d8a265c292
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
66 lines
2.4 KiB
C
66 lines
2.4 KiB
C
#include "roach000.xbm"
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#include "roach015.xbm"
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#include "roach030.xbm"
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#include "roach045.xbm"
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#include "roach060.xbm"
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#include "roach075.xbm"
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#include "roach090.xbm"
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#include "roach105.xbm"
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#include "roach120.xbm"
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#include "roach135.xbm"
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#include "roach150.xbm"
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#include "roach165.xbm"
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#include "roach180.xbm"
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#include "roach195.xbm"
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#include "roach210.xbm"
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#include "roach225.xbm"
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#include "roach240.xbm"
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#include "roach255.xbm"
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#include "roach270.xbm"
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#include "roach285.xbm"
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#include "roach300.xbm"
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#include "roach315.xbm"
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#include "roach330.xbm"
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#include "roach345.xbm"
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#define ROACH_HEADINGS 24 /* number of orientations */
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#define ROACH_ANGLE 15 /* angle between orientations */
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typedef struct RoachMap {
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char *roachBits;
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Pixmap pixmap;
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int width;
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int height;
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float sine;
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float cosine;
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} RoachMap;
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RoachMap roachPix[] = {
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{roach000_bits, None, roach000_height, roach000_width, 0.0, 0.0},
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{roach015_bits, None, roach015_height, roach015_width, 0.0, 0.0},
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{roach030_bits, None, roach030_height, roach030_width, 0.0, 0.0},
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{roach045_bits, None, roach045_height, roach045_width, 0.0, 0.0},
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{roach060_bits, None, roach060_height, roach060_width, 0.0, 0.0},
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{roach075_bits, None, roach075_height, roach075_width, 0.0, 0.0},
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{roach090_bits, None, roach090_height, roach090_width, 0.0, 0.0},
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{roach105_bits, None, roach105_height, roach105_width, 0.0, 0.0},
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{roach120_bits, None, roach120_height, roach120_width, 0.0, 0.0},
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{roach135_bits, None, roach135_height, roach135_width, 0.0, 0.0},
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{roach150_bits, None, roach150_height, roach150_width, 0.0, 0.0},
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{roach165_bits, None, roach165_height, roach165_width, 0.0, 0.0},
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{roach180_bits, None, roach180_height, roach180_width, 0.0, 0.0},
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{roach195_bits, None, roach195_height, roach195_width, 0.0, 0.0},
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{roach210_bits, None, roach210_height, roach210_width, 0.0, 0.0},
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{roach225_bits, None, roach225_height, roach225_width, 0.0, 0.0},
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{roach240_bits, None, roach240_height, roach240_width, 0.0, 0.0},
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{roach255_bits, None, roach255_height, roach255_width, 0.0, 0.0},
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{roach270_bits, None, roach270_height, roach270_width, 0.0, 0.0},
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{roach285_bits, None, roach285_height, roach285_width, 0.0, 0.0},
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{roach300_bits, None, roach300_height, roach300_width, 0.0, 0.0},
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{roach315_bits, None, roach315_height, roach315_width, 0.0, 0.0},
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{roach330_bits, None, roach330_height, roach330_width, 0.0, 0.0},
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{roach345_bits, None, roach345_height, roach345_width, 0.0, 0.0},
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};
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