freebsd-skq/games/x11/xneko/xneko.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

1763 lines
43 KiB
C

/*-
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char copyright[] =
"@(#) Copyright (c) 1991, 1993\n\
The Regents of the University of California. All rights reserved.\n";
#endif /* not lint */
#ifndef lint
static char sccsid[] = "@(#)xneko.c 8.1 (Berkeley) 5/31/93";
#endif /* not lint */
/*--------------------------------------------------------------
*
* xneko - X11 G-
*
* Original Writer: Masayuki Koba
* Programmed by Masayuki Koba, 1990
*
*--------------------------------------------------------------
*
*!!Introduction:
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$O Macintosh $N5/31/939%/%"%/%;%5%j!< "neko" $N
*!!F0:n$r X11 $G%^%M$?$b$N$G$9!#
*
*!!!!Macintosh "neko" $N=(0o$J5/31/936%$%s$K7I0U$rI=$7$D$D!"$3$N
*!!@(#)xneko.c 8.1m%0%i%`$r3'$5$s$KJ{$2$^$9!#
*
*--------------------------------------------------------------
*
*!!Special Thanks to
*
* toshi-w !D!!Macintosh neko $N>R2p<T
* shio-m !D!!!VX11 $N neko $,M_$7$$!*!W$H%?%@$r$3$M$??M
* disco !D!!X11 SCCS/s.xneko.c/%K%+%k!&%"8.1P%$%6!<
*
* HOMY !D!!/usr/src/games/xneko/SCCS/s.xneko.c0;XE&<T
* BNS !D!!J#?t@(#)xneko.c 8.1l!<%sBP1~May 31, 1993C%ADs6!<T
*
* "xneko" Presented by Masayuki Koba (masa-k).
*
*--------------------------------------------------------------
*
*!!Manifest:
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$O Public Domain Software $G$9!#E>:\!&2~NI$O
*!!<+M3$K9T$C$F2<$5$$!#
*
*!!!!$J$*!"86:n<T$O!"K\@(#)xneko.c 8.1m%0%i%`$r;HMQ$9$k$3$H$K$h$C$F@8$8$?
*!!>c32$dITMx1W$K$D$$$F$$$C$5$$@UG$$r;}$A$^$;$s!#
*
*--------------------------------------------------------------
*
*!!Bugs:
*
*!!!!!J#1!KX11 $N .Xdefaults $N@_Dj$r$^$k$C$-$jL5;k$7$F$$$^$9!#
*
*!!!!!J#2!KG-$NF0:n$,;~4V$HF14|$7$F$$$k$?$a!"%^%&%9$N0\F0>pJs
*!!!!!!!!$r%]!<%j%s%0$7$F$$$^$9!#=>$C$F!"%^%&%9$,A4$/F0:n$7$F
*!!!!!!!!$$$J$$;~$OL5BL$J%^%&%9:BI8FI$_<h$j$r9T$C$F$7$^$$$^$9!#
*
*!!!!!J#3!K%&%#%s8.1&$,%"%$%3%s2=$5$l$F$b!"$7$i$s$W$j$GIA2h$7
*!!!!!!!!$D$E$1$^$9!#$3$NItJ,$O!"8=:_$N%&%#%s8.1&$N>uBV$r@(#) xneko.c 8.1@(#)'
*!!!!!!!!70/$7$F!"%"%$%3%s2=$5$l$F$$$k;~$O40A4$K%$s%HBT$A
*!!!!!!!!$K$J$k$h$&$K=q$-JQ$($J$1$l$P$J$j$^$;$s!# ($=$s$J$3$H!"
*!!!!!!!!$G$-$k$N$+$J$!!#X10 $G$O$G$-$^$7$?$,!#)
*
*!!!!!J#4!K%j%5%$%:8e$N%&%#%s8.1&$,6KC<$K>.$5$/$J$C$?;~$NF0:n
*!!!!!!!!$OJ]>Z$G$-$^$;$s!#
*
*!!!!!J#5!KK\Mh$J$i$P3NJ]$7$?%&%#%s8.1&$d Pixmap $O@(#)xneko.c 8.1m%0%i%`
*!!!!!!!!=*N;;~$K2rJ|$9$kI,MW$,$"$j$^$9$,!"K\@(#)xneko.c 8.1m%0%i%`$O$=$N
*!!!!!!!!$X$s$r%5%\$C$F$*$j!"Hs>o$K$*9T57$,0-$/$J$C$F$$$^$9!#
*!!!!!!!!IaDL$O exit() ;~$K%7%9SCCS/s.xneko.c`$,M>J,$J%j%=!<%9$r2rJ|$7$F
*!!!!!!!!$/$l$^$9$,!"#O#S$K/usr/src/games/xneko/SCCS/s.xneko.c0$,$"$k>l9g$O xneko $r2?EY$b5/
*!!!!!!!!F0$9$k$H!"$=$N$&$A%9%o82WNN0h$,ITB-$7$F$7$^$&$3$H$K
*!!!!!!!!$J$k$+$b$7$l$^$;$s!#
*
*!!!!!J#6!K;~4V$KF14|$7$FI,$:IA2h=hM}$r<B9T$9$k$?$a!"0BDj>uBV
*!!!!!!!!$G$b Idle 90 !A 95% $H$J$j!"%7%9SCCS/s.xneko.c`#C#P#U$r 5 !A 10%
*!!!!!!!!Dx>CHq$7$^$9!#!Jxtachos $GD4$Y$^$7$?!#!K
*
*--------------------------------------------------------------
*
*!!System (Machine):
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$NF0:n$r3NG'$7$?%7%9SCCS/s.xneko.c`9=@.$O0J2<$NDL$j!#
*
* !&NWS-1750!"NWS-1720 (NEWS)!"NWP-512D
* !!NEWS-OS 3.2a (UNIX 4.3BSD)!"X11 Release 2
*
* !&NWS-1750!"NWS-1720 (NEWS)!"NWP-512D
* !!NEWS-OS 3.3 (UNIX 4.3BSD)!"X11 Release 3
*
* !&Sun 3!"X11 Release 4
*
* !&LUNA!"X11 Release 3
*
* !&DECstation 3100!"ULTRIX!"X11
*
*--------------------------------------------------------------*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <stdio.h>
#include <signal.h>
#include <math.h>
#include <sys/time.h>
#ifndef lint
static char
rcsid[] = "$Header: /afs/athena.mit.edu/user/j/jik/sipbsrc/src/xneko/RCS/xneko.c,v 1.2 90/09/01 23:40:01 jik Exp $";
static char WriterMessage[] = "xneko: Programmed by Masayuki Koba, 1990";
#endif
/*
* X11 G- 0C5/31/93^129W18:45:36!%$%k0lMw!'
*
* "icon.xbm" !D!!%"%$%3%s
* "cursor.xbm" !D!!%+!<%=%k
* "cursor_mask.xbm" !D!!%+!<%=%k!J%^%9%/!K
*
* "space.xbm" !D!!%9%Z!<%9
*
* "mati2.xbm" !D!!BT$A#2
* "jare2.xbm" !D!!$8$c$l#2
* "kaki1.xbm" !D!!A_$-#1
* "kaki2.xbm" !D!!A_$-#2
* "mati3.xbm" !D!!BT$A#3!J$"$/$S!K
* "sleep1.xbm" !D!!?2$k#1
* "sleep2.xbm" !D!!?2$k#2
*
* "awake.xbm" !D!!L\3P$a
*
* "up1.xbm" !D!!>e#1
* "up2.xbm" !D!!>e#2
* "down1.xbm" !D!!2<#1
* "down2.xbm" !D!!2<#2
* "left1.xbm" !D!!:8#1
* "left2.xbm" !D!!:8#2
* "right1.xbm" !D!!1&#1
* "right2.xbm" !D!!1&#2
* "upleft1.xbm" !D!!:8>e#1
* "upleft2.xbm" !D!!:8>e#2
* "upright1.xbm" !D!!1&>e#1
* "upright2.xbm" !D!!1&>e#2
* "dwleft1.xbm" !D!!:82<#1
* "dwleft2.xbm" !D!!:82<#2
* "dwright1.xbm" !D!!1&2<#1
* "dwright2.xbm" !D!!1&2<#2
*
* "utogi1.xbm" !D!!>eKa$.#1
* "utogi2.xbm" !D!!>eKa$.#2
* "dtogi1.xbm" !D!!2<Ka$.#1
* "dtogi2.xbm" !D!!2<Ka$.#2
* "ltogi1.xbm" !D!!:8Ka$.#1
* "ltogi2.xbm" !D!!:8Ka$.#2
* "rtogi1.xbm" !D!!1&Ka$.#1
* "rtogi2.xbm" !D!!1&Ka$.#2
*
* !!$3$l$i$N18:45:36!%$%k$O bitmap %3%^%s%I$GJT=82DG=$G$9!#
*
* (bitmap size "* 32x32 ... Macintosh ICON resource size.)
*
*/
#include "bitmaps/icon.xbm"
#include "bitmaps/cursor.xbm"
#include "bitmaps/cursor_mask.xbm"
#include "bitmaps/space.xbm"
#include "bitmaps/mati2.xbm"
#include "bitmaps/jare2.xbm"
#include "bitmaps/kaki1.xbm"
#include "bitmaps/kaki2.xbm"
#include "bitmaps/mati3.xbm"
#include "bitmaps/sleep1.xbm"
#include "bitmaps/sleep2.xbm"
#include "bitmaps/awake.xbm"
#include "bitmaps/up1.xbm"
#include "bitmaps/up2.xbm"
#include "bitmaps/down1.xbm"
#include "bitmaps/down2.xbm"
#include "bitmaps/left1.xbm"
#include "bitmaps/left2.xbm"
#include "bitmaps/right1.xbm"
#include "bitmaps/right2.xbm"
#include "bitmaps/upright1.xbm"
#include "bitmaps/upright2.xbm"
#include "bitmaps/upleft1.xbm"
#include "bitmaps/upleft2.xbm"
#include "bitmaps/dwleft1.xbm"
#include "bitmaps/dwleft2.xbm"
#include "bitmaps/dwright1.xbm"
#include "bitmaps/dwright2.xbm"
#include "bitmaps/utogi1.xbm"
#include "bitmaps/utogi2.xbm"
#include "bitmaps/dtogi1.xbm"
#include "bitmaps/dtogi2.xbm"
#include "bitmaps/ltogi1.xbm"
#include "bitmaps/ltogi2.xbm"
#include "bitmaps/rtogi1.xbm"
#include "bitmaps/rtogi2.xbm"
/*
* Dj?tDj5A
*/
#define BITMAP_WIDTH 32 /* #1%-%c%i%/%?$NI} (18:45:53/%;%k) */
#define BITMAP_HEIGHT 32 /* #1%-%c%i%/%?$N9b$5 (18:45:53/%;%k) */
#define WINDOW_WIDTH 320 /* %&%#%s8.1&$NI} (18:45:53/%;%k) */
#define WINDOW_HEIGHT 256 /* %&%#%s8.1&$N9b$5 (18:45:53/%;%k) */
#define DEFAULT_BORDER 2 /* %\!<%@!<%5%$%: */
#define DEFAULT_WIN_X 1 /* %&%#%s8.1&@8@.#X:BI8 */
#define DEFAULT_WIN_Y 1 /* %&%#%s8.1&@8@.#Y:BI8 */
#define AVAIL_KEYBUF 255
#define EVENT_MASK1 ( KeyPressMask | StructureNotifyMask )
#define EVENT_MASK2 ( KeyPressMask | \
ExposureMask | \
StructureNotifyMask )
#define MAX_TICK 9999 /* Odd Only! */
#define INTERVAL 125000L /* %$%s%?!</usr/src/games/xneko/SCCS/s.xneko.ck%?%$%` */
#define NEKO_SPEED 16
#define IDLE_SPACE 6
#define NORMAL_STATE 1
#define DEBUG_LIST 2
#define DEBUG_MOVE 3
/* G-$N>uBVDj?t */
#define NEKO_STOP 0 /* N)$A;_$^$C$? */
#define NEKO_JARE 1 /* 4i$r@v$C$F$$$k */
#define NEKO_KAKI 2 /* F,$rA_$$$F$$$k */
#define NEKO_AKUBI 3 /* $"$/$S$r$7$F$$$k */
#define NEKO_SLEEP 4 /* ?2$F$7$^$C$? */
#define NEKO_AWAKE 5 /* L\$,3P$a$? */
#define NEKO_U_MOVE 6 /* >e$K0\F0Cf */
#define NEKO_D_MOVE 7 /* 2<$K0\F0Cf */
#define NEKO_L_MOVE 8 /* :8$K0\F0Cf */
#define NEKO_R_MOVE 9 /* 1&$K0\F0Cf */
#define NEKO_UL_MOVE 10 /* :8>e$K0\F0Cf */
#define NEKO_UR_MOVE 11 /* 1&>e$K0\F0Cf */
#define NEKO_DL_MOVE 12 /* :82<$K0\F0Cf */
#define NEKO_DR_MOVE 13 /* 1&2<$K0\F0Cf */
#define NEKO_U_TOGI 14 /* >e$NJI$r0z$CA_$$$F$$$k */
#define NEKO_D_TOGI 15 /* 2<$NJI$r0z$CA_$$$F$$$k */
#define NEKO_L_TOGI 16 /* :8$NJI$r0z$CA_$$$F$$$k */
#define NEKO_R_TOGI 17 /* 1&$NJI$r0z$CA_$$$F$$$k */
/* G-$N%"%K%a!<%7%g%s7+$jJV$72s?t */
#define NEKO_STOP_TIME 4
#define NEKO_JARE_TIME 10
#define NEKO_KAKI_TIME 4
#define NEKO_AKUBI_TIME 3
#define NEKO_AWAKE_TIME 3
#define NEKO_TOGI_TIME 10
#define PI_PER8 ((double)3.1415926535/(double)8)
#define DIRNAMELEN 255
/*
* %0%m!</usr/src/games/xneko/SCCS/s.xneko.ckJQ?t
*/
static char *ProgramName; /* %3%^%s%IL>>N */
Display *theDisplay;
int theScreen;
unsigned int theDepth;
unsigned long theBlackPixel;
unsigned long theWhitePixel;
Window theWindow;
Cursor theCursor;
static unsigned int WindowWidth;
static unsigned int WindowHeight;
static int WindowPointX;
static int WindowPointY;
static unsigned int BorderWidth = DEFAULT_BORDER;
long IntervalTime = INTERVAL;
int EventState; /* %$s%H=hM}MQ >uBVJQ?t */
int NekoTickCount; /* G-F0:n%+%&%s%? */
int NekoStateCount; /* G-F10l>uBV%+%&%s%? */
int NekoState; /* G-$N>uBV */
int MouseX; /* %^%&%9#X:BI8 */
int MouseY; /* %^%&%9#Y:BI8 */
int PrevMouseX = 0; /* D>A0$N%^%&%9#X:BI8 */
int PrevMouseY = 0; /* D>A0$N%^%&%9#Y:BI8 */
int NekoX; /* G-#X:BI8 */
int NekoY; /* G-#Y:BI8 */
int NekoMoveDx; /* G-0\F05wN%#X */
int NekoMoveDy; /* G-0\F05wN%#Y */
int NekoLastX; /* G-:G=*IA2h#X:BI8 */
int NekoLastY; /* G-:G=*IA2h#Y:BI8 */
GC NekoLastGC; /* G-:G=*IA2h GC */
double NekoSpeed = (double)NEKO_SPEED;
double SinPiPer8Times3; /* sin( #3&P!?#8 ) */
double SinPiPer8; /* sin( &P!?#8 ) */
Pixmap SpaceXbm;
Pixmap Mati2Xbm;
Pixmap Jare2Xbm;
Pixmap Kaki1Xbm;
Pixmap Kaki2Xbm;
Pixmap Mati3Xbm;
Pixmap Sleep1Xbm;
Pixmap Sleep2Xbm;
Pixmap AwakeXbm;
Pixmap Up1Xbm;
Pixmap Up2Xbm;
Pixmap Down1Xbm;
Pixmap Down2Xbm;
Pixmap Left1Xbm;
Pixmap Left2Xbm;
Pixmap Right1Xbm;
Pixmap Right2Xbm;
Pixmap UpLeft1Xbm;
Pixmap UpLeft2Xbm;
Pixmap UpRight1Xbm;
Pixmap UpRight2Xbm;
Pixmap DownLeft1Xbm;
Pixmap DownLeft2Xbm;
Pixmap DownRight1Xbm;
Pixmap DownRight2Xbm;
Pixmap UpTogi1Xbm;
Pixmap UpTogi2Xbm;
Pixmap DownTogi1Xbm;
Pixmap DownTogi2Xbm;
Pixmap LeftTogi1Xbm;
Pixmap LeftTogi2Xbm;
Pixmap RightTogi1Xbm;
Pixmap RightTogi2Xbm;
GC SpaceGC;
GC Mati2GC;
GC Jare2GC;
GC Kaki1GC;
GC Kaki2GC;
GC Mati3GC;
GC Sleep1GC;
GC Sleep2GC;
GC AwakeGC;
GC Up1GC;
GC Up2GC;
GC Down1GC;
GC Down2GC;
GC Left1GC;
GC Left2GC;
GC Right1GC;
GC Right2GC;
GC UpLeft1GC;
GC UpLeft2GC;
GC UpRight1GC;
GC UpRight2GC;
GC DownLeft1GC;
GC DownLeft2GC;
GC DownRight1GC;
GC DownRight2GC;
GC UpTogi1GC;
GC UpTogi2GC;
GC DownTogi1GC;
GC DownTogi2GC;
GC LeftTogi1GC;
GC LeftTogi2GC;
GC RightTogi1GC;
GC RightTogi2GC;
typedef struct {
GC *GCCreatePtr;
Pixmap *BitmapCreatePtr;
char *PixelPattern;
unsigned int PixelWidth;
unsigned int PixelHeight;
} BitmapGCData;
BitmapGCData BitmapGCDataTable[] =
{
{ &SpaceGC, &SpaceXbm, space_bits, space_width, space_height },
{ &Mati2GC, &Mati2Xbm, mati2_bits, mati2_width, mati2_height },
{ &Jare2GC, &Jare2Xbm, jare2_bits, jare2_width, jare2_height },
{ &Kaki1GC, &Kaki1Xbm, kaki1_bits, kaki1_width, kaki1_height },
{ &Kaki2GC, &Kaki2Xbm, kaki2_bits, kaki2_width, kaki2_height },
{ &Mati3GC, &Mati3Xbm, mati3_bits, mati3_width, mati3_height },
{ &Sleep1GC, &Sleep1Xbm, sleep1_bits, sleep1_width, sleep1_height },
{ &Sleep2GC, &Sleep2Xbm, sleep2_bits, sleep2_width, sleep2_height },
{ &AwakeGC, &AwakeXbm, awake_bits, awake_width, awake_height },
{ &Up1GC, &Up1Xbm, up1_bits, up1_width, up1_height },
{ &Up2GC, &Up2Xbm, up2_bits, up2_width, up2_height },
{ &Down1GC, &Down1Xbm, down1_bits, down1_width, down1_height },
{ &Down2GC, &Down2Xbm, down2_bits, down2_width, down2_height },
{ &Left1GC, &Left1Xbm, left1_bits, left1_width, left1_height },
{ &Left2GC, &Left2Xbm, left2_bits, left2_width, left2_height },
{ &Right1GC, &Right1Xbm, right1_bits, right1_width, right1_height },
{ &Right2GC, &Right2Xbm, right2_bits, right2_width, right2_height },
{ &UpLeft1GC, &UpLeft1Xbm, upleft1_bits, upleft1_width, upleft1_height },
{ &UpLeft2GC, &UpLeft2Xbm, upleft2_bits, upleft2_width, upleft2_height },
{ &UpRight1GC,
&UpRight1Xbm, upright1_bits, upright1_width, upright1_height },
{ &UpRight2GC,
&UpRight2Xbm, upright2_bits, upright2_width, upright2_height },
{ &DownLeft1GC,
&DownLeft1Xbm, dwleft1_bits, dwleft1_width, dwleft1_height },
{ &DownLeft2GC,
&DownLeft2Xbm, dwleft2_bits, dwleft2_width, dwleft2_height },
{ &DownRight1GC,
&DownRight1Xbm, dwright1_bits, dwright1_width, dwright1_height },
{ &DownRight2GC,
&DownRight2Xbm, dwright2_bits, dwright2_width, dwright2_height },
{ &UpTogi1GC, &UpTogi1Xbm, utogi1_bits, utogi1_width, utogi1_height },
{ &UpTogi2GC, &UpTogi2Xbm, utogi2_bits, utogi2_width, utogi2_height },
{ &DownTogi1GC, &DownTogi1Xbm, dtogi1_bits, dtogi1_width, dtogi1_height },
{ &DownTogi2GC, &DownTogi2Xbm, dtogi2_bits, dtogi2_width, dtogi2_height },
{ &LeftTogi1GC, &LeftTogi1Xbm, ltogi1_bits, ltogi1_width, ltogi1_height },
{ &LeftTogi2GC, &LeftTogi2Xbm, ltogi2_bits, ltogi2_width, ltogi2_height },
{ &RightTogi1GC,
&RightTogi1Xbm, rtogi1_bits, rtogi1_width, rtogi1_height },
{ &RightTogi2GC,
&RightTogi2Xbm, rtogi2_bits, rtogi2_width, rtogi2_height },
{ NULL, NULL, NULL, NULL, NULL }
};
typedef struct {
GC *TickEvenGCPtr;
GC *TickOddGCPtr;
} Animation;
Animation AnimationPattern[] =
{
{ &Mati2GC, &Mati2GC }, /* NekoState == NEKO_STOP */
{ &Jare2GC, &Mati2GC }, /* NekoState == NEKO_JARE */
{ &Kaki1GC, &Kaki2GC }, /* NekoState == NEKO_KAKI */
{ &Mati3GC, &Mati3GC }, /* NekoState == NEKO_AKUBI */
{ &Sleep1GC, &Sleep2GC }, /* NekoState == NEKO_SLEEP */
{ &AwakeGC, &AwakeGC }, /* NekoState == NEKO_AWAKE */
{ &Up1GC, &Up2GC } , /* NekoState == NEKO_U_MOVE */
{ &Down1GC, &Down2GC }, /* NekoState == NEKO_D_MOVE */
{ &Left1GC, &Left2GC }, /* NekoState == NEKO_L_MOVE */
{ &Right1GC, &Right2GC }, /* NekoState == NEKO_R_MOVE */
{ &UpLeft1GC, &UpLeft2GC }, /* NekoState == NEKO_UL_MOVE */
{ &UpRight1GC, &UpRight2GC }, /* NekoState == NEKO_UR_MOVE */
{ &DownLeft1GC, &DownLeft2GC }, /* NekoState == NEKO_DL_MOVE */
{ &DownRight1GC, &DownRight2GC }, /* NekoState == NEKO_DR_MOVE */
{ &UpTogi1GC, &UpTogi2GC }, /* NekoState == NEKO_U_TOGI */
{ &DownTogi1GC, &DownTogi2GC }, /* NekoState == NEKO_D_TOGI */
{ &LeftTogi1GC, &LeftTogi2GC }, /* NekoState == NEKO_L_TOGI */
{ &RightTogi1GC, &RightTogi2GC }, /* NekoState == NEKO_R_TOGI */
};
/*--------------------------------------------------------------
*
* 0C5/31/93^504W%G!<%?!&GC =i4|2=
*
*--------------------------------------------------------------*/
void
InitBitmapAndGCs()
{
BitmapGCData *BitmapGCDataTablePtr;
XGCValues theGCValues;
theGCValues.function = GXcopy;
theGCValues.foreground = BlackPixel( theDisplay, theScreen );
theGCValues.background = WhitePixel( theDisplay, theScreen );
theGCValues.fill_style = FillTiled;
for ( BitmapGCDataTablePtr = BitmapGCDataTable;
BitmapGCDataTablePtr->GCCreatePtr != NULL;
BitmapGCDataTablePtr++ ) {
*(BitmapGCDataTablePtr->BitmapCreatePtr)
= XCreatePixmapFromBitmapData(
theDisplay,
RootWindow( theDisplay, theScreen ),
BitmapGCDataTablePtr->PixelPattern,
BitmapGCDataTablePtr->PixelWidth,
BitmapGCDataTablePtr->PixelHeight,
BlackPixel( theDisplay, theScreen ),
WhitePixel( theDisplay, theScreen ),
DefaultDepth( theDisplay, theScreen ) );
theGCValues.tile = *(BitmapGCDataTablePtr->BitmapCreatePtr);
*(BitmapGCDataTablePtr->GCCreatePtr)
= XCreateGC( theDisplay, theWindow,
GCFunction | GCForeground | GCBackground |
GCTile | GCFillStyle,
&theGCValues );
}
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* %9%/%j!<%s4D6-=i4|2=
*
*--------------------------------------------------------------*/
void
InitScreen( DisplayName, theGeometry, TitleName, iconicState )
char *DisplayName;
char *theGeometry;
char *TitleName;
Bool iconicState;
{
int GeometryStatus;
XSetWindowAttributes theWindowAttributes;
XSizeHints theSizeHints;
unsigned long theWindowMask;
Pixmap theIconPixmap;
Pixmap theCursorSource;
Pixmap theCursorMask;
XWMHints theWMHints;
Window theRoot;
Colormap theColormap;
XColor theWhiteColor, theBlackColor, theExactColor;
if ( ( theDisplay = XOpenDisplay( DisplayName ) ) == NULL ) {
fprintf( stderr, "%s: Can't open display", ProgramName );
if ( DisplayName != NULL ) {
fprintf( stderr, " %s.\n", DisplayName );
} else {
fprintf( stderr, ".\n" );
}
exit( 1 );
}
theScreen = DefaultScreen( theDisplay );
theDepth = DefaultDepth( theDisplay, theScreen );
theBlackPixel = BlackPixel( theDisplay, theScreen );
theWhitePixel = WhitePixel( theDisplay, theScreen );
GeometryStatus = XParseGeometry( theGeometry,
&WindowPointX, &WindowPointY,
&WindowWidth, &WindowHeight );
if ( !( GeometryStatus & XValue ) ) {
WindowPointX = DEFAULT_WIN_X;
}
if ( !( GeometryStatus & YValue ) ) {
WindowPointY = DEFAULT_WIN_Y;
}
if ( !( GeometryStatus & WidthValue ) ) {
WindowWidth = WINDOW_WIDTH;
}
if ( !( GeometryStatus & HeightValue ) ) {
WindowHeight = WINDOW_HEIGHT;
}
theCursorSource
= XCreateBitmapFromData( theDisplay,
RootWindow( theDisplay, theScreen ),
cursor_bits,
cursor_width,
cursor_height );
theCursorMask
= XCreateBitmapFromData( theDisplay,
RootWindow( theDisplay, theScreen ),
cursor_mask_bits,
cursor_mask_width,
cursor_mask_height );
theColormap = DefaultColormap( theDisplay, theScreen );
if ( !XAllocNamedColor( theDisplay, theColormap,
"white", &theWhiteColor, &theExactColor ) ) {
fprintf( stderr,
"%s: Can't XAllocNamedColor( \"white\" ).\n", ProgramName );
exit( 1 );
}
if ( !XAllocNamedColor( theDisplay, theColormap,
"black", &theBlackColor, &theExactColor ) ) {
fprintf( stderr,
"%s: Can't XAllocNamedColor( \"black\" ).\n", ProgramName );
exit( 1 );
}
theCursor = XCreatePixmapCursor( theDisplay,
theCursorSource, theCursorMask,
&theBlackColor, &theWhiteColor,
cursor_x_hot, cursor_y_hot );
theWindowAttributes.border_pixel = theBlackPixel;
theWindowAttributes.background_pixel = theWhitePixel;
theWindowAttributes.cursor = theCursor;
theWindowAttributes.override_redirect = False;
theWindowMask = CWBackPixel |
CWBorderPixel |
CWCursor |
CWOverrideRedirect;
theWindow = XCreateWindow( theDisplay,
RootWindow( theDisplay, theScreen ),
WindowPointX, WindowPointY,
WindowWidth, WindowHeight,
BorderWidth,
theDepth,
InputOutput,
CopyFromParent,
theWindowMask,
&theWindowAttributes );
theIconPixmap = XCreateBitmapFromData( theDisplay, theWindow,
icon_bits,
icon_width,
icon_height );
theWMHints.icon_pixmap = theIconPixmap;
if ( iconicState ) {
theWMHints.initial_state = IconicState;
} else {
theWMHints.initial_state = NormalState;
}
theWMHints.flags = IconPixmapHint | StateHint;
XSetWMHints( theDisplay, theWindow, &theWMHints );
theSizeHints.flags = PPosition | PSize;
theSizeHints.x = WindowPointX;
theSizeHints.y = WindowPointY;
theSizeHints.width = WindowWidth;
theSizeHints.height = WindowHeight;
XSetNormalHints( theDisplay, theWindow, &theSizeHints );
if ( strlen( TitleName ) >= 1 ) {
XStoreName( theDisplay, theWindow, TitleName );
XSetIconName( theDisplay, theWindow, TitleName );
} else {
XStoreName( theDisplay, theWindow, ProgramName );
XSetIconName( theDisplay, theWindow, ProgramName );
}
XMapWindow( theDisplay, theWindow );
XFlush( theDisplay );
XGetGeometry( theDisplay, theWindow,
&theRoot,
&WindowPointX, &WindowPointY,
&WindowWidth, &WindowHeight,
&BorderWidth, &theDepth );
InitBitmapAndGCs();
XSelectInput( theDisplay, theWindow, EVENT_MASK1 );
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* %$%s%?!</usr/src/games/xneko/SCCS/s.xneko.ck
*
* !!$3$N4X?t$r8F$V$H!"$"$k0lDj$N;~4VJV$C$F$3$J$/$J$k!#G-
* $NF0:n%?%$%_%s%0D4@0$KMxMQ$9$k$3$H!#
*
*--------------------------------------------------------------*/
void
Interval()
{
pause();
}
/*--------------------------------------------------------------
*
* SCCS/s.xneko.c#728/%+%&%s%H=hM}
*
*--------------------------------------------------------------*/
void
TickCount()
{
if ( ++NekoTickCount >= MAX_TICK ) {
NekoTickCount = 0;
}
if ( NekoTickCount % 2 == 0 ) {
if ( NekoStateCount < MAX_TICK ) {
NekoStateCount++;
}
}
}
/*--------------------------------------------------------------
*
* G->uBV@_Dj
*
*--------------------------------------------------------------*/
void
SetNekoState( SetValue )
int SetValue;
{
NekoTickCount = 0;
NekoStateCount = 0;
NekoState = SetValue;
#ifdef DEBUG
switch ( NekoState ) {
case NEKO_STOP:
case NEKO_JARE:
case NEKO_KAKI:
case NEKO_AKUBI:
case NEKO_SLEEP:
case NEKO_U_TOGI:
case NEKO_D_TOGI:
case NEKO_L_TOGI:
case NEKO_R_TOGI:
NekoMoveDx = NekoMoveDy = 0;
break;
default:
break;
}
#endif
}
/*--------------------------------------------------------------
*
* G-IA2h=hM}
*
*--------------------------------------------------------------*/
void
DrawNeko( x, y, DrawGC )
int x;
int y;
GC DrawGC;
{
if ( ( x != NekoLastX || y != NekoLastY )
&& ( EventState != DEBUG_LIST ) ) {
XFillRectangle( theDisplay, theWindow, SpaceGC,
NekoLastX, NekoLastY,
BITMAP_WIDTH, BITMAP_HEIGHT );
}
XSetTSOrigin( theDisplay, DrawGC, x, y );
XFillRectangle( theDisplay, theWindow, DrawGC,
x, y, BITMAP_WIDTH, BITMAP_HEIGHT );
XFlush( theDisplay );
NekoLastX = x;
NekoLastY = y;
NekoLastGC = DrawGC;
}
/*--------------------------------------------------------------
*
* G-:FIA2h=hM}
*
*--------------------------------------------------------------*/
void
RedrawNeko()
{
XFillRectangle( theDisplay, theWindow, NekoLastGC,
NekoLastX, NekoLastY,
BITMAP_WIDTH, BITMAP_HEIGHT );
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* G-0\F0J}K!7hDj
*
*--------------------------------------------------------------*/
void
NekoDirection()
{
int NewState;
double LargeX, LargeY;
double Length;
double SinTheta;
if ( NekoMoveDx == 0 && NekoMoveDy == 0 ) {
NewState = NEKO_STOP;
} else {
LargeX = (double)NekoMoveDx;
LargeY = (double)(-NekoMoveDy);
Length = sqrt( LargeX * LargeX + LargeY * LargeY );
SinTheta = LargeY / Length;
if ( NekoMoveDx > 0 ) {
if ( SinTheta > SinPiPer8Times3 ) {
NewState = NEKO_U_MOVE;
} else if ( ( SinTheta <= SinPiPer8Times3 )
&& ( SinTheta > SinPiPer8 ) ) {
NewState = NEKO_UR_MOVE;
} else if ( ( SinTheta <= SinPiPer8 )
&& ( SinTheta > -( SinPiPer8 ) ) ) {
NewState = NEKO_R_MOVE;
} else if ( ( SinTheta <= -( SinPiPer8 ) )
&& ( SinTheta > -( SinPiPer8Times3 ) ) ) {
NewState = NEKO_DR_MOVE;
} else {
NewState = NEKO_D_MOVE;
}
} else {
if ( SinTheta > SinPiPer8Times3 ) {
NewState = NEKO_U_MOVE;
} else if ( ( SinTheta <= SinPiPer8Times3 )
&& ( SinTheta > SinPiPer8 ) ) {
NewState = NEKO_UL_MOVE;
} else if ( ( SinTheta <= SinPiPer8 )
&& ( SinTheta > -( SinPiPer8 ) ) ) {
NewState = NEKO_L_MOVE;
} else if ( ( SinTheta <= -( SinPiPer8 ) )
&& ( SinTheta > -( SinPiPer8Times3 ) ) ) {
NewState = NEKO_DL_MOVE;
} else {
NewState = NEKO_D_MOVE;
}
}
}
if ( NekoState != NewState ) {
SetNekoState( NewState );
}
}
/*--------------------------------------------------------------
*
* G-JI$V$D$+$jH=Dj
*
*--------------------------------------------------------------*/
Bool
IsWindowOver()
{
Bool ReturnValue = False;
if ( NekoY <= 0 ) {
NekoY = 0;
ReturnValue = True;
} else if ( NekoY >= WindowHeight - BITMAP_HEIGHT ) {
NekoY = WindowHeight - BITMAP_HEIGHT;
ReturnValue = True;
}
if ( NekoX <= 0 ) {
NekoX = 0;
ReturnValue = True;
} else if ( NekoX >= WindowWidth - BITMAP_WIDTH ) {
NekoX = WindowWidth - BITMAP_WIDTH;
ReturnValue = True;
}
return( ReturnValue );
}
/*--------------------------------------------------------------
*
* G-0\F0>u67H=Dj
*
*--------------------------------------------------------------*/
Bool
IsNekoDontMove()
{
if ( NekoX == NekoLastX && NekoY == NekoLastY ) {
return( True );
} else {
return( False );
}
}
/*--------------------------------------------------------------
*
* G-0\F03+;OH=Dj
*
*--------------------------------------------------------------*/
Bool
IsNekoMoveStart()
{
#ifndef DEBUG
if ( ( PrevMouseX >= MouseX - IDLE_SPACE
&& PrevMouseX <= MouseX + IDLE_SPACE ) &&
( PrevMouseY >= MouseY - IDLE_SPACE
&& PrevMouseY <= MouseY + IDLE_SPACE ) ) {
return( False );
} else {
return( True );
}
#else
if ( NekoMoveDx == 0 && NekoMoveDy == 0 ) {
return( False );
} else {
return( True );
}
#endif
}
/*--------------------------------------------------------------
*
* G-0\F0 dx, dy 7W;;
*
*--------------------------------------------------------------*/
void
CalcDxDy()
{
Window QueryRoot, QueryChild;
int AbsoluteX, AbsoluteY;
int RelativeX, RelativeY;
unsigned int ModKeyMask;
double LargeX, LargeY;
double DoubleLength, Length;
XQueryPointer( theDisplay, theWindow,
&QueryRoot, &QueryChild,
&AbsoluteX, &AbsoluteY,
&RelativeX, &RelativeY,
&ModKeyMask );
PrevMouseX = MouseX;
PrevMouseY = MouseY;
MouseX = RelativeX;
MouseY = RelativeY;
LargeX = (double)( MouseX - NekoX - BITMAP_WIDTH / 2 );
LargeY = (double)( MouseY - NekoY - BITMAP_HEIGHT );
DoubleLength = LargeX * LargeX + LargeY * LargeY;
if ( DoubleLength != (double)0 ) {
Length = sqrt( DoubleLength );
if ( Length <= NekoSpeed ) {
NekoMoveDx = (int)LargeX;
NekoMoveDy = (int)LargeY;
} else {
NekoMoveDx = (int)( ( NekoSpeed * LargeX ) / Length );
NekoMoveDy = (int)( ( NekoSpeed * LargeY ) / Length );
}
} else {
NekoMoveDx = NekoMoveDy = 0;
}
}
/*--------------------------------------------------------------
*
* F0:n2r@OG-IA2h=hM}
*
*--------------------------------------------------------------*/
void
NekoThinkDraw()
{
#ifndef DEBUG
CalcDxDy();
#endif
if ( NekoState != NEKO_SLEEP ) {
DrawNeko( NekoX, NekoY,
NekoTickCount % 2 == 0 ?
*(AnimationPattern[ NekoState ].TickEvenGCPtr) :
*(AnimationPattern[ NekoState ].TickOddGCPtr) );
} else {
DrawNeko( NekoX, NekoY,
NekoTickCount % 8 <= 3 ?
*(AnimationPattern[ NekoState ].TickEvenGCPtr) :
*(AnimationPattern[ NekoState ].TickOddGCPtr) );
}
TickCount();
switch ( NekoState ) {
case NEKO_STOP:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_STOP_TIME ) {
break;
}
if ( NekoMoveDx < 0 && NekoX <= 0 ) {
SetNekoState( NEKO_L_TOGI );
} else if ( NekoMoveDx > 0 && NekoX >= WindowWidth - BITMAP_WIDTH ) {
SetNekoState( NEKO_R_TOGI );
} else if ( NekoMoveDy < 0 && NekoY <= 0 ) {
SetNekoState( NEKO_U_TOGI );
} else if ( NekoMoveDy > 0 && NekoY >= WindowHeight - BITMAP_HEIGHT ) {
SetNekoState( NEKO_D_TOGI );
} else {
SetNekoState( NEKO_JARE );
}
break;
case NEKO_JARE:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_JARE_TIME ) {
break;
}
SetNekoState( NEKO_KAKI );
break;
case NEKO_KAKI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_KAKI_TIME ) {
break;
}
SetNekoState( NEKO_AKUBI );
break;
case NEKO_AKUBI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_AKUBI_TIME ) {
break;
}
SetNekoState( NEKO_SLEEP );
break;
case NEKO_SLEEP:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
break;
case NEKO_AWAKE:
if ( NekoStateCount < NEKO_AWAKE_TIME ) {
break;
}
NekoDirection(); /* G-$,F0$/8~$-$r5a$a$k */
break;
case NEKO_U_MOVE:
case NEKO_D_MOVE:
case NEKO_L_MOVE:
case NEKO_R_MOVE:
case NEKO_UL_MOVE:
case NEKO_UR_MOVE:
case NEKO_DL_MOVE:
case NEKO_DR_MOVE:
NekoX += NekoMoveDx;
NekoY += NekoMoveDy;
NekoDirection();
if ( IsWindowOver() ) {
if ( IsNekoDontMove() ) {
SetNekoState( NEKO_STOP );
}
}
break;
case NEKO_U_TOGI:
case NEKO_D_TOGI:
case NEKO_L_TOGI:
case NEKO_R_TOGI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_TOGI_TIME ) {
break;
}
SetNekoState( NEKO_KAKI );
break;
default:
/* Internal Error */
SetNekoState( NEKO_STOP );
break;
}
Interval();
}
#ifdef DEBUG
/*--------------------------------------------------------------
*
* %-%c%i%/%?!<0lMwI=<(!J5/31/93P11500MQ!K
*
*--------------------------------------------------------------*/
void
DisplayCharacters()
{
int Index;
int x, y;
for ( Index = 0, x = 0, y = 0;
BitmapGCDataTable[ Index ].GCCreatePtr != NULL; Index++ ) {
DrawNeko( x, y, *(BitmapGCDataTable[ Index ].GCCreatePtr) );
XFlush( theDisplay );
x += BITMAP_WIDTH;
if ( x > WindowWidth - BITMAP_WIDTH ) {
x = 0;
y += BITMAP_HEIGHT;
if ( y > WindowHeight - BITMAP_HEIGHT) {
break;
}
}
}
}
#endif /* DEBUG */
/*--------------------------------------------------------------
*
* %-!<%$s%H=hM}
*
*--------------------------------------------------------------*/
Bool
ProcessKeyPress( theKeyEvent )
XKeyEvent *theKeyEvent;
{
int Length;
int theKeyBufferMaxLen = AVAIL_KEYBUF;
char theKeyBuffer[ AVAIL_KEYBUF + 1 ];
KeySym theKeySym;
XComposeStatus theComposeStatus;
Bool ReturnState;
ReturnState = True;
Length = XLookupString( theKeyEvent,
theKeyBuffer, theKeyBufferMaxLen,
&theKeySym, &theComposeStatus );
if ( Length > 0 ) {
switch ( theKeyBuffer[ 0 ] ) {
case 'q':
case 'Q':
if ( theKeyEvent->state & Mod1Mask ) { /* META (Alt) %-!< */
ReturnState = False;
}
break;
default:
break;
}
}
#ifdef DEBUG
if ( EventState == DEBUG_MOVE ) {
switch ( theKeySym ) {
case XK_KP_1:
NekoMoveDx = -(int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = -NekoMoveDx;
break;
case XK_KP_2:
NekoMoveDx = 0;
NekoMoveDy = (int)NekoSpeed;
break;
case XK_KP_3:
NekoMoveDx = (int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = NekoMoveDx;
break;
case XK_KP_4:
NekoMoveDx = -(int)NekoSpeed;
NekoMoveDy = 0;
break;
case XK_KP_5:
NekoMoveDx = 0;
NekoMoveDy = 0;
break;
case XK_KP_6:
NekoMoveDx = (int)NekoSpeed;
NekoMoveDy = 0;
break;
case XK_KP_7:
NekoMoveDx = -(int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = NekoMoveDx;
break;
case XK_KP_8:
NekoMoveDx = 0;
NekoMoveDy = -(int)NekoSpeed;
break;
case XK_KP_9:
NekoMoveDx = (int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = -NekoMoveDx;
break;
}
}
#endif
return( ReturnState );
}
/*--------------------------------------------------------------
*
* G-0LCVD4@0
*
*--------------------------------------------------------------*/
void
NekoAdjust()
{
if ( NekoX < 0 ) {
NekoX = 0;
} else if ( NekoX > WindowWidth - BITMAP_WIDTH ) {
NekoX = WindowWidth - BITMAP_WIDTH;
}
if ( NekoY < 0 ) {
NekoY = 0;
} else if ( NekoY > WindowHeight - BITMAP_HEIGHT ) {
NekoY = WindowHeight - BITMAP_HEIGHT;
}
}
/*--------------------------------------------------------------
*
* %$s%H=hM}
*
*--------------------------------------------------------------*/
Bool
ProcessEvent()
{
XEvent theEvent;
Bool ContinueState = True;
switch ( EventState ) {
case NORMAL_STATE:
while ( XCheckMaskEvent( theDisplay, EVENT_MASK1, &theEvent ) ) {
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
NekoAdjust();
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
RedrawNeko();
}
break;
case MapNotify:
RedrawNeko();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent.xkey );
if ( !ContinueState ) {
return( ContinueState );
}
break;
default:
/* Unknown Event */
break;
}
}
break;
#ifdef DEBUG
case DEBUG_LIST:
XNextEvent( theDisplay, &theEvent );
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
DisplayCharacters();
}
break;
case MapNotify:
DisplayCharacters();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent );
break;
default:
/* Unknown Event */
break;
}
break;
case DEBUG_MOVE:
while ( XCheckMaskEvent( theDisplay, EVENT_MASK1, &theEvent ) ) {
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
NekoAdjust();
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
RedrawNeko();
}
break;
case MapNotify:
RedrawNeko();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent );
if ( !ContinueState ) {
return( ContinueState );
}
break;
default:
/* Unknown Event */
break;
}
}
break;
#endif
default:
/* Internal Error */
break;
}
return( ContinueState );
}
/*--------------------------------------------------------------
*
* G-=hM}
*
*--------------------------------------------------------------*/
void
ProcessNeko()
{
struct itimerval Value;
/* 4D6-$N=i4|2= */
EventState = NORMAL_STATE;
/* G-$N=i4|2= */
NekoX = ( WindowWidth - BITMAP_WIDTH / 2 ) / 2;
NekoY = ( WindowHeight - BITMAP_HEIGHT / 2 ) / 2;
NekoLastX = NekoX;
NekoLastY = NekoY;
SetNekoState( NEKO_STOP );
/* %?%$%^!<@_Dj */
timerclear( &Value.it_interval );
timerclear( &Value.it_value );
Value.it_interval.tv_usec = IntervalTime;
Value.it_value.tv_usec = IntervalTime;
setitimer( ITIMER_REAL, &Value, 0 );
/* %a%$%s=hM} */
do {
NekoThinkDraw();
} while ( ProcessEvent() );
}
#ifdef DEBUG
/*--------------------------------------------------------------
*
* G-0lMw!J5/31/93P14460MQ!K
*
*--------------------------------------------------------------*/
void
NekoList()
{
EventState = DEBUG_LIST;
fprintf( stderr, "\n" );
fprintf( stderr, "G-0lMw$rI=<($7$^$9!#(Quit !D Alt-Q)\n" );
fprintf( stderr, "\n" );
XSelectInput( theDisplay, theWindow, EVENT_MASK2 );
while ( ProcessEvent() );
}
/*--------------------------------------------------------------
*
* G-0\F0SCCS/s.xneko.c9%H!J5/31/93P14670MQ!K
*
*--------------------------------------------------------------*/
void
NekoMoveTest()
{
struct itimerval Value;
/* 4D6-$N=i4|2= */
EventState = DEBUG_MOVE;
/* G-$N=i4|2= */
NekoX = ( WindowWidth - BITMAP_WIDTH / 2 ) / 2;
NekoY = ( WindowHeight - BITMAP_HEIGHT / 2 ) / 2;
NekoLastX = NekoX;
NekoLastY = NekoY;
SetNekoState( NEKO_STOP );
/* %?%$%^!<@_Dj */
timerclear( &Value.it_interval );
timerclear( &Value.it_value );
Value.it_interval.tv_usec = IntervalTime;
Value.it_value.tv_usec = IntervalTime;
setitimer( ITIMER_REAL, &Value, 0 );
/* %a%$%s=hM} */
fprintf( stderr, "\n" );
fprintf( stderr, "G-$N0\F0SCCS/s.xneko.c9%H$r9T$$$^$9!#(Quit !D Alt-Q)\n" );
fprintf( stderr, "\n" );
fprintf( stderr, "\t%-!<May 31, 1993C%I>e$NSCCS/s.xneko.cs%-!<$GG-$r0\F0$5$;$F2<$5$$!#\n" );
fprintf( stderr, "\t(M-8z$J%-!<$O#1!A#9$G$9!#)\n" );
fprintf( stderr, "\n" );
do {
NekoThinkDraw();
} while ( ProcessEvent() );
}
/*--------------------------------------------------------------
*
* %a%K%e!<=hM}!J5/31/93P15170MQ!K
*
*--------------------------------------------------------------*/
void
ProcessDebugMenu()
{
int UserSelectNo = 0;
char UserAnswer[ BUFSIZ ];
fprintf( stderr, "\n" );
fprintf( stderr, "!Zxneko 5/31/93P15280%a%K%e!<![\n" );
while ( !( UserSelectNo >= 1 && UserSelectNo <= 2 ) ) {
fprintf( stderr, "\n" );
fprintf( stderr, "\t1)!!G-%-%c%i%/%?!<0lMwI=<(\n" );
fprintf( stderr, "\t2)!!G-0\F0SCCS/s.xneko.c9%H\n" );
fprintf( stderr, "\n" );
fprintf( stderr, "Select: " );
fgets( UserAnswer, sizeof( UserAnswer ), stdin );
UserSelectNo = atoi( UserAnswer );
if ( !( UserSelectNo >= 1 && UserSelectNo <= 2 ) ) {
fprintf( stderr, "\n" );
fprintf( stderr, "@5$7$$HV9f$rA*Br$7$F2<$5$$!#\n" );
}
}
switch ( UserSelectNo ) {
case 1:
/* G-%-%c%i%/%?!<0lMwI=<( */
NekoList();
break;
case 2:
/* G-0\F0SCCS/s.xneko.c9%H */
NekoMoveTest();
break;
default:
/* Internal Error */
break;
}
fprintf( stderr, "SCCS/s.xneko.c9%H=*N;!#\n" );
fprintf( stderr, "\n" );
}
#endif /* DEBUG */
/*--------------------------------------------------------------
*
* SIGALRM %7%0%J%k=hM}
*
*--------------------------------------------------------------*/
void
NullFunction()
{
/* No Operation */
}
/*--------------------------------------------------------------
*
* Usage
*
*--------------------------------------------------------------*/
void
Usage()
{
fprintf( stderr,
"Usage: %s [-display <display>] [-geometry <geometry>] \\\n",
ProgramName );
fprintf( stderr, " [-title <title>] [-name <title>] [-iconic] \\\n" );
fprintf( stderr, " [-speed <speed>] [-time <time>] [-help]\n" );
}
/*--------------------------------------------------------------
*
* #XMay 31, 1993i%a!<%?I>2A
*
*--------------------------------------------------------------*/
Bool
GetArguments( argc, argv, theDisplayName, theGeometry, theTitle,
NekoSpeed, IntervalTime )
int argc;
char *argv[];
char *theDisplayName;
char *theGeometry;
char *theTitle;
double *NekoSpeed;
long *IntervalTime;
{
int ArgCounter;
Bool iconicState;
theDisplayName[ 0 ] = '\0';
theGeometry[ 0 ] = '\0';
theTitle[ 0 ] = '\0';
iconicState = False;
for ( ArgCounter = 0; ArgCounter < argc; ArgCounter++ ) {
if ( strncmp( argv[ ArgCounter ], "-h", 2 ) == 0 ) {
Usage();
exit( 0 );
} else if ( strcmp( argv[ ArgCounter ], "-display" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theDisplayName, argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -display option error.\n", ProgramName );
exit( 1 );
}
} else if ( strncmp( argv[ ArgCounter ], "-geom", 5 ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theGeometry, argv[ ArgCounter ] );
} else {
fprintf( stderr,
"%s: -geometry option error.\n", ProgramName );
exit( 1 );
}
} else if ( ( strcmp( argv[ ArgCounter ], "-title" ) == 0 )
|| ( strcmp( argv[ ArgCounter ], "-name" ) == 0 ) ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theTitle, argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -title option error.\n", ProgramName );
exit( 1 );
}
} else if ( strcmp( argv[ ArgCounter ], "-iconic" ) == 0 ) {
iconicState = True;
} else if ( strcmp( argv[ ArgCounter ], "-speed" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
*NekoSpeed = atof( argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -speed option error.\n", ProgramName );
exit( 1 );
}
} else if ( strcmp( argv[ ArgCounter ], "-time" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
*IntervalTime = atol( argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -time option error.\n", ProgramName );
exit( 1 );
}
} else {
fprintf( stderr,
"%s: Unknown option \"%s\".\n", ProgramName,
argv[ ArgCounter ] );
Usage();
exit( 1 );
}
}
if ( strlen( theDisplayName ) < 1 ) {
theDisplayName = NULL;
}
if ( strlen( theGeometry ) < 1 ) {
theGeometry = NULL;
}
return( iconicState );
}
/*--------------------------------------------------------------
*
* %a%$%s4X?t
*
*--------------------------------------------------------------*/
int
main( argc, argv )
int argc;
char *argv[];
{
Bool iconicState;
char theDisplayName[ DIRNAMELEN ];
char theGeometry[ DIRNAMELEN ];
char theTitle[ DIRNAMELEN ];
ProgramName = argv[ 0 ];
argc--;
argv++;
iconicState = GetArguments( argc, argv,
theDisplayName,
theGeometry,
theTitle,
&NekoSpeed,
&IntervalTime );
InitScreen( theDisplayName, theGeometry, theTitle, iconicState );
signal( SIGALRM, NullFunction );
SinPiPer8Times3 = sin( PI_PER8 * (double)3 );
SinPiPer8 = sin( PI_PER8 );
#ifndef DEBUG
ProcessNeko();
#else
ProcessDebugMenu();
#endif
exit( 0 );
}