialize(void)
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{
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random_state.add_ptr = 0;
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random_state.entropy_count = 0;
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random_state.pool = random_pool;
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random_wait = NULL;
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}
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/*
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* This function adds an int into the entropy "pool". It does not
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* update the entropy estimate. The caller must do this if appropriate.
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*
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* The pool is stirred with a primitive polynomial of degree 128
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* over GF(2), namely x^128 + x^99 + x^59 + x^31 + x^9 + x^7 + 1.
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* For a pool of size 64, try x^64+x^62+x^38+x^10+x^6+x+1.
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*
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* We rotate the input word by a changing number of bits, to help
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* assure that all bits in the entropy get toggled. Otherwise, if we
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* consistently feed the entropy pool small numbers (like ticks and
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* scancodes, for example), the upper bits of the entropy pool don't
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* get affected. --- TYT, 10/11/95
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*/
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static inline void
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add_entropy_word(struct random_bucket *r, const u_int32_t input)
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{
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u_int i;
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u_int32_t w;
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w = (input << r->input_rotate) | (input >> (32 - r->input_rotate));
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i = r->add_ptr = (r->add_ptr - 1) & (POOLWORDS-1);
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if (i)
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r->input_rotate = (r->input_rotate + 7) & 31;
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else
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/*
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* At the beginning of the pool, add an extra 7 bits
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* rotation, so that successive passes spread the
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* input bits across the pool evenly.
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*/
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r->input_rotate = (r->input_rotate + 14) & 31;
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/* XOR in the various taps */
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w ^= r->pool[(i+TAP1)&(POOLWORDS-1)];
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w ^= r->pool[(i+TAP2)&(POOLWORDS-1)];
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w ^= r->pool[(i+TAP3)&(POOLWORDS-1)];
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w ^= r->pool[(i+TAP4)&(POOLWORDS-1)];
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w ^= r->pool[(i+TAP5)&(POOLWORDS-1)];
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w ^= r->pool[i];
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/* Rotate w left 1 bit (stolen from SHA) and store */
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r->pool[i] = (w << 1) | (w >> 31);
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}
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/*
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* This function adds entropy to the entropy "pool" by using timing
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* delays. It uses the timer_rand_state structure to make an estimate
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* of how any bits of entropy this call has added to the pool.
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*
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* The number "num" is also added to the pool - it should somehow describe
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* the type of event which just happened. This is currently 0-255 for
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* keyboard scan codes, and 256 upwards for interrupts.
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* On the i386, this is assumed to be at most 16 bits, and the high bits
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* are used for a high-resolution timer.
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*/
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static void
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add_timer_randomness(struct random_bucket *r, struct timer_rand_state *state,
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u_int num)
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{
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int delta, delta2;
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u_int nbits;
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u_int32_t time;
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#if defined(I586_CPU) || defined(I686_CPU)
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if (i586_ctr_rate != 0) {
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num ^= (u_int32_t) rdtsc() << 16;
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r->entropy_count += 2;
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} else {
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#endif
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disable_intr();
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outb(TIMER_MODE, TIMER_SEL0 | TIMER_LATCH);
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num ^= inb(TIMER_CNTR0) << 16;
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num ^= inb(TIMER_CNTR0) << 24;
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enable_intr();
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r->entropy_count += 2;
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#if defined(I586_CPU) || defined(I686_CPU)
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}
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#endif
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time = ticks;
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add_entropy_word(r, (u_int32_t) num);
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add_entropy_word(r, time);
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/*
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* Calculate number of bits of randomness we probably
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* added. We take into account the first and second order
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* deltas in order to make our estimate.
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*/
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delta = time - state->last_time;
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state->last_time = time;
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delta2 = delta - state->last_delta;
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state->last_delta = delta;
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if (delta < 0) delta = -delta;
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if (delta2 < 0) delta2 = -delta2;
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delta = MIN(delta, delta2) >> 1;
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for (nbits = 0; delta; nbits++)
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delta >>= 1;
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r->entropy_count += nbits;
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/* Prevent overflow */
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if (r->entropy_count > POOLBITS)
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r->entropy_count = POOLBITS;
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}
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void
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add_keyboard_randomness(u_char scancode)
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{
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add_timer_randomness(&random_state, &keyboard_timer_state, scancode);
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}
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void
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add_interrupt_randomness(int irq)
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{
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(sec_intr_handler[irq])(sec_intr_unit[irq]);
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add_timer_randomness(&random_state, &irq_timer_state[irq], irq);
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}
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#ifdef notused
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void
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add_blkdev_randomness(int major)
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{
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if (major >= MAX_BLKDEV)
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return;
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add_timer_randomness(&random_state, &blkdev_timer_state[major],
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0x200+major);
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}
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#endif /* notused */
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/*
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* MD5 transform algorithm, taken from code written by Colin Plumb,
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* and put into the public domain
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*
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* QUESTION: Replace this with SHA, which as generally received better
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* reviews from the cryptographic community?
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*/
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/* The four core functions - F1 is optimized somewhat */
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/* #define F1(x, y, z) (x & y | ~x & z) */
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#define F1(x, y, z) (z ^ (x & (y ^ z)))
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#define F2(x, y, z) F1(z, x, y)
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#define F3(x, y, z) (x ^ y ^ z)
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#define F4(x, y, z) (y ^ (x | ~z))
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/* This is the central step in the MD5 algorithm. */
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#define MD5STEP(f, w, x, y, z, data, s) \
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( w += f(x, y, z) + data, w = w<<s | w>>(32-s), w += x )
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/*
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* The core of the MD5 algorithm, this alters an existing MD5 hash to
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* reflect the addition of 16 longwords of new data. MD5Update blocks
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* the data and converts bytes into longwords for this routine.
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*/
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static void
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MD5Transform(u_int32_t buf[4],
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u_int32_t const in[16])
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{
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u_int32_t a, b, c, d;
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a = buf[0];
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b = buf[1];
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c = buf[2];
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d = buf[3];
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MD5STEP(F1, a, b, c, d, in[ 0]+0xd76aa478, 7);
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MD5STEP(F1, d, a, b, c, in[ 1]+0xe8c7b756, 12);
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MD5STEP(F1, c, d, a, b, in[ 2]+0x242070db, 17);
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MD5STEP(F1, b, c, d, a, in[ 3]+0xc1bdceee, 22);
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MD5STEP(F1, a, b, c, d, in[ 4]+0xf57c0faf, 7);
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MD5STEP(F1, d, a, b, c, in[ 5]+0x4787c62a, 12);
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MD5STEP(F1, c, d, a, b, in[ 6]+0xa8304613, 17);
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MD5STEP(F1, b, c, d, a, in[ 7]+0xfd469501, 22);
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MD5STEP(F1, a, b, c, d, in[ 8]+0x698098d8, 7);
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MD5STEP(F1, d, a, b, c, in[ 9]+0x8b44f7af, 12);
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MD5STEP(F1, c, d, a, b, in[10]+0xffff5bb1, 17);
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MD5STEP(F1, b, c, d, a, in[11]+0x895cd7be, 22);
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MD5STEP(F1, a, b, c, d, in[12]+0x6b901122, 7);
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MD5STEP(F1, d, a, b, c, in[13]+0xfd987193, 12);
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MD5STEP(F1, c, d, a, b, in[14]+0xa679438e, 17);
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MD5STEP(F1, b, c, d, a, in[15]+0x49b40821, 22);
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MD5STEP(F2, a, b, c, d, in[ 1]+0xf61e2562, 5);
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MD5STEP(F2, d, a, b, c, in[ 6]+0xc040b340, 9);
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MD5STEP(F2, c, d, a, b, in[11]+0x265e5a51, 14);
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MD5STEP(F2, b, c, d, a, in[ 0]+0xe9b6c7aa, 20);
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MD5STEP(F2, a, b, c, d, in[ 5]+0xd62f105d, 5);
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MD5STEP(F2, d, a, b, c, in[10]+0x02441453, 9);
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MD5STEP(F2, c, d, a, b, in[15]+0xd8a1e681, 14);
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MD5STEP(F2, b, c, d, a, in[ 4]+0xe7d3fbc8, 20);
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MD5STEP(F2, a, b, c, d, in[ 9]+0x21e1cde6, 5);
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MD5STEP(F2, d, a, b, c, in[14]+0xc33707d6, 9);
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MD5STEP(F2, c, d, a, b, in[ 3]+0xf4d50d87, 14);
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MD5STEP(F2, b, c, d, a, in[ 8]+0x455a14ed, 20);
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MD5STEP(F2, a, b, c, d, in[13]+0xa9e3e905, 5);
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MD5STEP(F2, d, a, b, c, in[ 2]+0xfcefa3f8, 9);
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MD5STEP(F2, c, d, a, b, in[ 7]+0x676f02d9, 14);
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MD5STEP(F2, b, c, d, a, in[12]+0x8d2a4c8a, 20);
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MD5STEP(F3, a, b, c, d, in[ 5]+0xfffa3942, 4);
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MD5STEP(F3, d, a, b, c, in[ 8]+0x8771f681, 11);
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MD5STEP(F3, c, d, a, b, in[11]+0x6d9d6122, 16);
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MD5STEP(F3, b, c, d, a, in[14]+0xfde5380c, 23);
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MD5STEP(F3, a, b, c, d, in[ 1]+0xa4beea44, 4);
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MD5STEP(F3, d, a, b, c, in[ 4]+0x4bdecfa9, 11);
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MD5STEP(F3, c, d, a, b, in[ 7]+0xf6bb4b60, 16);
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MD5STEP(F3, b, c, d, a, in[10]+0xbebfbc70, 23);
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MD5STEP(F3, a, b, c, d, in[13]+0x289b7ec6, 4);
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MD5STEP(F3, d, a, b, c, in[ 0]+0xeaa127fa, 11);
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MD5STEP(F3, c, d, a, b, in[ 3]+0xd4ef3085, 16);
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MD5STEP(F3, b, c, d, a, in[ 6]+0x04881d05, 23);
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MD5STEP(F3, a, b, c, d, in[ 9]+0xd9d4d039, 4);
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MD5STEP(F3, d, a, b, c, in[12]+0xe6db99e5, 11);
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MD5STEP(F3, c, d, a, b, in[15]+0x1fa27cf8, 16);
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MD5STEP(F3, b, c, d, a, in[ 2]+0xc4ac5665, 23);
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MD5STEP(F4, a, b, c, d, in[ 0]+0xf4292244, 6);
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MD5STEP(F4, d, a, b, c, in[ 7]+0x432aff97, 10);
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MD5STEP(F4, c, d, a, b, in[14]+0xab9423a7, 15);
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MD5STEP(F4, b, c, d, a, in[ 5]+0xfc93a039, 21);
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MD5STEP(F4, a, b, c, d, in[12]+0x655b59c3, 6);
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MD5STEP(F4, d, a, b, c, in[ 3]+0x8f0ccc92, 10);
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MD5STEP(F4, c, d, a, b, in[10]+0xffeff47d, 15);
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MD5STEP(F4, b, c, d, a, in[ 1]+0x85845dd1, 21);
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MD5STEP(F4, a, b, c, d, in[ 8]+0x6fa87e4f, 6);
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MD5STEP(F4, d, a, b, c, in[15]+0xfe2ce6e0, 10);
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MD5STEP(F4, c, d, a, b, in[ 6]+0xa3014314, 15);
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MD5STEP(F4, b, c, d, a, in[13]+0x4e0811a1, 21);
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MD5STEP(F4, a, b, c, d, in[ 4]+0xf7537e82, 6);
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MD5STEP(F4, d, a, b, c, in[11]+0xbd3af235, 10);
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MD5STEP(F4, c, d, a, b, in[ 2]+0x2ad7d2bb, 15);
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MD5STEP(F4, b, c, d, a, in[ 9]+0xeb86d391, 21);
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buf[0] += a;
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buf[1] += b;
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buf[2] += c;
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buf[3] += d;
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}
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#undef F1
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#undef F2
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#undef F3
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#undef F4
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#undef MD5STEP
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#if POOLWORDS % 16
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#error extract_entropy() assumes that POOLWORDS is a multiple of 16 words.
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#endif
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/*
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* This function extracts randomness from the "entropy pool", and
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* returns it in a buffer. This function computes how many remaining
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* bits of entropy are left in the pool, but it does not restrict the
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* number of bytes that are actually obtained.
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*/
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static inline int
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extract_entropy(struct random_bucket *r, char *buf, int nbytes)
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{
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int ret, i;
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u_int32_t tmp[4];
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add_timer_randomness(r, &extract_timer_state, nbytes);
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/* Redundant, but just in case... */
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if (r->entropy_count > POOLBITS)
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r->entropy_count = POOLBITS;
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/* Why is this here? Left in from Ted Ts'o. Perhaps to limit time. */
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if (nbytes > 32768)
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nbytes = 32768;
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ret = nbytes;
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if (r->entropy_count / 8 >= nbytes)
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r->entropy_count -= nbytes*8;
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else
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r->entropy_count = 0;
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while (nbytes) {
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/* Hash the pool to get the output */
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tmp[0] = 0x67452301;
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tmp[1] = 0xefcdab89;
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tmp[2] = 0x98badcfe;
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tmp[3] = 0x10325476;
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for (i = 0; i < POOLWORDS; i += 16)
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MD5Transform(tmp, r->pool+i);
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/* Modify pool so next hash will produce different results */
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add_entropy_word(r, tmp[0]);
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add_entropy_word(r, tmp[1]);
|
|
add_entropy_word(r, tmp[2]);
|
|
add_entropy_word(r, tmp[3]);
|
|
/*
|
|
* Run the MD5 Transform one more time, since we want
|
|
* to add at least minimal obscuring of the inputs to
|
|
* add_entropy_word(). --- TYT
|
|
*/
|
|
MD5Transform(tmp, r->pool);
|
|
|
|
/* Copy data to destination buffer */
|
|
i = MIN(nbytes, 16);
|
|
bcopy(tmp, buf, i);
|
|
nbytes -= i;
|
|
buf += i;
|
|
}
|
|
|
|
/* Wipe data from memory */
|
|
bzero(tmp, sizeof(tmp));
|
|
|
|
return ret;
|
|
}
|
|
|
|
#ifdef notused /* XXX NOT the exported kernel interface */
|
|
/*
|
|
* This function is the exported kernel interface. It returns some
|
|
* number of good random numbers, suitable for seeding TCP sequence
|
|
* numbers, etc.
|
|
*/
|
|
void
|
|
get_random_bytes(void *buf, u_int nbytes)
|
|
{
|
|
extract_entropy(&random_state, (char *) buf, nbytes);
|
|
}
|
|
#endif /* notused */
|
|
|
|
u_int
|
|
read_random(char *buf, u_int nbytes)
|
|
{
|
|
if ((nbytes * 8) > random_state.entropy_count)
|
|
nbytes = random_state.entropy_count / 8;
|
|
|
|
return extract_entropy(&random_state, buf, nbytes);
|
|
}
|
|
|
|
u_int
|
|
read_random_unlimited(char *buf, u_int nbytes)
|
|
{
|
|
return extract_entropy(&random_state, buf, nbytes);
|
|
}
|
|
|
|
#ifdef notused
|
|
u_int
|
|
write_random(const char *buf, u_int nbytes)
|
|
{
|
|
u_int i;
|
|
u_int32_t word, *p;
|
|
|
|
for (i = nbytes, p = (u_int32_t *)buf;
|
|
i >= sizeof(u_int32_t);
|
|
i-= sizeof(u_int32_t), p++)
|
|
add_entropy_word(&random_state, *p);
|
|
if (i) {
|
|
word = 0;
|
|
bcopy(p, &word, i);
|
|
add_entropy_word(&random_state, word);
|
|
}
|
|
return nbytes;
|
|
}
|
|
#endif /* notused */
|