8a1f79ab85
locked. - Move all the svr4 socket cache code into svr4_socket.c, specifically move svr4_delete_socket() over from streams.c. Make the socket cache entry structure and svr4_head private to svr4_socket.c as a result. - Add a mutex to protect the svr4 socket cache. - Change svr4_find_socket() to copy the sockaddr_un struct into a caller-supplied sockaddr_un rather than giving the caller a pointer to our internal one. This removes the one case where code outside of svr4_socket.c could access data in the cache. - Add an eventhandler for process_exit and process_exec to purge the cache of any entries for the exiting or execing process. - Add methods to init and destroy the socket cache and call them from the svr4 ABI module's event handler. - Conditionally grab Giant around socreate() in streamsopen(). - Use fdclose() instead of inlining it in streamsopen() when handling socreate() failure. - Only allocate a stream structure and attach it to a socket in streamsopen(). Previously, if a svr4 program performed a stream operation on an arbitrary socket not opened via the streams device, we would attach streams state data to it and change f_ops of the associated struct file while it was in use. The latter was especially not safe, and if a program wants a stream object it should open it via the streams device anyway. - Don't bother locking so_emuldata in the streams code now that we only touch it right after creating a socket (in streamsopen()) or when tearing it down when the file is closed. - Remove D_NEEDGIANT from the streams device as it is no longer needed. |
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streams.c |