freebsd-skq/games/hack/hack.mkobj.c

152 lines
2.9 KiB
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.mkobj.c - version 1.0.3 */
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "hack.h"
char mkobjstr[] = "))[[!!!!????%%%%/=**))[[!!!!????%%%%/=**(%";
struct obj *mkobj(), *mksobj();
struct obj *
mkobj_at(let,x,y)
int let,x,y;
{
struct obj *otmp = mkobj(let);
otmp->ox = x;
otmp->oy = y;
otmp->nobj = fobj;
fobj = otmp;
return(otmp);
}
mksobj_at(otyp,x,y)
int otyp,x,y;
{
struct obj *otmp = mksobj(otyp);
otmp->ox = x;
otmp->oy = y;
otmp->nobj = fobj;
fobj = otmp;
}
struct obj *
mkobj(let) {
if(!let)
let = mkobjstr[rn2(sizeof(mkobjstr) - 1)];
return(
mksobj(
letter(let) ?
CORPSE + ((let > 'Z') ? (let-'a'+'Z'-'@'+1) : (let-'@'))
: probtype(let)
)
);
}
struct obj zeroobj;
struct obj *
mksobj(otyp)
int otyp;
{
struct obj *otmp;
char let = objects[otyp].oc_olet;
otmp = newobj(0);
*otmp = zeroobj;
otmp->age = moves;
otmp->o_id = flags.ident++;
otmp->quan = 1;
otmp->olet = let;
otmp->otyp = otyp;
otmp->dknown = index("/=!?*", let) ? 0 : 1;
switch(let) {
case WEAPON_SYM:
otmp->quan = (otmp->otyp <= ROCK) ? rn1(6,6) : 1;
if(!rn2(11)) otmp->spe = rnd(3);
else if(!rn2(10)) {
otmp->cursed = 1;
otmp->spe = -rnd(3);
}
break;
case FOOD_SYM:
if(otmp->otyp >= CORPSE) break;
#ifdef NOT_YET_IMPLEMENTED
/* if tins are to be identified, need to adapt doname() etc */
if(otmp->otyp == TIN)
otmp->spe = rnd(...);
#endif /* NOT_YET_IMPLEMENTED */
/* FALLTHROUGH */
case GEM_SYM:
otmp->quan = rn2(6) ? 1 : 2;
case TOOL_SYM:
case CHAIN_SYM:
case BALL_SYM:
case ROCK_SYM:
case POTION_SYM:
case SCROLL_SYM:
case AMULET_SYM:
break;
case ARMOR_SYM:
if(!rn2(8)) otmp->cursed = 1;
if(!rn2(10)) otmp->spe = rnd(3);
else if(!rn2(9)) {
otmp->spe = -rnd(3);
otmp->cursed = 1;
}
break;
case WAND_SYM:
if(otmp->otyp == WAN_WISHING) otmp->spe = 3; else
otmp->spe = rn1(5,
(objects[otmp->otyp].bits & NODIR) ? 11 : 4);
break;
case RING_SYM:
if(objects[otmp->otyp].bits & SPEC) {
if(!rn2(3)) {
otmp->cursed = 1;
otmp->spe = -rnd(2);
} else otmp->spe = rnd(2);
} else if(otmp->otyp == RIN_TELEPORTATION ||
otmp->otyp == RIN_AGGRAVATE_MONSTER ||
otmp->otyp == RIN_HUNGER || !rn2(9))
otmp->cursed = 1;
break;
default:
panic("impossible mkobj");
}
otmp->owt = weight(otmp);
return(otmp);
}
letter(c) {
return(('@' <= c && c <= 'Z') || ('a' <= c && c <= 'z'));
}
weight(obj)
struct obj *obj;
{
int wt = objects[obj->otyp].oc_weight;
return(wt ? wt*obj->quan : (obj->quan + 1)/2);
}
mkgold(num,x,y)
long num;
{
struct gold *gold;
long amount = (num ? num : 1 + (rnd(dlevel+2) * rnd(30)));
if(gold = g_at(x,y))
gold->amount += amount;
else {
gold = newgold();
gold->ngold = fgold;
gold->gx = x;
gold->gy = y;
gold->amount = amount;
fgold = gold;
/* do sth with display? */
}
}