Marcel Moolenaar 43be3aac7a Fix collision chain termination checks. The result of IA64_PHYS_TO_RR7
is never 0, so one cannot test for a NULL pointer after a physical
address is translated into a virtual pointer with said macro. Instead,
keep the physical address around and test it against 0. Note that
this obviously implies that a PTE can never be allocated at physical
address 0. This isn't exactly guaranteed, but hasn't been a problem
so far. We test the physical address against 0 for as long as the ia64
port exists...
2005-09-03 19:43:15 +00:00
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