42f17ea912
Switch ia64 kernels to -fpic. This is likely wrong, but at least gets ia64 kernels to compile and link with GCC 4.2. The previous -mno-sdata trick is not working anymore.
97 lines
2.9 KiB
Makefile
97 lines
2.9 KiB
Makefile
# $FreeBSD$
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#
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# Warning flags for compiling the kernel and components of the kernel.
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#
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# Note that the newly added -Wcast-qual is responsible for generating
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# most of the remaining warnings. Warnings introduced with -Wall will
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# also pop up, but are easier to fix.
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.if ${CC} == "icc"
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#CWARNFLAGS= -w2 # use this if you are terribly bored
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CWARNFLAGS=
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.else
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CWARNFLAGS?= -Wall -Wredundant-decls -Wnested-externs -Wstrict-prototypes \
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-Wmissing-prototypes -Wpointer-arith -Winline -Wcast-qual \
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${_wundef} -Wno-pointer-sign -fformat-extensions
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.if !defined(NO_UNDEF)
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_wundef= -Wundef
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.endif
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.endif
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#
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# The following flags are next up for working on:
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# -W
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#
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# On the i386, do not align the stack to 16-byte boundaries. Otherwise GCC
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# 2.95 adds code to the entry and exit point of every function to align the
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# stack to 16-byte boundaries -- thus wasting approximately 12 bytes of stack
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# per function call. While the 16-byte alignment may benefit micro benchmarks,
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# it is probably an overall loss as it makes the code bigger (less efficient
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# use of code cache tag lines) and uses more stack (less efficient use of data
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# cache tag lines). Explicitly prohibit the use of SSE and other SIMD
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# operations inside the kernel itself. These operations are exclusively
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# reserved for user applications.
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#
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.if ${MACHINE_ARCH} == "i386" && ${CC} != "icc"
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CFLAGS+= -mno-align-long-strings -mpreferred-stack-boundary=2 \
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-mno-mmx -mno-3dnow -mno-sse -mno-sse2 -mno-sse3
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INLINE_LIMIT?= 8000
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.endif
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.if ${MACHINE_ARCH} == "arm"
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INLINE_LIMIT?= 8000
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.endif
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#
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# For IA-64, we use r13 for the kernel globals pointer and we only use
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# a very small subset of float registers for integer divides.
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#
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.if ${MACHINE_ARCH} == "ia64"
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CFLAGS+= -ffixed-r13 -mfixed-range=f32-f127 -fpic #-mno-sdata
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INLINE_LIMIT?= 15000
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.endif
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#
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# For sparc64 we want medlow code model, and we tell gcc to use floating
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# point emulation. This avoids using floating point registers for integer
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# operations which it has a tendency to do.
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#
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.if ${MACHINE_ARCH} == "sparc64"
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CFLAGS+= -mcmodel=medany -msoft-float
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INLINE_LIMIT?= 15000
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.endif
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#
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# For AMD64, we explicitly prohibit the use of FPU, SSE and other SIMD
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# operations inside the kernel itself. These operations are exclusively
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# reserved for user applications.
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#
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.if ${MACHINE_ARCH} == "amd64"
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CFLAGS+= -mcmodel=kernel -mno-red-zone \
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-mfpmath=387 -mno-sse -mno-sse2 -mno-mmx -mno-3dnow \
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-msoft-float -fno-asynchronous-unwind-tables
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INLINE_LIMIT?= 8000
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.endif
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#
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# For PowerPC we tell gcc to use floating point emulation. This avoids using
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# floating point registers for integer operations which it has a tendency to do.
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#
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.if ${MACHINE_ARCH} == "powerpc"
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CFLAGS+= -msoft-float
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INLINE_LIMIT?= 15000
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.endif
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#
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# GCC 3.0 and above like to do certain optimizations based on the
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# assumption that the program is linked against libc. Stop this.
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#
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.if ${CC} == "icc"
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CFLAGS+= -nolib_inline
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.else
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CFLAGS+= -ffreestanding
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.endif
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.if ${CC} == "icc"
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CFLAGS+= -restrict
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.endif
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