6280434f9a
We first map 64KB at 0xA0000 and then determine whether to work in text or graphics mode. When graphics mode, the mapping is precisely what we need and everything is fine. But text mode, has the frame buffer relocated to 0xB8000. We didn't map that much to safely add 0x18000 bytes to the base address. Now we first check whether to work in text or graphics mode and then map the frame buffer at the right address and with the right size (0xA0000+64KB for graphics, 0xB8000+32KB for text). PR: 202276 Tested by: ed@ |
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.. | ||
colors | ||
font | ||
hw | ||
logo | ||
vt_buf.c | ||
vt_consolectl.c | ||
vt_core.c | ||
vt_cpulogos.c | ||
vt_font.c | ||
vt_sysmouse.c | ||
vt.h |